Files
UnrealEngine/Engine/Source/Editor/LevelEditor/Private/LevelEditorMenuContext.cpp
2025-05-18 13:04:45 +08:00

17 lines
446 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "LevelEditorMenuContext.h"
#include "Elements/Framework/TypedElementRegistry.h"
#include "SLevelEditor.h"
TWeakPtr<ILevelEditor> ULevelEditorMenuContext::GetLevelEditor() const
{
return LevelEditor;
}
FScriptTypedElementHandle ULevelEditorContextMenuContext::GetScriptHitProxyElement()
{
return UTypedElementRegistry::GetInstance()->CreateScriptHandle(HitProxyElement.GetId());
}