30 lines
626 B
C++
30 lines
626 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Input/Reply.h"
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#include "Widgets/SCompoundWidget.h"
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#include "IPersonaPreviewScene.h"
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class IEditableSkeleton;
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struct FAssetData;
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class SRetargetSources : public SCompoundWidget
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{
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public:
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SLATE_BEGIN_ARGS( SRetargetSources )
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{}
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SLATE_END_ARGS()
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void Construct(
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const FArguments& InArgs,
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const TSharedRef<class IEditableSkeleton>& InEditableSkeleton,
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FSimpleMulticastDelegate& InOnPostUndo);
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private:
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TWeakPtr<class IEditableSkeleton> EditableSkeletonWeakPtr;
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};
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