22 lines
649 B
C++
22 lines
649 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Types/SlateEnums.h"
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#include "IDetailCustomization.h"
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class FLevelInstanceActorDetails : public IDetailCustomization
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{
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public:
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/** Makes a new instance of this detail layout class for a specific detail view requesting it */
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static TSharedRef<IDetailCustomization> MakeInstance();
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/** IDetailCustomization interface */
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virtual void CustomizeDetails(IDetailLayoutBuilder& DetailBuilder) override;
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/** End IDetailCustomization interface */
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private:
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/** Use MakeInstance to create an instance of this class */
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FLevelInstanceActorDetails();
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}; |