// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "KismetNodes/SGraphNodeK2Base.h" #include "Templates/SharedPointer.h" #include "Widgets/DeclarativeSyntaxSupport.h" class SGraphPin; class SWidget; class UEdGraphPin; class UK2Node; struct FSlateBrush; class GRAPHEDITOR_API SGraphNodeK2Copy : public SGraphNodeK2Base { public: SLATE_BEGIN_ARGS(SGraphNodeK2Copy) {} SLATE_END_ARGS() void Construct(const FArguments& InArgs, UK2Node* InNode); //~ Begin SGraphNode Interface virtual void UpdateGraphNode() override; virtual TSharedRef CreateNodeContentArea() override; virtual void AddPin(const TSharedRef& PinToAdd) override; virtual const FSlateBrush* GetShadowBrush(bool bSelected) const override; virtual TSharedPtr CreatePinWidget(UEdGraphPin* Pin) const override; //~ End SGraphNode Interface };