// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Styling/CoreStyle.h" #include "Framework/Commands/Commands.h" class DATAHIERARCHYEDITOR_API FDataHierarchyEditorCommands : public TCommands { public: FDataHierarchyEditorCommands() : TCommands( TEXT("DataHierarchyEditorCommands"), NSLOCTEXT("DataHierarchyEditorCommands", "Data Hierarchy Editor Commands", "Data Hierarchy Editor Commands"), NAME_None, "DataHierarchyEditorStyle" ) { } virtual ~FDataHierarchyEditorCommands() override { } virtual void RegisterCommands() override; TSharedPtr FindInHierarchy; };