Files
UnrealEngine/Engine/Source/Editor/PinnedCommandList/Public/IPinnedCommandListModule.h
2025-05-18 13:04:45 +08:00

20 lines
495 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
class IPinnedCommandList;
class IPinnedCommandListModule : public IModuleInterface
{
public:
/**
* Create a pinned commands list widget
* @param InContextName The context name used to persist the widget's settings
* @return a new pinned commands widget
*/
virtual TSharedRef<IPinnedCommandList> CreatePinnedCommandList(const FName& InContextName) = 0;
};