12 lines
623 B
C++
12 lines
623 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "PersonaPreviewSceneController.h"
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#include "AnimationEditorPreviewScene.h"
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#include "DetailCategoryBuilder.h"
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IDetailPropertyRow* UPersonaPreviewSceneController::AddPreviewControllerPropertyToDetails(const TSharedRef<IPersonaToolkit>& PersonaToolkit, IDetailLayoutBuilder& DetailBuilder, IDetailCategoryBuilder& Category, const FProperty* Property, const EPropertyLocation::Type PropertyLocation)
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{
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TArray<UObject*> ListOfPreviewController{ this };
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return Category.AddExternalObjectProperty(ListOfPreviewController, Property->GetFName(), PropertyLocation);
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}
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