25 lines
655 B
C++
25 lines
655 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Containers/Array.h"
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#include "KismetNodes/SGraphNodeK2Default.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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class UK2Node_Timeline;
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struct FGraphInformationPopupInfo;
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struct FNodeInfoContext;
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class SGraphNodeK2Timeline : public SGraphNodeK2Default
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{
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public:
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SLATE_BEGIN_ARGS(SGraphNodeK2Timeline){}
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SLATE_END_ARGS()
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void Construct(const FArguments& InArgs, UK2Node_Timeline* InNode);
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// SNodePanel::SNode interface
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void GetNodeInfoPopups(FNodeInfoContext* Context, TArray<FGraphInformationPopupInfo>& Popups) const override;
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// End of SNodePanel::SNode interface
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};
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