Files
UnrealEngine/Engine/Source/Editor/GraphEditor/Private/SGraphNodeDefault.cpp
2025-05-18 13:04:45 +08:00

17 lines
334 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "SGraphNodeDefault.h"
#include "GenericPlatform/ICursor.h"
#include "Misc/Optional.h"
void SGraphNodeDefault::Construct( const FArguments& InArgs )
{
this->GraphNode = InArgs._GraphNodeObj;
this->SetCursor( EMouseCursor::CardinalCross );
this->UpdateGraphNode();
}