20 lines
444 B
C++
20 lines
444 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "ToolMenuContext.h"
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#include "SkeletalMeshEditorContextMenuContext.generated.h"
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UCLASS()
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class SKELETALMESHEDITOR_API USkeletalMeshEditorContextMenuContext : public UObject
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{
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GENERATED_BODY()
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public:
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// The LOD index that was clicked
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int32 LodIndex = INDEX_NONE;
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// The section index that was clicked
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int32 SectionIndex = INDEX_NONE;
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}; |