21 lines
1.3 KiB
C
21 lines
1.3 KiB
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "EditorViewportLayoutThreePanes.h"
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UE_DEPRECATED(5.0, "Level Pane layouts are now owned by their level layouts. Use FEditorViewportLayoutThreePanesLeft instead, and add any custom types to FAssetEditorViewportLayout::FactoryPaneConfigurationFromTypeName.")
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typedef FEditorViewportLayoutThreePanesLeft FLevelViewportLayoutThreePanesLeft;
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UE_DEPRECATED(5.0, "Level Pane layouts are now owned by their level layouts. Use FEditorViewportLayoutThreePanesRight instead, and add any custom types to FAssetEditorViewportLayout::FactoryPaneConfigurationFromTypeName.")
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typedef FEditorViewportLayoutThreePanesRight FLevelViewportLayoutThreePanesRight;
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UE_DEPRECATED(5.0, "Level Pane layouts are now owned by their level layouts. Use FEditorViewportLayoutThreePanesTop instead, and add any custom types to FAssetEditorViewportLayout::FactoryPaneConfigurationFromTypeName.")
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typedef FEditorViewportLayoutThreePanesTop FLevelViewportLayoutThreePanesTop;
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UE_DEPRECATED(5.0, "Level Pane layouts are now owned by their level layouts. Use FEditorViewportLayoutThreePanesBottom instead, and add any custom types to FAssetEditorViewportLayout::FactoryPaneConfigurationFromTypeName.")
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typedef FEditorViewportLayoutThreePanesBottom FLevelViewportLayoutThreePanesBottom;
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