29 lines
880 B
C++
29 lines
880 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Widgets/SWidget.h"
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#include "Toolkits/AssetEditorToolkit.h"
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#include "WorkflowOrientedApp/WorkflowTabFactory.h"
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#define LOCTEXT_NAMESPACE "BlueprintEditor"
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//////////////////////////////////////////////////////////////////////////
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// FCompilerResultsSummoner
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struct KISMET_API FCompilerResultsSummoner : public FWorkflowTabFactory
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{
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public:
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FCompilerResultsSummoner(TSharedPtr<class FAssetEditorToolkit> InHostingApp);
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virtual TSharedRef<SWidget> CreateTabBody(const FWorkflowTabSpawnInfo& Info) const override;
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virtual FText GetTabToolTipText(const FWorkflowTabSpawnInfo& Info) const override
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{
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return LOCTEXT("CompilerResultsTooltip", "The compiler results tab shows any errors or warnings generated when compiling this Blueprint.");
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}
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};
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#undef LOCTEXT_NAMESPACE
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