Files
UnrealEngine/Engine/Source/Editor/NewLevelDialog/NewLevelDialog.Build.cs
2025-05-18 13:04:45 +08:00

23 lines
390 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class NewLevelDialog : ModuleRules
{
public NewLevelDialog(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"InputCore",
"Engine",
"Slate",
"SlateCore",
"UnrealEd",
"ToolWidgets",
}
);
}
}