Files
UnrealEngine/Engine/Source/Editor/MassEntityEditor/Public/MassEditorStyle.h
2025-05-18 13:04:45 +08:00

27 lines
598 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Styling/SlateStyle.h"
class MASSENTITYEDITOR_API FMassEntityEditorStyle
{
public:
static void Initialize();
static void Shutdown();
static TSharedPtr<ISlateStyle> Get() { return StyleSet; }
static FName GetStyleSetName();
static const FSlateBrush* GetBrush(FName PropertyName, const ANSICHAR* Specifier = NULL)
{
return StyleSet->GetBrush(PropertyName, Specifier);
}
static FString InContent(const FString& RelativePath, const ANSICHAR* Extension);
private:
static TSharedPtr<FSlateStyleSet> StyleSet;
};