Files
UnrealEngine/Engine/Source/Editor/Kismet/Public/BlueprintEditorSharedTabFactories.h
2025-05-18 13:04:45 +08:00

29 lines
880 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/SWidget.h"
#include "Toolkits/AssetEditorToolkit.h"
#include "WorkflowOrientedApp/WorkflowTabFactory.h"
#define LOCTEXT_NAMESPACE "BlueprintEditor"
//////////////////////////////////////////////////////////////////////////
// FCompilerResultsSummoner
struct KISMET_API FCompilerResultsSummoner : public FWorkflowTabFactory
{
public:
FCompilerResultsSummoner(TSharedPtr<class FAssetEditorToolkit> InHostingApp);
virtual TSharedRef<SWidget> CreateTabBody(const FWorkflowTabSpawnInfo& Info) const override;
virtual FText GetTabToolTipText(const FWorkflowTabSpawnInfo& Info) const override
{
return LOCTEXT("CompilerResultsTooltip", "The compiler results tab shows any errors or warnings generated when compiling this Blueprint.");
}
};
#undef LOCTEXT_NAMESPACE