26 lines
705 B
C++
26 lines
705 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "Styling/CoreStyle.h"
|
|
#include "Framework/Commands/Commands.h"
|
|
|
|
class DATAHIERARCHYEDITOR_API FDataHierarchyEditorCommands : public TCommands<FDataHierarchyEditorCommands>
|
|
{
|
|
public:
|
|
|
|
FDataHierarchyEditorCommands()
|
|
: TCommands<FDataHierarchyEditorCommands>( TEXT("DataHierarchyEditorCommands"), NSLOCTEXT("DataHierarchyEditorCommands", "Data Hierarchy Editor Commands", "Data Hierarchy Editor Commands"), NAME_None, "DataHierarchyEditorStyle" )
|
|
{
|
|
}
|
|
|
|
virtual ~FDataHierarchyEditorCommands() override
|
|
{
|
|
}
|
|
|
|
virtual void RegisterCommands() override;
|
|
|
|
TSharedPtr<FUICommandInfo> FindInHierarchy;
|
|
};
|