Files
UnrealEngine/Engine/Source/Editor/Persona/Public/IPersonaEditMode.h
2025-05-18 13:04:45 +08:00

18 lines
539 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AnimationEditMode.h"
class PERSONA_API IPersonaEditMode : public FAnimationEditMode
{
// These implementations are duplicated in the Persona module so that code that links only to Persona and not to
// the AnimationEditMode module can work properly
public:
IPersonaEditMode();
virtual ~IPersonaEditMode() override;
virtual void Enter() override;
virtual void Exit() override;
virtual void AddReferencedObjects(FReferenceCollector& Collector) override;
};