16 lines
535 B
C++
16 lines
535 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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class AActor;
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/** Delegate that returns a const& to an array of actors this view is inspecting */
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DECLARE_DELEGATE_RetVal( const TArray< TWeakObjectPtr<AActor> >&, FGetSelectedActors );
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DECLARE_MULTICAST_DELEGATE_TwoParams(FExtendActorDetails, class IDetailLayoutBuilder&, const FGetSelectedActors&);
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/** Delegate that is invoked to extend the actor details view */
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extern DETAILCUSTOMIZATIONS_API FExtendActorDetails OnExtendActorDetails;
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