Files
UnrealEngine/Engine/Source/Editor/LandscapeEditorUtilities/Public/LandscapeBlueprintBrush.h
2025-05-18 13:04:45 +08:00

16 lines
497 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "GameFramework/Actor.h"
#include "LandscapeBlueprintBrushBase.h"
#include "LandscapeBlueprintBrush.generated.h"
UCLASS(Abstract, Blueprintable, hidecategories = (Replication, Input, LOD, Actor, Rendering), showcategories = (Cooking))
class LANDSCAPEEDITORUTILITIES_API ALandscapeBlueprintBrush : public ALandscapeBlueprintBrushBase
{
GENERATED_UCLASS_BODY()
};