22 lines
523 B
C++
22 lines
523 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Widgets/SCompoundWidget.h"
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class UAnimationAsset;
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class IAnimationSequenceBrowser : public SCompoundWidget
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{
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public:
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/** Select the specified asset */
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virtual void SelectAsset(UAnimationAsset* InAsset) = 0;
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/** Add to navigation history */
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virtual void AddToHistory(UAnimationAsset* AnimAsset) = 0;
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/** Add filter by skeleton notify name */
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virtual void FilterBySkeletonNotify(const FName& InNotifyName) = 0;
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};
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