23 lines
590 B
C++
23 lines
590 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Toolkits/AssetEditorToolkit.h"
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class UFontFace;
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/*-----------------------------------------------------------------------------
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IFontFaceEditor
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-----------------------------------------------------------------------------*/
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class IFontFaceEditor : public FAssetEditorToolkit
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{
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public:
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/** Returns the font face asset being inspected by the font face editor */
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virtual UFontFace* GetFontFace() const = 0;
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/** Refresh the preview viewport */
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virtual void RefreshPreview() = 0;
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};
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