Files
UnrealEngine/Engine/Source/Editor/GameplayTasksEditor/GameplayTasksEditor.Build.cs
2025-05-18 13:04:45 +08:00

27 lines
598 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class GameplayTasksEditor : ModuleRules
{
public GameplayTasksEditor(ReadOnlyTargetRules Target) : base(Target)
{
OverridePackageType = PackageOverrideType.EngineDeveloper;
PrivateDependencyModuleNames.AddRange(
new string[]
{
// ... add private dependencies that you statically link with here ...
"Core",
"CoreUObject",
"Engine",
"GameplayTasks",
"BlueprintGraph",
"KismetCompiler",
"UnrealEd",
}
);
}
}
}