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UnrealEngine/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditor.h
2025-05-18 13:04:45 +08:00

17 lines
399 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "PersonaAssetEditorToolkit.h"
#include "IHasPersonaToolkit.h"
class IAnimationSequenceBrowser;
class ISkeletonEditor : public FPersonaAssetEditorToolkit, public IHasPersonaToolkit
{
public:
/** Get the asset browser we host */
virtual IAnimationSequenceBrowser* GetAssetBrowser() const = 0;
};