17 lines
334 B
C++
17 lines
334 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "SGraphNodeDefault.h"
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#include "GenericPlatform/ICursor.h"
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#include "Misc/Optional.h"
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void SGraphNodeDefault::Construct( const FArguments& InArgs )
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{
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this->GraphNode = InArgs._GraphNodeObj;
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this->SetCursor( EMouseCursor::CardinalCross );
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this->UpdateGraphNode();
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}
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