64 lines
1.4 KiB
C++
64 lines
1.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "ITimeSlider.h"
|
|
#include "AnimatedRange.h"
|
|
#include "Misc/FrameTime.h"
|
|
|
|
FAnimatedRange ITimeSliderController::GetViewRange() const
|
|
{
|
|
return FAnimatedRange();
|
|
}
|
|
|
|
FAnimatedRange ITimeSliderController::GetClampRange() const
|
|
{
|
|
return FAnimatedRange();
|
|
}
|
|
|
|
TRange<FFrameNumber> ITimeSliderController::GetPlayRange() const
|
|
{
|
|
return TRange<FFrameNumber>();
|
|
}
|
|
|
|
TRange<FFrameNumber> ITimeSliderController::GetTimeBounds() const
|
|
{
|
|
return TRange<FFrameNumber>();
|
|
}
|
|
|
|
TRange<FFrameNumber> ITimeSliderController::GetSelectionRange() const
|
|
{
|
|
return TRange<FFrameNumber>();
|
|
}
|
|
|
|
FFrameTime ITimeSliderController::GetScrubPosition() const
|
|
{
|
|
return FFrameTime();
|
|
}
|
|
|
|
void ITimeSliderController::SetScrubPosition(FFrameTime InTime, bool bEvaluate)
|
|
{
|
|
}
|
|
|
|
void ITimeSliderController::SetViewRange(double NewRangeMin, double NewRangeMax, EViewRangeInterpolation Interpolation)
|
|
{
|
|
}
|
|
|
|
void ITimeSliderController::SetClampRange(double NewRangeMin, double NewRangeMax)
|
|
{
|
|
}
|
|
|
|
void ITimeSliderController::SetPlayRange(FFrameNumber RangeStart, int32 RangeDuration)
|
|
{
|
|
}
|
|
|
|
void ITimeSliderController::SetSelectionRange(const TRange<FFrameNumber>& NewRange)
|
|
{
|
|
}
|
|
|
|
void ITimeSliderController::SetPlaybackStatus(ETimeSliderPlaybackStatus InStatus)
|
|
{
|
|
}
|
|
|
|
ETimeSliderPlaybackStatus ITimeSliderController::GetPlaybackStatus() const
|
|
{
|
|
return ETimeSliderPlaybackStatus::Stopped;
|
|
} |