19 lines
532 B
C++
19 lines
532 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "ContentBrowserDataSubsystem.h"
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#include "Editor.h"
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#include "Editor/EditorEngine.h"
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#include "IContentBrowserDataModule.h"
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#include "Modules/ModuleManager.h"
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class FContentBrowserDataModule : public IContentBrowserDataModule
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{
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public:
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virtual UContentBrowserDataSubsystem* GetSubsystem() const override
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{
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return GEditor ? GEditor->GetEditorSubsystem<UContentBrowserDataSubsystem>() : nullptr;
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}
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};
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IMPLEMENT_MODULE(FContentBrowserDataModule, ContentBrowserData);
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