Files
UnrealEngine/Engine/Source/Editor/DetailCustomizations/Private/RawDistributionVectorStructCustomization.h
2025-05-18 13:04:45 +08:00

24 lines
860 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IPropertyTypeCustomization.h"
#include "Templates/SharedPointer.h"
class FDetailWidgetRow;
class IDetailChildrenBuilder;
class IPropertyHandle;
/**
* Class for FRawDistributionVector struct customization
*/
class FRawDistributionVectorStructCustomization : public IPropertyTypeCustomization
{
public:
static TSharedRef<IPropertyTypeCustomization> MakeInstance();
/** IPropertyTypeCustomization instance */
virtual void CustomizeHeader(TSharedRef<IPropertyHandle> StructPropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
virtual void CustomizeChildren(TSharedRef<IPropertyHandle> StructPropertyHandle, IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils) override;
};