22 lines
674 B
C++
22 lines
674 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "PhysicsAssetGraph/SBoneNode.h"
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#include "PhysicsAssetGraph/PhysicsAssetGraphNode_Bone.h"
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#include "SGraphPin.h"
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#include "Widgets/Text/SInlineEditableTextBlock.h"
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#include "PhysicsEngine/ShapeElem.h"
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#include "Widgets/Images/SImage.h"
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#include "Widgets/Input/SButton.h"
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#include "PhysicsEngine/AggregateGeom.h"
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#include "PhysicsEngine/PhysicsAsset.h"
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#define LOCTEXT_NAMESPACE "SBoneNode"
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void SBoneNode::Construct(const FArguments& InArgs, UPhysicsAssetGraphNode_Bone* InNode)
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{
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SPhysicsAssetGraphNode::Construct(SPhysicsAssetGraphNode::FArguments(), InNode);
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UpdateGraphNode();
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}
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#undef LOCTEXT_NAMESPACE
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