Files
UnrealEngine/Engine/Source/Editor/SceneOutliner/Private/ActorBrowsingModeCommands.h
2025-05-18 13:04:45 +08:00

38 lines
897 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Framework/Commands/Commands.h"
#include "HAL/Platform.h"
#include "Internationalization/Internationalization.h"
#include "Styling/AppStyle.h"
#include "Templates/SharedPointer.h"
#include "UObject/NameTypes.h"
#include "UObject/UnrealNames.h"
class FUICommandInfo;
class FActorBrowsingModeCommands
: public TCommands<FActorBrowsingModeCommands>
{
public:
/** Default constructor. */
FActorBrowsingModeCommands()
: TCommands<FActorBrowsingModeCommands>( TEXT("ActorBrowsingModeCommands"), NSLOCTEXT("ActorBrowsingModeCommands", "ActorBrowsingModeCommands", "Actor Browsing Mode Commands"), NAME_None, FAppStyle::GetAppStyleSetName() )
{
}
virtual ~FActorBrowsingModeCommands()
{
}
public:
//~ TCommands interface
virtual void RegisterCommands() override;
public:
TSharedPtr<FUICommandInfo> Refresh;
};