20 lines
495 B
C++
20 lines
495 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Modules/ModuleInterface.h"
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class IPinnedCommandList;
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class IPinnedCommandListModule : public IModuleInterface
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{
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public:
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/**
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* Create a pinned commands list widget
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* @param InContextName The context name used to persist the widget's settings
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* @return a new pinned commands widget
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*/
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virtual TSharedRef<IPinnedCommandList> CreatePinnedCommandList(const FName& InContextName) = 0;
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};
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