Files
UnrealEngine/Engine/Source/Editor/SkeletalMeshEditor/Public/SkeletalMeshEditorContextMenuContext.h
2025-05-18 13:04:45 +08:00

20 lines
444 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "ToolMenuContext.h"
#include "SkeletalMeshEditorContextMenuContext.generated.h"
UCLASS()
class SKELETALMESHEDITOR_API USkeletalMeshEditorContextMenuContext : public UObject
{
GENERATED_BODY()
public:
// The LOD index that was clicked
int32 LodIndex = INDEX_NONE;
// The section index that was clicked
int32 SectionIndex = INDEX_NONE;
};