Files
UnrealEngine/Engine/Source/Editor/DataHierarchyEditor/Private/DataHierarchyEditorModule.cpp
2025-05-18 13:04:45 +08:00

27 lines
648 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "DataHierarchyEditorModule.h"
#include "DataHierarchyEditorCommands.h"
#include "DataHierarchyEditorStyle.h"
#define LOCTEXT_NAMESPACE "DataHierarchyEditor"
DEFINE_LOG_CATEGORY(LogDataHierarchyEditor)
void FDataHierarchyEditorModule::StartupModule()
{
FDataHierarchyEditorStyle::Register();
FDataHierarchyEditorCommands::Register();
}
void FDataHierarchyEditorModule::ShutdownModule()
{
FDataHierarchyEditorCommands::Unregister();
FDataHierarchyEditorStyle::Shutdown();
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FDataHierarchyEditorModule, DataHierarchyEditor)