// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Widgets/SWidget.h" #include "Toolkits/AssetEditorToolkit.h" #include "WorkflowOrientedApp/WorkflowTabFactory.h" #define LOCTEXT_NAMESPACE "BlueprintEditor" ////////////////////////////////////////////////////////////////////////// // FCompilerResultsSummoner struct KISMET_API FCompilerResultsSummoner : public FWorkflowTabFactory { public: FCompilerResultsSummoner(TSharedPtr InHostingApp); virtual TSharedRef CreateTabBody(const FWorkflowTabSpawnInfo& Info) const override; virtual FText GetTabToolTipText(const FWorkflowTabSpawnInfo& Info) const override { return LOCTEXT("CompilerResultsTooltip", "The compiler results tab shows any errors or warnings generated when compiling this Blueprint."); } }; #undef LOCTEXT_NAMESPACE