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UnrealEngine/Engine/Source/Editor/Kismet/Public/CallStackViewer.h
2025-05-18 13:04:45 +08:00

19 lines
446 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/ArrayView.h"
#include "UObject/NameTypes.h"
#include "Widgets/SCompoundWidget.h"
#include "WorkflowOrientedApp/WorkflowTabFactory.h"
class FTabManager;
struct FFrame;
namespace CallStackViewer
{
void KISMET_API UpdateDisplayedCallstack(TArrayView<const FFrame* const> ScriptStack);
FName GetTabName();
void RegisterTabSpawner(FTabManager& TabManager);
}