32 lines
582 B
C#
32 lines
582 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class SequencerWidgets : ModuleRules
|
|
{
|
|
public SequencerWidgets(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PublicIncludePathModuleNames.AddRange(
|
|
new string[] {
|
|
"SequencerCore",
|
|
}
|
|
);
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"MovieScene",
|
|
}
|
|
);
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"Core",
|
|
"CoreUObject",
|
|
"InputCore",
|
|
"Slate",
|
|
"SlateCore",
|
|
}
|
|
);
|
|
}
|
|
}
|