// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "EditorViewportLayoutThreePanes.h" UE_DEPRECATED(5.0, "Level Pane layouts are now owned by their level layouts. Use FEditorViewportLayoutThreePanesLeft instead, and add any custom types to FAssetEditorViewportLayout::FactoryPaneConfigurationFromTypeName.") typedef FEditorViewportLayoutThreePanesLeft FLevelViewportLayoutThreePanesLeft; UE_DEPRECATED(5.0, "Level Pane layouts are now owned by their level layouts. Use FEditorViewportLayoutThreePanesRight instead, and add any custom types to FAssetEditorViewportLayout::FactoryPaneConfigurationFromTypeName.") typedef FEditorViewportLayoutThreePanesRight FLevelViewportLayoutThreePanesRight; UE_DEPRECATED(5.0, "Level Pane layouts are now owned by their level layouts. Use FEditorViewportLayoutThreePanesTop instead, and add any custom types to FAssetEditorViewportLayout::FactoryPaneConfigurationFromTypeName.") typedef FEditorViewportLayoutThreePanesTop FLevelViewportLayoutThreePanesTop; UE_DEPRECATED(5.0, "Level Pane layouts are now owned by their level layouts. Use FEditorViewportLayoutThreePanesBottom instead, and add any custom types to FAssetEditorViewportLayout::FactoryPaneConfigurationFromTypeName.") typedef FEditorViewportLayoutThreePanesBottom FLevelViewportLayoutThreePanesBottom;