27 lines
648 B
C++
27 lines
648 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "DataHierarchyEditorModule.h"
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#include "DataHierarchyEditorCommands.h"
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#include "DataHierarchyEditorStyle.h"
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#define LOCTEXT_NAMESPACE "DataHierarchyEditor"
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DEFINE_LOG_CATEGORY(LogDataHierarchyEditor)
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void FDataHierarchyEditorModule::StartupModule()
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{
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FDataHierarchyEditorStyle::Register();
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FDataHierarchyEditorCommands::Register();
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}
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void FDataHierarchyEditorModule::ShutdownModule()
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{
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FDataHierarchyEditorCommands::Unregister();
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FDataHierarchyEditorStyle::Shutdown();
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}
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#undef LOCTEXT_NAMESPACE
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IMPLEMENT_MODULE(FDataHierarchyEditorModule, DataHierarchyEditor)
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