9 lines
357 B
C++
9 lines
357 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "PhysicsAssetEditorHitProxies.h"
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IMPLEMENT_HIT_PROXY(HPhysicsAssetEditorEdBoneProxy,HHitProxy);
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IMPLEMENT_HIT_PROXY(HPhysicsAssetEditorEdCoMProxy, HHitProxy);
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IMPLEMENT_HIT_PROXY(HPhysicsAssetEditorEdConstraintProxy,HHitProxy);
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IMPLEMENT_HIT_PROXY(HPhysicsAssetEditorEdBoneNameProxy,HHitProxy);
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