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UnrealEngine/Engine/Source/Editor/MassEntityDebugger/Private/SMassQuery.h
2025-05-18 13:04:45 +08:00

21 lines
467 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Widgets/SCompoundWidget.h"
struct FMassDebuggerModel;
struct FMassDebuggerQueryData;
class SMassQuery : public SCompoundWidget
{
public:
SLATE_BEGIN_ARGS(SMassQuery){}
SLATE_END_ARGS()
void Construct(const FArguments& InArgs, TSharedPtr<FMassDebuggerQueryData> InQueryData, TSharedRef<FMassDebuggerModel> InDebuggerModel);
protected:
TSharedPtr<FMassDebuggerQueryData> QueryData;
};