76 lines
1.4 KiB
C#
76 lines
1.4 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class MainFrame : ModuleRules
|
|
{
|
|
public MainFrame(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"Documentation",
|
|
}
|
|
);
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"Core",
|
|
"CoreUObject",
|
|
"ApplicationCore",
|
|
"Engine",
|
|
"EngineSettings",
|
|
"InputCore",
|
|
"RHI",
|
|
"RenderCore",
|
|
"Slate",
|
|
"SlateCore",
|
|
"SourceControl",
|
|
"SourceControlWindows",
|
|
"TargetPlatform",
|
|
"DesktopPlatform",
|
|
"EditorFramework",
|
|
"UnrealEd",
|
|
"WorkspaceMenuStructure",
|
|
"MessageLog",
|
|
"UATHelper",
|
|
"TranslationEditor",
|
|
"Projects",
|
|
"DeviceProfileEditor",
|
|
"UndoHistoryEditor",
|
|
"Analytics",
|
|
"ToolMenus",
|
|
"LauncherServices",
|
|
"InterchangeCore",
|
|
"InterchangeEngine",
|
|
"ToolWidgets",
|
|
}
|
|
);
|
|
|
|
PrivateIncludePathModuleNames.AddRange(
|
|
new string[] {
|
|
"LauncherPlatform",
|
|
"GameProjectGeneration",
|
|
"ProjectTargetPlatformEditor",
|
|
"LevelEditor",
|
|
"Settings",
|
|
"SourceCodeAccess",
|
|
"HotReload",
|
|
}
|
|
);
|
|
|
|
DynamicallyLoadedModuleNames.AddRange(
|
|
new string[] {
|
|
"AssetTools",
|
|
"GameProjectGeneration",
|
|
"ProjectTargetPlatformEditor",
|
|
"LevelEditor",
|
|
"SourceCodeAccess",
|
|
"HotReload",
|
|
"LocalizationDashboard", // not required but causes circular depends issues on Linux/Mac
|
|
}
|
|
);
|
|
}
|
|
}
|