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UnrealEngine/Engine/Source/Editor/ContentBrowser/Public/ContentSources/Columns/ContentSourcesColumns.h
2025-05-18 13:04:45 +08:00

19 lines
534 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ContentSources/IContentSource.h"
#include "Elements/Interfaces/TypedElementDataStorageInterface.h"
#include "ContentSourcesColumns.generated.h"
/**
* Column added to a widget row that contains a pointer to the content source the widget belongs to
*/
USTRUCT(meta = (DisplayName = "Content Source"))
struct FContentSourceColumn : public FEditorDataStorageColumn
{
GENERATED_BODY()
TWeakPtr<UE::Editor::ContentBrowser::IContentSource> ContentSource;
};