21 lines
469 B
C++
21 lines
469 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
|
|
class UMovieSceneCinematicShotSection;
|
|
class UMovieSceneSequence;
|
|
|
|
class IMovieRendererInterface
|
|
{
|
|
public:
|
|
virtual ~IMovieRendererInterface(){}
|
|
|
|
/* Render the given movie scene sequence */
|
|
virtual void RenderMovie(UMovieSceneSequence*, const TArray<UMovieSceneCinematicShotSection*>& InSections) = 0;
|
|
|
|
/* The display name */
|
|
virtual FString GetDisplayName() const = 0;
|
|
};
|