21 lines
394 B
C++
21 lines
394 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "UObject/Object.h"
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#include "Math/MathFwd.h"
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#include "SinglePropertyTests.generated.h"
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#if WITH_EDITORONLY_DATA
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UCLASS()
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class UPropertyEditorSinglePropertyTestClass : public UObject
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{
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GENERATED_BODY()
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public:
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UPROPERTY(EditAnywhere, Category = "Properties")
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FVector Vector;
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};
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#endif // WITH_EDITORONLY_DATA
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