34 lines
941 B
C++
34 lines
941 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "IRewindDebugger.h"
|
|
#include "IRewindDebuggerDoubleClickHandler.h"
|
|
#include "IRewindDebuggerExtension.h"
|
|
#include "IRewindDebuggerTrackCreator.h"
|
|
#include "IRewindDebuggerViewCreator.h"
|
|
#include "UObject/NameTypes.h"
|
|
|
|
DEFINE_LOG_CATEGORY(LogRewindDebugger)
|
|
|
|
const FName IRewindDebuggerExtension::ModularFeatureName = "RewindDebuggerExtension";
|
|
const FName IRewindDebuggerViewCreator::ModularFeatureName = "RewindDebuggerViewCreator";
|
|
const FName IRewindDebuggerDoubleClickHandler::ModularFeatureName = "RewindDebuggerDoubleClickHandler";
|
|
|
|
namespace RewindDebugger
|
|
{
|
|
const FName IRewindDebuggerTrackCreator::ModularFeatureName = "RewindDebuggerTrackCreator";
|
|
}
|
|
|
|
IRewindDebugger* IRewindDebugger::InternalInstance = nullptr;
|
|
|
|
IRewindDebugger::~IRewindDebugger()
|
|
{
|
|
}
|
|
|
|
IRewindDebugger::IRewindDebugger()
|
|
{
|
|
}
|
|
|
|
IRewindDebugger* IRewindDebugger::Instance()
|
|
{
|
|
return InternalInstance;
|
|
} |