Files
UnrealEngine/Engine/Source/Editor/GraphEditor/Private/KismetNodes/SGraphNodeK2Copy.h
2025-05-18 13:04:45 +08:00

31 lines
869 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "KismetNodes/SGraphNodeK2Base.h"
#include "Templates/SharedPointer.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
class SGraphPin;
class SWidget;
class UEdGraphPin;
class UK2Node;
struct FSlateBrush;
class GRAPHEDITOR_API SGraphNodeK2Copy : public SGraphNodeK2Base
{
public:
SLATE_BEGIN_ARGS(SGraphNodeK2Copy) {}
SLATE_END_ARGS()
void Construct(const FArguments& InArgs, UK2Node* InNode);
//~ Begin SGraphNode Interface
virtual void UpdateGraphNode() override;
virtual TSharedRef<SWidget> CreateNodeContentArea() override;
virtual void AddPin(const TSharedRef<SGraphPin>& PinToAdd) override;
virtual const FSlateBrush* GetShadowBrush(bool bSelected) const override;
virtual TSharedPtr<SGraphPin> CreatePinWidget(UEdGraphPin* Pin) const override;
//~ End SGraphNode Interface
};