Files
UnrealEngine/Engine/Source/Editor/ContentBrowser/Private/SAssetView.cpp
2025-05-18 13:04:45 +08:00

6648 lines
220 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "SAssetView.h"
#include "Algo/AnyOf.h"
#include "Algo/Compare.h"
#include "Algo/RemoveIf.h"
#include "Algo/Transform.h"
#include "AssetRegistry/AssetRegistryState.h"
#include "AssetSelection.h"
#include "AssetTextFilter.h"
#include "AssetToolsModule.h"
#include "AssetView/AssetViewConfig.h"
#include "AssetViewTypes.h"
#include "AssetViewWidgets.h"
#include "Async/ParallelFor.h"
#include "Async/WordMutex.h"
#include "Async/UniqueLock.h"
#include "CollectionManagerModule.h"
#include "ContentBrowserCommands.h"
#include "ContentBrowserConfig.h"
#include "ContentBrowserDataDragDropOp.h"
#include "ContentBrowserDataLegacyBridge.h"
#include "ContentBrowserDataSource.h"
#include "ContentBrowserDataSubsystem.h"
#include "ContentBrowserLog.h"
#include "ContentBrowserMenuContexts.h"
#include "ContentBrowserMenuUtils.h"
#include "ContentBrowserModule.h"
#include "ContentBrowserSingleton.h"
#include "ContentBrowserStyle.h"
#include "ContentBrowserUtils.h"
#include "DesktopPlatformModule.h"
#include "DragAndDrop/AssetDragDropOp.h"
#include "DragDropHandler.h"
#include "Editor.h"
#include "EditorWidgetsModule.h"
#include "Engine/Blueprint.h"
#include "Engine/Level.h"
#include "Factories/Factory.h"
#include "Framework/Application/SlateApplication.h"
#include "Framework/Commands/GenericCommands.h"
#include "Framework/Commands/UIAction.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "Framework/Notifications/NotificationManager.h"
#include "FrontendFilterBase.h"
#include "HAL/FileManager.h"
#include "HAL/PlatformApplicationMisc.h"
#include "IAssetTools.h"
#include "ICollectionContainer.h"
#include "ICollectionManager.h"
#include "ICollectionSource.h"
#include "IContentBrowserDataModule.h"
#include "Materials/Material.h"
#include "Misc/CommandLine.h"
#include "Misc/ConfigCacheIni.h"
#include "Misc/FileHelper.h"
#include "Misc/NamePermissionList.h"
#include "Misc/TextFilterUtils.h"
#include "ObjectTools.h"
#include "SContentBrowser.h"
#include "SFilterList.h"
#include "SPrimaryButton.h"
#include "Settings/ContentBrowserSettings.h"
#include "SlateOptMacros.h"
#include "Styling/AppStyle.h"
#include "TelemetryRouter.h"
#include "Textures/SlateIcon.h"
#include "ThumbnailRendering/ThumbnailManager.h"
#include "ToolMenus.h"
#include "UObject/UnrealType.h"
#include "Widgets/Images/SImage.h"
#include "Widgets/Input/SComboButton.h"
#include "Widgets/Layout/SScrollBorder.h"
#include "Widgets/Layout/SScrollBox.h"
#include "Widgets/Layout/SSplitter.h"
#include "Widgets/Notifications/SProgressBar.h"
#include "Widgets/SOverlay.h"
#include "Widgets/Text/STextBlock.h"
#include "ISourceControlModule.h"
#include "RevisionControlStyle/RevisionControlStyle.h"
#define LOCTEXT_NAMESPACE "ContentBrowser"
#define MAX_THUMBNAIL_SIZE 4096
#define ASSET_VIEW_PARANOIA_LIST_CHECKS (0)
#if ASSET_VIEW_PARANOIA_LIST_CHECKS
#define checkAssetList(cond) check(cond)
#else
#define checkAssetList(cond)
#endif
static bool bEnableGridTileSwitch = false;
static FAutoConsoleVariableRef CVarEnableGridTileSwitch(
TEXT("ContentBrowser.EnableGridTileSwitch"),
bEnableGridTileSwitch,
TEXT("If true Grid and List view will switch between each other when reaching certain size.\n"
"List > Huge -> Grid.\n"
"Grid < Tiny -> List."));
namespace UE::AssetView
{
/** Time delay between recently added items being added to the filtered asset items list */
constexpr double TimeBetweenAddingNewAssets = 4.0;
/** Time delay between performing the last jump, and the jump term being reset */
constexpr double JumpDelaySeconds = 2.0;
/** Number of frames a deferred pending list will wait before clearing out the data.*/
constexpr int32 DeferredSyncTimeoutFramesCount = 30;
bool AllowAsync = true;
FAutoConsoleVariableRef CVarAllowAsync(
TEXT("AssetView.AllowAsync"),
AllowAsync,
TEXT("Whether to allow the asset view to perform work with async tasks (rather than time-sliced)"),
ECVF_Default
);
bool AllowParallelism = true;
FAutoConsoleVariableRef CVarAllowParallelism(
TEXT("AssetView.AllowParallelism"),
AllowParallelism,
TEXT("Whether to allow the asset view to perform work in parallel (e.g. ParallelFor)"),
ECVF_Default
);
// Return the max size of the batch of items to text filter per task - do fewer if parallelism is disabled
int32 GetMaxTextFilterItemBatch()
{
static const int32 NumWorkers = LowLevelTasks::FScheduler::Get().GetNumWorkers();
return AllowParallelism ? NumWorkers * 1024 : 1024;
}
bool AreBackendFiltersDifferent(const FARFilter& A, const FARFilter& B)
{
if (A.PackageNames.Num() != B.PackageNames.Num()
|| A.PackagePaths.Num() != B.PackageNames.Num()
|| A.SoftObjectPaths.Num() != B.SoftObjectPaths.Num()
|| A.ClassPaths.Num() != B.ClassPaths.Num()
|| A.TagsAndValues.Num() != B.TagsAndValues.Num()
|| A.RecursiveClassPathsExclusionSet.Num() != B.RecursiveClassPathsExclusionSet.Num()
|| A.bRecursivePaths != B.bRecursivePaths
|| A.bRecursiveClasses != B.bRecursiveClasses
|| A.bIncludeOnlyOnDiskAssets != B.bIncludeOnlyOnDiskAssets
|| A.WithoutPackageFlags != B.WithoutPackageFlags
|| A.WithPackageFlags != B.WithPackageFlags)
{
return true;
}
// Expect things to be generated in the same order by the filter bar, so just check linear matching
if (!Algo::Compare(A.PackageNames, B.PackageNames)
|| !Algo::Compare(A.PackagePaths, B.PackagePaths)
|| !Algo::Compare(A.SoftObjectPaths, B.SoftObjectPaths)
|| !Algo::Compare(A.ClassPaths, B.ClassPaths))
{
return true;
}
for (const FTopLevelAssetPath& Path : A.RecursiveClassPathsExclusionSet)
{
if (!B.RecursiveClassPathsExclusionSet.Contains(Path))
{
return true;
}
}
for (const FTopLevelAssetPath& Path : B.RecursiveClassPathsExclusionSet)
{
if (!A.RecursiveClassPathsExclusionSet.Contains(Path))
{
return true;
}
}
TArray<FName> AKeys;
A.TagsAndValues.GetKeys(AKeys);
for (FName Key : AKeys)
{
if (!B.TagsAndValues.Contains(Key))
{
return true;
}
TArray<TOptional<FString>> AValues;
A.TagsAndValues.MultiFind(Key, AValues);
Algo::SortBy(AValues, [](const TOptional<FString>& S) { return S.Get(FString()); });
TArray<TOptional<FString>> BValues;
B.TagsAndValues.MultiFind(Key, BValues);
Algo::SortBy(BValues, [](const TOptional<FString>& S) { return S.Get(FString()); });
if (!Algo::Compare(AValues, BValues))
{
return true;
}
}
return false;
}
bool AreCustomPermissionListsDifferent(TArray<TSharedRef<const FPathPermissionList>>* InCustomPermissionLists,
TArray<TSharedRef<const FPathPermissionList>>& ExistingPermissionLists)
{
if (InCustomPermissionLists == nullptr)
{
return ExistingPermissionLists.IsEmpty();
}
// Expect order to be built in the same way so if order is different, trigger a rebuild
// Also expect that if filters change their permission lists, they create a new object.
return !Algo::Compare(*InCustomPermissionLists, ExistingPermissionLists);
}
}
FAssetViewDragAndDropExtender::FPayload::FPayload(TSharedPtr<FDragDropOperation> InDragDropOp, const TArray<FName>& InPackagePaths, const TArray<FCollectionRef>& InCollectionSources)
: DragDropOp(MoveTemp(InDragDropOp))
, TempCollectionSources()
, TempCollections()
, PackagePaths(InPackagePaths)
, CollectionSources(InCollectionSources)
, Collections(TempCollections)
{
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// Fill out deprecated Collections with game project Collections for backwards compatibility.
Algo::TransformIf(
CollectionSources,
TempCollections,
[](const FCollectionRef& Collection) { return Collection.Container == FCollectionManagerModule::GetModule().Get().GetProjectCollectionContainer(); },
[](const FCollectionRef& Collection) { return FCollectionNameType(Collection.Name, Collection.Type); });
PRAGMA_ENABLE_DEPRECATION_WARNINGS
}
FAssetViewDragAndDropExtender::FPayload::FPayload(TSharedPtr<FDragDropOperation> InDragDropOp, const TArray<FName>& InPackagePaths, const TArray<FCollectionNameType>& InCollections)
: DragDropOp(MoveTemp(InDragDropOp))
, TempCollectionSources()
, TempCollections()
, PackagePaths(InPackagePaths)
, CollectionSources(TempCollectionSources)
, Collections(InCollections)
{
PRAGMA_DISABLE_DEPRECATION_WARNINGS
TempCollectionSources.Reserve(Collections.Num());
Algo::Transform(
Collections,
TempCollectionSources,
[](const FCollectionNameType& Collection) { return FCollectionRef(FCollectionManagerModule::GetModule().Get().GetProjectCollectionContainer(), Collection); });
PRAGMA_ENABLE_DEPRECATION_WARNINGS
}
FText SAssetView::ThumbnailSizeToDisplayName(EThumbnailSize InSize)
{
switch (InSize)
{
case EThumbnailSize::Tiny:
return LOCTEXT("TinyThumbnailSize", "Tiny");
case EThumbnailSize::Small:
return LOCTEXT("SmallThumbnailSize", "Small");
case EThumbnailSize::Medium:
return LOCTEXT("MediumThumbnailSize", "Medium");
case EThumbnailSize::Large:
return LOCTEXT("LargeThumbnailSize", "Large");
case EThumbnailSize::XLarge:
return LOCTEXT("XLargeThumbnailSize", "X Large");
case EThumbnailSize::Huge:
return LOCTEXT("HugeThumbnailSize", "Huge");
default:
return FText::GetEmpty();
}
}
class FAssetViewFrontendFilterHelper
{
public:
explicit FAssetViewFrontendFilterHelper(SAssetView* InAssetView)
: AssetView(InAssetView)
, ContentBrowserData(IContentBrowserDataModule::Get().GetSubsystem())
, FolderFilter()
, bDisplayEmptyFolders(AssetView->IsShowingEmptyFolders())
{
if (bDisplayEmptyFolders)
{
FolderFilter.HideFolderIfEmptyFilter = ContentBrowserData->CreateHideFolderIfEmptyFilter();
}
else
{
FolderFilter.ItemCategoryFilter = InAssetView->DetermineItemCategoryFilter();
}
}
bool NeedsQueryFilter()
{
return AssetView->OnShouldFilterItem.IsBound() || AssetView->OnShouldFilterAsset.IsBound();
}
bool DoesItemPassQueryFilter(const TSharedPtr<FAssetViewItem>& InItemToFilter)
{
// Folders aren't subject to additional filtering
if (InItemToFilter->IsFolder())
{
return true;
}
if (AssetView->OnShouldFilterItem.IsBound() && AssetView->OnShouldFilterItem.Execute(InItemToFilter->GetItem()))
{
return false;
}
// If we have OnShouldFilterAsset then it is assumed that we really only want to see true assets and
// nothing else so only include things that have asset data and also pass the query filter
if (AssetView->OnShouldFilterAsset.IsBound())
{
FAssetData ItemAssetData;
if (!InItemToFilter->GetItem().Legacy_TryGetAssetData(ItemAssetData) || AssetView->OnShouldFilterAsset.Execute(ItemAssetData))
{
return false;
}
}
return true;
}
bool DoesItemPassFrontendFilter(const TSharedPtr<FAssetViewItem>& InItemToFilter)
{
// Folders are only subject to "empty" filtering
if (InItemToFilter->IsFolder())
{
if (!ContentBrowserData->IsFolderVisible(InItemToFilter->GetItem().GetVirtualPath(), ContentBrowserUtils::GetIsFolderVisibleFlags(bDisplayEmptyFolders), FolderFilter))
{
return false;
}
return true;
}
// Run the item through the filters
if (AssetView->IsFrontendFilterActive() && !AssetView->PassesCurrentFrontendFilter(InItemToFilter->GetItem()))
{
return false;
}
return true;
}
private:
SAssetView* AssetView = nullptr;
UContentBrowserDataSubsystem* ContentBrowserData = nullptr;
FContentBrowserFolderContentsFilter FolderFilter;
const bool bDisplayEmptyFolders = true;
};
struct FAssetViewItemFilterState
{
uint8 Removed : 1;
uint8 PassedFrontendFilter : 1;
uint8 PassedTextFilter : 1;
// This item passed filtering and was published to the view
uint8 Published : 1;
// Priority filtering was performed because of data updates, do not overwrite results with async filtering results
uint8 PriorityFiltered : 1;
};
/**
* Manages items returned from backend query and incrementally/asynchronously filtering them.
* - Recycling of old objects on new query
*/
class FAssetViewItemCollection
{
public:
FAssetViewItemCollection()
{
}
/** Returns the number of items which were fetched and have not been removed. */
int32 Num() const { return NumValidItems; }
/** Returns true if there is any incomplete filtering work. */
bool HasItemsPendingFilter()
{
// No need to check text filtering progress/task here as PublishProgress cannot surpass text filtering
return ItemsPendingPriorityFilter.Num() != 0 || PublishProgress < Items.Num() || ItemsPendingPriorityPublish.Num();
}
/** Return the amount of progress made in filtering for presentation to the user; a number between 0 and Num() */
int32 GetFilterProgress() const
{
return PublishProgress;
}
/**
* Fetch all items from the given paths (sources) matching the given filter, recycling old FAssetViewItem objects.
*
* @param bAllowItemRecycling Whether or not to allow reuse of items and therefore widgets.
* Setting to false can avoid lots of time firing modification delegates for recursive searches.
*/
void RefreshItemsFromBackend(const FAssetViewContentSources& ContentSources, const FContentBrowserDataFilter& DataFilter, bool bAllowItemRecycling);
/**
* Find an FAssetViewItem containing the given content browser data if one exists.
* Returned item should not be modified as background text processing may be operating on it.
*/
TSharedPtr<FAssetViewItem> FindItemForRename(const FContentBrowserItem& InItem);
/**
* Create the given item from user interaction (e.g. create asset, rename asset).
* Makes the item visible immediately.
*/
TSharedPtr<FAssetViewItem> CreateItemFromUser(FContentBrowserItem&& InItem, TArray<TSharedPtr<FAssetViewItem>>& FilteredAssetItems);
/**
* Find an existing item or create one from an incremental data update.
* If an item exists, the data in it is replaced and a callback fired to be handled by widgets bound to it.
* Safe to call during threaded text filtering.
*/
TSharedPtr<FAssetViewItem> UpdateData(FContentBrowserItemData&& InData);
/**
* Remove the given item data from the FAssetViewItem that contains it and if that item no longer contains any data,
* remove the FAssetViewItem and return it.
* Safe to call during threaded text filtering.
*/
TSharedPtr<FAssetViewItem> RemoveItemData(const FContentBrowserItemData& InItemData);
TSharedPtr<FAssetViewItem> RemoveItemData(const FContentBrowserMinimalItemData& InItemData);
/**
* Remove the given item that was being created/renamed.
* Safe to call during threaded text filtering.
*/
void RemoveItem(const TSharedPtr<FAssetViewItem>& ToRemove);
/**
* Cancel any in progress async text filtering operation and wait for tasks to shut down.
*/
void AbortTextFiltering();
/**
* Clear the filtering results of all known non-removed items to be run again with new filters.
* Cancels async text filtering and waits for cancellation to complete safely.
*/
void ResetFilterState();
/**
* Start filtering all items against the given text filter in the background.
* Results will be fetched and merged during UpdateItemFiltering.
*/
void StartTextFiltering(TSharedPtr<FAssetTextFilter> TextFilter);
/**
* Run main-thread filtering on items until the specified end time.
*
* @param InTextFilter Text filter if any for launching new async text filtering tasks if necessary
* @param OutItems Array to populate with new items that passed the filter if any.
*/
void UpdateItemFiltering(FAssetViewFrontendFilterHelper& InHelper, double InEndTime, TArray<TSharedPtr<FAssetViewItem>>& OutItems);
/**
* Perform filtering on any items which already existed and had been filtered when a data update was received.
* Returns true if any items changed filter result.
*
* @param FilteredAssetItems Items which have already been determined to be visible, to be updated.
*/
bool PerformPriorityFiltering(FAssetViewFrontendFilterHelper& Helper,
TArray<TSharedPtr<FAssetViewItem>>& FilteredAssetItems);
private:
int32 CreateItem_Locked(FContentBrowserItemData&& InItem)
{
return CreateItem_Locked(FContentBrowserItem(MoveTemp(InItem)));
}
int32 CreateItem_Locked(FContentBrowserItem&& InItem)
{
uint32 Hash = HashItem(InItem);
TSharedPtr<FAssetViewItem> NewItem = MakeShared<FAssetViewItem>(Items.Num(), MoveTemp(InItem));
Items.Add(MoveTemp(NewItem));
FilterState.AddZeroed(1);
++NumValidItems;
if (!RefreshLookup())
{
// Resize lookup's index list to match capacity of Items rather than its own growth strategy
if (Lookup.GetIndexSize() < (uint32)Items.Num())
{
Lookup.Resize(Items.Max());
}
Lookup.Add(Hash, Items.Num() - 1);
}
return Items.Num() - 1;
}
uint32 HashItem(const FContentBrowserItem& Item)
{
check(Item.IsValid());
return GetTypeHash(Item.GetVirtualPath());
}
uint32 HashItem(const FContentBrowserItemData& Item)
{
check(Item.IsValid());
return GetTypeHash(Item.GetVirtualPath());
}
uint32 HashItem(const FContentBrowserMinimalItemData& Item)
{
check(!Item.GetVirtualPath().IsNone());
return GetTypeHash(Item.GetVirtualPath());
}
inline bool IsItemValid(int32 ItemIndex)
{
return Items[ItemIndex].IsValid() && FilterState[ItemIndex].Removed == false;
}
struct FTextFilterResult
{
int32 StartIndex;
TBitArray<> Results;
UE::Tasks::TTask<FTextFilterResult> Next;
};
FTextFilterResult AsyncFilterText(int32 StartIndex, int32 MaxItems) const;
inline bool ItemPassedAllFilters(int32 Index) const
{
return !FilterState[Index].Removed && FilterState[Index].PassedFrontendFilter && (bAllItemsPassedTextFilter || FilterState[Index].PassedTextFilter);
}
inline TSharedPtr<FAssetViewItem> MarkItemRemoved(int32 Index)
{
check(Items[Index].IsValid() && !FilterState[Index].Removed);
--NumValidItems;
bItemsPendingRemove = true;
FilterState[Index].Removed = true;
// Do not null out the item because we want to be able to remove it from published items in PerformPriorityFiltering
return Items[Index];
}
/**
* If the number of stored items has grown beyond the bounds of Lookup, rebuild it with larger hash
* @return true if the lookup was rebuilt
*/
bool RefreshLookup();
private:
// Lock for access to the size and contents of Items - e.g. when text filtering is operating on a batch of items
// The size of Items may need to change or the ItemData object within items may need modification as data scanning progresses
mutable FRWLock Lock;
// Hash of items by virtual path. There may be multiple items with the same virtual path, deduplication is done manually during
// population. Objects with the same path may exist unless they are folders, in which case they are merged.
// After population, objects are looked up by path & source for updates.
// This lookup is only used on the main thread so it can be safely rebuilt during async text filtering.
FHashTable Lookup;
// Linear list of items indexed by Lookup. May contain null entries.
TArray<TSharedPtr<FAssetViewItem>> Items;
// State of non-text filtering matching items in Items. Only modified on main thread.
TArray<FAssetViewItemFilterState> FilterState;
// How many items in Items are not null. Atomically decreased during batch merge of folder items.
// Also decreased when items are removed by data update notifications.
std::atomic<int32> NumValidItems{0};
// How many elements of Items have been tested against frontend filtering if required.
int32 FrontendFilterProgress = 0;
// How many elements of Items have gone through text filtering and had their results merged on the main thread.
int32 TextFilterProgress = 0;
// How many elements of Items have been published to the view - smaller of FilterProgress and TextFilterProgress on last update
// Items with indices below this may have been added to the list/tile/column view so updates to those items require re-filtering
int32 PublishProgress = 0;
// Cached compiled text filter for the current filtering pass
TSharedPtr<FCompiledAssetTextFilter> CompiledTextFilter;
// Handle to ongoing task filtering Items by a text query.
// Modifications during filtering are protected by the Lock in this class and otherwise yet-to-be-filtered items should not be
// provided to external code or modified.
UE::Tasks::TTask<FTextFilterResult> TextFilterTask;
// Flag to signal cancellation of text filtering task
std::atomic<bool> ShouldCancelTextFiltering{false};
// Items which have been updated while visible, so should be re-filtered immediately
TSet<int32> ItemsPendingPriorityFilter;
// Items which were updated and passed filtering when they previously failed, so need to be published again
TSet<int32> ItemsPendingPriorityPublish;
// If true all items passed text filtering and TextFilterState may be emptied - e.g. if no text filter was applied at all
bool bAllItemsPassedTextFilter = false;
// Some items have been marked for removal but their pointers have not been cleared yet because we need to compare against them
std::atomic<bool> bItemsPendingRemove = false;
};
bool FAssetViewItemCollection::RefreshLookup()
{
uint32 HashSize = TSetAllocator<>::GetNumberOfHashBuckets(Items.Num());
if (Lookup.GetHashSize() < HashSize)
{
Lookup.Clear(HashSize, Items.Max());
ParallelFor(TEXT("FAssetViewItemCollection::RefreshLookup"), Items.Num(), 16 * 1024, [this](int32 ItemIndex){
if (!IsItemValid(ItemIndex))
{
return;
}
const TSharedPtr<FAssetViewItem> Item = Items[ItemIndex];
uint32 Hash = HashItem(Item->GetItem());
Lookup.Add_Concurrent(Hash, ItemIndex);
}, UE::AssetView::AllowParallelism ? EParallelForFlags::None : EParallelForFlags::ForceSingleThread);
return true;
}
return false;
}
TSharedPtr<FAssetViewItem> FAssetViewItemCollection::FindItemForRename(const FContentBrowserItem& InItem)
{
const uint32 Hash = HashItem(InItem);
FContentBrowserItemKey ItemKey(InItem);
for (uint32 It = Lookup.First(Hash); Lookup.IsValid(It); It = Lookup.Next(It))
{
if (IsItemValid(It) && ItemKey == FContentBrowserItemKey(Items[It]->GetItem()))
{
checkf(FilterState[It].Published,
TEXT("Only items which have been made visible in the UI should be available for renaming to maintain thread safety with async text filtering."));
return Items[It];
}
}
return {};
}
TSharedPtr<FAssetViewItem> FAssetViewItemCollection::CreateItemFromUser(FContentBrowserItem&& InItem, TArray<TSharedPtr<FAssetViewItem>>& FilteredAssetItems)
{
int32 Index;
{
FWriteScopeLock Guard(Lock);
Index = CreateItem_Locked(MoveTemp(InItem));
}
// Make this item visible immediately, forcing it to be so regardless of current filter set until filtering is refreshed.
FilterState[Index].PassedFrontendFilter = true;
FilterState[Index].PassedTextFilter = true;
FilterState[Index].Published = true;
FilterState[Index].PriorityFiltered = true;
FilteredAssetItems.Add(Items[Index]);
return Items[Index];
}
TSharedPtr<FAssetViewItem> FAssetViewItemCollection::UpdateData(FContentBrowserItemData&& InData)
{
const uint32 Hash = HashItem(InData);
FContentBrowserItemKey ItemKey(InData);
int32 ExistingItemIndex = INDEX_NONE;
for (uint32 It = Lookup.First(Hash); Lookup.IsValid(It); It = Lookup.Next(It))
{
if (IsItemValid(It) && ItemKey == FContentBrowserItemKey(Items[It]->GetItem()))
{
ExistingItemIndex = It;
break;
}
}
if (ExistingItemIndex != INDEX_NONE)
{
FWriteScopeLock Guard(Lock);
// Update the item and mark it for re-filtering if it has already been filtered
Items[ExistingItemIndex]->AppendItemData(MoveTemp(InData));
Items[ExistingItemIndex]->BroadcastItemDataChanged();
check(!FilterState[ExistingItemIndex].Removed);
}
else
{
FWriteScopeLock Guard(Lock);
ExistingItemIndex = CreateItem_Locked(MoveTemp(InData));
}
if (ExistingItemIndex < PublishProgress)
{
// This item was already filtered so we may want to remove it from the view or add it
ItemsPendingPriorityFilter.Add(ExistingItemIndex);
}
return Items[ExistingItemIndex];
}
TSharedPtr<FAssetViewItem> FAssetViewItemCollection::RemoveItemData(const FContentBrowserItemData& InItemData)
{
return RemoveItemData(FContentBrowserMinimalItemData(InItemData));
}
TSharedPtr<FAssetViewItem> FAssetViewItemCollection::RemoveItemData(const FContentBrowserMinimalItemData& InItemData)
{
const uint32 Hash = HashItem(InItemData);
FContentBrowserItemKey ItemKey(InItemData.GetItemType(), InItemData.GetVirtualPath(), InItemData.GetDataSource());
for (uint32 It = Lookup.First(Hash); Lookup.IsValid(It); It = Lookup.Next(It))
{
if (IsItemValid(It) && ItemKey == FContentBrowserItemKey(Items[It]->GetItem()))
{
TSharedRef<FAssetViewItem> ItemToRemove = Items[It].ToSharedRef();
{
// We only need to lock around the modification of the data stored in ItemToRemove because the background text search may be reading it.
FWriteScopeLock Guard(Lock);
ItemToRemove->RemoveItemData(InItemData);
}
// Only fully remove this item if every sub-item is removed (items become invalid when empty)
if (ItemToRemove->GetItem().IsValid())
{
return {};
}
// This item was already filtered so we may want to remove it from the view.
if (It < (uint32)PublishProgress)
{
ItemsPendingPriorityFilter.Add(It);
}
Lookup.Remove(Hash, It);
return MarkItemRemoved(It);
}
}
return {};
}
void FAssetViewItemCollection::RemoveItem(const TSharedPtr<FAssetViewItem>& ToRemove)
{
// There is no need to lock here because we don't modify the item which the background text search may be reading.
const uint32 Hash = HashItem(ToRemove->GetItem());
for (uint32 It = Lookup.First(Hash); Lookup.IsValid(It); It = Lookup.Next(It))
{
if (Items[It] == ToRemove)
{
check(!FilterState[It].Removed);
Lookup.Remove(Hash, It);
// This item was already filtered so we may want to remove it from the view.
if (It < (uint32)PublishProgress)
{
ItemsPendingPriorityFilter.Add(It);
}
MarkItemRemoved(It);
return;
}
}
}
void FAssetViewItemCollection::ResetFilterState()
{
check(!TextFilterTask.IsValid());
if (bItemsPendingRemove)
{
for (int32 i=0; i < Items.Num(); ++i)
{
if (FilterState[i].Removed)
{
Items[i].Reset();
}
}
bItemsPendingRemove = false;
}
ShouldCancelTextFiltering = true;
ItemsPendingPriorityPublish.Reset();
FilterState.Reset();
FilterState.AddZeroed(Items.Num());
FrontendFilterProgress = 0;
PublishProgress = 0;
TextFilterProgress = 0;
// Recreate the Removed flag if necessary after FilterState was wiped so that we know which items are expected to be null
if (Items.Num() != NumValidItems)
{
for (int32 i=0; i < Items.Num(); ++i)
{
if (!Items[i].IsValid())
{
FilterState[i].Removed = true;
}
}
}
}
void FAssetViewItemCollection::AbortTextFiltering()
{
ShouldCancelTextFiltering = true;
// Wait until the task sees the flag and doesn't spawn a continuation
while (TextFilterTask.IsValid())
{
TextFilterTask.Wait();
TextFilterTask = TextFilterTask.GetResult().Next;
}
}
void FAssetViewItemCollection::StartTextFiltering(TSharedPtr<FAssetTextFilter> TextFilter)
{
// Text filter task reads CompiledTextFilter so must not be running here
check(!TextFilterTask.IsValid());
ShouldCancelTextFiltering = false;
if (!TextFilter.IsValid() || TextFilter->IsEmpty())
{
CompiledTextFilter.Reset();
bAllItemsPassedTextFilter = true;
return;
}
CompiledTextFilter = TextFilter->Compile();
bAllItemsPassedTextFilter = false;
if (UE::AssetView::AllowAsync)
{
const int32 MaxItemsPerTask = UE::AssetView::GetMaxTextFilterItemBatch();
TextFilterTask = UE::Tasks::Launch(UE_SOURCE_LOCATION, [this, MaxItemsPerTask]() {
return AsyncFilterText(0, MaxItemsPerTask);
});
}
}
FAssetViewItemCollection::FTextFilterResult FAssetViewItemCollection::AsyncFilterText(int32 StartIndex, int32 InMaxItems) const
{
if (ShouldCancelTextFiltering)
{
return FTextFilterResult{ StartIndex, {}, {} };
}
FReadScopeLock Guard(Lock);
// How many items to filter in between checking for interruption and allowing other threads to acquire the lock
int32 NumItemsToFilter = FMath::Min(InMaxItems, Items.Num() - StartIndex);
TBitArray<> MergedResult;
MergedResult.Add(false, NumItemsToFilter);
constexpr int32 MinThreadWorkSize = 1024;
TArray<FCompiledAssetTextFilter> Contexts;
auto CreateContext = [this](int32 ContextIndex, int32 NumContexts) {
return CompiledTextFilter->CloneForThreading();
};
auto DoWork = [&MergedResult, StartIndex, this](FCompiledAssetTextFilter& Filter, int32 TaskIndex) {
const TSharedPtr<FAssetViewItem>& Item = Items[StartIndex + TaskIndex];
bool bPasses = Item.IsValid() && Filter.PassesFilter(Item->GetItem());
if (bPasses)
{
MergedResult[TaskIndex].AtomicSet(true);
}
};
ParallelForWithTaskContext(TEXT("AssetViewTextFiltering"), Contexts, NumItemsToFilter, MinThreadWorkSize, CreateContext,
DoWork, UE::AssetView::AllowParallelism ? EParallelForFlags::None : EParallelForFlags::ForceSingleThread);
int32 NextStartIndex = StartIndex + NumItemsToFilter;
// Need to check termination condition while holding the lock
bool bContinue = NextStartIndex < Items.Num() && UE::AssetView::AllowAsync && !ShouldCancelTextFiltering;
UE::Tasks::TTask<FTextFilterResult> NextTask;
if (bContinue)
{
return FTextFilterResult{ StartIndex, MoveTemp(MergedResult),
UE::Tasks::Launch(
UE_SOURCE_LOCATION, [this, NextStartIndex, InMaxItems]() mutable { return AsyncFilterText(NextStartIndex, InMaxItems); }) };
}
else
{
return FTextFilterResult{ StartIndex, MoveTemp(MergedResult), {} };
}
}
void FAssetViewItemCollection::UpdateItemFiltering(
FAssetViewFrontendFilterHelper& InHelper, double InEndTime, TArray<TSharedPtr<FAssetViewItem>>& OutItems)
{
if (ItemsPendingPriorityFilter.Num())
{
PerformPriorityFiltering(InHelper, OutItems);
}
const bool bNeedsQueryFilter = InHelper.NeedsQueryFilter();
do
{
constexpr int FilterBatchSize = 128;
const int32 End = FMath::Min(FrontendFilterProgress + FilterBatchSize, Items.Num());
// Query filter
if (bNeedsQueryFilter)
{
for (int32 Index = FrontendFilterProgress; Index < End; ++Index)
{
if (FilterState[Index].Removed || FilterState[Index].PriorityFiltered)
{
continue;
}
if (!InHelper.DoesItemPassQueryFilter(Items[Index]))
{
// Failing this filter is equivalent to not being returned from the backend
MarkItemRemoved(Index);
}
}
}
for (int32 Index = FrontendFilterProgress; Index < End; ++Index)
{
if (FilterState[Index].Removed || FilterState[Index].PriorityFiltered)
{
continue;
}
if (InHelper.DoesItemPassFrontendFilter(Items[Index]))
{
FilterState[Index].PassedFrontendFilter = true;
}
}
if (!bAllItemsPassedTextFilter)
{
check(CompiledTextFilter.IsValid());
// Result must be moved in so TextFilterTask can be overwritten
auto MergeTextFilterResult = [this](FTextFilterResult Result) {
TextFilterTask = MoveTemp(Result.Next);
TextFilterProgress = Result.StartIndex + Result.Results.Num();
for (TConstSetBitIterator<> It(Result.Results); It; ++It)
{
int32 ItemIndex = Result.StartIndex + It.GetIndex();
if (!FilterState[ItemIndex].PriorityFiltered)
{
FilterState[ItemIndex].PassedTextFilter = true;
}
}
};
if (TextFilterTask.IsValid() && TextFilterTask.IsCompleted())
{
MergeTextFilterResult(MoveTemp(TextFilterTask.GetResult()));
}
if (!TextFilterTask.IsValid() && TextFilterProgress < Items.Num() && UE::AssetView::AllowAsync)
{
// New elements were added after the text filter attempted to launch a continuation task
TextFilterTask = UE::Tasks::Launch(UE_SOURCE_LOCATION,
[this, StartIndex = TextFilterProgress]() {
return AsyncFilterText(StartIndex, UE::AssetView::GetMaxTextFilterItemBatch());
});
}
// In case flag was flipped while filtering was running, wait til task ends before performing text filtering on the game thread.
if (!UE::AssetView::AllowAsync && !TextFilterTask.IsValid() && TextFilterProgress < Items.Num())
{
FTextFilterResult Result = AsyncFilterText(TextFilterProgress, UE::AssetView::GetMaxTextFilterItemBatch());
MergeTextFilterResult(Result);
}
}
FrontendFilterProgress = End;
} while(FPlatformTime::Seconds() < InEndTime);
// Append items which have passed both text and frontend filtering to OutItems
int32 CanPublish = FMath::Min(FrontendFilterProgress, bAllItemsPassedTextFilter ? Items.Num() : TextFilterProgress);
for (int32 i = PublishProgress; i < CanPublish; ++i)
{
if (!FilterState[i].PriorityFiltered && ensureMsgf(!FilterState[i].Published, TEXT("Standard-publish item %d was already published. PublishProgress: %d CanPublish: %d"), i, PublishProgress, CanPublish))
{
const bool bPublish = ItemPassedAllFilters(i);
FilterState[i].Published = bPublish;
if (bPublish)
{
OutItems.Add(Items[i]);
}
}
}
// Publish items which originally failed filtering and then were updated to pass it
for (int32 Index : ItemsPendingPriorityPublish)
{
if (ensureMsgf(!FilterState[Index].Published, TEXT("Priority-publish item %d was already published. PublishProgress: %d CanPublish: %d"), Index, PublishProgress, CanPublish))
{
// Check we didn't update the state again to failure or removal
const bool bPublish = ItemPassedAllFilters(Index);
FilterState[Index].Published = bPublish;
if (bPublish)
{
OutItems.Add(Items[Index]);
}
}
}
ItemsPendingPriorityPublish.Reset();
PublishProgress = CanPublish;
}
bool FAssetViewItemCollection::PerformPriorityFiltering(FAssetViewFrontendFilterHelper& Helper,
TArray<TSharedPtr<FAssetViewItem>>& FilteredAssetItems)
{
int32 PrevNum = FilteredAssetItems.Num();
if (ItemsPendingPriorityFilter.Num())
{
const bool bRunQueryFilter = Helper.NeedsQueryFilter();
if (bRunQueryFilter)
{
for (int32 Index : ItemsPendingPriorityFilter)
{
if (FilterState[Index].Removed)
{
continue;
}
if (!Helper.DoesItemPassQueryFilter(Items[Index]))
{
// Failing this filter is equivalent to not being returned from the backend
MarkItemRemoved(Index);
}
}
}
for (int32 Index : ItemsPendingPriorityFilter)
{
if (FilterState[Index].Removed)
{
continue;
}
// This may hide an item which was shown or show an item which was hidden - later we will check if we can remove without a re-sort, or if we need to add and re-sort
FilterState[Index].PassedFrontendFilter = Helper.DoesItemPassFrontendFilter(Items[Index]);
}
if (!bAllItemsPassedTextFilter)
{
check(CompiledTextFilter.IsValid());
// TODO: Is it possible we get a very large update from the backend for items which have already been filtered? So should we launch tasks to do this?
for (int32 Index : ItemsPendingPriorityFilter)
{
if (FilterState[Index].Removed)
{
continue;
}
bool bPassed = CompiledTextFilter->PassesFilter(Items[Index]->GetItem());
FilterState[Index].PassedTextFilter = bPassed;
}
}
TSet<TSharedPtr<FAssetViewItem>> ToRemove;
for (int32 Index : ItemsPendingPriorityFilter)
{
if (Index >= PublishProgress)
{
// If item has yet to be published in the normal order, just leave the filter results for UpdateItemFiltering
continue;
}
// Only set flag if we're taking control of this item's publish state
FilterState[Index].PriorityFiltered = true;
const bool bPublish = !FilterState[Index].Removed && FilterState[Index].PassedFrontendFilter
&& (bAllItemsPassedTextFilter || FilterState[Index].PassedTextFilter);
if (FilterState[Index].Published && !bPublish)
{
// Remove item while maintaining sorting of remaining items
ToRemove.Add(Items[Index]);
}
else if (!FilterState[Index].Published && bPublish)
{
// Newly passing item - this means the view will have to be re-sorted
// Defer addition until UpdateItemFiltering
ItemsPendingPriorityPublish.Add(Index);
}
}
FilteredAssetItems.SetNum(Algo::StableRemoveIf(
FilteredAssetItems, [&ToRemove](const TSharedPtr<FAssetViewItem> Item) { return ToRemove.Contains(Item); }));
ItemsPendingPriorityFilter.Reset();
}
if (bItemsPendingRemove)
{
FWriteScopeLock Guard(Lock);
for (int32 i=0; i < Items.Num(); ++i)
{
if (FilterState[i].Removed && Items[i].IsValid())
{
Items[i].Reset();
}
}
bItemsPendingRemove = false;
}
return PrevNum != FilteredAssetItems.Num();
}
/**
* SAssetView
*/
SAssetView::SAssetView()
: Items(MakePimpl<FAssetViewItemCollection>())
{
}
SAssetView::~SAssetView()
{
if (IContentBrowserDataModule* ContentBrowserDataModule = IContentBrowserDataModule::GetPtr())
{
if (UContentBrowserDataSubsystem* ContentBrowserData = ContentBrowserDataModule->GetSubsystem())
{
ContentBrowserData->OnItemDataUpdated().RemoveAll(this);
ContentBrowserData->OnItemDataRefreshed().RemoveAll(this);
ContentBrowserData->OnItemDataDiscoveryComplete().RemoveAll(this);
}
}
// Remove the listener for when view settings are changed
UContentBrowserSettings::OnSettingChanged().RemoveAll(this);
if ( FrontendFilters.IsValid() )
{
// Clear the frontend filter changed delegate
FrontendFilters->OnChanged().RemoveAll( this );
}
}
void SAssetView::Construct( const FArguments& InArgs )
{
ViewCorrelationGuid = FGuid::NewGuid();
InitialNumAmortizedTasks = 0;
TotalAmortizeTime = 0;
AmortizeStartTime = 0;
MaxSecondsPerFrame = 0.015f;
bFillEmptySpaceInTileView = InArgs._FillEmptySpaceInTileView;
FillScale = 1.0f;
bShowRedirectors = InArgs._ShowRedirectors;
bLastShowRedirectors = bShowRedirectors.Get(false);
ThumbnailHintFadeInSequence.JumpToStart();
ThumbnailHintFadeInSequence.AddCurve(0, 0.5f, ECurveEaseFunction::Linear);
UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem();
ContentBrowserData->OnItemDataUpdated().AddSP(this, &SAssetView::HandleItemDataUpdated);
ContentBrowserData->OnItemDataRefreshed().AddSP(this, &SAssetView::RequestSlowFullListRefresh);
ContentBrowserData->OnItemDataDiscoveryComplete().AddSP(this, &SAssetView::HandleItemDataDiscoveryComplete);
FilterCacheID.Initialaze(ContentBrowserData);
// Listen for when view settings are changed
UContentBrowserSettings::OnSettingChanged().AddSP(this, &SAssetView::HandleSettingChanged);
ThumbnailSizes = TMap<EAssetViewType::Type, EThumbnailSize>
{
{EAssetViewType::List, InArgs._InitialThumbnailSize},
{EAssetViewType::Tile, InArgs._InitialThumbnailSize},
// Force only the column default to be tiny like the older CB
{EAssetViewType::Column, EThumbnailSize::Tiny},
{EAssetViewType::Custom, InArgs._InitialThumbnailSize},
// Set a default for this case even though it should never land here
{EAssetViewType::MAX, InArgs._InitialThumbnailSize}
};
// Get desktop metrics
FDisplayMetrics DisplayMetrics;
FSlateApplication::Get().GetCachedDisplayMetrics( DisplayMetrics );
const FIntPoint DisplaySize(
DisplayMetrics.PrimaryDisplayWorkAreaRect.Right - DisplayMetrics.PrimaryDisplayWorkAreaRect.Left,
DisplayMetrics.PrimaryDisplayWorkAreaRect.Bottom - DisplayMetrics.PrimaryDisplayWorkAreaRect.Top );
ThumbnailScaleRangeScalar = (float)DisplaySize.Y / 2160.f;
// Use the shared ThumbnailPool for the rendering of thumbnails
AssetThumbnailPool = UThumbnailManager::Get().GetSharedThumbnailPool();
NumOffscreenThumbnails = 64;
ListViewThumbnailResolution = 256;
ListViewThumbnailPadding = UE::Editor::ContentBrowser::IsNewStyleEnabled() ? 2 : 4;
TileViewThumbnailResolution = 256;
TileViewThumbnailPadding = 9;
// Max Size for the thumbnail
const int32 MaxTileViewThumbnailSize = UE::Editor::ContentBrowser::IsNewStyleEnabled() ? 160 : 150;
TileViewThumbnailSize = MaxTileViewThumbnailSize;
const int32 MaxListViewThumbnailViewSize = UE::Editor::ContentBrowser::IsNewStyleEnabled() ? 160 : 64;
ListViewThumbnailSize = MaxListViewThumbnailViewSize;
TileViewNameHeight = 50;
// Need to assign the ViewType before updating the ThumbnailSizeValue
if (InArgs._InitialViewType >= 0 && InArgs._InitialViewType < EAssetViewType::MAX)
{
CurrentViewType = InArgs._InitialViewType;
}
else
{
CurrentViewType = EAssetViewType::Tile;
}
UpdateThumbnailSizeValue();
MinThumbnailScale = 0.2f * ThumbnailScaleRangeScalar;
MaxThumbnailScale = 1.9f * ThumbnailScaleRangeScalar;
SortManager = MakeShared<FAssetViewSortManager>();
bCanShowClasses = InArgs._CanShowClasses;
bCanShowFolders = InArgs._CanShowFolders;
bCanShowReadOnlyFolders = InArgs._CanShowReadOnlyFolders;
bFilterRecursivelyWithBackendFilter = InArgs._FilterRecursivelyWithBackendFilter;
bCanShowRealTimeThumbnails = InArgs._CanShowRealTimeThumbnails;
bCanShowDevelopersFolder = InArgs._CanShowDevelopersFolder;
bCanShowFavorites = InArgs._CanShowFavorites;
SelectionMode = InArgs._SelectionMode;
bShowPathInColumnView = InArgs._ShowPathInColumnView;
bShowTypeInColumnView = InArgs._ShowTypeInColumnView;
bSortByPathInColumnView = bShowPathInColumnView && InArgs._SortByPathInColumnView;
bShowTypeInTileView = InArgs._ShowTypeInTileView;
bForceShowEngineContent = InArgs._ForceShowEngineContent;
bForceShowPluginContent = InArgs._ForceShowPluginContent;
bForceHideScrollbar = InArgs._ForceHideScrollbar;
bShowDisallowedAssetClassAsUnsupportedItems = InArgs._ShowDisallowedAssetClassAsUnsupportedItems;
bPendingUpdateThumbnails = false;
bShouldNotifyNextAssetSync = true;
CurrentThumbnailSize = TileViewThumbnailSize;
ContentSources = InArgs._InitialContentSources;
PRAGMA_DISABLE_DEPRECATION_WARNINGS
if (ContentSources.IsEmpty() && !InArgs._InitialSourcesData.IsEmpty())
{
// Fall back to the InitialSourcesData field for backwards compatibility.
TArray<FCollectionRef> Collections;
Collections.Reserve(InArgs._InitialSourcesData.Collections.Num());
Algo::Transform(
InArgs._InitialSourcesData.Collections,
Collections,
[](const FCollectionNameType& Collection) { return FCollectionRef(FCollectionManagerModule::GetModule().Get().GetProjectCollectionContainer(), Collection); });
ContentSources = FAssetViewContentSources(InArgs._InitialSourcesData.VirtualPaths, MoveTemp(Collections));
ContentSources.OnEnumerateCustomSourceItemDatas = InArgs._InitialSourcesData.OnEnumerateCustomSourceItemDatas;
ContentSources.bIncludeVirtualPaths = InArgs._InitialSourcesData.IsIncludingVirtualPaths();
}
PRAGMA_ENABLE_DEPRECATION_WARNINGS
TSet<TSharedPtr<ICollectionContainer>> UniqueCollectionContainers;
for (const FCollectionRef& Collection : ContentSources.GetCollections())
{
bool bIsAlreadyInSet = false;
UniqueCollectionContainers.Add(Collection.Container, &bIsAlreadyInSet);
if (!bIsAlreadyInSet)
{
Collection.Container->OnAssetsAddedToCollection().AddSP(this, &SAssetView::OnAssetsAddedToCollection);
Collection.Container->OnAssetsRemovedFromCollection().AddSP(this, &SAssetView::OnAssetsRemovedFromCollection);
Collection.Container->OnCollectionRenamed().AddSP(this, &SAssetView::OnCollectionRenamed);
Collection.Container->OnCollectionUpdated().AddSP(this, &SAssetView::OnCollectionUpdated);
}
}
BackendFilter = InArgs._InitialBackendFilter;
FrontendFilters = InArgs._FrontendFilters;
if (FrontendFilters.IsValid())
{
FrontendFilters->OnChanged().AddSP(this, &SAssetView::OnFrontendFiltersChanged);
}
TextFilter = InArgs._TextFilter;
if (TextFilter.IsValid())
{
TextFilter->OnChanged().AddSP(this, &SAssetView::OnFrontendFiltersChanged);
}
OnShouldFilterAsset = InArgs._OnShouldFilterAsset;
OnShouldFilterItem = InArgs._OnShouldFilterItem;
OnNewItemRequested = InArgs._OnNewItemRequested;
OnItemSelectionChanged = InArgs._OnItemSelectionChanged;
OnItemsActivated = InArgs._OnItemsActivated;
OnGetItemContextMenu = InArgs._OnGetItemContextMenu;
OnItemRenameCommitted = InArgs._OnItemRenameCommitted;
OnAssetTagWantsToBeDisplayed = InArgs._OnAssetTagWantsToBeDisplayed;
OnIsAssetValidForCustomToolTip = InArgs._OnIsAssetValidForCustomToolTip;
OnGetCustomAssetToolTip = InArgs._OnGetCustomAssetToolTip;
OnVisualizeAssetToolTip = InArgs._OnVisualizeAssetToolTip;
OnAssetToolTipClosing = InArgs._OnAssetToolTipClosing;
OnGetCustomSourceAssets = InArgs._OnGetCustomSourceAssets;
HighlightedText = InArgs._HighlightedText;
ThumbnailLabel = InArgs._ThumbnailLabel;
AllowThumbnailHintLabel = InArgs._AllowThumbnailHintLabel;
InitialCategoryFilter = InArgs._InitialCategoryFilter;
AssetShowWarningText = InArgs._AssetShowWarningText;
bAllowDragging = InArgs._AllowDragging;
bAllowFocusOnSync = InArgs._AllowFocusOnSync;
HiddenColumnNames = DefaultHiddenColumnNames = InArgs._HiddenColumnNames;
ListHiddenColumnNames = DefaultListHiddenColumnNames = InArgs._ListHiddenColumnNames;
CustomColumns = InArgs._CustomColumns;
OnSearchOptionsChanged = InArgs._OnSearchOptionsChanged;
bShowPathViewFilters = InArgs._bShowPathViewFilters;
OnExtendAssetViewOptionsMenuContext = InArgs._OnExtendAssetViewOptionsMenuContext;
AssetViewOptionsProfile = InArgs._AssetViewOptionsProfile;
bPendingSortFilteredItems = false;
bQuickFrontendListRefreshRequested = false;
bSlowFullListRefreshRequested = false;
LastSortTime = 0;
SortDelaySeconds = 8;
bBulkSelecting = false;
bAllowThumbnailEditMode = InArgs._AllowThumbnailEditMode;
bThumbnailEditMode = false;
bUserSearching = false;
bPendingFocusOnSync = false;
bWereItemsRecursivelyFiltered = false;
OwningContentBrowser = InArgs._OwningContentBrowser;
FAssetToolsModule& AssetToolsModule = FModuleManager::LoadModuleChecked<FAssetToolsModule>("AssetTools");
AssetClassPermissionList = AssetToolsModule.Get().GetAssetClassPathPermissionList(EAssetClassAction::ViewAsset);
FolderPermissionList = AssetToolsModule.Get().GetFolderPermissionList();
WritableFolderPermissionList = AssetToolsModule.Get().GetWritableFolderPermissionList();
if(InArgs._AllowCustomView)
{
FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked<FContentBrowserModule>(TEXT("ContentBrowser"));
if(ContentBrowserModule.GetContentBrowserViewExtender().IsBound())
{
ViewExtender = ContentBrowserModule.GetContentBrowserViewExtender().Execute();
// Bind the delegates the custom view is responsible for firing
if(ViewExtender)
{
ViewExtender->OnSelectionChanged().BindSP(this, &SAssetView::AssetSelectionChanged);
ViewExtender->OnContextMenuOpened().BindSP(this, &SAssetView::OnGetContextMenuContent);
ViewExtender->OnItemScrolledIntoView().BindSP(this, &SAssetView::ItemScrolledIntoView);
ViewExtender->OnItemDoubleClicked().BindSP(this, &SAssetView::OnListMouseButtonDoubleClick);
}
}
}
FEditorWidgetsModule& EditorWidgetsModule = FModuleManager::LoadModuleChecked<FEditorWidgetsModule>("EditorWidgets");
TSharedRef<SWidget> AssetDiscoveryIndicator = EditorWidgetsModule.CreateAssetDiscoveryIndicator(EAssetDiscoveryIndicatorScaleMode::Scale_Vertical);
TSharedRef<SVerticalBox> VerticalBox = SNew(SVerticalBox);
BindCommands();
ChildSlot
.Padding(0.0f)
[
SNew(SBorder)
.Padding(0.f)
.BorderImage(FAppStyle::Get().GetBrush("Brushes.Panel"))
[
VerticalBox
]
];
// Assets area
VerticalBox->AddSlot()
.FillHeight(1.f)
[
SNew( SVerticalBox )
+ SVerticalBox::Slot()
.AutoHeight()
[
SNew( SBox )
.Visibility_Lambda([this] { return InitialNumAmortizedTasks > 0 ? EVisibility::SelfHitTestInvisible : EVisibility::Collapsed; })
.HeightOverride( 2.f )
[
SNew( SProgressBar )
.Percent( this, &SAssetView::GetIsWorkingProgressBarState )
.BorderPadding( FVector2D(0,0) )
]
]
+ SVerticalBox::Slot()
.FillHeight(1.f)
[
SNew(SOverlay)
+ SOverlay::Slot()
.HAlign(HAlign_Fill)
.VAlign(VAlign_Fill)
[
SAssignNew(ViewContainer, SBox)
.Padding(UE::Editor::ContentBrowser::IsNewStyleEnabled() ? FMargin(6.0f, 0.0f) : 6.0f)
]
+ SOverlay::Slot()
.HAlign(HAlign_Fill)
.VAlign(VAlign_Center)
.Padding(FMargin(0, 14, 0, 0))
[
SNew(SScrollBox)
.Visibility( this, &SAssetView::IsAssetShowWarningTextVisible )
+SScrollBox::Slot()
[
// A warning to display when there are no assets to show
SNew( STextBlock )
.Justification( ETextJustify::Center )
.Text( this, &SAssetView::GetAssetShowWarningText )
.Visibility( this, &SAssetView::IsAssetShowWarningTextVisible )
.AutoWrapText( true )
]
]
+ SOverlay::Slot()
.HAlign(HAlign_Fill)
.VAlign(VAlign_Bottom)
.Padding(FMargin(24, 0, 24, 0))
[
// Asset discovery indicator
AssetDiscoveryIndicator
]
+ SOverlay::Slot()
.HAlign(HAlign_Right)
.VAlign(VAlign_Bottom)
.Padding(FMargin(8, 0))
[
SNew(SBorder)
.BorderImage(FAppStyle::GetBrush("ErrorReporting.EmptyBox"))
.BorderBackgroundColor(this, &SAssetView::GetQuickJumpColor)
.Visibility(this, &SAssetView::IsQuickJumpVisible)
[
SNew(STextBlock)
.Text(this, &SAssetView::GetQuickJumpTerm)
]
]
]
];
// Thumbnail edit mode banner
VerticalBox->AddSlot()
.AutoHeight()
.Padding(0.f, 4.f)
[
SNew(SBorder)
.Visibility( this, &SAssetView::GetEditModeLabelVisibility )
.BorderImage(FAppStyle::Get().GetBrush("Brushes.Panel"))
.Content()
[
SNew(SHorizontalBox)
+SHorizontalBox::Slot()
.VAlign(VAlign_Center)
.Padding(4.f, 0.f, 0.f, 0.f)
.FillWidth(1.f)
[
SNew(STextBlock)
.Text(LOCTEXT("ThumbnailEditModeLabel", "Editing Thumbnails. Drag a thumbnail to rotate it if there is a 3D environment."))
.ColorAndOpacity(FAppStyle::Get().GetSlateColor("Colors.Primary"))
]
+SHorizontalBox::Slot()
.AutoWidth()
.VAlign(VAlign_Center)
[
SNew(SPrimaryButton)
.Text(LOCTEXT("EndThumbnailEditModeButton", "Done Editing"))
.OnClicked(this, &SAssetView::EndThumbnailEditModeClicked)
]
]
];
if (InArgs._ShowBottomToolbar)
{
const TSharedRef<SHorizontalBox> BottomToolBarBox = SNew(SHorizontalBox);
if (!UE::Editor::ContentBrowser::IsNewStyleEnabled())
{
// Asset count
BottomToolBarBox->AddSlot()
.FillWidth(1.f)
.VAlign(VAlign_Center)
.Padding(8, 5)
[
SNew(STextBlock)
.Text(this, &SAssetView::GetAssetCountText)
];
}
// View mode combo button
BottomToolBarBox->AddSlot()
.AutoWidth()
[
SNew(SComboButton)
.Visibility(InArgs._ShowViewOptions ? EVisibility::Visible : EVisibility::Collapsed)
.ContentPadding(0.f)
.ButtonStyle( FAppStyle::Get(), "ToggleButton" ) // Use the tool bar item style for this button
.OnGetMenuContent( this, &SAssetView::GetViewButtonContent )
.ButtonContent()
[
SNew(SHorizontalBox)
+SHorizontalBox::Slot()
.AutoWidth()
.VAlign(VAlign_Center)
[
SNew(SImage)
.Image( FAppStyle::GetBrush("GenericViewButton") )
]
+SHorizontalBox::Slot()
.AutoWidth()
.Padding(2.f, 0.f, 0.f, 0.f)
.VAlign(VAlign_Center)
[
SNew(STextBlock)
.Text( LOCTEXT("ViewButton", "View Options") )
]
]
];
// Bottom panel
VerticalBox->AddSlot()
.AutoHeight()
[
BottomToolBarBox
];
}
CreateCurrentView();
if( InArgs._InitialAssetSelection.IsValid() )
{
// sync to the initial item without notifying of selection
bShouldNotifyNextAssetSync = false;
SyncToLegacy( MakeArrayView(&InArgs._InitialAssetSelection, 1), TArrayView<const FString>() );
}
// If currently looking at column, and you could choose to sort by path in column first and then name
// Generalizing this is a bit difficult because the column ID is not accessible or is not known
// Currently I assume this won't work, if this view mode is not column. Otherwise, I don't think sorting by path
// is a good idea.
if (CurrentViewType == EAssetViewType::Column && bSortByPathInColumnView)
{
SortManager->SetSortColumnId(EColumnSortPriority::Primary, SortManager->PathColumnId);
SortManager->SetSortColumnId(EColumnSortPriority::Secondary, SortManager->NameColumnId);
SortManager->SetSortMode(EColumnSortPriority::Primary, EColumnSortMode::Ascending);
SortManager->SetSortMode(EColumnSortPriority::Secondary, EColumnSortMode::Ascending);
SortList();
}
}
TOptional< float > SAssetView::GetIsWorkingProgressBarState() const
{
if (Items->HasItemsPendingFilter())
{
return static_cast<float>(Items->GetFilterProgress()) / static_cast<float>(Items->Num());
}
return 0.0f;
}
void SAssetView::SetContentSources(const FAssetViewContentSources& InContentSources)
{
TSet<TSharedPtr<ICollectionContainer>> OldCollectionContainers;
for (const FCollectionRef& Collection : ContentSources.GetCollections())
{
OldCollectionContainers.Add(Collection.Container);
}
// Update the path and collection lists
ContentSources = InContentSources;
TSet<TSharedPtr<ICollectionContainer>> NewCollectionContainers;
for (const FCollectionRef& Collection : ContentSources.GetCollections())
{
NewCollectionContainers.Add(Collection.Container);
}
for (const TSharedPtr<ICollectionContainer>& CollectionContainer : NewCollectionContainers)
{
if (OldCollectionContainers.Remove(CollectionContainer))
{
continue;
}
CollectionContainer->OnAssetsAddedToCollection().AddSP(this, &SAssetView::OnAssetsAddedToCollection);
CollectionContainer->OnAssetsRemovedFromCollection().AddSP(this, &SAssetView::OnAssetsRemovedFromCollection);
CollectionContainer->OnCollectionRenamed().AddSP(this, &SAssetView::OnCollectionRenamed);
CollectionContainer->OnCollectionUpdated().AddSP(this, &SAssetView::OnCollectionUpdated);
}
for (const TSharedPtr<ICollectionContainer>& CollectionContainer : OldCollectionContainers)
{
CollectionContainer->OnAssetsAddedToCollection().RemoveAll(this);
CollectionContainer->OnAssetsRemovedFromCollection().RemoveAll(this);
CollectionContainer->OnCollectionRenamed().RemoveAll(this);
CollectionContainer->OnCollectionUpdated().RemoveAll(this);
}
RequestSlowFullListRefresh();
ClearSelection();
}
void SAssetView::SetSourcesData(const FSourcesData& InSourcesData)
{
PRAGMA_DISABLE_DEPRECATION_WARNINGS
TArray<FCollectionRef> Collections;
Collections.Reserve(InSourcesData.Collections.Num());
Algo::Transform(
InSourcesData.Collections,
Collections,
[](const FCollectionNameType& Collection) { return FCollectionRef(FCollectionManagerModule::GetModule().Get().GetProjectCollectionContainer(), Collection); });
FAssetViewContentSources NewContentSources(InSourcesData.VirtualPaths, MoveTemp(Collections));
NewContentSources.OnEnumerateCustomSourceItemDatas = InSourcesData.OnEnumerateCustomSourceItemDatas;
NewContentSources.bIncludeVirtualPaths = InSourcesData.IsIncludingVirtualPaths();
SetContentSources(NewContentSources);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
}
const FAssetViewContentSources& SAssetView::GetContentSources() const
{
return ContentSources;
}
FSourcesData SAssetView::GetSourcesData() const
{
PRAGMA_DISABLE_DEPRECATION_WARNINGS
FSourcesData SourcesData;
SourcesData.VirtualPaths = ContentSources.GetVirtualPaths();
Algo::TransformIf(
ContentSources.GetCollections(),
SourcesData.Collections,
[](const FCollectionRef& Collection) { return Collection.Container == FCollectionManagerModule::GetModule().Get().GetProjectCollectionContainer(); },
[](const FCollectionRef& Collection) { return FCollectionNameType(Collection.Name, Collection.Type); });
SourcesData.OnEnumerateCustomSourceItemDatas = ContentSources.OnEnumerateCustomSourceItemDatas;
SourcesData.bIncludeVirtualPaths = ContentSources.IsIncludingVirtualPaths();
return SourcesData;
PRAGMA_ENABLE_DEPRECATION_WARNINGS
}
bool SAssetView::IsAssetPathSelected() const
{
UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem();
TArray<FName> InternalPaths;
InternalPaths.Reserve(ContentSources.GetVirtualPaths().Num());
for (const FName& VirtualPath : ContentSources.GetVirtualPaths())
{
FName ConvertedPath;
if (ContentBrowserData->TryConvertVirtualPath(VirtualPath, ConvertedPath) == EContentBrowserPathType::Internal)
{
InternalPaths.Add(ConvertedPath);
}
}
int32 NumAssetPaths, NumClassPaths;
ContentBrowserUtils::CountPathTypes(InternalPaths, NumAssetPaths, NumClassPaths);
// Check that only asset paths are selected
return NumAssetPaths > 0 && NumClassPaths == 0;
}
void SAssetView::SetBackendFilter(const FARFilter& InBackendFilter, TArray<TSharedRef<const FPathPermissionList>>* InCustomPermissionLists)
{
using namespace UE::AssetView;
// Sometimes "filter changed" notifications are broadcast for the content browser to rebuild its filtering when nothing actually changed
// Notably custom text filters will do this.
// If we don't need to do a full refresh, don't bother.
if (AreBackendFiltersDifferent(BackendFilter, InBackendFilter)
|| AreCustomPermissionListsDifferent(InCustomPermissionLists, BackendCustomPathFilters))
{
BackendFilter = InBackendFilter;
if (InCustomPermissionLists)
{
BackendCustomPathFilters = *InCustomPermissionLists;
}
else
{
BackendCustomPathFilters.Reset();
}
RequestSlowFullListRefresh();
}
}
void SAssetView::AppendBackendFilter(FARFilter& FilterToAppendTo) const
{
FilterToAppendTo.Append(BackendFilter);
}
void SAssetView::NewFolderItemRequested(const FContentBrowserItemTemporaryContext& NewItemContext)
{
// Don't allow asset creation while renaming
if (IsRenamingAsset())
{
return;
}
// we should only be creating one deferred folder at a time
if (!ensureAlwaysMsgf(!DeferredItemToCreate.IsValid(), TEXT("Deferred new asset folder creation while there is already a deferred item creation: %s"), *NewItemContext.GetItem().GetItemName().ToString()))
{
if (DeferredItemToCreate->bWasAddedToView)
{
FContentBrowserItemKey ItemToRemoveKey(DeferredItemToCreate->ItemContext.GetItem());
FilteredAssetItems.RemoveAll([&ItemToRemoveKey](const TSharedPtr<FAssetViewItem>& InAssetViewItem) { return ItemToRemoveKey == FContentBrowserItemKey(InAssetViewItem->GetItem()); });
RefreshList();
}
DeferredItemToCreate.Reset();
}
// Folder creation requires focus to give object a name, otherwise object will not be created
TSharedPtr<SWindow> OwnerWindow = FSlateApplication::Get().FindWidgetWindow(AsShared());
if (OwnerWindow.IsValid() && !OwnerWindow->HasAnyUserFocusOrFocusedDescendants())
{
FSlateApplication::Get().SetUserFocus(FSlateApplication::Get().GetUserIndexForKeyboard(), AsShared(), EFocusCause::SetDirectly);
}
// Notify that we're about to start creating this item, as we may need to do things like ensure the parent folder is visible
OnNewItemRequested.ExecuteIfBound(NewItemContext.GetItem());
// Defer folder creation until next tick, so we get a chance to refresh the view
DeferredItemToCreate = MakeUnique<FCreateDeferredItemData>();
DeferredItemToCreate->ItemContext = NewItemContext;
UE_LOG(LogContentBrowser, Log, TEXT("Deferred new asset folder creation: %s"), *NewItemContext.GetItem().GetItemName().ToString());
}
void SAssetView::NewFileItemRequested(const FContentBrowserItemDataTemporaryContext& NewItemContext)
{
// Don't allow asset creation while renaming
if (IsRenamingAsset())
{
return;
}
// We should only be creating one deferred file at a time
if (!ensureAlwaysMsgf(!DeferredItemToCreate.IsValid(), TEXT("Deferred new asset file creation while there is already a deferred item creation: %s"), *NewItemContext.GetItemData().GetItemName().ToString()))
{
if (DeferredItemToCreate->bWasAddedToView)
{
FContentBrowserItemKey ItemToRemoveKey(DeferredItemToCreate->ItemContext.GetItem());
FilteredAssetItems.RemoveAll([&ItemToRemoveKey](const TSharedPtr<FAssetViewItem>& InAssetViewItem){ return ItemToRemoveKey == FContentBrowserItemKey(InAssetViewItem->GetItem()); });
RefreshList();
}
DeferredItemToCreate.Reset();
}
// File creation requires focus to give item a name, otherwise the item will not be created
TSharedPtr<SWindow> OwnerWindow = FSlateApplication::Get().FindWidgetWindow(AsShared());
if (OwnerWindow.IsValid() && !OwnerWindow->HasAnyUserFocusOrFocusedDescendants())
{
FSlateApplication::Get().SetUserFocus(FSlateApplication::Get().GetUserIndexForKeyboard(), AsShared(), EFocusCause::SetDirectly);
}
// Notify that we're about to start creating this item, as we may need to do things like ensure the parent folder is visible
if (OnNewItemRequested.IsBound())
{
OnNewItemRequested.Execute(FContentBrowserItem(NewItemContext.GetItemData()));
}
// Defer file creation until next tick, so we get a chance to refresh the view
DeferredItemToCreate = MakeUnique<FCreateDeferredItemData>();
DeferredItemToCreate->ItemContext.AppendContext(CopyTemp(NewItemContext));
UE_LOG(LogContentBrowser, Log, TEXT("Deferred new asset file creation: %s"), *NewItemContext.GetItemData().GetItemName().ToString());
}
void SAssetView::BeginCreateDeferredItem()
{
if (DeferredItemToCreate.IsValid() && !DeferredItemToCreate->bWasAddedToView)
{
TSharedPtr<FAssetViewItem> NewItem = MakeShared<FAssetViewItem>(INDEX_NONE, DeferredItemToCreate->ItemContext.GetItem());
AwaitingScrollIntoViewForRename = NewItem;
DeferredItemToCreate->bWasAddedToView = true;
FilteredAssetItems.Insert(NewItem, 0);
SortManager->SortList(FilteredAssetItems, MajorityAssetType, CustomColumns);
SetSelection(NewItem);
RequestScrollIntoView(NewItem);
UE_LOG(LogContentBrowser, Log, TEXT("Creating deferred item: %s"), *NewItem->GetItem().GetItemName().ToString());
}
}
FContentBrowserItem SAssetView::EndCreateDeferredItem(const TSharedPtr<FAssetViewItem>& InItem, const FString& InName, const bool bFinalize, FText& OutErrorText)
{
FContentBrowserItem FinalizedItem;
if (DeferredItemToCreate.IsValid() && DeferredItemToCreate->bWasAddedToView)
{
checkf(FContentBrowserItemKey(InItem->GetItem()) == FContentBrowserItemKey(DeferredItemToCreate->ItemContext.GetItem()), TEXT("DeferredItemToCreate was still set when attempting to rename a different item!"));
// Remove the temporary item before we do any work to ensure the new item creation is not prevented
Items->RemoveItem(InItem);
FilteredAssetItems.Remove(InItem);
RequestQuickFrontendListRefresh();
RefreshList();
// If not finalizing then we just discard the temporary
if (bFinalize)
{
UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem();
FScopedSuppressContentBrowserDataTick TickSuppression(ContentBrowserData);
if (DeferredItemToCreate->ItemContext.ValidateItem(InName, &OutErrorText))
{
FinalizedItem = DeferredItemToCreate->ItemContext.FinalizeItem(InName, &OutErrorText);
}
}
}
// Always reset the deferred item to avoid having it dangle, which can lead to potential crashes.
DeferredItemToCreate.Reset();
UE_LOG(LogContentBrowser, Log, TEXT("End creating deferred item %s"), *InItem->GetItem().GetItemName().ToString());
return FinalizedItem;
}
void SAssetView::CreateNewAsset(const FString& DefaultAssetName, const FString& PackagePath, UClass* AssetClass, UFactory* Factory)
{
ContentBrowserDataLegacyBridge::OnCreateNewAsset().ExecuteIfBound(*DefaultAssetName, *PackagePath, AssetClass, Factory, UContentBrowserDataMenuContext_AddNewMenu::FOnBeginItemCreation::CreateSP(this, &SAssetView::NewFileItemRequested));
}
void SAssetView::RenameItem(const FContentBrowserItem& ItemToRename)
{
if (const TSharedPtr<FAssetViewItem> Item = Items->FindItemForRename(ItemToRename))
{
AwaitingScrollIntoViewForRename = Item;
SetSelection(Item);
RequestScrollIntoView(Item);
}
}
void SAssetView::SyncToItems(TArrayView<const FContentBrowserItem> ItemsToSync, const bool bFocusOnSync)
{
PendingSyncItems.Reset();
for (const FContentBrowserItem& Item : ItemsToSync)
{
PendingSyncItems.SelectedVirtualPaths.Add(Item.GetVirtualPath());
}
InitDeferredPendingSyncItems();
bPendingFocusOnSync = bFocusOnSync;
}
void SAssetView::SyncToVirtualPaths(TArrayView<const FName> VirtualPathsToSync, const bool bFocusOnSync)
{
PendingSyncItems.Reset();
for (const FName& VirtualPathToSync : VirtualPathsToSync)
{
PendingSyncItems.SelectedVirtualPaths.Add(VirtualPathToSync);
}
InitDeferredPendingSyncItems();
bPendingFocusOnSync = bFocusOnSync;
}
void SAssetView::SyncToLegacy(TArrayView<const FAssetData> AssetDataList, TArrayView<const FString> FolderList, const bool bFocusOnSync)
{
PendingSyncItems.Reset();
ContentBrowserUtils::ConvertLegacySelectionToVirtualPaths(AssetDataList, FolderList, /*UseFolderPaths*/false, PendingSyncItems.SelectedVirtualPaths);
InitDeferredPendingSyncItems();
bPendingFocusOnSync = bFocusOnSync;
}
void SAssetView::InitDeferredPendingSyncItems()
{
DeferredPendingSyncItems.AddMissingVirtualPaths(PendingSyncItems);
DeferredSyncTimeoutFrames = UE::AssetView::DeferredSyncTimeoutFramesCount;
}
void SAssetView::SyncToSelection( const bool bFocusOnSync )
{
PendingSyncItems.Reset();
TArray<TSharedPtr<FAssetViewItem>> SelectedItems = GetSelectedViewItems();
for (const TSharedPtr<FAssetViewItem>& Item : SelectedItems)
{
if (Item.IsValid())
{
PendingSyncItems.SelectedVirtualPaths.Add(Item->GetItem().GetVirtualPath());
}
}
bPendingFocusOnSync = bFocusOnSync;
}
void SAssetView::ApplyHistoryData( const FHistoryData& History )
{
SetContentSources(History.ContentSources);
PendingSyncItems = History.SelectionData;
bPendingFocusOnSync = true;
}
TArray<TSharedPtr<FAssetViewItem>> SAssetView::GetSelectedViewItems() const
{
switch (GetCurrentViewType())
{
case EAssetViewType::List: return ListView->GetSelectedItems();
case EAssetViewType::Tile: return TileView->GetSelectedItems();
case EAssetViewType::Column: return ColumnView->GetSelectedItems();
case EAssetViewType::Custom: return ViewExtender->GetSelectedItems();
default:
ensure(0); // Unknown list type
return TArray<TSharedPtr<FAssetViewItem>>();
}
}
TArray<FContentBrowserItem> SAssetView::GetSelectedItems() const
{
TArray<TSharedPtr<FAssetViewItem>> SelectedViewItems = GetSelectedViewItems();
TArray<FContentBrowserItem> SelectedItems;
for (const TSharedPtr<FAssetViewItem>& SelectedViewItem : SelectedViewItems)
{
if (!SelectedViewItem->IsTemporary())
{
SelectedItems.Emplace(SelectedViewItem->GetItem());
}
}
return SelectedItems;
}
TArray<FContentBrowserItem> SAssetView::GetSelectedFolderItems() const
{
TArray<TSharedPtr<FAssetViewItem>> SelectedViewItems = GetSelectedViewItems();
TArray<FContentBrowserItem> SelectedFolders;
for (const TSharedPtr<FAssetViewItem>& SelectedViewItem : SelectedViewItems)
{
if (SelectedViewItem->IsFolder() && !SelectedViewItem->IsTemporary())
{
SelectedFolders.Emplace(SelectedViewItem->GetItem());
}
}
return SelectedFolders;
}
TArray<FContentBrowserItem> SAssetView::GetSelectedFileItems() const
{
TArray<TSharedPtr<FAssetViewItem>> SelectedViewItems = GetSelectedViewItems();
TArray<FContentBrowserItem> SelectedFiles;
for (const TSharedPtr<FAssetViewItem>& SelectedViewItem : SelectedViewItems)
{
if (SelectedViewItem->IsFile() && !SelectedViewItem->IsTemporary())
{
SelectedFiles.Emplace(SelectedViewItem->GetItem());
}
}
return SelectedFiles;
}
TArray<FAssetData> SAssetView::GetSelectedAssets() const
{
TArray<TSharedPtr<FAssetViewItem>> SelectedViewItems = GetSelectedViewItems();
// TODO: Abstract away?
TArray<FAssetData> SelectedAssets;
for (const TSharedPtr<FAssetViewItem>& SelectedViewItem : SelectedViewItems)
{
// Only report non-temporary & non-folder items
FAssetData ItemAssetData;
if (!SelectedViewItem->IsTemporary() && SelectedViewItem->IsFile() && SelectedViewItem->GetItem().Legacy_TryGetAssetData(ItemAssetData))
{
SelectedAssets.Add(MoveTemp(ItemAssetData));
}
}
return SelectedAssets;
}
TArray<FString> SAssetView::GetSelectedFolders() const
{
TArray<TSharedPtr<FAssetViewItem>> SelectedViewItems = GetSelectedViewItems();
// TODO: Abstract away?
TArray<FString> SelectedFolders;
for (const TSharedPtr<FAssetViewItem>& SelectedViewItem : SelectedViewItems)
{
if (SelectedViewItem->IsFolder())
{
SelectedFolders.Emplace(SelectedViewItem->GetItem().GetVirtualPath().ToString());
}
}
return SelectedFolders;
}
void SAssetView::RequestSlowFullListRefresh()
{
bSlowFullListRefreshRequested = true;
}
void SAssetView::RequestQuickFrontendListRefresh()
{
bQuickFrontendListRefreshRequested = true;
}
FString SAssetView::GetThumbnailScaleSettingPath(const FString& SettingsString, const FString& InViewTypeString) const
{
return SettingsString + TEXT(".ThumbnailSize") + InViewTypeString;
}
void SAssetView::LoadScaleSetting(const FString& IniFilename, const FString& IniSection, const FString& SettingsString, const FString& InViewTypeString, EThumbnailSize& OutThumbnailSize)
{
int32 ThumbnailSizeConfig = (int32)EThumbnailSize::Medium;
if (GConfig->GetInt(*IniSection, *GetThumbnailScaleSettingPath(SettingsString, InViewTypeString), ThumbnailSizeConfig, IniFilename))
{
// Clamp value to normal range and update state
ThumbnailSizeConfig = FMath::Clamp<int32>(ThumbnailSizeConfig, 0, (int32)EThumbnailSize::MAX-1);
// TODO: Remove this afterwards, current CB should hide new size
if (!UE::Editor::ContentBrowser::IsNewStyleEnabled())
{
if ((EThumbnailSize)ThumbnailSizeConfig == EThumbnailSize::XLarge)
{
ThumbnailSizeConfig -= 1;
}
}
OutThumbnailSize = (EThumbnailSize)ThumbnailSizeConfig;
}
}
FString SAssetView::GetCurrentViewTypeSettingPath(const FString& SettingsString) const
{
return SettingsString + TEXT(".CurrentViewType");
}
void SAssetView::SaveSettings(const FString& IniFilename, const FString& IniSection, const FString& SettingsString) const
{
// ThumbnailSize saves
GConfig->SetInt(*IniSection, *GetThumbnailScaleSettingPath(SettingsString, GridViewSpecifier), (int32)ThumbnailSizes[EAssetViewType::Tile], IniFilename);
GConfig->SetInt(*IniSection, *GetThumbnailScaleSettingPath(SettingsString, ListViewSpecifier), (int32)ThumbnailSizes[EAssetViewType::List], IniFilename);
GConfig->SetInt(*IniSection, *GetThumbnailScaleSettingPath(SettingsString, CustomViewSpecifier), (int32)ThumbnailSizes[EAssetViewType::Custom], IniFilename);
// Save the ThumbnailSize config for the ColumnView only in the new CB
if (UE::Editor::ContentBrowser::IsNewStyleEnabled())
{
GConfig->SetInt(*IniSection, *GetThumbnailScaleSettingPath(SettingsString, ColumnViewSpecifier), (int32)ThumbnailSizes[EAssetViewType::Column], IniFilename);
}
GConfig->SetInt(*IniSection, *GetCurrentViewTypeSettingPath(SettingsString), CurrentViewType, IniFilename);
GConfig->SetFloat(*IniSection, *(SettingsString + TEXT(".ZoomScale")), ZoomScale, IniFilename);
GConfig->SetArray(*IniSection, *(SettingsString + TEXT(".HiddenColumns")), HiddenColumnNames, IniFilename);
if (UE::Editor::ContentBrowser::IsNewStyleEnabled())
{
// Used to discern if at some point the ColumnVisibility changed, if true the LoadedColumns will always be used instead
GConfig->SetBool(*IniSection, *(SettingsString + TEXT(".ListViewColumnsManuallyChangedOnce")), bListViewColumnsManuallyChangedOnce, IniFilename);
GConfig->SetBool(*IniSection, *(SettingsString + TEXT(".ColumnViewColumnsManuallyChangedOnce")), bColumnViewColumnsManuallyChangedOnce, IniFilename);
// ListView HiddenColumns
GConfig->SetArray(*IniSection, *(SettingsString + TEXT(".ListHiddenColumns")), ListHiddenColumnNames, IniFilename);
}
}
void SAssetView::LoadSettings(const FString& IniFilename, const FString& IniSection, const FString& SettingsString)
{
// Set the LoadSetting flag to true
TGuardValue<bool> ScopeGuard(bLoadingSettings, true);
// ThumbnailSize loadings
LoadScaleSetting(IniFilename, *IniSection, SettingsString, GridViewSpecifier, ThumbnailSizes[EAssetViewType::Tile]);
LoadScaleSetting(IniFilename, *IniSection, SettingsString, ListViewSpecifier, ThumbnailSizes[EAssetViewType::List]);
LoadScaleSetting(IniFilename, *IniSection, SettingsString, CustomViewSpecifier, ThumbnailSizes[EAssetViewType::Custom]);
// Load the ThumbnailSize config for the ColumnView only in the new CB
if (UE::Editor::ContentBrowser::IsNewStyleEnabled())
{
LoadScaleSetting(IniFilename, *IniSection, SettingsString, ColumnViewSpecifier, ThumbnailSizes[EAssetViewType::Column]);
}
int32 ViewType = EAssetViewType::Tile;
if (GConfig->GetInt(*IniSection, *GetCurrentViewTypeSettingPath(SettingsString), ViewType, IniFilename))
{
// Clamp value to normal range and update state
if (ViewType < 0 || ViewType >= EAssetViewType::MAX)
{
ViewType = EAssetViewType::Tile;
}
SetCurrentViewType((EAssetViewType::Type)ViewType);
}
// Update the size value after loading the config of the CurrentViewType and the sizes
// Since if the View was the same as before it won't get called during SetCurrentViewType
UpdateThumbnailSizeValue();
float Zoom = 0;
if ( GConfig->GetFloat(*IniSection, *(SettingsString + TEXT(".ZoomScale")), Zoom, IniFilename) )
{
// Clamp value to normal range and update state
ZoomScale = FMath::Clamp<float>(Zoom, 0.f, 1.f);
}
if (UE::Editor::ContentBrowser::IsNewStyleEnabled())
{
bool bColumnChangedManually = false;
if (GConfig->GetBool(*IniSection, *(SettingsString + TEXT(".ColumnViewColumnsManuallyChangedOnce")), bColumnChangedManually, IniFilename) )
{
// Whether the column where changed by the user even once for this Config, if yes always use the LoadedColumns
bColumnViewColumnsManuallyChangedOnce = bColumnChangedManually;
}
}
TArray<FString> LoadedHiddenColumnNames;
GConfig->GetArray(*IniSection, *(SettingsString + TEXT(".HiddenColumns")), LoadedHiddenColumnNames, IniFilename);
if (LoadedHiddenColumnNames.Num() > 0 || bColumnViewColumnsManuallyChangedOnce)
{
HiddenColumnNames = LoadedHiddenColumnNames;
// Also update the visibility of the columns we just loaded in (unless this is called before creation and ColumnView doesn't exist)
if (ColumnView)
{
for (const SHeaderRow::FColumn& Column : ColumnView->GetHeaderRow()->GetColumns())
{
ColumnView->GetHeaderRow()->SetShowGeneratedColumn(Column.ColumnId, !HiddenColumnNames.Contains(Column.ColumnId.ToString()));
}
}
}
if (UE::Editor::ContentBrowser::IsNewStyleEnabled())
{
bool bColumnChangedManually = false;
if ( GConfig->GetBool(*IniSection, *(SettingsString + TEXT(".ListViewColumnsManuallyChangedOnce")), bColumnChangedManually, IniFilename) )
{
// Whether the column where changed by the user even once for this Config, if yes always use the LoadedColumns
bListViewColumnsManuallyChangedOnce = bColumnChangedManually;
}
TArray<FString> LoadedListHiddenColumnNames;
GConfig->GetArray(*IniSection, *(SettingsString + TEXT(".ListHiddenColumns")), LoadedListHiddenColumnNames, IniFilename);
if (LoadedListHiddenColumnNames.Num() > 0 || bListViewColumnsManuallyChangedOnce)
{
ListHiddenColumnNames = LoadedListHiddenColumnNames;
// Also update the visibility of the columns we just loaded in (unless this is called before creation and ColumnView doesn't exist)
if (ListView)
{
for (const SHeaderRow::FColumn& ListColumn : ListView->GetHeaderRow()->GetColumns())
{
ListView->GetHeaderRow()->SetShowGeneratedColumn(ListColumn.ColumnId, !ListHiddenColumnNames.Contains(ListColumn.ColumnId.ToString()));
}
}
}
}
}
// Adjusts the selected asset by the selection delta, which should be +1 or -1)
void SAssetView::AdjustActiveSelection(int32 SelectionDelta)
{
// Find the index of the first selected item
TArray<TSharedPtr<FAssetViewItem>> SelectionSet = GetSelectedViewItems();
int32 SelectedSuggestion = INDEX_NONE;
if (SelectionSet.Num() > 0)
{
if (!FilteredAssetItems.Find(SelectionSet[0], /*out*/ SelectedSuggestion))
{
// Should never happen
ensureMsgf(false, TEXT("SAssetView has a selected item that wasn't in the filtered list"));
return;
}
}
else
{
SelectedSuggestion = 0;
SelectionDelta = 0;
}
if (FilteredAssetItems.Num() > 0)
{
// Move up or down one, wrapping around
SelectedSuggestion = (SelectedSuggestion + SelectionDelta + FilteredAssetItems.Num()) % FilteredAssetItems.Num();
// Pick the new asset
const TSharedPtr<FAssetViewItem>& NewSelection = FilteredAssetItems[SelectedSuggestion];
RequestScrollIntoView(NewSelection);
SetSelection(NewSelection);
}
else
{
ClearSelection();
}
}
void SAssetView::Tick( const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime )
{
using namespace UE::AssetView;
// Adjust min and max thumbnail scale based on dpi
MinThumbnailScale = (0.2f * ThumbnailScaleRangeScalar)/AllottedGeometry.Scale;
MaxThumbnailScale = (1.9f * ThumbnailScaleRangeScalar)/AllottedGeometry.Scale;
CalculateFillScale( AllottedGeometry );
CurrentTime = InCurrentTime;
if (FSlateApplication::Get().GetActiveModalWindow().IsValid())
{
// If we're in a model window then we need to tick the thumbnail pool in order for thumbnails to render correctly.
AssetThumbnailPool->Tick(InDeltaTime);
}
const bool bNewShowRedirectors = bShowRedirectors.Get(false);
if (bNewShowRedirectors != bLastShowRedirectors)
{
bLastShowRedirectors = bNewShowRedirectors;
OnFrontendFiltersChanged(); // refresh the same as if filters changed
}
CalculateThumbnailHintColorAndOpacity();
if (bPendingUpdateThumbnails)
{
UpdateThumbnails();
bPendingUpdateThumbnails = false;
}
if (bSlowFullListRefreshRequested)
{
RefreshSourceItems();
bSlowFullListRefreshRequested = false;
bQuickFrontendListRefreshRequested = true;
}
bool bForceViewUpdate = false;
if (bQuickFrontendListRefreshRequested)
{
ResetQuickJump();
RefreshFilteredItems();
bQuickFrontendListRefreshRequested = false;
bForceViewUpdate = true; // If HasItemsPendingFilter is empty we still need to update the view
}
if (HasItemsPendingFilter() || bForceViewUpdate)
{
bForceViewUpdate = false;
const double TickStartTime = FPlatformTime::Seconds();
const bool bWasWorking = InitialNumAmortizedTasks > 0;
// Mark the first amortize time
if (AmortizeStartTime == 0)
{
AmortizeStartTime = FPlatformTime::Seconds();
InitialNumAmortizedTasks = Items->Num();
CurrentFrontendFilterTelemetry = { ViewCorrelationGuid, FilterSessionCorrelationGuid };
CurrentFrontendFilterTelemetry.FrontendFilters = FrontendFilters;
CurrentFrontendFilterTelemetry.TotalItemsToFilter = Items->Num();
CurrentFrontendFilterTelemetry.PriorityItemsToFilter = 0;
}
int32 PreviousFilteredAssetItems = FilteredAssetItems.Num();
ProcessItemsPendingFilter(TickStartTime);
if (PreviousFilteredAssetItems == 0 && FilteredAssetItems.Num() != 0)
{
CurrentFrontendFilterTelemetry.ResultLatency = FPlatformTime::Seconds() - AmortizeStartTime;
}
CurrentFrontendFilterTelemetry.TotalResults = FilteredAssetItems.Num(); // Provide number of results even if filtering is interrupted
if (HasItemsPendingFilter())
{
if (bPendingSortFilteredItems && InCurrentTime > LastSortTime + SortDelaySeconds)
{
// Don't sync to selection if we are just going to do it below
SortList(!PendingSyncItems.Num());
}
CurrentFrontendFilterTelemetry.WorkDuration += FPlatformTime::Seconds() - TickStartTime;
// Need to finish processing queried items before rest of function is safe
return;
}
else
{
// Update the columns in the column view now that we know the majority type
if (CurrentViewType == EAssetViewType::Column)
{
int32 HighestCount = 0;
FName HighestType;
for (auto TypeIt = FilteredAssetItemTypeCounts.CreateConstIterator(); TypeIt; ++TypeIt)
{
if (TypeIt.Value() > HighestCount)
{
HighestType = TypeIt.Key();
HighestCount = TypeIt.Value();
}
}
SetMajorityAssetType(HighestType);
}
if (bPendingSortFilteredItems && (bWasWorking || (InCurrentTime > LastSortTime + SortDelaySeconds)))
{
// Don't sync to selection if we are just going to do it below
SortList(!PendingSyncItems.Num());
}
CurrentFrontendFilterTelemetry.WorkDuration += FPlatformTime::Seconds() - TickStartTime;
double AmortizeDuration = FPlatformTime::Seconds() - AmortizeStartTime;
TotalAmortizeTime += AmortizeDuration;
AmortizeStartTime = 0;
InitialNumAmortizedTasks = 0;
OnCompleteFiltering(AmortizeDuration);
}
}
if ( PendingSyncItems.Num() > 0 )
{
if (bPendingSortFilteredItems)
{
// Don't sync to selection because we are just going to do it below
SortList(/*bSyncToSelection=*/false);
}
bBulkSelecting = true;
ClearSelection();
bool bFoundScrollIntoViewTarget = false;
for ( auto ItemIt = FilteredAssetItems.CreateConstIterator(); ItemIt; ++ItemIt )
{
const auto& Item = *ItemIt;
if(Item.IsValid())
{
const FName ItemVirtualPath = Item->GetItem().GetVirtualPath();
if (PendingSyncItems.SelectedVirtualPaths.Contains(ItemVirtualPath))
{
DeferredPendingSyncItems.SelectedVirtualPaths.Remove(ItemVirtualPath);
SetItemSelection(Item, true, ESelectInfo::OnNavigation);
// Scroll the first item in the list that can be shown into view
if ( !bFoundScrollIntoViewTarget )
{
RequestScrollIntoView(Item);
bFoundScrollIntoViewTarget = true;
}
}
}
}
bBulkSelecting = false;
if (DeferredSyncTimeoutFrames > 0)
{
DeferredSyncTimeoutFrames--;
if (DeferredSyncTimeoutFrames == 0)
{
DeferredPendingSyncItems.Reset();
}
}
if (DeferredPendingSyncItems.Num() == 0)
{
if (bShouldNotifyNextAssetSync && !bUserSearching)
{
AssetSelectionChanged(TSharedPtr<FAssetViewItem>(), ESelectInfo::Direct);
}
// Default to always notifying
bShouldNotifyNextAssetSync = true;
PendingSyncItems.Reset();
if (bAllowFocusOnSync && bPendingFocusOnSync)
{
FocusList();
}
}
}
if ( IsHovered() )
{
// This prevents us from sorting the view immediately after the cursor leaves it
LastSortTime = CurrentTime;
}
else if ( bPendingSortFilteredItems && InCurrentTime > LastSortTime + SortDelaySeconds )
{
SortList();
}
// create any pending items now
BeginCreateDeferredItem();
// Do quick-jump last as the Tick function might have canceled it
if(QuickJumpData.bHasChangedSinceLastTick)
{
QuickJumpData.bHasChangedSinceLastTick = false;
const bool bWasJumping = QuickJumpData.bIsJumping;
QuickJumpData.bIsJumping = true;
QuickJumpData.LastJumpTime = InCurrentTime;
QuickJumpData.bHasValidMatch = PerformQuickJump(bWasJumping);
}
else if(QuickJumpData.bIsJumping && InCurrentTime > QuickJumpData.LastJumpTime + JumpDelaySeconds)
{
ResetQuickJump();
}
TSharedPtr<FAssetViewItem> AssetAwaitingRename = AwaitingRename.Pin();
if (AssetAwaitingRename.IsValid())
{
TSharedPtr<SWindow> OwnerWindow = FSlateApplication::Get().FindWidgetWindow(AsShared());
if (!OwnerWindow.IsValid())
{
AwaitingRename = nullptr;
}
else if (OwnerWindow->HasAnyUserFocusOrFocusedDescendants())
{
AssetAwaitingRename->OnRenameRequested().ExecuteIfBound();
AwaitingRename = nullptr;
}
}
}
void SAssetView::CalculateFillScale( const FGeometry& AllottedGeometry )
{
if ( bFillEmptySpaceInTileView && CurrentViewType == EAssetViewType::Tile )
{
float ItemWidth = GetTileViewItemBaseWidth();
// Scrollbars are 16, but we add 1 to deal with half pixels.
const float ScrollbarWidth = 16 + 1;
float TotalWidth = AllottedGeometry.GetLocalSize().X -(ScrollbarWidth);
float Coverage = TotalWidth / ItemWidth;
int32 NumItems = (int)( TotalWidth / ItemWidth );
// If there isn't enough room to support even a single item, don't apply a fill scale.
if ( NumItems > 0 )
{
float GapSpace = ItemWidth * ( Coverage - (float)NumItems );
float ExpandAmount = GapSpace / (float)NumItems;
FillScale = ( ItemWidth + ExpandAmount ) / ItemWidth;
FillScale = FMath::Max( 1.0f, FillScale );
}
else
{
FillScale = 1.0f;
}
}
else
{
FillScale = 1.0f;
}
}
void SAssetView::CalculateThumbnailHintColorAndOpacity()
{
if ( HighlightedText.Get().IsEmpty() )
{
if ( ThumbnailHintFadeInSequence.IsPlaying() )
{
if ( ThumbnailHintFadeInSequence.IsForward() )
{
ThumbnailHintFadeInSequence.Reverse();
}
}
else if ( ThumbnailHintFadeInSequence.IsAtEnd() )
{
ThumbnailHintFadeInSequence.PlayReverse(this->AsShared());
}
}
else
{
if ( ThumbnailHintFadeInSequence.IsPlaying() )
{
if ( ThumbnailHintFadeInSequence.IsInReverse() )
{
ThumbnailHintFadeInSequence.Reverse();
}
}
else if ( ThumbnailHintFadeInSequence.IsAtStart() )
{
ThumbnailHintFadeInSequence.Play(this->AsShared());
}
}
const float Opacity = ThumbnailHintFadeInSequence.GetLerp();
ThumbnailHintColorAndOpacity = FLinearColor( 1.0, 1.0, 1.0, Opacity );
}
bool SAssetView::HasItemsPendingFilter() const
{
return Items->HasItemsPendingFilter();
}
bool SAssetView::HasThumbnailsPendingUpdate() const
{
return bPendingUpdateThumbnails;
}
bool SAssetView::HasDeferredItemToCreate() const
{
return DeferredItemToCreate.IsValid();
}
void SAssetView::ProcessItemsPendingFilter(const double TickStartTime)
{
const double ProcessItemsPendingFilterStartTime = FPlatformTime::Seconds();
FAssetViewFrontendFilterHelper FrontendFilterHelper(this);
const bool bFlushAllPendingItems = TickStartTime < 0;
int32 OldCount = FilteredAssetItems.Num();
Items->UpdateItemFiltering(FrontendFilterHelper, bFlushAllPendingItems ? MAX_dbl : TickStartTime + MaxSecondsPerFrame, FilteredAssetItems);
if (CurrentViewType == EAssetViewType::Column)
{
for (int32 i = OldCount; i < FilteredAssetItems.Num(); ++i)
{
const TSharedPtr<FAssetViewItem>& Item = FilteredAssetItems[i];
const FContentBrowserItemDataAttributeValue TypeNameValue = Item->GetItem().GetItemAttribute(ContentBrowserItemAttributes::ItemTypeName);
if (TypeNameValue.IsValid())
{
FilteredAssetItemTypeCounts.FindOrAdd(TypeNameValue.GetValue<FName>())++;
}
}
}
if (FilteredAssetItems.Num() > OldCount)
{
bPendingSortFilteredItems = true;
RefreshList();
}
UE_LOG(LogContentBrowser, VeryVerbose, TEXT("AssetView - ProcessItemsPendingFilter completed in %0.4f seconds"), FPlatformTime::Seconds() - ProcessItemsPendingFilterStartTime);
}
void SAssetView::OnDragLeave( const FDragDropEvent& DragDropEvent )
{
TSharedPtr< FAssetDragDropOp > AssetDragDropOp = DragDropEvent.GetOperationAs< FAssetDragDropOp >();
if( AssetDragDropOp.IsValid() )
{
AssetDragDropOp->ResetToDefaultToolTip();
}
TSharedPtr<FDragDropOperation> DragDropOp = DragDropEvent.GetOperation();
if (DragDropOp.IsValid())
{
// Do we have a custom handler for this drag event?
FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked<FContentBrowserModule>("ContentBrowser");
const TArray<FAssetViewDragAndDropExtender>& AssetViewDragAndDropExtenders = ContentBrowserModule.GetAssetViewDragAndDropExtenders();
for (const auto& AssetViewDragAndDropExtender : AssetViewDragAndDropExtenders)
{
if (AssetViewDragAndDropExtender.OnDragLeaveDelegate.IsBound() && AssetViewDragAndDropExtender.OnDragLeaveDelegate.Execute(FAssetViewDragAndDropExtender::FPayload(DragDropOp, ContentSources.GetVirtualPaths(), ContentSources.GetCollections())))
{
return;
}
}
}
}
FReply SAssetView::OnDragOver( const FGeometry& MyGeometry, const FDragDropEvent& DragDropEvent )
{
TSharedPtr<FDragDropOperation> DragDropOp = DragDropEvent.GetOperation();
if (DragDropOp.IsValid())
{
// Do we have a custom handler for this drag event?
FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked<FContentBrowserModule>("ContentBrowser");
const TArray<FAssetViewDragAndDropExtender>& AssetViewDragAndDropExtenders = ContentBrowserModule.GetAssetViewDragAndDropExtenders();
for (const auto& AssetViewDragAndDropExtender : AssetViewDragAndDropExtenders)
{
if (AssetViewDragAndDropExtender.OnDragOverDelegate.IsBound() && AssetViewDragAndDropExtender.OnDragOverDelegate.Execute(FAssetViewDragAndDropExtender::FPayload(DragDropOp, ContentSources.GetVirtualPaths(), ContentSources.GetCollections())))
{
return FReply::Handled();
}
}
}
if (ContentSources.HasVirtualPaths())
{
UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem();
const FContentBrowserItem DropFolderItem = ContentBrowserData->GetItemAtPath(ContentSources.GetVirtualPaths()[0], EContentBrowserItemTypeFilter::IncludeFolders);
if (DropFolderItem.IsValid() && DragDropHandler::HandleDragOverItem(DropFolderItem, DragDropEvent))
{
return FReply::Handled();
}
}
else if (HasSingleCollectionSource())
{
TArray<FSoftObjectPath> NewCollectionItems;
if (TSharedPtr<FContentBrowserDataDragDropOp> ContentDragDropOp = DragDropEvent.GetOperationAs<FContentBrowserDataDragDropOp>())
{
for (const FContentBrowserItem& DraggedItem : ContentDragDropOp->GetDraggedFiles())
{
FSoftObjectPath CollectionItemId;
if (DraggedItem.TryGetCollectionId(CollectionItemId))
{
NewCollectionItems.Add(CollectionItemId);
}
}
}
else
{
const TArray<FAssetData> AssetDatas = AssetUtil::ExtractAssetDataFromDrag(DragDropEvent);
Algo::Transform(AssetDatas, NewCollectionItems, &FAssetData::GetSoftObjectPath);
}
if (NewCollectionItems.Num() > 0)
{
if (TSharedPtr<FAssetDragDropOp> AssetDragDropOp = DragDropEvent.GetOperationAs<FAssetDragDropOp>())
{
TArray<FSoftObjectPath> ObjectPaths;
const FCollectionRef& Collection = ContentSources.GetCollections()[0];
Collection.Container->GetObjectsInCollection(Collection.Name, Collection.Type, ObjectPaths);
bool IsValidDrop = false;
for (const FSoftObjectPath& NewCollectionItem : NewCollectionItems)
{
if (!ObjectPaths.Contains(NewCollectionItem))
{
IsValidDrop = true;
break;
}
}
if (IsValidDrop)
{
AssetDragDropOp->SetToolTip(NSLOCTEXT("AssetView", "OnDragOverCollection", "Add to Collection"), FAppStyle::GetBrush(TEXT("Graph.ConnectorFeedback.OK")));
}
}
return FReply::Handled();
}
}
return FReply::Unhandled();
}
FReply SAssetView::OnDrop( const FGeometry& MyGeometry, const FDragDropEvent& DragDropEvent )
{
TSharedPtr<FDragDropOperation> DragDropOp = DragDropEvent.GetOperation();
if (DragDropOp.IsValid())
{
// Do we have a custom handler for this drag event?
FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked<FContentBrowserModule>("ContentBrowser");
const TArray<FAssetViewDragAndDropExtender>& AssetViewDragAndDropExtenders = ContentBrowserModule.GetAssetViewDragAndDropExtenders();
for (const auto& AssetViewDragAndDropExtender : AssetViewDragAndDropExtenders)
{
if (AssetViewDragAndDropExtender.OnDropDelegate.IsBound() && AssetViewDragAndDropExtender.OnDropDelegate.Execute(FAssetViewDragAndDropExtender::FPayload(DragDropOp, ContentSources.GetVirtualPaths(), ContentSources.GetCollections())))
{
return FReply::Handled();
}
}
}
if (ContentSources.HasVirtualPaths())
{
UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem();
const FContentBrowserItem DropFolderItem = ContentBrowserData->GetItemAtPath(ContentSources.GetVirtualPaths()[0], EContentBrowserItemTypeFilter::IncludeFolders);
if (DropFolderItem.IsValid() && DragDropHandler::HandleDragDropOnItem(DropFolderItem, DragDropEvent, AsShared()))
{
return FReply::Handled();
}
}
else if (HasSingleCollectionSource())
{
TArray<FSoftObjectPath> NewCollectionItems;
if (TSharedPtr<FContentBrowserDataDragDropOp> ContentDragDropOp = DragDropEvent.GetOperationAs<FContentBrowserDataDragDropOp>())
{
for (const FContentBrowserItem& DraggedItem : ContentDragDropOp->GetDraggedFiles())
{
FSoftObjectPath CollectionItemId;
if (DraggedItem.TryGetCollectionId(CollectionItemId))
{
NewCollectionItems.Add(CollectionItemId);
}
}
}
else
{
const TArray<FAssetData> AssetDatas = AssetUtil::ExtractAssetDataFromDrag(DragDropEvent);
Algo::Transform(AssetDatas, NewCollectionItems, &FAssetData::GetSoftObjectPath);
}
if (NewCollectionItems.Num() > 0)
{
const FCollectionRef& Collection = ContentSources.GetCollections()[0];
Collection.Container->AddToCollection(Collection.Name, Collection.Type, NewCollectionItems);
return FReply::Handled();
}
}
return FReply::Unhandled();
}
FReply SAssetView::OnKeyChar( const FGeometry& MyGeometry,const FCharacterEvent& InCharacterEvent )
{
const bool bIsControlOrCommandDown = InCharacterEvent.IsControlDown() || InCharacterEvent.IsCommandDown();
const bool bTestOnly = false;
if(HandleQuickJumpKeyDown(InCharacterEvent.GetCharacter(), bIsControlOrCommandDown, InCharacterEvent.IsAltDown(), bTestOnly).IsEventHandled())
{
return FReply::Handled();
}
// If the user pressed a key we couldn't handle, reset the quick-jump search
ResetQuickJump();
return FReply::Unhandled();
}
FReply SAssetView::OnKeyDown( const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent )
{
const bool bIsControlOrCommandDown = InKeyEvent.IsControlDown() || InKeyEvent.IsCommandDown();
if (Commands->ProcessCommandBindings(InKeyEvent))
{
return FReply::Handled();
}
// Swallow the key-presses used by the quick-jump in OnKeyChar to avoid other things (such as the viewport commands) getting them instead
// eg) Pressing "W" without this would set the viewport to "translate" mode
else if(HandleQuickJumpKeyDown((TCHAR)InKeyEvent.GetCharacter(), bIsControlOrCommandDown, InKeyEvent.IsAltDown(), /*bTestOnly*/true).IsEventHandled())
{
return FReply::Handled();
}
return FReply::Unhandled();
}
FReply SAssetView::OnMouseWheel( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
{
// Make sure to not change the thumbnail scaling when we're in Columns view since thumbnail scaling isn't applicable there.
if (MouseEvent.IsControlDown() && IsThumbnailScalingAllowed())
{
if (UE::Editor::ContentBrowser::IsNewStyleEnabled())
{
const int32 Delta = MouseEvent.GetWheelDelta() > 0 ? 1 : -1;
bool IsLessThanMinSize = (int32)ThumbnailSizes[CurrentViewType] + Delta < 0;
bool IsMoreThanMaxSize = (int32)ThumbnailSizes[CurrentViewType] + Delta == (int32)EThumbnailSize::MAX;
bool bWasSizeSupposedToChange = false;
// If shift is pressed or if we are in the List view the CTRL + Wheel should jump ThumbnailSize by design
if (MouseEvent.IsShiftDown() || CurrentViewType != EAssetViewType::Tile)
{
bWasSizeSupposedToChange = true;
EThumbnailSize DesiredThumbnailSize = (EThumbnailSize)FMath::Clamp<int32>((int32)ThumbnailSizes[CurrentViewType] + Delta, 0, (int32)EThumbnailSize::MAX - 1);
if (DesiredThumbnailSize != ThumbnailSizes[CurrentViewType])
{
OnThumbnailSizeChanged(DesiredThumbnailSize);
}
}
else
{
const float NewDelta = (float)Delta * 0.4f;
if ((ZoomScale == 1.f && NewDelta > 0) || (ZoomScale == 0.f && NewDelta < 0))
{
bWasSizeSupposedToChange = true;
const int32 Step = (int32)FMath::Sign(NewDelta);
EThumbnailSize OldSize = ThumbnailSizes[CurrentViewType];
ThumbnailSizes[CurrentViewType] = (EThumbnailSize)FMath::Clamp<int32>(((int32)ThumbnailSizes[CurrentViewType] + Step), 0, (int32)EThumbnailSize::MAX - 1);
if (OldSize != ThumbnailSizes[CurrentViewType])
{
OnThumbnailSizeChanged(ThumbnailSizes[CurrentViewType]);
ZoomScale = NewDelta > 0.f ? 0.f : 1.f;
}
}
else
{
ZoomScale = FMath::Clamp(ZoomScale + NewDelta, 0.f, 1.f);
// Always refresh the view when changing size otherwise some items may be missing sometimes
RefreshList();
}
}
// Switch the view automatically
if (bWasSizeSupposedToChange && bEnableGridTileSwitch)
{
if (CurrentViewType == EAssetViewType::List && IsMoreThanMaxSize)
{
ZoomScale = 0.f;
SetCurrentViewType(EAssetViewType::Tile);
OnThumbnailSizeChanged(EThumbnailSize::Tiny);
}
else if (CurrentViewType == EAssetViewType::Tile && IsLessThanMinSize)
{
SetCurrentViewType(EAssetViewType::List);
OnThumbnailSizeChanged(EThumbnailSize::Huge);
}
}
}
else
{
// Step up/down a level depending on the scroll wheel direction.
// Clamp value to enum min/max before updating.
const int32 Delta = MouseEvent.GetWheelDelta() > 0 ? 1 : -1;
EThumbnailSize DesiredThumbnailSize = (EThumbnailSize)FMath::Clamp<int32>((int32)ThumbnailSizes[CurrentViewType] + Delta, 0, (int32)EThumbnailSize::MAX - 1);
// TODO: Remove this afterwards, current CB should hide new size
if (DesiredThumbnailSize == EThumbnailSize::XLarge)
{
if (Delta > 0)
{
DesiredThumbnailSize = EThumbnailSize::Huge;
}
else
{
DesiredThumbnailSize = EThumbnailSize::Large;
}
}
if ( DesiredThumbnailSize != ThumbnailSizes[CurrentViewType] )
{
OnThumbnailSizeChanged(DesiredThumbnailSize);
}
}
return FReply::Handled();
}
return FReply::Unhandled();
}
void SAssetView::OnFocusChanging( const FWeakWidgetPath& PreviousFocusPath, const FWidgetPath& NewWidgetPath, const FFocusEvent& InFocusEvent)
{
ResetQuickJump();
}
TSharedRef<SAssetTileView> SAssetView::CreateTileView()
{
return SNew(SAssetTileView)
.SelectionMode( SelectionMode )
.ListItemsSource(&FilteredAssetItems)
.ItemAlignment(EListItemAlignment::LeftAligned)
.OnGenerateTile(this, &SAssetView::MakeTileViewWidget)
.OnItemToString_Debug_Static(&FAssetViewItem::ItemToString_Debug)
.OnItemScrolledIntoView(this, &SAssetView::ItemScrolledIntoView)
.OnContextMenuOpening(this, &SAssetView::OnGetContextMenuContent)
.OnMouseButtonDoubleClick(this, &SAssetView::OnListMouseButtonDoubleClick)
.OnSelectionChanged(this, &SAssetView::AssetSelectionChanged)
.ItemHeight(this, &SAssetView::GetTileViewItemHeight)
.ItemWidth(this, &SAssetView::GetTileViewItemWidth)
.ScrollbarVisibility(bForceHideScrollbar ? EVisibility::Collapsed : EVisibility::Visible);
}
TSharedRef<SAssetListView> SAssetView::CreateListView()
{
TSharedRef<SLayeredImage> RevisionControlColumnIcon = SNew(SLayeredImage)
.ColorAndOpacity(FSlateColor::UseForeground())
.Image(FRevisionControlStyleManager::Get().GetBrush("RevisionControl.Icon"));
RevisionControlColumnIcon->AddLayer(TAttribute<const FSlateBrush*>::CreateSP(this, &SAssetView::GetRevisionControlColumnIconBadge));
TSharedPtr<SAssetListView> NewListView = SNew(SAssetListView)
.SelectionMode(SelectionMode)
.ListItemsSource(&FilteredAssetItems)
.OnGenerateRow(this, &SAssetView::MakeListViewWidget)
.OnItemToString_Debug_Static(&FAssetViewItem::ItemToString_Debug)
.OnItemScrolledIntoView(this, &SAssetView::ItemScrolledIntoView)
.OnContextMenuOpening(this, &SAssetView::OnGetContextMenuContent)
.OnMouseButtonDoubleClick(this, &SAssetView::OnListMouseButtonDoubleClick)
.OnSelectionChanged(this, &SAssetView::AssetSelectionChanged)
.ScrollbarVisibility(bForceHideScrollbar ? EVisibility::Collapsed : EVisibility::Visible)
.HeaderRow
(
SNew(SHeaderRow)
.ResizeMode(UE::Editor::ContentBrowser::IsNewStyleEnabled() ? ESplitterResizeMode::Fill : ESplitterResizeMode::FixedSize)
.CanSelectGeneratedColumn(UE::Editor::ContentBrowser::IsNewStyleEnabled())
.OnHiddenColumnsListChanged(this, &SAssetView::OnHiddenColumnsChanged)
// Revision Control column, currently doesn't support sorting
+ SHeaderRow::Column(SortManager->RevisionControlColumnId)
.FixedWidth(30.f)
.HAlignHeader(HAlign_Center)
.VAlignHeader(VAlign_Center)
.HAlignCell(HAlign_Center)
.VAlignCell(VAlign_Center)
.DefaultLabel( LOCTEXT("Column_RC", "Revision Control") )
[
RevisionControlColumnIcon
]
+ SHeaderRow::Column(SortManager->NameColumnId)
.FillWidth(300)
.SortMode(TAttribute<EColumnSortMode::Type>::Create(TAttribute<EColumnSortMode::Type>::FGetter::CreateSP(this, &SAssetView::GetColumnSortMode, SortManager->NameColumnId)))
.SortPriority(TAttribute<EColumnSortPriority::Type>::Create(TAttribute<EColumnSortPriority::Type>::FGetter::CreateSP(this, &SAssetView::GetColumnSortPriority, SortManager->NameColumnId)))
.OnSort( FOnSortModeChanged::CreateSP( this, &SAssetView::OnSortColumnHeader ) )
.DefaultLabel( LOCTEXT("Column_Name", "Name") )
.ShouldGenerateWidget(true) // Can't hide name column, so at least one column is visible
);
if (UE::Editor::ContentBrowser::IsNewStyleEnabled())
{
const TArray<FString>& HiddenColumnsToUse = CurrentViewType == EAssetViewType::List ? ListHiddenColumnNames : HiddenColumnNames;
{
const bool bIsColumnVisible = !HiddenColumnsToUse.Contains(SortManager->RevisionControlColumnId.ToString());
NewListView->GetHeaderRow()->SetShowGeneratedColumn(SortManager->RevisionControlColumnId, bIsColumnVisible);
}
NewListView->GetHeaderRow()->SetOnGetMaxRowSizeForColumn(FOnGetMaxRowSizeForColumn::CreateRaw(NewListView.Get(), &SAssetColumnView::GetMaxRowSizeForColumn));
if (bShowTypeInColumnView || CurrentViewType == EAssetViewType::List)
{
NewListView->GetHeaderRow()->AddColumn(
SHeaderRow::Column(SortManager->ClassColumnId)
.FillWidth(160)
.SortMode(TAttribute<EColumnSortMode::Type>::Create(TAttribute< EColumnSortMode::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortMode, SortManager->ClassColumnId)))
.SortPriority(TAttribute<EColumnSortPriority::Type>::Create(TAttribute<EColumnSortPriority::Type>::FGetter::CreateSP(this, &SAssetView::GetColumnSortPriority, SortManager->ClassColumnId)))
.OnSort(FOnSortModeChanged::CreateSP(this, &SAssetView::OnSortColumnHeader))
.DefaultLabel(LOCTEXT("Column_Class", "Type"))
);
const bool bIsColumnVisible = !HiddenColumnsToUse.Contains(SortManager->ClassColumnId.ToString());
NewListView->GetHeaderRow()->SetShowGeneratedColumn(SortManager->ClassColumnId, bIsColumnVisible);
}
if (bShowPathInColumnView && CurrentViewType == EAssetViewType::Column)
{
NewListView->GetHeaderRow()->AddColumn(
SHeaderRow::Column(SortManager->PathColumnId)
.FillWidth(160)
.SortMode(TAttribute<EColumnSortMode::Type>::Create(TAttribute< EColumnSortMode::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortMode, SortManager->PathColumnId)))
.SortPriority(TAttribute<EColumnSortPriority::Type>::Create(TAttribute<EColumnSortPriority::Type>::FGetter::CreateSP(this, &SAssetView::GetColumnSortPriority, SortManager->PathColumnId)))
.OnSort(FOnSortModeChanged::CreateSP(this, &SAssetView::OnSortColumnHeader))
.DefaultLabel(LOCTEXT("Column_Path", "Path"))
);
const bool bIsColumnVisible = !HiddenColumnsToUse.Contains(SortManager->PathColumnId.ToString());
NewListView->GetHeaderRow()->SetShowGeneratedColumn(SortManager->PathColumnId, bIsColumnVisible);
}
}
return NewListView.ToSharedRef();
}
TSharedRef<SAssetColumnView> SAssetView::CreateColumnView()
{
TSharedRef<SLayeredImage> RevisionControlColumnIcon = SNew(SLayeredImage)
.ColorAndOpacity(FSlateColor::UseForeground())
.Image(FRevisionControlStyleManager::Get().GetBrush("RevisionControl.Icon"));
RevisionControlColumnIcon->AddLayer(TAttribute<const FSlateBrush*>::CreateSP(this, &SAssetView::GetRevisionControlColumnIconBadge));
TSharedPtr<SAssetColumnView> NewColumnView = SNew(SAssetColumnView)
.SelectionMode( SelectionMode )
.ListItemsSource(&FilteredAssetItems)
.OnGenerateRow(this, &SAssetView::MakeColumnViewWidget)
.OnItemToString_Debug_Static(&FAssetViewItem::ItemToString_Debug)
.OnItemScrolledIntoView(this, &SAssetView::ItemScrolledIntoView)
.OnContextMenuOpening(this, &SAssetView::OnGetContextMenuContent)
.OnMouseButtonDoubleClick(this, &SAssetView::OnListMouseButtonDoubleClick)
.OnSelectionChanged(this, &SAssetView::AssetSelectionChanged)
.Visibility(this, &SAssetView::GetColumnViewVisibility)
.ScrollbarVisibility(bForceHideScrollbar ? EVisibility::Collapsed : EVisibility::Visible)
.HeaderRow
(
SNew(SHeaderRow)
.ResizeMode(ESplitterResizeMode::Fill)
.CanSelectGeneratedColumn(true)
.OnHiddenColumnsListChanged(this, &SAssetView::OnHiddenColumnsChanged)
// Revision Control column, currently doesn't support sorting
+ SHeaderRow::Column(SortManager->RevisionControlColumnId)
.FixedWidth(30.f)
.HAlignHeader(HAlign_Center)
.VAlignHeader(VAlign_Center)
.HAlignCell(HAlign_Center)
.VAlignCell(VAlign_Center)
.DefaultLabel( LOCTEXT("Column_RC", "Revision Control") )
[
RevisionControlColumnIcon
]
+ SHeaderRow::Column(SortManager->NameColumnId)
.FillWidth(300)
.SortMode(TAttribute<EColumnSortMode::Type>::Create(TAttribute<EColumnSortMode::Type>::FGetter::CreateSP(this, &SAssetView::GetColumnSortMode, SortManager->NameColumnId)))
.SortPriority(TAttribute<EColumnSortPriority::Type>::Create(TAttribute<EColumnSortPriority::Type>::FGetter::CreateSP(this, &SAssetView::GetColumnSortPriority, SortManager->NameColumnId)))
.OnSort( FOnSortModeChanged::CreateSP( this, &SAssetView::OnSortColumnHeader ) )
.DefaultLabel( LOCTEXT("Column_Name", "Name") )
.ShouldGenerateWidget(true) // Can't hide name column, so at least one column is visible
);
{
const bool bIsColumnVisible = !HiddenColumnNames.Contains(SortManager->RevisionControlColumnId.ToString());
NewColumnView->GetHeaderRow()->SetShowGeneratedColumn(SortManager->RevisionControlColumnId, bIsColumnVisible);
}
NewColumnView->GetHeaderRow()->SetOnGetMaxRowSizeForColumn(FOnGetMaxRowSizeForColumn::CreateRaw(NewColumnView.Get(), &SAssetColumnView::GetMaxRowSizeForColumn));
if(bShowTypeInColumnView)
{
NewColumnView->GetHeaderRow()->AddColumn(
SHeaderRow::Column(SortManager->ClassColumnId)
.FillWidth(160)
.SortMode(TAttribute< EColumnSortMode::Type >::Create(TAttribute< EColumnSortMode::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortMode, SortManager->ClassColumnId)))
.SortPriority(TAttribute< EColumnSortPriority::Type >::Create(TAttribute< EColumnSortPriority::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortPriority, SortManager->ClassColumnId)))
.OnSort(FOnSortModeChanged::CreateSP(this, &SAssetView::OnSortColumnHeader))
.DefaultLabel(LOCTEXT("Column_Class", "Type"))
);
const bool bIsColumnVisible = !HiddenColumnNames.Contains(SortManager->ClassColumnId.ToString());
NewColumnView->GetHeaderRow()->SetShowGeneratedColumn(SortManager->ClassColumnId, bIsColumnVisible);
}
if (bShowPathInColumnView)
{
NewColumnView->GetHeaderRow()->AddColumn(
SHeaderRow::Column(SortManager->PathColumnId)
.FillWidth(160)
.SortMode(TAttribute< EColumnSortMode::Type >::Create(TAttribute< EColumnSortMode::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortMode, SortManager->PathColumnId)))
.SortPriority(TAttribute< EColumnSortPriority::Type >::Create(TAttribute< EColumnSortPriority::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortPriority, SortManager->PathColumnId)))
.OnSort(FOnSortModeChanged::CreateSP(this, &SAssetView::OnSortColumnHeader))
.DefaultLabel(LOCTEXT("Column_Path", "Path"))
);
const bool bIsColumnVisible = !HiddenColumnNames.Contains(SortManager->PathColumnId.ToString());
NewColumnView->GetHeaderRow()->SetShowGeneratedColumn(SortManager->PathColumnId, bIsColumnVisible);
}
return NewColumnView.ToSharedRef();
}
const FSlateBrush* SAssetView::GetRevisionControlColumnIconBadge() const
{
if (ISourceControlModule::Get().IsEnabled())
{
return FRevisionControlStyleManager::Get().GetBrush("RevisionControl.Icon.ConnectedBadge");
}
else
{
return nullptr;
}
}
bool SAssetView::IsValidSearchToken(const FString& Token) const
{
if ( Token.Len() == 0 )
{
return false;
}
// A token may not be only apostrophe only, or it will match every asset because the text filter compares against the pattern Class'ObjectPath'
if ( Token.Len() == 1 && Token[0] == '\'' )
{
return false;
}
return true;
}
EContentBrowserItemCategoryFilter SAssetView::DetermineItemCategoryFilter() const
{
// Check whether any legacy delegates are bound (the Content Browser doesn't use these, only pickers do)
// These limit the view to things that might use FAssetData
const bool bHasLegacyDelegateBindings = OnIsAssetValidForCustomToolTip.IsBound()
|| OnGetCustomAssetToolTip.IsBound()
|| OnVisualizeAssetToolTip.IsBound()
|| OnAssetToolTipClosing.IsBound()
|| OnShouldFilterAsset.IsBound();
EContentBrowserItemCategoryFilter ItemCategoryFilter = bHasLegacyDelegateBindings ? EContentBrowserItemCategoryFilter::IncludeAssets : InitialCategoryFilter;
if (IsShowingCppContent())
{
ItemCategoryFilter |= EContentBrowserItemCategoryFilter::IncludeClasses;
}
else
{
ItemCategoryFilter &= ~EContentBrowserItemCategoryFilter::IncludeClasses;
}
ItemCategoryFilter |= EContentBrowserItemCategoryFilter::IncludeCollections;
if (IsShowingRedirectors())
{
ItemCategoryFilter |= EContentBrowserItemCategoryFilter::IncludeRedirectors;
}
else
{
ItemCategoryFilter &= ~EContentBrowserItemCategoryFilter::IncludeRedirectors;
}
return ItemCategoryFilter;
}
FContentBrowserDataFilter SAssetView::CreateBackendDataFilter(bool bInvalidateCache) const
{
// Assemble the filter using the current sources
// Force recursion when the user is searching
const bool bHasCollections = ContentSources.HasCollections();
const bool bRecurse = ShouldFilterRecursively();
const bool bUsingFolders = IsShowingFolders() && !bRecurse;
FContentBrowserDataFilter DataFilter;
DataFilter.bRecursivePaths = bRecurse || !bUsingFolders || bHasCollections;
DataFilter.ItemTypeFilter = EContentBrowserItemTypeFilter::IncludeFiles
| ((bUsingFolders && !bHasCollections) ? EContentBrowserItemTypeFilter::IncludeFolders : EContentBrowserItemTypeFilter::IncludeNone);
DataFilter.ItemCategoryFilter = DetermineItemCategoryFilter();
DataFilter.ItemAttributeFilter = EContentBrowserItemAttributeFilter::IncludeProject
| (IsShowingEngineContent() ? EContentBrowserItemAttributeFilter::IncludeEngine : EContentBrowserItemAttributeFilter::IncludeNone)
| (IsShowingPluginContent() ? EContentBrowserItemAttributeFilter::IncludePlugins : EContentBrowserItemAttributeFilter::IncludeNone)
| (IsShowingDevelopersContent() ? EContentBrowserItemAttributeFilter::IncludeDeveloper : EContentBrowserItemAttributeFilter::IncludeNone)
| (IsShowingLocalizedContent() ? EContentBrowserItemAttributeFilter::IncludeLocalized : EContentBrowserItemAttributeFilter::IncludeNone);
TSharedPtr<FPathPermissionList> CombinedFolderPermissionList = ContentBrowserUtils::GetCombinedFolderPermissionList(FolderPermissionList, IsShowingReadOnlyFolders() ? nullptr : WritableFolderPermissionList);
UContentBrowserDataSubsystem* CBData = IContentBrowserDataModule::Get().GetSubsystem();
if (BackendCustomPathFilters.Num())
{
if (!CombinedFolderPermissionList.IsValid())
{
CombinedFolderPermissionList = MakeShared<FPathPermissionList>();
}
if (!CombinedFolderPermissionList->HasAllowListEntries()
&& Algo::AnyOf(BackendCustomPathFilters, UE_PROJECTION_MEMBER(FPathPermissionList, HasAllowListEntries)))
{
// Need to add an explicit allow-root to the combined list before combining so that the allow list entries don't take everything away
CombinedFolderPermissionList->AddAllowListItem("AssetView", TEXTVIEW("/"));
}
TArray<FName> SelectedPaths;
SelectedPaths.Reserve(ContentSources.GetVirtualPaths().Num());
// Convert paths to internal if possible
for (FName VirtualPath : ContentSources.GetVirtualPaths())
{
FName ConvertedPath;
CBData->TryConvertVirtualPath(VirtualPath, ConvertedPath);
SelectedPaths.Add(ConvertedPath);
}
// If a filter list explicitly denies a folder we have selected, ignore that filter.
for (const TSharedRef<const FPathPermissionList>& CustomList : BackendCustomPathFilters)
{
const bool bFiltersExplicitSelection = !bRecurse && Algo::AnyOf(SelectedPaths, [&CustomList](FName SelectedPath) {
return !CustomList->PassesStartsWithFilter(WriteToString<256>(SelectedPath));
});
if (!bFiltersExplicitSelection)
{
CombinedFolderPermissionList = MakeShared<FPathPermissionList>(CombinedFolderPermissionList->CombinePathFilters(*CustomList));
}
}
}
if (bShowDisallowedAssetClassAsUnsupportedItems && AssetClassPermissionList && AssetClassPermissionList->HasFiltering())
{
// The unsupported item will created as an unsupported asset item instead of normal asset item for the writable folders
FContentBrowserDataUnsupportedClassFilter& UnsupportedClassFilter = DataFilter.ExtraFilters.FindOrAddFilter<FContentBrowserDataUnsupportedClassFilter>();
UnsupportedClassFilter.ClassPermissionList = AssetClassPermissionList;
UnsupportedClassFilter.FolderPermissionList = WritableFolderPermissionList;
}
ContentBrowserUtils::AppendAssetFilterToContentBrowserFilter(BackendFilter, AssetClassPermissionList, CombinedFolderPermissionList, DataFilter);
if (bHasCollections && !ContentSources.IsDynamicCollection())
{
FContentBrowserDataCollectionFilter& CollectionFilter = DataFilter.ExtraFilters.FindOrAddFilter<FContentBrowserDataCollectionFilter>();
CollectionFilter.Collections = ContentSources.GetCollections();
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// Fill out deprecated SelectedCollections with game project collections for backwards compatibility.
Algo::TransformIf(
CollectionFilter.Collections,
CollectionFilter.SelectedCollections,
[](const FCollectionRef& Collection) { return Collection.Container == FCollectionManagerModule::GetModule().Get().GetProjectCollectionContainer(); },
[](const FCollectionRef& Collection) { return FCollectionNameType(Collection.Name, Collection.Type); });
PRAGMA_ENABLE_DEPRECATION_WARNINGS
CollectionFilter.bIncludeChildCollections = !bUsingFolders;
}
if (OnGetCustomSourceAssets.IsBound())
{
FContentBrowserDataLegacyFilter& LegacyFilter = DataFilter.ExtraFilters.FindOrAddFilter<FContentBrowserDataLegacyFilter>();
LegacyFilter.OnGetCustomSourceAssets = OnGetCustomSourceAssets;
}
DataFilter.CacheID = FilterCacheID;
if (bInvalidateCache)
{
if (ContentSources.IsIncludingVirtualPaths())
{
static const FName RootPath = "/";
const TArrayView<const FName> DataSourcePaths = ContentSources.HasVirtualPaths() ? MakeArrayView(ContentSources.GetVirtualPaths()) : MakeArrayView(&RootPath, 1);
FilterCacheID.RemoveUnusedCachedData(DataSourcePaths, DataFilter);
}
else
{
// Not sure what is the right thing to do here so clear the cache
FilterCacheID.ClearCachedData();
}
}
return DataFilter;
}
void SAssetView::RefreshSourceItems()
{
TRACE_CPUPROFILER_EVENT_SCOPE(SAssetView::RefreshSourceItems);
const double RefreshSourceItemsStartTime = FPlatformTime::Seconds();
OnInterruptFiltering();
FilterSessionCorrelationGuid = FGuid::NewGuid();
UE::Telemetry::ContentBrowser::FBackendFilterTelemetry Telemetry(ViewCorrelationGuid, FilterSessionCorrelationGuid);
VisibleItems.Reset();
RelevantThumbnails.Reset();
if (ContentSources.OnEnumerateCustomSourceItemDatas.IsBound())
{
Telemetry.bHasCustomItemSources = true;
}
const bool bInvalidateFilterCache = true;
FContentBrowserDataFilter DataFilter = CreateBackendDataFilter(bInvalidateFilterCache);
Telemetry.DataFilter = &DataFilter;
bool bChangedRecursiveness = bWereItemsRecursivelyFiltered != DataFilter.bRecursivePaths;
bWereItemsRecursivelyFiltered = DataFilter.bRecursivePaths;
Items->RefreshItemsFromBackend(ContentSources, DataFilter, !bChangedRecursiveness);
Telemetry.NumBackendItems = Items->Num();
Telemetry.RefreshSourceItemsDurationSeconds = FPlatformTime::Seconds() - RefreshSourceItemsStartTime;
FTelemetryRouter::Get().ProvideTelemetry(Telemetry);
UE_LOG(LogContentBrowser, VeryVerbose, TEXT("AssetView - RefreshSourceItems completed in %0.4f seconds"),
FPlatformTime::Seconds() - RefreshSourceItemsStartTime);
}
void FAssetViewItemCollection::RefreshItemsFromBackend(const FAssetViewContentSources& ContentSources, const FContentBrowserDataFilter& DataFilter, bool bAllowItemRecycling)
{
AbortTextFiltering();
UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem();
TArray<FContentBrowserItemData> NewItemDatas;
if (DataFilter.bRecursivePaths)
{
NewItemDatas.Reserve(1024 * 1024); // Assume many recursive searches will return a lot of items and start with a lot of space
}
if (ContentSources.OnEnumerateCustomSourceItemDatas.IsBound())
{
ContentSources.OnEnumerateCustomSourceItemDatas.Execute([&NewItemDatas](FContentBrowserItemData&& InItemData) { NewItemDatas.Add(MoveTemp(InItemData)); return true; });
}
if (ContentSources.IsIncludingVirtualPaths() || ContentSources.HasCollections())
{
if (ContentSources.HasCollections() && EnumHasAnyFlags(DataFilter.ItemCategoryFilter, EContentBrowserItemCategoryFilter::IncludeCollections))
{
// If we are showing collections then we may need to add dummy folder items for the child collections
// Note: We don't check the IncludeFolders flag here, as that is forced to false when collections are selected,
// instead we check the state of bIncludeChildCollections which will be false when we want to show collection folders
const FContentBrowserDataCollectionFilter* CollectionFilter = DataFilter.ExtraFilters.FindFilter<FContentBrowserDataCollectionFilter>();
if (CollectionFilter && !CollectionFilter->bIncludeChildCollections)
{
TArray<FCollectionNameType> ChildCollections;
for(const FCollectionRef& Collection : ContentSources.GetCollections())
{
ChildCollections.Reset();
Collection.Container->GetChildCollections(Collection.Name, Collection.Type, ChildCollections);
for (const FCollectionNameType& ChildCollection : ChildCollections)
{
// Use "Collections" as the root of the path to avoid this being confused with other view folders - see ContentBrowserUtils::IsCollectionPath
FContentBrowserItemData FolderItemData(
nullptr,
EContentBrowserItemFlags::Type_Folder | EContentBrowserItemFlags::Category_Collection,
*(TEXT("/Collections/") / Collection.Container->MakeCollectionPath(ChildCollection.Name, ChildCollection.Type)),
ChildCollection.Name,
FText::FromName(ChildCollection.Name),
nullptr,
FName()
);
NewItemDatas.Add(MoveTemp(FolderItemData));
}
}
}
}
if (ContentSources.IsIncludingVirtualPaths())
{
SCOPED_NAMED_EVENT(FetchCBItems, FColor::White);
static const FName RootPath = "/";
const TArrayView<const FName> DataSourcePaths = ContentSources.HasVirtualPaths() ? MakeArrayView(ContentSources.GetVirtualPaths()) : MakeArrayView(&RootPath, 1);
for (const FName& DataSourcePath : DataSourcePaths)
{
// Ensure paths do not contain trailing slash
ensure(DataSourcePath == RootPath || !FStringView(FNameBuilder(DataSourcePath)).EndsWith(TEXT('/')));
ContentBrowserData->EnumerateItemsUnderPath(DataSourcePath, DataFilter, [&NewItemDatas](FContentBrowserItemData&& Item) { NewItemDatas.Add(MoveTemp(Item)); return true; });
}
}
}
TArray<TSharedPtr<FAssetViewItem>> OldItems = MoveTemp(Items);
FHashTable OldLookup = MoveTemp(Lookup);
TArray<FContentBrowserItemKey> OldItemKeys;
OldItemKeys.AddZeroed(OldItems.Num());
ParallelFor(TEXT("ExtractOldItemKeys"), OldItems.Num(), 16 * 1024,
[&OldItems, &OldItemKeys](int32 Index) {
if (OldItems[Index].IsValid())
{
OldItemKeys[Index] = FContentBrowserItemKey(OldItems[Index]->GetItem());
}
});
Items.Reset(NewItemDatas.Num());
Items.AddZeroed(NewItemDatas.Num());
bItemsPendingRemove = false;
// Create or recyle FAssetViewItem for each FContentBrowserItemData. Build new hashtable concurrently at the same time
uint32 HashSize = TSetAllocator<>::GetNumberOfHashBuckets(Items.Num());
std::atomic<bool> bAnyFolders(false);
std::atomic<bool> bAnyRecycled(false);
Lookup.Clear(HashSize, Items.Num());
{
// Used to handle multiple item data (folder) mapping to the same old item.
UE::FMutex OldItemMutex;
SCOPED_NAMED_EVENT(CreateItems, FColor::White);
ParallelFor(TEXT("CreateFAssetViewItem"), NewItemDatas.Num(), 16 * 1024,
[&NewItemDatas, &OldItems, &OldLookup, &OldItemKeys, bAllowItemRecycling, &bAnyRecycled, &bAnyFolders, &OldItemMutex, this](int32 Index) {
FContentBrowserItemData& ItemData = NewItemDatas[Index];
FName VirtualPath = ItemData.GetVirtualPath();
int32 OldItemIndex = INDEX_NONE;
FContentBrowserItemKey ItemKey(ItemData);
uint32 Hash = HashItem(ItemData);
if (bAllowItemRecycling)
{
for (OldItemIndex = OldLookup.First(Hash); OldLookup.IsValid(OldItemIndex); OldItemIndex = OldLookup.Next(OldItemIndex))
{
if (ItemKey == OldItemKeys[OldItemIndex])
{
bAnyRecycled.store(true, std::memory_order_relaxed);
break;
}
}
}
if (ItemData.IsFolder())
{
bAnyFolders.store(true, std::memory_order_relaxed);
}
if (OldLookup.IsValid(OldItemIndex))
{
TSharedPtr<FAssetViewItem> OldItem;
// Try and acquire old item if another thread doesn't get there first (folder items share keys)
{
UE::TUniqueLock OldItemLock(OldItemMutex);
OldItem = MoveTemp(OldItems[OldItemIndex]);
OldItems[OldItemIndex].Reset();
}
if (OldItem.IsValid())
{
OldItem->ResetItemData(OldItemIndex, Index, MoveTemp(ItemData));
Items[Index] = MoveTemp(OldItem);
Lookup.Add_Concurrent(Hash, Index);
return;
}
}
// Was not able to recycle an old item
Items[Index] = MakeShared<FAssetViewItem>(Index, MoveTemp(ItemData));
Lookup.Add_Concurrent(Hash, Index);
}, UE::AssetView::AllowParallelism ? EParallelForFlags::None : EParallelForFlags::ForceSingleThread);
}
// Reset this before merging to avoid duplicate work around nulled entries
ResetFilterState();
NumValidItems = Items.Num();
if (bAnyFolders.load())
{
SCOPED_NAMED_EVENT(MergeDuplicates, FColor::White);
// Merge items with the same path
// Loop over each bucket lookup for duplicate names in that bucket and merging the items
// This is done in parallel because each worker will only touch items in its bucket
ParallelFor(TEXT("MergeDuplicates"), HashSize, 8, [this](int32 JobIndex) {
uint32 Bucket = *reinterpret_cast<uint32*>(&JobIndex);
for (uint32 StartIndex = Lookup.First(Bucket); Lookup.IsValid(StartIndex); StartIndex = Lookup.Next(StartIndex))
{
if (!Items[StartIndex]->IsFolder())
{
continue;
}
TArray<uint32, TInlineAllocator<4>> ToMerge;
FContentBrowserItemKey MergeWithKey(Items[StartIndex]->GetItem());
uint32 Other = Lookup.Next(StartIndex);
while (Lookup.IsValid(Other))
{
check(Items[Other].IsValid());
FContentBrowserItemKey OtherKey(Items[Other]->GetItem());
if (MergeWithKey == OtherKey)
{
uint32 ToRemove = Other;
Other = Lookup.Next(Other);
Lookup.Remove(Bucket, ToRemove);
ToMerge.Add(ToRemove);
}
else
{
Other = Lookup.Next(Other);
}
}
// For determinism, make sure we merge items preserving their original order.
// Different items may have different display data, and Lookup.Add_Concurrent
// could cause us to select different items to display each time we refresh.
if (!ToMerge.IsEmpty())
{
ToMerge.Add(StartIndex);
ToMerge.Sort();
const uint32 MergeToIndex = ToMerge[0];
if (StartIndex != MergeToIndex)
{
checkf(Items[MergeToIndex]->GetItem().GetInternalItems().Num() == 1, TEXT("New items should only have a single internal item before merging."));
// Update the Item's index to StartIndex.
Items[MergeToIndex]->ResetItemData(MergeToIndex, StartIndex, *Items[MergeToIndex]->GetItem().GetPrimaryInternalItem());
}
for (uint32 ToRemove : MakeArrayView(ToMerge).RightChop(1))
{
TSharedPtr<FAssetViewItem> RemovedItem = MarkItemRemoved(ToRemove);
Items[MergeToIndex]->AppendItemData(RemovedItem->GetItem());
Items[ToRemove].Reset();
}
// Make sure StartIndex still points to the merged item.
if (StartIndex != MergeToIndex)
{
Swap(Items[StartIndex], Items[MergeToIndex]);
Swap(FilterState[StartIndex], FilterState[MergeToIndex]);
}
}
}
}, EParallelForFlags::Unbalanced | (UE::AssetView::AllowParallelism ? EParallelForFlags::None : EParallelForFlags::ForceSingleThread));
}
// We already nulled out the items we removed above
bItemsPendingRemove = false;
// If we recycled any items (e.g. we changed item visibility settings but not path) notify their widgets that we changed the item data
if (bAnyRecycled.load())
{
for (const TSharedPtr<FAssetViewItem>& Item : Items)
{
if (Item.IsValid())
{
Item->BroadcastItemDataChanged();
}
}
}
// Until we start filtering and get a compiled filter, initialize to no filtering
bAllItemsPassedTextFilter = true;
CompiledTextFilter.Reset();
}
bool SAssetView::IsFilteringRecursively() const
{
if (!bFilterRecursivelyWithBackendFilter)
{
return false;
}
// In some cases we want to not filter recursively even if we have a backend filter (e.g. the open level window)
// Most of the time, bFilterRecursivelyWithBackendFilter is true
if (const FContentBrowserInstanceConfig* EditorConfig = GetContentBrowserConfig())
{
return EditorConfig->bFilterRecursively;
}
return GetDefault<UContentBrowserSettings>()->FilterRecursively;
}
bool SAssetView::IsToggleFilteringRecursivelyAllowed() const
{
return bFilterRecursivelyWithBackendFilter;
}
void SAssetView::ToggleFilteringRecursively()
{
check(IsToggleFilteringRecursivelyAllowed());
bool bNewState = !GetDefault<UContentBrowserSettings>()->FilterRecursively;
if (FContentBrowserInstanceConfig* EditorConfig = GetContentBrowserConfig())
{
bNewState = !EditorConfig->bFilterRecursively;
EditorConfig->bFilterRecursively = bNewState;
UContentBrowserConfig::Get()->SaveEditorConfig();
}
GetMutableDefault<UContentBrowserSettings>()->FilterRecursively = bNewState;
GetMutableDefault<UContentBrowserSettings>()->PostEditChange();
}
bool SAssetView::ShouldFilterRecursively() const
{
// Quick check for conditions that activate the recursive filtering
if (bUserSearching)
{
return true;
}
if (IsFilteringRecursively())
{
if (!BackendFilter.IsEmpty() )
{
return true;
}
// Otherwise, check if there are any non-inverse frontend filters selected
if (FrontendFilters.IsValid())
{
for (int32 FilterIndex = 0; FilterIndex < FrontendFilters->Num(); ++FilterIndex)
{
const auto* Filter = static_cast<FFrontendFilter*>(FrontendFilters->GetFilterAtIndex(FilterIndex).Get());
if (Filter)
{
if (!Filter->IsInverseFilter())
{
return true;
}
}
}
}
}
// No sources - view will show everything
if (ContentSources.IsEmpty())
{
return true;
}
// No filters, do not override folder view with recursive filtering
return false;
}
void SAssetView::RefreshFilteredItems()
{
const double RefreshFilteredItemsStartTime = FPlatformTime::Seconds();
OnInterruptFiltering();
FilteredAssetItems.Reset();
FilteredAssetItemTypeCounts.Reset();
RelevantThumbnails.Reset();
AmortizeStartTime = 0;
InitialNumAmortizedTasks = 0;
LastSortTime = 0;
bPendingSortFilteredItems = true;
Items->AbortTextFiltering();
Items->ResetFilterState();
if (TextFilter.IsValid())
{
Items->StartTextFiltering(TextFilter);
}
// Let the frontend filters know the currently used asset filter in case it is necessary to conditionally filter based on path or class filters
if (IsFrontendFilterActive() && FrontendFilters.IsValid())
{
static const FName RootPath = "/";
const TArrayView<const FName> DataSourcePaths = ContentSources.HasVirtualPaths() ? MakeArrayView(ContentSources.GetVirtualPaths()) : MakeArrayView(&RootPath, 1);
const bool bInvalidateFilterCache = false;
const FContentBrowserDataFilter DataFilter = CreateBackendDataFilter(bInvalidateFilterCache);
for (int32 FilterIdx = 0; FilterIdx < FrontendFilters->Num(); ++FilterIdx)
{
// There are only FFrontendFilters in this collection
const TSharedPtr<FFrontendFilter>& Filter = StaticCastSharedPtr<FFrontendFilter>(FrontendFilters->GetFilterAtIndex(FilterIdx));
if (Filter.IsValid())
{
Filter->SetCurrentFilter(DataSourcePaths, DataFilter);
}
}
}
UE_LOG(LogContentBrowser, VeryVerbose, TEXT("AssetView - RefreshFilteredItems completed in %0.4f seconds"), FPlatformTime::Seconds() - RefreshFilteredItemsStartTime);
}
FContentBrowserInstanceConfig* SAssetView::GetContentBrowserConfig() const
{
if (TSharedPtr<SContentBrowser> ContentBrowser = OwningContentBrowser.Pin())
{
if (UContentBrowserConfig* EditorConfig = UContentBrowserConfig::Get())
{
return UContentBrowserConfig::Get()->Instances.Find(ContentBrowser->GetInstanceName());
}
}
return nullptr;
}
FAssetViewInstanceConfig* SAssetView::GetAssetViewConfig() const
{
if (TSharedPtr<SContentBrowser> ContentBrowser = OwningContentBrowser.Pin())
{
const FName InstanceName = ContentBrowser->GetInstanceName();
if (!InstanceName.IsNone())
{
if (UAssetViewConfig* Config = UAssetViewConfig::Get())
{
return &Config->GetInstanceConfig(InstanceName);
}
}
}
return nullptr;
}
void SAssetView::BindCommands()
{
Commands = TSharedPtr<FUICommandList>(new FUICommandList);
Commands->MapAction(FGenericCommands::Get().Copy, FUIAction(
FExecuteAction::CreateSP(this, &SAssetView::ExecuteCopy, EAssetViewCopyType::ExportTextPath)
));
Commands->MapAction(FContentBrowserCommands::Get().AssetViewCopyObjectPath, FUIAction(
FExecuteAction::CreateSP(this, &SAssetView::ExecuteCopy, EAssetViewCopyType::ObjectPath)
));
Commands->MapAction(FContentBrowserCommands::Get().AssetViewCopyPackageName, FUIAction(
FExecuteAction::CreateSP(this, &SAssetView::ExecuteCopy, EAssetViewCopyType::PackageName)
));
Commands->MapAction(FGenericCommands::Get().Paste, FUIAction(
FExecuteAction::CreateSP(this, &SAssetView::ExecutePaste),
FCanExecuteAction::CreateSP(this, &SAssetView::IsAssetPathSelected)
));
if (UE::Editor::ContentBrowser::IsNewStyleEnabled())
{
Commands->MapAction(FContentBrowserCommands::Get().GridViewShortcut, FUIAction(
FExecuteAction::CreateSP(this, &SAssetView::SetCurrentViewTypeFromMenu, EAssetViewType::Tile),
FCanExecuteAction(),
FIsActionChecked::CreateSP(this, &SAssetView::IsCurrentViewType, EAssetViewType::Tile)
));
Commands->MapAction(FContentBrowserCommands::Get().ListViewShortcut, FUIAction(
FExecuteAction::CreateSP(this, &SAssetView::SetCurrentViewTypeFromMenu, EAssetViewType::List),
FCanExecuteAction(),
FIsActionChecked::CreateSP(this, &SAssetView::IsCurrentViewType, EAssetViewType::List)
));
Commands->MapAction(FContentBrowserCommands::Get().ColumnViewShortcut, FUIAction(
FExecuteAction::CreateSP(this, &SAssetView::SetCurrentViewTypeFromMenu, EAssetViewType::Column),
FCanExecuteAction(),
FIsActionChecked::CreateSP(this, &SAssetView::IsCurrentViewType, EAssetViewType::Column)
));
}
FInputBindingManager::Get().RegisterCommandList(FContentBrowserCommands::Get().GetContextName(), Commands.ToSharedRef());
}
void SAssetView::PopulateSelectedFilesAndFolders(TArray<FContentBrowserItem>& OutSelectedFolders, TArray<FContentBrowserItem>& OutSelectedFiles) const
{
for (const FContentBrowserItem& SelectedItem : GetSelectedItems())
{
if (SelectedItem.IsFile())
{
OutSelectedFiles.Add(SelectedItem);
}
else if (SelectedItem.IsFolder())
{
OutSelectedFolders.Add(SelectedItem);
}
}
}
void SAssetView::ExecuteCopy(EAssetViewCopyType InCopyType) const
{
TArray<FContentBrowserItem> SelectedFiles;
TArray<FContentBrowserItem> SelectedFolders;
PopulateSelectedFilesAndFolders(SelectedFolders, SelectedFiles);
FString ClipboardText;
if (SelectedFiles.Num() > 0)
{
switch (InCopyType)
{
case EAssetViewCopyType::ExportTextPath:
ClipboardText += ContentBrowserUtils::GetItemReferencesText(SelectedFiles);
break;
case EAssetViewCopyType::ObjectPath:
ClipboardText += ContentBrowserUtils::GetItemObjectPathText(SelectedFiles);
break;
case EAssetViewCopyType::PackageName:
ClipboardText += ContentBrowserUtils::GetItemPackageNameText(SelectedFiles);
break;
}
}
ExecuteCopyFolders(SelectedFolders, ClipboardText);
if (!ClipboardText.IsEmpty())
{
FPlatformApplicationMisc::ClipboardCopy(*ClipboardText);
}
}
void SAssetView::ExecuteCopyFolders(const TArray<FContentBrowserItem>& InSelectedFolders, FString& OutClipboardText) const
{
if (InSelectedFolders.Num() > 0)
{
if (!OutClipboardText.IsEmpty())
{
OutClipboardText += LINE_TERMINATOR;
}
OutClipboardText += ContentBrowserUtils::GetFolderReferencesText(InSelectedFolders);
}
}
static bool IsValidObjectPath(const FString& Path, FString& OutObjectClassName, FString& OutObjectPath, FString& OutPackageName)
{
if (FPackageName::ParseExportTextPath(Path, &OutObjectClassName, &OutObjectPath))
{
if (UClass* ObjectClass = UClass::TryFindTypeSlow<UClass>(OutObjectClassName, EFindFirstObjectOptions::ExactClass))
{
OutPackageName = FPackageName::ObjectPathToPackageName(OutObjectPath);
if (FPackageName::IsValidLongPackageName(OutPackageName))
{
return true;
}
}
}
return false;
}
static bool ContainsT3D(const FString& ClipboardText)
{
return (ClipboardText.StartsWith(TEXT("Begin Object")) && ClipboardText.EndsWith(TEXT("End Object")))
|| (ClipboardText.StartsWith(TEXT("Begin Map")) && ClipboardText.EndsWith(TEXT("End Map")));
}
void SAssetView::ExecutePaste()
{
FString AssetPaths;
TArray<FString> AssetPathsSplit;
// Get the copied asset paths
FPlatformApplicationMisc::ClipboardPaste(AssetPaths);
// Make sure the clipboard does not contain T3D
AssetPaths.TrimEndInline();
if (!ContainsT3D(AssetPaths))
{
AssetPaths.ParseIntoArrayLines(AssetPathsSplit);
// Get assets and copy them
TArray<UObject*> AssetsToCopy;
FAssetToolsModule& AssetToolsModule = FModuleManager::LoadModuleChecked<FAssetToolsModule>("AssetTools");
for (const FString& AssetPath : AssetPathsSplit)
{
// Validate string
FString ObjectClassName;
FString ObjectPath;
FString PackageName;
if (IsValidObjectPath(AssetPath, ObjectClassName, ObjectPath, PackageName))
{
// Only duplicate the objects of the supported classes.
if (AssetToolsModule.Get().GetAssetClassPathPermissionList(EAssetClassAction::ViewAsset)->PassesStartsWithFilter(ObjectClassName))
{
FLinkerInstancingContext InstancingContext({ ULevel::LoadAllExternalObjectsTag });
UObject* ObjectToCopy = LoadObject<UObject>(nullptr, *ObjectPath, nullptr, LOAD_None, nullptr, &InstancingContext);
if (ObjectToCopy && !ObjectToCopy->IsA(UClass::StaticClass()))
{
AssetsToCopy.Add(ObjectToCopy);
}
}
}
}
if (AssetsToCopy.Num())
{
UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem();
if (ensure(ContentBrowserData))
{
for (const FName& SelectedVirtualPath : ContentSources.GetVirtualPaths())
{
const FContentBrowserItem SelectedItem = ContentBrowserData->GetItemAtPath(SelectedVirtualPath, EContentBrowserItemTypeFilter::IncludeFolders);
if (SelectedItem.IsValid())
{
FName PackagePath;
if (SelectedItem.Legacy_TryGetPackagePath(PackagePath))
{
ContentBrowserUtils::CopyAssets(AssetsToCopy, PackagePath.ToString());
break;
}
}
}
}
}
}
}
bool SAssetView::IsCustomViewSet() const
{
return ViewExtender.IsValid();
}
TSharedRef<SWidget> SAssetView::CreateCustomView()
{
return IsCustomViewSet() ? ViewExtender->CreateView(&FilteredAssetItems) : SNullWidget::NullWidget;
}
void SAssetView::ToggleShowAllFolder()
{
const bool bNewValue = !IsShowingAllFolder();
GetMutableDefault<UContentBrowserSettings>()->bShowAllFolder = bNewValue;
GetMutableDefault<UContentBrowserSettings>()->PostEditChange();
}
bool SAssetView::IsShowingAllFolder() const
{
return GetDefault<UContentBrowserSettings>()->bShowAllFolder;
}
void SAssetView::ToggleOrganizeFolders()
{
const bool bNewValue = !IsOrganizingFolders();
GetMutableDefault<UContentBrowserSettings>()->bOrganizeFolders = bNewValue;
GetMutableDefault<UContentBrowserSettings>()->PostEditChange();
}
bool SAssetView::IsOrganizingFolders() const
{
return GetDefault<UContentBrowserSettings>()->bOrganizeFolders;
}
void SAssetView::SetMajorityAssetType(FName NewMajorityAssetType)
{
if (CurrentViewType != EAssetViewType::Column)
{
return;
}
auto IsFixedColumn = [this](FName InColumnId)
{
const bool bIsFixedNameColumn = InColumnId == SortManager->NameColumnId;
const bool bIsFixedRevisionControlColumn = InColumnId == SortManager->RevisionControlColumnId;
const bool bIsFixedClassColumn = bShowTypeInColumnView && InColumnId == SortManager->ClassColumnId;
const bool bIsFixedPathColumn = bShowPathInColumnView && InColumnId == SortManager->PathColumnId;
return bIsFixedNameColumn || bIsFixedRevisionControlColumn || bIsFixedClassColumn || bIsFixedPathColumn;
};
FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked<FContentBrowserModule>(TEXT("ContentBrowser"));
bool bHasDynamicColumns = ContentBrowserModule.IsDynamicTagAssetClass(NewMajorityAssetType);
if ( NewMajorityAssetType != MajorityAssetType || bHasDynamicColumns)
{
UE_LOG(LogContentBrowser, Verbose, TEXT("The majority of assets in the view are of type: %s"), *NewMajorityAssetType.ToString());
MajorityAssetType = NewMajorityAssetType;
TArray<FName> AddedColumns;
TSharedPtr<SListView<TSharedPtr<FAssetViewItem>>> ViewToUse = ColumnView;
// Since the asset type has changed, remove all columns except name and class
const TIndirectArray<SHeaderRow::FColumn>& Columns = ViewToUse->GetHeaderRow()->GetColumns();
for ( int32 ColumnIdx = Columns.Num() - 1; ColumnIdx >= 0; --ColumnIdx )
{
const FName ColumnId = Columns[ColumnIdx].ColumnId;
if ( ColumnId != NAME_None && !IsFixedColumn(ColumnId) )
{
ViewToUse->GetHeaderRow()->RemoveColumn(ColumnId);
}
}
// Keep track of the current column name to see if we need to change it now that columns are being removed
// Name, Class, and Path are always relevant
struct FSortOrder
{
bool bSortRelevant;
FName SortColumn;
FSortOrder(bool bInSortRelevant, const FName& InSortColumn) : bSortRelevant(bInSortRelevant), SortColumn(InSortColumn) {}
};
TArray<FSortOrder> CurrentSortOrder;
for (int32 PriorityIdx = 0; PriorityIdx < EColumnSortPriority::Max; PriorityIdx++)
{
const FName SortColumn = SortManager->GetSortColumnId(static_cast<EColumnSortPriority::Type>(PriorityIdx));
if (SortColumn != NAME_None)
{
const bool bSortRelevant = SortColumn == FAssetViewSortManager::NameColumnId
|| SortColumn == FAssetViewSortManager::ClassColumnId
|| SortColumn == FAssetViewSortManager::PathColumnId;
CurrentSortOrder.Add(FSortOrder(bSortRelevant, SortColumn));
}
}
// Add custom columns
for (const FAssetViewCustomColumn& Column : CustomColumns)
{
FName TagName = Column.ColumnName;
if (AddedColumns.Contains(TagName))
{
continue;
}
AddedColumns.Add(TagName);
ViewToUse->GetHeaderRow()->AddColumn(
SHeaderRow::Column(TagName)
.SortMode(TAttribute< EColumnSortMode::Type >::Create(TAttribute< EColumnSortMode::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortMode, TagName)))
.SortPriority(TAttribute< EColumnSortPriority::Type >::Create(TAttribute< EColumnSortPriority::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortPriority, TagName)))
.OnSort(FOnSortModeChanged::CreateSP(this, &SAssetView::OnSortColumnHeader))
.DefaultLabel(Column.DisplayName)
.DefaultTooltip(Column.TooltipText)
.FillWidth(180));
const bool bIsColumnVisible = !HiddenColumnNames.Contains(TagName.ToString());
ViewToUse->GetHeaderRow()->SetShowGeneratedColumn(TagName, bIsColumnVisible);
// If we found a tag the matches the column we are currently sorting on, there will be no need to change the column
for (int32 SortIdx = 0; SortIdx < CurrentSortOrder.Num(); SortIdx++)
{
if (TagName == CurrentSortOrder[SortIdx].SortColumn)
{
CurrentSortOrder[SortIdx].bSortRelevant = true;
}
}
}
// If we have a new majority type, add the new type's columns
if (NewMajorityAssetType != NAME_None)
{
FContentBrowserItemDataAttributeValues UnionedItemAttributes;
// Find an item of this type so we can extract the relevant attribute data from it
TSharedPtr<FAssetViewItem> MajorityAssetItem;
for (const TSharedPtr<FAssetViewItem>& FilteredAssetItem : FilteredAssetItems)
{
const FContentBrowserItemDataAttributeValue ClassValue = FilteredAssetItem->GetItem().GetItemAttribute(ContentBrowserItemAttributes::ItemTypeName);
if (ClassValue.IsValid() && ClassValue.GetValue<FName>() == NewMajorityAssetType)
{
if (bHasDynamicColumns)
{
const FContentBrowserItemDataAttributeValues ItemAttributes = FilteredAssetItem->GetItem().GetItemAttributes(/*bIncludeMetaData*/true);
UnionedItemAttributes.Append(ItemAttributes);
MajorityAssetItem = FilteredAssetItem;
}
else
{
MajorityAssetItem = FilteredAssetItem;
break;
}
}
}
// Determine the columns by querying the reference item
if (MajorityAssetItem)
{
FContentBrowserItemDataAttributeValues ItemAttributes = bHasDynamicColumns ? UnionedItemAttributes : MajorityAssetItem->GetItem().GetItemAttributes(/*bIncludeMetaData*/true);
// Add a column for every tag that isn't hidden or using a reserved name
for (const auto& TagPair : ItemAttributes)
{
if (IsFixedColumn(TagPair.Key))
{
// Reserved name
continue;
}
if (TagPair.Value.GetMetaData().AttributeType == UObject::FAssetRegistryTag::TT_Hidden)
{
// Hidden attribute
continue;
}
if (!OnAssetTagWantsToBeDisplayed.IsBound() || OnAssetTagWantsToBeDisplayed.Execute(NewMajorityAssetType, TagPair.Key))
{
if (AddedColumns.Contains(TagPair.Key))
{
continue;
}
AddedColumns.Add(TagPair.Key);
ViewToUse->GetHeaderRow()->AddColumn(
SHeaderRow::Column(TagPair.Key)
.SortMode(TAttribute< EColumnSortMode::Type >::Create(TAttribute< EColumnSortMode::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortMode, TagPair.Key)))
.SortPriority(TAttribute< EColumnSortPriority::Type >::Create(TAttribute< EColumnSortPriority::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortPriority, TagPair.Key)))
.OnSort(FOnSortModeChanged::CreateSP(this, &SAssetView::OnSortColumnHeader))
.DefaultLabel(TagPair.Value.GetMetaData().DisplayName)
.DefaultTooltip(TagPair.Value.GetMetaData().TooltipText)
.FillWidth(180));
const bool bIsColumnVisible = !HiddenColumnNames.Contains(TagPair.Key.ToString());
ViewToUse->GetHeaderRow()->SetShowGeneratedColumn(TagPair.Key, bIsColumnVisible);
// If we found a tag the matches the column we are currently sorting on, there will be no need to change the column
for (int32 SortIdx = 0; SortIdx < CurrentSortOrder.Num(); SortIdx++)
{
if (TagPair.Key == CurrentSortOrder[SortIdx].SortColumn)
{
CurrentSortOrder[SortIdx].bSortRelevant = true;
}
}
}
}
}
}
// Are any of the sort columns irrelevant now, if so remove them from the list
bool CurrentSortChanged = false;
for (int32 SortIdx = CurrentSortOrder.Num() - 1; SortIdx >= 0; SortIdx--)
{
if (!CurrentSortOrder[SortIdx].bSortRelevant)
{
CurrentSortOrder.RemoveAt(SortIdx);
CurrentSortChanged = true;
}
}
if (CurrentSortOrder.Num() > 0 && CurrentSortChanged)
{
// Sort order has changed, update the columns keeping those that are relevant
int32 PriorityNum = EColumnSortPriority::Primary;
for (int32 SortIdx = 0; SortIdx < CurrentSortOrder.Num(); SortIdx++)
{
check(CurrentSortOrder[SortIdx].bSortRelevant);
if (!SortManager->SetOrToggleSortColumn(static_cast<EColumnSortPriority::Type>(PriorityNum), CurrentSortOrder[SortIdx].SortColumn))
{
// Toggle twice so mode is preserved if this isn't a new column assignation
SortManager->SetOrToggleSortColumn(static_cast<EColumnSortPriority::Type>(PriorityNum), CurrentSortOrder[SortIdx].SortColumn);
}
bPendingSortFilteredItems = true;
PriorityNum++;
}
}
else if (CurrentSortOrder.Num() == 0)
{
// If the current sort column is no longer relevant, revert to "Name" and resort when convenient
SortManager->ResetSort();
bPendingSortFilteredItems = true;
}
}
}
void SAssetView::OnAssetsAddedToCollection( ICollectionContainer& CollectionContainer, const FCollectionNameType& Collection, TConstArrayView<FSoftObjectPath> ObjectPaths )
{
if (!ContentSources.GetCollections().ContainsByPredicate([&CollectionContainer, &Collection](const FCollectionRef& CollectionRef)
{
return &CollectionContainer == CollectionRef.Container.Get() &&
Collection.Name == CollectionRef.Name &&
Collection.Type == CollectionRef.Type;
}))
{
return;
}
RequestSlowFullListRefresh();
}
void SAssetView::OnAssetsRemovedFromCollection( ICollectionContainer& CollectionContainer, const FCollectionNameType& Collection, TConstArrayView<FSoftObjectPath> ObjectPaths )
{
if (!ContentSources.GetCollections().ContainsByPredicate([&CollectionContainer, &Collection](const FCollectionRef& CollectionRef)
{
return &CollectionContainer == CollectionRef.Container.Get() &&
Collection.Name == CollectionRef.Name &&
Collection.Type == CollectionRef.Type;
}))
{
return;
}
RequestSlowFullListRefresh();
}
void SAssetView::OnCollectionRenamed( ICollectionContainer& CollectionContainer, const FCollectionNameType& OriginalCollection, const FCollectionNameType& NewCollection )
{
const int32 FoundIndex = ContentSources.GetCollections().IndexOfByPredicate([&CollectionContainer, &OriginalCollection](const FCollectionRef& Collection)
{
return &CollectionContainer == Collection.Container.Get() &&
OriginalCollection.Name == Collection.Name &&
OriginalCollection.Type == Collection.Type;
});
if (FoundIndex != INDEX_NONE)
{
TArray<FCollectionRef> Collections = ContentSources.GetCollections();
Collections[ FoundIndex ] = FCollectionRef(CollectionContainer.AsShared(), NewCollection);
ContentSources.SetCollections(Collections);
}
}
void SAssetView::OnCollectionUpdated( ICollectionContainer& CollectionContainer, const FCollectionNameType& Collection )
{
// A collection has changed in some way, so we need to refresh our backend list
RequestSlowFullListRefresh();
}
void SAssetView::OnFrontendFiltersChanged()
{
// We're refreshing so update the redirector visibility state in case it's not also bound to a frontend filter.
// This potentially avoids a double refresh on the next tick.
bLastShowRedirectors = bShowRedirectors.Get(false);
RequestQuickFrontendListRefresh();
// Combine any currently active custom text filters with the asset text filtering task
if (TextFilter.IsValid() && FrontendFilters.IsValid())
{
TArray<FText> CustomTextFilters;
for (int32 i = 0; i < FrontendFilters->Num(); ++i)
{
TSharedPtr<FFrontendFilter> Filter = StaticCastSharedPtr<FFrontendFilter>(FrontendFilters->GetFilterAtIndex(i));
if (Filter.IsValid())
{
TOptional<FText> Text = Filter->GetAsCustomTextFilter();
if (Text.IsSet())
{
CustomTextFilters.Add(Text.GetValue());
}
}
}
TextFilter->SetCustomTextFilters(MoveTemp(CustomTextFilters));
}
// If we're changing between recursive and non-recursive data, we need to fully refresh the source items
if (ShouldFilterRecursively() != bWereItemsRecursivelyFiltered)
{
RequestSlowFullListRefresh();
}
}
bool SAssetView::IsFrontendFilterActive() const
{
return ( FrontendFilters.IsValid() && FrontendFilters->Num() > 0 );
}
bool SAssetView::PassesCurrentFrontendFilter(const FContentBrowserItem& Item) const
{
return !FrontendFilters.IsValid() || FrontendFilters->PassesAllFilters(Item);
}
void SAssetView::SortList(bool bSyncToSelection)
{
if ( !IsRenamingAsset() )
{
SortManager->SortList(FilteredAssetItems, MajorityAssetType, CustomColumns);
// Update the thumbnails we were using since the order has changed
bPendingUpdateThumbnails = true;
if ( bSyncToSelection )
{
// Make sure the selection is in view
const bool bFocusOnSync = false;
SyncToSelection(bFocusOnSync);
}
RefreshList();
bPendingSortFilteredItems = false;
LastSortTime = CurrentTime;
}
else
{
bPendingSortFilteredItems = true;
}
}
FLinearColor SAssetView::GetThumbnailHintColorAndOpacity() const
{
//We update this color in tick instead of here as an optimization
return ThumbnailHintColorAndOpacity;
}
TSharedRef<SWidget> SAssetView::GetViewButtonContent()
{
// Get all menu extenders for this context menu from the content browser module
FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked<FContentBrowserModule>( TEXT("ContentBrowser") );
const TArray<FContentBrowserMenuExtender>& MenuExtenderDelegates = ContentBrowserModule.GetAllAssetViewViewMenuExtenders();
TArray<TSharedPtr<FExtender>> Extenders;
for (const FContentBrowserMenuExtender& Extender : MenuExtenderDelegates)
{
if (Extender.IsBound())
{
Extenders.Add(Extender.Execute());
}
}
UContentBrowserAssetViewContextMenuContext* Context = NewObject<UContentBrowserAssetViewContextMenuContext>();
Context->AssetView = SharedThis(this);
Context->OwningContentBrowser = OwningContentBrowser;
TSharedPtr<FExtender> MenuExtender = FExtender::Combine(Extenders);
FToolMenuContext MenuContext(nullptr, MenuExtender, Context);
if(AssetViewOptionsProfile.IsSet())
{
UToolMenuProfileContext* ProfileContext = NewObject<UToolMenuProfileContext>();
ProfileContext->ActiveProfiles.Add(AssetViewOptionsProfile.GetValue());
MenuContext.AddObject(ProfileContext);
}
if (OnExtendAssetViewOptionsMenuContext.IsBound())
{
OnExtendAssetViewOptionsMenuContext.Execute(MenuContext);
}
return UToolMenus::Get()->GenerateWidget("ContentBrowser.AssetViewOptions", MenuContext);
}
void SAssetView::PopulateFilterAdditionalParams(FFiltersAdditionalParams& OutParams)
{
OutParams.CanShowCPPClasses = FCanExecuteAction::CreateSP(this, &SAssetView::IsToggleShowCppContentAllowed);
OutParams.CanShowDevelopersContent = FCanExecuteAction::CreateSP(this, &SAssetView::IsToggleShowDevelopersContentAllowed);
OutParams.CanShowEngineFolder = FCanExecuteAction::CreateSP(this, &SAssetView::IsToggleShowEngineContentAllowed);
OutParams.CanShowPluginFolder = FCanExecuteAction::CreateSP(this, &SAssetView::IsToggleShowPluginContentAllowed);
OutParams.CanShowLocalizedContent = FCanExecuteAction::CreateSP(this, &SAssetView::IsToggleShowLocalizedContentAllowed);
}
void SAssetView::OnSetSortParameters(
const FToolMenuContext& InMenuContext,
const TOptional<const EColumnSortPriority::Type> InSortPriority,
const TOptional<const FName> InColumnId,
const TOptional<const EColumnSortMode::Type> InNewSortMode)
{
TOptional<const EColumnSortMode::Type> NewSortMode = InNewSortMode;
// Set sort mode to the currently active one, if none specified
if (!InNewSortMode.IsSet())
{
NewSortMode.Emplace(GetSortManager().Pin()->GetSortMode(EColumnSortPriority::Primary));
}
SetSortParameters(InSortPriority, InColumnId, NewSortMode);
}
void SAssetView::PopulateSortingButtonMenu(UToolMenu* InToolMenu)
{
UContentBrowserAssetSortingContextMenuContext* SortingContext = NewObject<UContentBrowserAssetSortingContextMenuContext>();
SortingContext->OwningContentBrowser = OwningContentBrowser;
SortingContext->AssetView = SharedThis(this);
SortingContext->AssetViewSortManager = GetSortManager();
InToolMenu->Context.AddObject(SortingContext);
FToolMenuSection& SortBySection = InToolMenu->AddSection("SortBy", LOCTEXT("SortByHeading", "Sort By"));
{
static const TOptional<const EColumnSortPriority::Type> UnsetSortPriority;
static const TOptional<const EColumnSortMode::Type> UnsetSortMode;
static const FName SortableColumnIds[] = { FAssetViewSortManager::NameColumnId, FAssetViewSortManager::DiskSizeColumnId };
for (const FName SortableColumnId : SortableColumnIds)
{
const TOptional<const FName> ColumnId = SortableColumnId;
FToolUIAction SortByAction;
SortByAction.ExecuteAction =
FToolMenuExecuteAction::CreateSP(
this,
&SAssetView::OnSetSortParameters,
UnsetSortPriority,
ColumnId,
UnsetSortMode);
SortByAction.GetActionCheckState =
FToolMenuGetActionCheckState::CreateSPLambda(
this,
[](const FToolMenuContext& InMenuContext, const FName InId)
{
if (const UContentBrowserAssetSortingContextMenuContext* SortingContext = InMenuContext.FindContext<UContentBrowserAssetSortingContextMenuContext>())
{
if (const TSharedPtr<FAssetViewSortManager> StrongSortManager = SortingContext->AssetViewSortManager.Pin())
{
return StrongSortManager->GetSortColumnId(EColumnSortPriority::Primary) == InId
? ECheckBoxState::Checked
: ECheckBoxState::Unchecked;
}
}
return ECheckBoxState::Unchecked;
},
SortableColumnId);
// @todo: should this be localized?
FText SortableColumnLabel = FText::FromName(SortableColumnId);
SortBySection.AddMenuEntry(
SortableColumnId,
SortableColumnLabel,
FText::Format(LOCTEXT("SortByOptionToolTip", "Sorts the items by {0}"), SortableColumnLabel),
FSlateIcon(),
SortByAction,
EUserInterfaceActionType::RadioButton);
}
}
FToolMenuSection& SortTypeSection = InToolMenu->AddSection("SortType", LOCTEXT("SortTypeHeading", "Sort Type"));
{
auto SetSortMode = [](const FToolMenuContext& InMenuContext, const EColumnSortMode::Type InMode)
{
if (UContentBrowserAssetSortingContextMenuContext* SortingContext = InMenuContext.FindContext<UContentBrowserAssetSortingContextMenuContext>())
{
if (TSharedPtr<SAssetView> StrongAssetView = SortingContext->AssetView.Pin())
{
StrongAssetView->SetSortParameters(EColumnSortPriority::Primary, { }, InMode);
}
}
};
auto IsSortMode = [](const FToolMenuContext& InMenuContext, const EColumnSortMode::Type InMode)
{
if (const UContentBrowserAssetSortingContextMenuContext* SortingContext = InMenuContext.FindContext<UContentBrowserAssetSortingContextMenuContext>())
{
if (const TSharedPtr<FAssetViewSortManager> StrongSortManager = SortingContext->AssetViewSortManager.Pin())
{
return StrongSortManager->GetSortMode(EColumnSortPriority::Primary) == InMode
? ECheckBoxState::Checked
: ECheckBoxState::Unchecked;
}
}
return ECheckBoxState::Unchecked;
};
FToolUIAction SortAscendingAction;
SortAscendingAction.ExecuteAction =
FToolMenuExecuteAction::CreateSPLambda(
this,
SetSortMode,
EColumnSortMode::Ascending);
SortAscendingAction.GetActionCheckState =
FToolMenuGetActionCheckState::CreateSPLambda(
this,
IsSortMode,
EColumnSortMode::Ascending);
SortTypeSection.AddMenuEntry(
"Ascending",
LOCTEXT("AscendingOrder", "Ascending"),
LOCTEXT("AscendingOrderToolTip", "Sort the items in Ascending order"),
FSlateIcon(),
SortAscendingAction,
EUserInterfaceActionType::RadioButton);
FToolUIAction SortDescendingAction;
SortDescendingAction.ExecuteAction =
FToolMenuExecuteAction::CreateSPLambda(
this,
SetSortMode,
EColumnSortMode::Descending);
SortDescendingAction.GetActionCheckState =
FToolMenuGetActionCheckState::CreateSPLambda(
this,
IsSortMode,
EColumnSortMode::Descending);
SortTypeSection.AddMenuEntry(
"Descending",
LOCTEXT("DescendingOrder", "Descending"),
LOCTEXT("DescendingOrderToolTip", "Sort the items in Descending order"),
FSlateIcon(),
SortDescendingAction,
EUserInterfaceActionType::RadioButton);
}
}
void SAssetView::ToggleShowFolders()
{
check(IsToggleShowFoldersAllowed());
bool bNewState = !GetDefault<UContentBrowserSettings>()->DisplayFolders;
if (FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
bNewState = !Config->bShowFolders;
Config->bShowFolders = bNewState;
UContentBrowserConfig::Get()->SaveEditorConfig();
}
GetMutableDefault<UContentBrowserSettings>()->DisplayFolders = bNewState;
GetMutableDefault<UContentBrowserSettings>()->PostEditChange();
}
bool SAssetView::IsToggleShowFoldersAllowed() const
{
return bCanShowFolders;
}
bool SAssetView::IsShowingFolders() const
{
if (!IsToggleShowFoldersAllowed())
{
return false;
}
if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
return Config->bShowFolders;
}
return GetDefault<UContentBrowserSettings>()->DisplayFolders;
}
bool SAssetView::IsShowingReadOnlyFolders() const
{
return bCanShowReadOnlyFolders;
}
void SAssetView::ToggleShowEmptyFolders()
{
check(IsToggleShowEmptyFoldersAllowed());
bool bNewState = !GetDefault<UContentBrowserSettings>()->DisplayEmptyFolders;
if (FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
bNewState = !Config->bShowEmptyFolders;
Config->bShowEmptyFolders = bNewState;
UContentBrowserConfig::Get()->SaveEditorConfig();
}
GetMutableDefault<UContentBrowserSettings>()->DisplayEmptyFolders = !GetDefault<UContentBrowserSettings>()->DisplayEmptyFolders;
GetMutableDefault<UContentBrowserSettings>()->PostEditChange();
}
bool SAssetView::IsToggleShowEmptyFoldersAllowed() const
{
return bCanShowFolders;
}
bool SAssetView::IsShowingEmptyFolders() const
{
if (!IsToggleShowEmptyFoldersAllowed())
{
return false;
}
if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
return Config->bShowEmptyFolders;
}
return GetDefault<UContentBrowserSettings>()->DisplayEmptyFolders;
}
bool SAssetView::IsShowingRedirectors() const
{
return bShowRedirectors.Get(false);
}
void SAssetView::ToggleRealTimeThumbnails()
{
check(CanShowRealTimeThumbnails());
bool bNewState = !IsShowingRealTimeThumbnails();
GetMutableDefault<UContentBrowserSettings>()->RealTimeThumbnails = bNewState;
GetMutableDefault<UContentBrowserSettings>()->PostEditChange();
}
bool SAssetView::CanShowRealTimeThumbnails() const
{
return bCanShowRealTimeThumbnails;
}
bool SAssetView::IsShowingRealTimeThumbnails() const
{
if (!CanShowRealTimeThumbnails())
{
return false;
}
return GetDefault<UContentBrowserSettings>()->RealTimeThumbnails;
}
void SAssetView::ToggleShowPluginContent()
{
check(IsToggleShowPluginContentAllowed());
bool bNewState = !GetDefault<UContentBrowserSettings>()->GetDisplayPluginFolders();
if (FContentBrowserInstanceConfig* EditorConfig = GetContentBrowserConfig())
{
bNewState = !EditorConfig->bShowPluginContent;
EditorConfig->bShowPluginContent = bNewState;
UContentBrowserConfig::Get()->SaveEditorConfig();
}
GetMutableDefault<UContentBrowserSettings>()->SetDisplayPluginFolders(bNewState);
GetMutableDefault<UContentBrowserSettings>()->PostEditChange();
}
bool SAssetView::IsShowingPluginContent() const
{
if (bForceShowPluginContent)
{
return true;
}
if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
return Config->bShowPluginContent;
}
return GetDefault<UContentBrowserSettings>()->GetDisplayPluginFolders();
}
void SAssetView::ToggleShowEngineContent()
{
check(IsToggleShowEngineContentAllowed());
bool bNewState = !GetDefault<UContentBrowserSettings>()->GetDisplayEngineFolder();
if (FContentBrowserInstanceConfig* EditorConfig = GetContentBrowserConfig())
{
bNewState = !EditorConfig->bShowEngineContent;
EditorConfig->bShowEngineContent = bNewState;
UContentBrowserConfig::Get()->SaveEditorConfig();
}
GetMutableDefault<UContentBrowserSettings>()->SetDisplayEngineFolder(bNewState);
GetMutableDefault<UContentBrowserSettings>()->PostEditChange();
}
bool SAssetView::IsShowingEngineContent() const
{
if (bForceShowEngineContent)
{
return true;
}
if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
return Config->bShowEngineContent;
}
return GetDefault<UContentBrowserSettings>()->GetDisplayEngineFolder();
}
void SAssetView::ToggleShowDevelopersContent()
{
check(IsToggleShowDevelopersContentAllowed());
bool bNewState = !GetDefault<UContentBrowserSettings>()->GetDisplayDevelopersFolder();
if (FContentBrowserInstanceConfig* EditorConfig = GetContentBrowserConfig())
{
bNewState = !EditorConfig->bShowDeveloperContent;
EditorConfig->bShowDeveloperContent = bNewState;
UContentBrowserConfig::Get()->SaveEditorConfig();
}
GetMutableDefault<UContentBrowserSettings>()->SetDisplayDevelopersFolder(bNewState);
GetMutableDefault<UContentBrowserSettings>()->PostEditChange();
}
bool SAssetView::IsToggleShowDevelopersContentAllowed() const
{
return bCanShowDevelopersFolder;
}
bool SAssetView::IsToggleShowEngineContentAllowed() const
{
return !bForceShowEngineContent;
}
bool SAssetView::IsToggleShowPluginContentAllowed() const
{
return !bForceShowPluginContent;
}
bool SAssetView::IsShowingDevelopersContent() const
{
if (!IsToggleShowDevelopersContentAllowed())
{
return false;
}
if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
return Config->bShowDeveloperContent;
}
return GetDefault<UContentBrowserSettings>()->GetDisplayDevelopersFolder();
}
void SAssetView::ToggleShowLocalizedContent()
{
check(IsToggleShowLocalizedContentAllowed());
bool bNewState = !GetDefault<UContentBrowserSettings>()->GetDisplayL10NFolder();
if (FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
bNewState = !Config->bShowLocalizedContent;
Config->bShowLocalizedContent = bNewState;
UContentBrowserConfig::Get()->SaveEditorConfig();
}
GetMutableDefault<UContentBrowserSettings>()->SetDisplayL10NFolder(bNewState);
GetMutableDefault<UContentBrowserSettings>()->PostEditChange();
}
bool SAssetView::IsToggleShowLocalizedContentAllowed() const
{
return true;
}
bool SAssetView::IsShowingLocalizedContent() const
{
if (!IsToggleShowLocalizedContentAllowed())
{
return false;
}
if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
return Config->bShowLocalizedContent;
}
return GetDefault<UContentBrowserSettings>()->GetDisplayL10NFolder();
}
void SAssetView::ToggleShowFavorites()
{
check(IsToggleShowFavoritesAllowed());
bool bNewState = !GetDefault<UContentBrowserSettings>()->GetDisplayFavorites();
if (FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
bNewState = !Config->bShowFavorites;
Config->bShowFavorites = bNewState;
UContentBrowserConfig::Get()->SaveEditorConfig();
}
GetMutableDefault<UContentBrowserSettings>()->SetDisplayFavorites(bNewState);
GetMutableDefault<UContentBrowserSettings>()->PostEditChange();
}
bool SAssetView::IsToggleShowFavoritesAllowed() const
{
return bCanShowFavorites;
}
bool SAssetView::IsShowingFavorites() const
{
if (!IsToggleShowFavoritesAllowed())
{
return false;
}
if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
return Config->bShowFavorites;
}
return GetDefault<UContentBrowserSettings>()->GetDisplayFavorites();
}
bool SAssetView::IsToggleShowCppContentAllowed() const
{
return bCanShowClasses;
}
bool SAssetView::IsShowingCppContent() const
{
if (!IsToggleShowCppContentAllowed())
{
return false;
}
if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
return Config->bShowCppFolders;
}
return GetDefault<UContentBrowserSettings>()->GetDisplayCppFolders();
}
void SAssetView::ToggleIncludeClassNames()
{
check(IsToggleIncludeClassNamesAllowed());
bool bNewState = !GetDefault<UContentBrowserSettings>()->GetIncludeClassNames();
if (FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
bNewState = !Config->bSearchClasses;
Config->bSearchClasses = bNewState;
UContentBrowserConfig::Get()->SaveEditorConfig();
}
GetMutableDefault<UContentBrowserSettings>()->SetIncludeClassNames(bNewState);
GetMutableDefault<UContentBrowserSettings>()->PostEditChange();
OnSearchOptionsChanged.ExecuteIfBound();
}
bool SAssetView::IsToggleIncludeClassNamesAllowed() const
{
return true;
}
bool SAssetView::IsIncludingClassNames() const
{
if (!IsToggleIncludeClassNamesAllowed())
{
return false;
}
if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
return Config->bSearchClasses;
}
return GetDefault<UContentBrowserSettings>()->GetIncludeClassNames();
}
void SAssetView::ToggleIncludeAssetPaths()
{
check(IsToggleIncludeAssetPathsAllowed());
bool bNewState = !GetDefault<UContentBrowserSettings>()->GetIncludeAssetPaths();
if (FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
bNewState = !Config->bSearchAssetPaths;
Config->bSearchAssetPaths = bNewState;
UContentBrowserConfig::Get()->SaveEditorConfig();
}
GetMutableDefault<UContentBrowserSettings>()->SetIncludeAssetPaths(bNewState);
GetMutableDefault<UContentBrowserSettings>()->PostEditChange();
OnSearchOptionsChanged.ExecuteIfBound();
}
bool SAssetView::IsToggleIncludeAssetPathsAllowed() const
{
return true;
}
bool SAssetView::IsIncludingAssetPaths() const
{
if (!IsToggleIncludeAssetPathsAllowed())
{
return false;
}
if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
return Config->bSearchAssetPaths;
}
return GetDefault<UContentBrowserSettings>()->GetIncludeAssetPaths();
}
void SAssetView::ToggleIncludeCollectionNames()
{
check(IsToggleIncludeCollectionNamesAllowed());
bool bNewState = !GetDefault<UContentBrowserSettings>()->GetIncludeCollectionNames();
if (FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
bNewState = !Config->bSearchCollections;
Config->bSearchCollections = bNewState;
UContentBrowserConfig::Get()->SaveEditorConfig();
}
GetMutableDefault<UContentBrowserSettings>()->SetIncludeCollectionNames(bNewState);
GetMutableDefault<UContentBrowserSettings>()->PostEditChange();
OnSearchOptionsChanged.ExecuteIfBound();
}
bool SAssetView::IsToggleIncludeCollectionNamesAllowed() const
{
return true;
}
bool SAssetView::IsIncludingCollectionNames() const
{
if (!IsToggleIncludeCollectionNamesAllowed())
{
return false;
}
if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig())
{
return Config->bSearchCollections;
}
return GetDefault<UContentBrowserSettings>()->GetIncludeCollectionNames();
}
void SAssetView::SetCurrentViewType(EAssetViewType::Type NewType)
{
if ( ensure(NewType != EAssetViewType::MAX) && NewType != CurrentViewType )
{
// If we are setting to the custom type, but the view extender does not exist for some reason - default back to tile
if(NewType == EAssetViewType::Custom)
{
if(!IsCustomViewSet())
{
NewType = EAssetViewType::Tile;
}
}
ResetQuickJump();
CurrentViewType = NewType;
CreateCurrentView();
SyncToSelection();
// Clear relevant thumbnails to render fresh ones in the new view if needed
RelevantThumbnails.Reset();
VisibleItems.Reset();
if ( NewType == EAssetViewType::Tile )
{
CurrentThumbnailSize = TileViewThumbnailSize;
bPendingUpdateThumbnails = true;
}
else if ( NewType == EAssetViewType::List )
{
if (UE::Editor::ContentBrowser::IsNewStyleEnabled())
{
if (ThumbnailSizes[CurrentViewType] >= EThumbnailSize::Small)
{
CurrentThumbnailSize = ListViewThumbnailSize;
bPendingUpdateThumbnails = true;
}
}
else
{
CurrentThumbnailSize = ListViewThumbnailSize;
bPendingUpdateThumbnails = true;
}
}
else if ( NewType == EAssetViewType::Column )
{
if (UE::Editor::ContentBrowser::IsNewStyleEnabled())
{
if (ThumbnailSizes[CurrentViewType] >= EThumbnailSize::Small)
{
CurrentThumbnailSize = ListViewThumbnailSize;
bPendingUpdateThumbnails = true;
}
}
// No thumbnails, but we do need to refresh filtered items to determine a majority asset type
MajorityAssetType = NAME_None;
RefreshFilteredItems();
SortList();
}
// Update the size value when switching view to match the current view size
UpdateThumbnailSizeValue();
if (FAssetViewInstanceConfig* Config = GetAssetViewConfig())
{
Config->ViewType = (uint8) NewType;
UAssetViewConfig::Get()->SaveEditorConfig();
}
}
}
void SAssetView::SetCurrentThumbnailSize(EThumbnailSize NewThumbnailSize)
{
if (ThumbnailSizes[CurrentViewType] != NewThumbnailSize)
{
OnThumbnailSizeChanged(NewThumbnailSize);
}
}
void SAssetView::SetCurrentViewTypeFromMenu(EAssetViewType::Type NewType)
{
if (NewType != CurrentViewType)
{
SetCurrentViewType(NewType);
}
}
void SAssetView::CreateCurrentView()
{
TileView.Reset();
ListView.Reset();
ColumnView.Reset();
TSharedRef<SWidget> NewView = SNullWidget::NullWidget;
switch (CurrentViewType)
{
case EAssetViewType::Tile:
TileView = CreateTileView();
NewView = CreateShadowOverlay(TileView.ToSharedRef());
break;
case EAssetViewType::List:
ListView = CreateListView();
NewView = CreateShadowOverlay(ListView.ToSharedRef());
break;
case EAssetViewType::Column:
if (UE::Editor::ContentBrowser::IsNewStyleEnabled())
{
ColumnView = CreateListView();
}
else
{
ColumnView = CreateColumnView();
}
NewView = CreateShadowOverlay(ColumnView.ToSharedRef());
break;
case EAssetViewType::Custom:
// The custom view does not necessarily have an accessible list, so we create a generic scroll border
CustomView = CreateCustomView();
NewView = CustomView.ToSharedRef();
break;
}
ViewContainer->SetContent( NewView );
}
TSharedRef<SWidget> SAssetView::CreateShadowOverlay( TSharedRef<STableViewBase> Table )
{
if (bForceHideScrollbar)
{
return Table;
}
return SNew(SScrollBorder, Table)
[
Table
];
}
EAssetViewType::Type SAssetView::GetCurrentViewType() const
{
return CurrentViewType;
}
bool SAssetView::IsCurrentViewType(EAssetViewType::Type ViewType) const
{
return GetCurrentViewType() == ViewType;
}
void SAssetView::FocusList() const
{
switch ( GetCurrentViewType() )
{
case EAssetViewType::List: FSlateApplication::Get().SetKeyboardFocus(ListView, EFocusCause::SetDirectly); break;
case EAssetViewType::Tile: FSlateApplication::Get().SetKeyboardFocus(TileView, EFocusCause::SetDirectly); break;
case EAssetViewType::Column: FSlateApplication::Get().SetKeyboardFocus(ColumnView, EFocusCause::SetDirectly); break;
}
}
void SAssetView::RefreshList()
{
switch ( GetCurrentViewType() )
{
case EAssetViewType::List: ListView->RequestListRefresh(); break;
case EAssetViewType::Tile: TileView->RequestListRefresh(); break;
case EAssetViewType::Column: ColumnView->RequestListRefresh(); break;
case EAssetViewType::Custom: ViewExtender->OnItemListChanged(&FilteredAssetItems); break;
}
}
void SAssetView::SetSelection(const TSharedPtr<FAssetViewItem>& Item)
{
switch ( GetCurrentViewType() )
{
case EAssetViewType::List: ListView->SetSelection(Item); break;
case EAssetViewType::Tile: TileView->SetSelection(Item); break;
case EAssetViewType::Column: ColumnView->SetSelection(Item); break;
case EAssetViewType::Custom: ViewExtender->SetSelection(Item, true, ESelectInfo::Direct); break;
}
}
void SAssetView::SetItemSelection(const TSharedPtr<FAssetViewItem>& Item, bool bSelected, const ESelectInfo::Type SelectInfo)
{
switch ( GetCurrentViewType() )
{
case EAssetViewType::List: ListView->SetItemSelection(Item, bSelected, SelectInfo); break;
case EAssetViewType::Tile: TileView->SetItemSelection(Item, bSelected, SelectInfo); break;
case EAssetViewType::Column: ColumnView->SetItemSelection(Item, bSelected, SelectInfo); break;
case EAssetViewType::Custom: ViewExtender->SetSelection(Item, bSelected, SelectInfo); break;
}
}
void SAssetView::RequestScrollIntoView(const TSharedPtr<FAssetViewItem>& Item)
{
switch ( GetCurrentViewType() )
{
case EAssetViewType::List: ListView->RequestScrollIntoView(Item); break;
case EAssetViewType::Tile: TileView->RequestScrollIntoView(Item); break;
case EAssetViewType::Column: ColumnView->RequestScrollIntoView(Item); break;
case EAssetViewType::Custom: ViewExtender->RequestScrollIntoView(Item); break;
}
}
void SAssetView::OnOpenAssetsOrFolders()
{
if (OnItemsActivated.IsBound())
{
OnInteractDuringFiltering();
const TArray<FContentBrowserItem> SelectedItems = GetSelectedItems();
OnItemsActivated.Execute(SelectedItems, EAssetTypeActivationMethod::Opened);
}
}
void SAssetView::OnPreviewAssets()
{
if (OnItemsActivated.IsBound())
{
OnInteractDuringFiltering();
const TArray<FContentBrowserItem> SelectedItems = GetSelectedItems();
OnItemsActivated.Execute(SelectedItems, EAssetTypeActivationMethod::Previewed);
}
}
void SAssetView::ClearSelection(bool bForceSilent)
{
const bool bTempBulkSelectingValue = bForceSilent ? true : bBulkSelecting;
TGuardValue<bool> Guard(bBulkSelecting, bTempBulkSelectingValue);
switch ( GetCurrentViewType() )
{
case EAssetViewType::List: ListView->ClearSelection(); break;
case EAssetViewType::Tile: TileView->ClearSelection(); break;
case EAssetViewType::Column: ColumnView->ClearSelection(); break;
case EAssetViewType::Custom: ViewExtender->ClearSelection(); break;
}
}
TSharedRef<ITableRow> SAssetView::MakeListViewWidget(TSharedPtr<FAssetViewItem> AssetItem, const TSharedRef<STableViewBase>& OwnerTable)
{
if ( !ensure(AssetItem.IsValid()) )
{
return SNew( STableRow<TSharedPtr<FAssetViewItem>>, OwnerTable );
}
if (UE::Editor::ContentBrowser::IsNewStyleEnabled() && CurrentViewType == EAssetViewType::Column)
{
// Update the cached custom data
AssetItem->CacheCustomColumns(CustomColumns, /* bUpdateSortData */ false, /* bUpdateDisplayText */ true, /* bUpdateExisting */ false);
}
VisibleItems.Add(AssetItem);
bPendingUpdateThumbnails = true;
const FTableRowStyle& ListViewStyle = UE::Editor::ContentBrowser::IsNewStyleEnabled()
? UE::ContentBrowser::Private::FContentBrowserStyle::Get().GetWidgetStyle<FTableRowStyle>("ContentBrowser.AssetListView.ColumnListTableRow")
: FAppStyle::GetWidgetStyle<FTableRowStyle>("ContentBrowser.AssetListView.ColumnListTableRow");
if (AssetItem->IsFolder())
{
return
SNew(SAssetListViewRow, OwnerTable)
.Style(&ListViewStyle)
.OnDragDetected(this, &SAssetView::OnDraggingAssetItem)
.Cursor(bAllowDragging ? EMouseCursor::GrabHand : EMouseCursor::Default)
.Padding(this, &SAssetView::GetListViewItemPadding)
.AssetListItem(
SNew(SAssetListItem)
.AssetItem(AssetItem)
.ItemHeight(this, &SAssetView::GetListViewItemHeight)
.CurrentThumbnailSize(this, &SAssetView::GetThumbnailSize)
.OnRenameBegin(this, &SAssetView::AssetRenameBegin)
.OnRenameCommit(this, &SAssetView::AssetRenameCommit)
.OnVerifyRenameCommit(this, &SAssetView::AssetVerifyRenameCommit)
.OnItemDestroyed(this, &SAssetView::AssetItemWidgetDestroyed)
.ShouldAllowToolTip(this, &SAssetView::ShouldAllowToolTips)
.HighlightText(HighlightedText)
);
}
else
{
TSharedPtr<FAssetThumbnail>& AssetThumbnail = RelevantThumbnails.FindOrAdd(AssetItem);
if (!AssetThumbnail)
{
AssetThumbnail = MakeShared<FAssetThumbnail>(FAssetData(), ListViewThumbnailResolution, ListViewThumbnailResolution, AssetThumbnailPool);
AssetItem->GetItem().UpdateThumbnail(*AssetThumbnail);
AssetThumbnail->GetViewportRenderTargetTexture(); // Access the texture once to trigger it to render
}
return
SNew(SAssetListViewRow, OwnerTable)
.Style(&ListViewStyle)
.OnDragDetected(this, &SAssetView::OnDraggingAssetItem)
.Cursor(bAllowDragging ? EMouseCursor::GrabHand : EMouseCursor::Default)
.Padding(this, &SAssetView::GetListViewItemPadding)
.AssetListItem(
SNew(SAssetListItem)
.AssetThumbnail(AssetThumbnail)
.AssetItem(AssetItem)
.ThumbnailPadding((float)ListViewThumbnailPadding)
.ItemHeight(this, &SAssetView::GetListViewItemHeight)
.CurrentThumbnailSize(this, &SAssetView::GetThumbnailSize)
.OnRenameBegin(this, &SAssetView::AssetRenameBegin)
.OnRenameCommit(this, &SAssetView::AssetRenameCommit)
.OnVerifyRenameCommit(this, &SAssetView::AssetVerifyRenameCommit)
.OnItemDestroyed(this, &SAssetView::AssetItemWidgetDestroyed)
.ShouldAllowToolTip(this, &SAssetView::ShouldAllowToolTips)
.HighlightText(HighlightedText)
.ThumbnailEditMode(this, &SAssetView::IsThumbnailEditMode)
.ThumbnailLabel(ThumbnailLabel)
.ThumbnailHintColorAndOpacity( this, &SAssetView::GetThumbnailHintColorAndOpacity )
.AllowThumbnailHintLabel(AllowThumbnailHintLabel)
.OnIsAssetValidForCustomToolTip(OnIsAssetValidForCustomToolTip)
.OnGetCustomAssetToolTip(OnGetCustomAssetToolTip)
.OnVisualizeAssetToolTip(OnVisualizeAssetToolTip)
.OnAssetToolTipClosing(OnAssetToolTipClosing)
);
}
}
TSharedRef<ITableRow> SAssetView::MakeTileViewWidget(TSharedPtr<FAssetViewItem> AssetItem, const TSharedRef<STableViewBase>& OwnerTable)
{
if ( !ensure(AssetItem.IsValid()) )
{
return SNew( STableRow<TSharedPtr<FAssetViewItem>>, OwnerTable );
}
VisibleItems.Add(AssetItem);
bPendingUpdateThumbnails = true;
if (AssetItem->IsFolder())
{
TSharedPtr< STableRow<TSharedPtr<FAssetViewItem>> > TableRowWidget;
SAssignNew( TableRowWidget, STableRow<TSharedPtr<FAssetViewItem>>, OwnerTable )
.Style(UE::ContentBrowser::Private::FContentBrowserStyle::Get(), "ContentBrowser.AssetListView.TileTableRow" )
.Cursor( bAllowDragging ? EMouseCursor::GrabHand : EMouseCursor::Default )
.OnDragDetected( this, &SAssetView::OnDraggingAssetItem );
TSharedRef<SAssetTileItem> Item =
SNew(SAssetTileItem)
.AssetItem(AssetItem)
.CurrentThumbnailSize(this, &SAssetView::GetThumbnailSize)
.ThumbnailDimension(this, &SAssetView::GetTileViewThumbnailDimension)
.ThumbnailPadding((float)TileViewThumbnailPadding)
.ItemWidth(this, &SAssetView::GetTileViewItemWidth)
.OnRenameBegin(this, &SAssetView::AssetRenameBegin)
.OnRenameCommit(this, &SAssetView::AssetRenameCommit)
.OnVerifyRenameCommit(this, &SAssetView::AssetVerifyRenameCommit)
.OnItemDestroyed(this, &SAssetView::AssetItemWidgetDestroyed)
.ShouldAllowToolTip(this, &SAssetView::ShouldAllowToolTips)
.HighlightText( HighlightedText )
.IsSelected(FIsSelected::CreateSP(TableRowWidget.Get(), &STableRow<TSharedPtr<FAssetViewItem>>::IsSelected))
.IsSelectedExclusively(FIsSelected::CreateSP(TableRowWidget.Get(), &STableRow<TSharedPtr<FAssetViewItem>>::IsSelectedExclusively))
.AddMetaData<FTagMetaData>(AssetItem->GetItem().GetItemName());
TableRowWidget->SetContent(Item);
return TableRowWidget.ToSharedRef();
}
else
{
TSharedPtr<FAssetThumbnail>& AssetThumbnail = RelevantThumbnails.FindOrAdd(AssetItem);
if (!AssetThumbnail)
{
AssetThumbnail = MakeShared<FAssetThumbnail>(FAssetData(), TileViewThumbnailResolution, TileViewThumbnailResolution, AssetThumbnailPool);
AssetItem->GetItem().UpdateThumbnail(*AssetThumbnail);
AssetThumbnail->GetViewportRenderTargetTexture(); // Access the texture once to trigger it to render
}
TSharedPtr< STableRow<TSharedPtr<FAssetViewItem>> > TableRowWidget;
SAssignNew( TableRowWidget, STableRow<TSharedPtr<FAssetViewItem>>, OwnerTable )
.Style(UE::ContentBrowser::Private::FContentBrowserStyle::Get(), "ContentBrowser.AssetListView.TileTableRow")
.Cursor( bAllowDragging ? EMouseCursor::GrabHand : EMouseCursor::Default )
.OnDragDetected( this, &SAssetView::OnDraggingAssetItem );
TSharedRef<SAssetTileItem> Item =
SNew(SAssetTileItem)
.AssetThumbnail(AssetThumbnail)
.AssetItem(AssetItem)
.ThumbnailPadding((float)TileViewThumbnailPadding)
.CurrentThumbnailSize(this, &SAssetView::GetThumbnailSize)
.ThumbnailDimension(this, &SAssetView::GetTileViewThumbnailDimension)
.ItemWidth(this, &SAssetView::GetTileViewItemWidth)
.OnRenameBegin(this, &SAssetView::AssetRenameBegin)
.OnRenameCommit(this, &SAssetView::AssetRenameCommit)
.OnVerifyRenameCommit(this, &SAssetView::AssetVerifyRenameCommit)
.OnItemDestroyed(this, &SAssetView::AssetItemWidgetDestroyed)
.ShouldAllowToolTip(this, &SAssetView::ShouldAllowToolTips)
.HighlightText( HighlightedText )
.ThumbnailEditMode(this, &SAssetView::IsThumbnailEditMode)
.ThumbnailLabel( ThumbnailLabel )
.ThumbnailHintColorAndOpacity( this, &SAssetView::GetThumbnailHintColorAndOpacity )
.AllowThumbnailHintLabel( AllowThumbnailHintLabel )
.IsSelected(FIsSelected::CreateSP(TableRowWidget.Get(), &STableRow<TSharedPtr<FAssetViewItem>>::IsSelected))
.IsSelectedExclusively( FIsSelected::CreateSP(TableRowWidget.Get(), &STableRow<TSharedPtr<FAssetViewItem>>::IsSelectedExclusively) )
.OnIsAssetValidForCustomToolTip(OnIsAssetValidForCustomToolTip)
.OnGetCustomAssetToolTip(OnGetCustomAssetToolTip)
.OnVisualizeAssetToolTip( OnVisualizeAssetToolTip )
.OnAssetToolTipClosing( OnAssetToolTipClosing )
.ShowType(bShowTypeInTileView)
.AddMetaData<FTagMetaData>(AssetItem->GetItem().GetItemName());
TableRowWidget->SetContent(Item);
return TableRowWidget.ToSharedRef();
}
}
TSharedRef<ITableRow> SAssetView::MakeColumnViewWidget(TSharedPtr<FAssetViewItem> AssetItem, const TSharedRef<STableViewBase>& OwnerTable)
{
if ( !ensure(AssetItem.IsValid()) )
{
return SNew( STableRow<TSharedPtr<FAssetViewItem>>, OwnerTable )
.Style(UE::ContentBrowser::Private::FContentBrowserStyle::Get(), "ContentBrowser.AssetListView.ColumnListTableRow");
}
// Update the cached custom data
AssetItem->CacheCustomColumns(CustomColumns, /* bUpdateSortData */ false, /* bUpdateDisplayText */ true, /* bUpdateExisting */ false);
return
SNew( SAssetColumnViewRow, OwnerTable )
.OnDragDetected( this, &SAssetView::OnDraggingAssetItem )
.Cursor( bAllowDragging ? EMouseCursor::GrabHand : EMouseCursor::Default )
.AssetColumnItem(
SNew(SAssetColumnItem)
.AssetItem(AssetItem)
.OnRenameBegin(this, &SAssetView::AssetRenameBegin)
.OnRenameCommit(this, &SAssetView::AssetRenameCommit)
.OnVerifyRenameCommit(this, &SAssetView::AssetVerifyRenameCommit)
.OnItemDestroyed(this, &SAssetView::AssetItemWidgetDestroyed)
.HighlightText( HighlightedText )
.OnIsAssetValidForCustomToolTip(OnIsAssetValidForCustomToolTip)
.OnGetCustomAssetToolTip(OnGetCustomAssetToolTip)
.OnVisualizeAssetToolTip( OnVisualizeAssetToolTip )
.OnAssetToolTipClosing( OnAssetToolTipClosing )
);
}
void SAssetView::AssetItemWidgetDestroyed(const TSharedPtr<FAssetViewItem>& Item)
{
if(RenamingAsset.Pin().Get() == Item.Get())
{
/* Check if the item is in a temp state and if it is, commit using the default name so that it does not entirely vanish on the user.
This keeps the functionality consistent for content to never be in a temporary state */
if (Item && Item->IsTemporary())
{
if (Item->IsFile())
{
FText OutErrorText;
EndCreateDeferredItem(Item, Item->GetItem().GetItemName().ToString(), /*bFinalize*/true, OutErrorText);
}
else
{
DeferredItemToCreate.Reset();
}
}
RenamingAsset.Reset();
}
if ( VisibleItems.Remove(Item) != INDEX_NONE )
{
bPendingUpdateThumbnails = true;
}
}
void SAssetView::UpdateThumbnails()
{
int32 MinItemIdx = INDEX_NONE;
int32 MaxItemIdx = INDEX_NONE;
int32 MinVisibleItemIdx = INDEX_NONE;
int32 MaxVisibleItemIdx = INDEX_NONE;
const int32 HalfNumOffscreenThumbnails = NumOffscreenThumbnails / 2;
for ( auto ItemIt = VisibleItems.CreateConstIterator(); ItemIt; ++ItemIt )
{
int32 ItemIdx = FilteredAssetItems.Find(*ItemIt);
if ( ItemIdx != INDEX_NONE )
{
const int32 ItemIdxLow = FMath::Max<int32>(0, ItemIdx - HalfNumOffscreenThumbnails);
const int32 ItemIdxHigh = FMath::Min<int32>(FilteredAssetItems.Num() - 1, ItemIdx + HalfNumOffscreenThumbnails);
if ( MinItemIdx == INDEX_NONE || ItemIdxLow < MinItemIdx )
{
MinItemIdx = ItemIdxLow;
}
if ( MaxItemIdx == INDEX_NONE || ItemIdxHigh > MaxItemIdx )
{
MaxItemIdx = ItemIdxHigh;
}
if ( MinVisibleItemIdx == INDEX_NONE || ItemIdx < MinVisibleItemIdx )
{
MinVisibleItemIdx = ItemIdx;
}
if ( MaxVisibleItemIdx == INDEX_NONE || ItemIdx > MaxVisibleItemIdx )
{
MaxVisibleItemIdx = ItemIdx;
}
}
}
if ( MinItemIdx != INDEX_NONE && MaxItemIdx != INDEX_NONE && MinVisibleItemIdx != INDEX_NONE && MaxVisibleItemIdx != INDEX_NONE )
{
// We have a new min and a new max, compare it to the old min and max so we can create new thumbnails
// when appropriate and remove old thumbnails that are far away from the view area.
TMap< TSharedPtr<FAssetViewItem>, TSharedPtr<FAssetThumbnail> > NewRelevantThumbnails;
// Operate on offscreen items that are furthest away from the visible items first since the thumbnail pool processes render requests in a LIFO order.
while (MinItemIdx < MinVisibleItemIdx || MaxItemIdx > MaxVisibleItemIdx)
{
const int32 LowEndDistance = MinVisibleItemIdx - MinItemIdx;
const int32 HighEndDistance = MaxItemIdx - MaxVisibleItemIdx;
if ( HighEndDistance > LowEndDistance )
{
if(FilteredAssetItems.IsValidIndex(MaxItemIdx) && FilteredAssetItems[MaxItemIdx]->IsFile())
{
AddItemToNewThumbnailRelevancyMap(FilteredAssetItems[MaxItemIdx], NewRelevantThumbnails);
}
MaxItemIdx--;
}
else
{
if(FilteredAssetItems.IsValidIndex(MinItemIdx) && FilteredAssetItems[MinItemIdx]->IsFile())
{
AddItemToNewThumbnailRelevancyMap(FilteredAssetItems[MinItemIdx], NewRelevantThumbnails);
}
MinItemIdx++;
}
}
// Now operate on VISIBLE items then prioritize them so they are rendered first
TArray< TSharedPtr<FAssetThumbnail> > ThumbnailsToPrioritize;
for ( int32 ItemIdx = MinVisibleItemIdx; ItemIdx <= MaxVisibleItemIdx; ++ItemIdx )
{
if(FilteredAssetItems.IsValidIndex(ItemIdx) && FilteredAssetItems[ItemIdx]->IsFile())
{
TSharedPtr<FAssetThumbnail> Thumbnail = AddItemToNewThumbnailRelevancyMap( FilteredAssetItems[ItemIdx], NewRelevantThumbnails );
if ( Thumbnail.IsValid() )
{
ThumbnailsToPrioritize.Add(Thumbnail);
}
}
}
// Now prioritize all thumbnails there were in the visible range
if ( ThumbnailsToPrioritize.Num() > 0 )
{
AssetThumbnailPool->PrioritizeThumbnails(ThumbnailsToPrioritize, CurrentThumbnailSize, CurrentThumbnailSize);
}
// Assign the new map of relevant thumbnails. This will remove any entries that were no longer relevant.
RelevantThumbnails = NewRelevantThumbnails;
}
}
TSharedPtr<FAssetThumbnail> SAssetView::AddItemToNewThumbnailRelevancyMap(const TSharedPtr<FAssetViewItem>& Item, TMap< TSharedPtr<FAssetViewItem>, TSharedPtr<FAssetThumbnail> >& NewRelevantThumbnails)
{
checkf(Item->IsFile(), TEXT("Only files can have thumbnails!"));
TSharedPtr<FAssetThumbnail> Thumbnail = RelevantThumbnails.FindRef(Item);
if (!Thumbnail)
{
if (!ensure(CurrentThumbnailSize > 0 && CurrentThumbnailSize <= MAX_THUMBNAIL_SIZE))
{
// Thumbnail size must be in a sane range
CurrentThumbnailSize = 64;
}
// The thumbnail newly relevant, create a new thumbnail
int32 ThumbnailResolution = UE::Editor::ContentBrowser::IsNewStyleEnabled()
? CurrentThumbnailSize
: FMath::TruncToInt((float)CurrentThumbnailSize * MaxThumbnailScale);
Thumbnail = MakeShared<FAssetThumbnail>(FAssetData(), ThumbnailResolution, ThumbnailResolution, AssetThumbnailPool);
Item->GetItem().UpdateThumbnail(*Thumbnail);
Thumbnail->GetViewportRenderTargetTexture(); // Access the texture once to trigger it to render
}
if (Thumbnail)
{
NewRelevantThumbnails.Add(Item, Thumbnail);
}
return Thumbnail;
}
void SAssetView::AssetSelectionChanged( TSharedPtr< FAssetViewItem > AssetItem, ESelectInfo::Type SelectInfo )
{
if (!bBulkSelecting)
{
if (AssetItem)
{
OnItemSelectionChanged.ExecuteIfBound(AssetItem->GetItem(), SelectInfo);
}
else
{
OnItemSelectionChanged.ExecuteIfBound(FContentBrowserItem(), SelectInfo);
}
}
}
void SAssetView::ItemScrolledIntoView(TSharedPtr<FAssetViewItem> AssetItem, const TSharedPtr<ITableRow>& Widget )
{
if (AssetItem == AwaitingScrollIntoViewForRename)
{
AwaitingScrollIntoViewForRename.Reset();
// Make sure we have window focus to avoid the inline text editor from canceling itself if we try to click on it
// This can happen if creating an asset opens an intermediary window which steals our focus,
// eg, the blueprint and slate widget style class windows (TTP# 314240)
TSharedPtr<SWindow> OwnerWindow = FSlateApplication::Get().FindWidgetWindow(AsShared());
if (OwnerWindow.IsValid())
{
OwnerWindow->BringToFront();
}
AwaitingRename = AssetItem;
}
}
TSharedPtr<SWidget> SAssetView::OnGetContextMenuContent()
{
if (CanOpenContextMenu())
{
if (IsRenamingAsset())
{
RenamingAsset.Pin()->OnRenameCanceled().ExecuteIfBound();
RenamingAsset.Reset();
}
OnInteractDuringFiltering();
const TArray<FContentBrowserItem> SelectedItems = GetSelectedItems();
return OnGetItemContextMenu.Execute(SelectedItems);
}
return nullptr;
}
bool SAssetView::CanOpenContextMenu() const
{
if (!OnGetItemContextMenu.IsBound())
{
// You can only a summon a context menu if one is set up
return false;
}
if (IsThumbnailEditMode())
{
// You can not summon a context menu for assets when in thumbnail edit mode because right clicking may happen inadvertently while adjusting thumbnails.
return false;
}
TArray<TSharedPtr<FAssetViewItem>> SelectedItems = GetSelectedViewItems();
// Detect if at least one temporary item was selected. If there is only a temporary item selected, then deny the context menu.
int32 NumTemporaryItemsSelected = 0;
int32 NumCollectionFoldersSelected = 0;
for (const TSharedPtr<FAssetViewItem>& Item : SelectedItems)
{
if (Item->IsTemporary())
{
++NumTemporaryItemsSelected;
}
if (Item->IsFolder() && EnumHasAnyFlags(Item->GetItem().GetItemCategory(), EContentBrowserItemFlags::Category_Collection))
{
++NumCollectionFoldersSelected;
}
}
// If there are only a temporary items selected, deny the context menu
if (SelectedItems.Num() > 0 && SelectedItems.Num() == NumTemporaryItemsSelected)
{
return false;
}
// If there are any collection folders selected, deny the context menu
if (NumCollectionFoldersSelected > 0)
{
return false;
}
return true;
}
void SAssetView::OnListMouseButtonDoubleClick(TSharedPtr<FAssetViewItem> AssetItem)
{
if ( !ensure(AssetItem.IsValid()) )
{
return;
}
if ( IsThumbnailEditMode() )
{
// You can not activate assets when in thumbnail edit mode because double clicking may happen inadvertently while adjusting thumbnails.
return;
}
if ( AssetItem->IsTemporary() )
{
// You may not activate temporary items, they are just for display.
return;
}
if (OnItemsActivated.IsBound())
{
OnInteractDuringFiltering();
OnItemsActivated.Execute(MakeArrayView(&AssetItem->GetItem(), 1), EAssetTypeActivationMethod::DoubleClicked);
}
}
FReply SAssetView::OnDraggingAssetItem( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent )
{
if (bAllowDragging)
{
OnInteractDuringFiltering();
// Use the custom drag handler?
if (FEditorDelegates::OnAssetDragStarted.IsBound())
{
TArray<FAssetData> SelectedAssets = GetSelectedAssets();
SelectedAssets.RemoveAll([](const FAssetData& InAssetData)
{
return InAssetData.IsRedirector();
});
if (SelectedAssets.Num() > 0)
{
FEditorDelegates::OnAssetDragStarted.Broadcast(SelectedAssets, nullptr);
return FReply::Handled();
}
}
// Use the standard drag handler?
if (MouseEvent.IsMouseButtonDown(EKeys::LeftMouseButton))
{
TArray<FContentBrowserItem> SelectedItems = GetSelectedItems();
SelectedItems.RemoveAll([](const FContentBrowserItem& InItem)
{
return InItem.IsFolder() && EnumHasAnyFlags(InItem.GetItemCategory(), EContentBrowserItemFlags::Category_Collection);
});
if (TSharedPtr<FDragDropOperation> DragDropOp = DragDropHandler::CreateDragOperation(SelectedItems))
{
return FReply::Handled().BeginDragDrop(DragDropOp.ToSharedRef());
}
}
}
return FReply::Unhandled();
}
bool SAssetView::AssetVerifyRenameCommit(const TSharedPtr<FAssetViewItem>& Item, const FText& NewName, const FSlateRect& MessageAnchor, FText& OutErrorMessage)
{
const FString& NewItemName = NewName.ToString();
if (DeferredItemToCreate.IsValid() && DeferredItemToCreate->bWasAddedToView)
{
checkf(FContentBrowserItemKey(Item->GetItem()) == FContentBrowserItemKey(DeferredItemToCreate->ItemContext.GetItem()), TEXT("DeferredItemToCreate was still set when attempting to rename a different item!"));
return DeferredItemToCreate->ItemContext.ValidateItem(NewItemName, &OutErrorMessage);
}
else if (!Item->GetItem().GetItemName().ToString().Equals(NewItemName))
{
UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem();
return Item->GetItem().CanRename(&NewItemName, ContentBrowserData ->CreateHideFolderIfEmptyFilter().Get(), &OutErrorMessage);
}
return true;
}
void SAssetView::AssetRenameBegin(const TSharedPtr<FAssetViewItem>& Item, const FString& NewName, const FSlateRect& MessageAnchor)
{
check(!RenamingAsset.IsValid());
RenamingAsset = Item;
OnInteractDuringFiltering();
if (DeferredItemToCreate.IsValid())
{
UE_LOG(LogContentBrowser, Log, TEXT("Renaming the item being created (Deferred Item: %s)."), *Item->GetItem().GetItemName().ToString());
}
}
void SAssetView::AssetRenameCommit(const TSharedPtr<FAssetViewItem>& Item, const FString& NewName, const FSlateRect& MessageAnchor, const ETextCommit::Type CommitType)
{
FText ErrorMessage;
TSharedPtr<FAssetViewItem> UpdatedItem;
UE_LOG(LogContentBrowser, Log, TEXT("Attempting asset rename: %s -> %s"), *Item->GetItem().GetItemName().ToString(), *NewName);
if (DeferredItemToCreate.IsValid() && DeferredItemToCreate->bWasAddedToView)
{
const bool bFinalize = CommitType != ETextCommit::OnCleared; // Clearing the rename box on a newly created item cancels the entire creation process
FContentBrowserItem NewItem = EndCreateDeferredItem(Item, NewName, bFinalize, ErrorMessage);
if (NewItem.IsValid())
{
// Add result to view
UpdatedItem = Items->CreateItemFromUser(MoveTemp(NewItem), FilteredAssetItems);
}
}
else if (CommitType != ETextCommit::OnCleared && !Item->GetItem().GetItemName().ToString().Equals(NewName))
{
UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem();
FScopedSuppressContentBrowserDataTick TickSuppression(ContentBrowserData);
FContentBrowserItem NewItem;
if (Item->GetItem().CanRename(&NewName, ContentBrowserData->CreateHideFolderIfEmptyFilter().Get(), &ErrorMessage) && Item->GetItem().Rename(NewName, &NewItem))
{
// Add result to view (the old item will be removed via the notifications, as not all data sources may have been able to perform the rename)
UpdatedItem = Items->CreateItemFromUser(MoveTemp(NewItem), FilteredAssetItems);
}
}
if (UpdatedItem)
{
// Sort in the new item
bPendingSortFilteredItems = true;
if (UpdatedItem->IsFile())
{
// Refresh the thumbnail
if (TSharedPtr<FAssetThumbnail> AssetThumbnail = RelevantThumbnails.FindRef(Item))
{
if (UpdatedItem != Item)
{
// This item was newly created - move the thumbnail over from the temporary item
RelevantThumbnails.Remove(Item);
RelevantThumbnails.Add(UpdatedItem, AssetThumbnail);
UpdatedItem->GetItem().UpdateThumbnail(*AssetThumbnail);
}
if (AssetThumbnail->GetAssetData().IsValid())
{
AssetThumbnailPool->RefreshThumbnail(AssetThumbnail);
}
}
}
// Sync the view
{
TArray<FContentBrowserItem> ItemsToSync;
ItemsToSync.Add(UpdatedItem->GetItem());
if (OnItemRenameCommitted.IsBound() && !bUserSearching)
{
// If our parent wants to potentially handle the sync, let it, but only if we're not currently searching (or it would cancel the search)
OnItemRenameCommitted.Execute(ItemsToSync);
}
else
{
// Otherwise, sync just the view
SyncToItems(ItemsToSync);
}
}
}
else if (!ErrorMessage.IsEmpty())
{
// Prompt the user with the reason the rename/creation failed
ContentBrowserUtils::DisplayMessage(ErrorMessage, MessageAnchor, SharedThis(this), ContentBrowserUtils::EDisplayMessageType::Error);
}
RenamingAsset.Reset();
}
bool SAssetView::IsRenamingAsset() const
{
return RenamingAsset.IsValid();
}
bool SAssetView::ShouldAllowToolTips() const
{
bool bIsRightClickScrolling = false;
switch( CurrentViewType )
{
case EAssetViewType::List:
bIsRightClickScrolling = ListView->IsRightClickScrolling();
break;
case EAssetViewType::Tile:
bIsRightClickScrolling = TileView->IsRightClickScrolling();
break;
case EAssetViewType::Column:
bIsRightClickScrolling = ColumnView->IsRightClickScrolling();
break;
case EAssetViewType::Custom:
bIsRightClickScrolling = ViewExtender->IsRightClickScrolling();
break;
default:
bIsRightClickScrolling = false;
break;
}
return !bIsRightClickScrolling && !IsThumbnailEditMode() && !IsRenamingAsset();
}
bool SAssetView::IsThumbnailEditMode() const
{
return IsThumbnailEditModeAllowed() && bThumbnailEditMode;
}
bool SAssetView::IsThumbnailEditModeAllowed() const
{
return bAllowThumbnailEditMode && (UE::Editor::ContentBrowser::IsNewStyleEnabled() || GetCurrentViewType() != EAssetViewType::Column);
}
FReply SAssetView::EndThumbnailEditModeClicked()
{
bThumbnailEditMode = false;
return FReply::Handled();
}
FText SAssetView::GetAssetCountText() const
{
const int32 NumAssets = FilteredAssetItems.Num();
const int32 NumSelectedAssets = GetSelectedViewItems().Num();
FText AssetCount = FText::GetEmpty();
if ( NumSelectedAssets == 0 )
{
if ( NumAssets == 1 )
{
AssetCount = LOCTEXT("AssetCountLabelSingular", "1 item");
}
else
{
AssetCount = FText::Format( LOCTEXT("AssetCountLabelPlural", "{0} items"), FText::AsNumber(NumAssets) );
}
}
else
{
if ( NumAssets == 1 )
{
AssetCount = FText::Format( LOCTEXT("AssetCountLabelSingularPlusSelection", "1 item ({0} selected)"), FText::AsNumber(NumSelectedAssets) );
}
else
{
AssetCount = FText::Format( LOCTEXT("AssetCountLabelPluralPlusSelection", "{0} items ({1} selected)"), FText::AsNumber(NumAssets), FText::AsNumber(NumSelectedAssets) );
}
}
return AssetCount;
}
EVisibility SAssetView::GetEditModeLabelVisibility() const
{
return IsThumbnailEditMode() ? EVisibility::Visible : EVisibility::Collapsed;
}
EVisibility SAssetView::GetListViewVisibility() const
{
return GetCurrentViewType() == EAssetViewType::List ? EVisibility::Visible : EVisibility::Collapsed;
}
EVisibility SAssetView::GetTileViewVisibility() const
{
return GetCurrentViewType() == EAssetViewType::Tile ? EVisibility::Visible : EVisibility::Collapsed;
}
EVisibility SAssetView::GetColumnViewVisibility() const
{
return GetCurrentViewType() == EAssetViewType::Column ? EVisibility::Visible : EVisibility::Collapsed;
}
void SAssetView::ToggleTooltipExpandedState()
{
bool bNewState = !GetDefault<UContentBrowserSettings>()->GetAlwaysExpandTooltips();
GetMutableDefault<UContentBrowserSettings>()->SetAlwaysExpandTooltips(bNewState);
GetMutableDefault<UContentBrowserSettings>()->PostEditChange();
}
bool SAssetView::IsTooltipExpandedByDefault()
{
return GetDefault<UContentBrowserSettings>()->GetAlwaysExpandTooltips();
}
void SAssetView::ToggleThumbnailEditMode()
{
bThumbnailEditMode = !bThumbnailEditMode;
}
void SAssetView::OnThumbnailSizeChanged(EThumbnailSize NewThumbnailSize)
{
ThumbnailSizes[CurrentViewType] = NewThumbnailSize;
UpdateThumbnailSizeValue();
if (FAssetViewInstanceConfig* Config = GetAssetViewConfig())
{
Config->ThumbnailSize = (uint8) NewThumbnailSize;
UAssetViewConfig::Get()->SaveEditorConfig();
}
RefreshList();
}
bool SAssetView::IsThumbnailSizeChecked(EThumbnailSize InThumbnailSize) const
{
return ThumbnailSizes[CurrentViewType] == InThumbnailSize;
}
float SAssetView::GetThumbnailScale() const
{
float BaseScale;
switch (ThumbnailSizes[CurrentViewType])
{
case EThumbnailSize::Tiny:
BaseScale = 0.1f;
break;
case EThumbnailSize::Small:
BaseScale = 0.25f;
break;
case EThumbnailSize::Medium:
BaseScale = 0.5f;
break;
case EThumbnailSize::Large:
BaseScale = 0.75f;
break;
case EThumbnailSize::XLarge:
BaseScale = 0.9f;
break;
case EThumbnailSize::Huge:
BaseScale = 1.0f;
break;
default:
BaseScale = 0.5f;
break;
}
return BaseScale * GetTickSpaceGeometry().Scale;
}
float SAssetView::GetThumbnailSizeValue() const
{
return FMath::Lerp(MinThumbnailSize, MaxThumbnailSize, ZoomScale);
}
void SAssetView::UpdateThumbnailSizeValue()
{
switch (ThumbnailSizes[CurrentViewType])
{
case EThumbnailSize::Tiny:
MinThumbnailSize = 64.f;
MaxThumbnailSize = 80.f;
ListViewItemHeight = 22.f;
break;
case EThumbnailSize::Small:
MinThumbnailSize = 80.f;
MaxThumbnailSize = 96.f;
ListViewItemHeight = 24.f;
break;
case EThumbnailSize::Medium:
MinThumbnailSize = 96.f;
MaxThumbnailSize = 112.f;
ListViewItemHeight = 32.f;
break;
case EThumbnailSize::Large:
MinThumbnailSize = 112.f;
MaxThumbnailSize = 128.f;
ListViewItemHeight = 48.f;
break;
case EThumbnailSize::XLarge:
MinThumbnailSize = 128.f;
MaxThumbnailSize = 136.f;
ListViewItemHeight = 64.f;
break;
case EThumbnailSize::Huge:
MinThumbnailSize = 136.f;
MaxThumbnailSize = 160.f;
ListViewItemHeight = 80.f;
break;
default:
MinThumbnailSize = 64.f;
MaxThumbnailSize = 80.f;
ListViewItemHeight = 22.f;
break;
}
}
bool SAssetView::IsThumbnailScalingAllowed() const
{
return (UE::Editor::ContentBrowser::IsNewStyleEnabled() || GetCurrentViewType() != EAssetViewType::Column) && GetCurrentViewType() != EAssetViewType::Custom;
}
float SAssetView::GetTileViewTypeNameHeight() const
{
if (UE::Editor::ContentBrowser::IsNewStyleEnabled())
{
if (ThumbnailSizes[CurrentViewType] == EThumbnailSize::Tiny)
{
return 0;
}
return 67.f;
}
else
{
float TypeNameHeight = 0;
if (bShowTypeInTileView)
{
TypeNameHeight = 50;
}
else
{
if (ThumbnailSizes[CurrentViewType] == EThumbnailSize::Small)
{
TypeNameHeight = 25;
}
else if (ThumbnailSizes[CurrentViewType] == EThumbnailSize::Medium)
{
TypeNameHeight = -5;
}
else if (ThumbnailSizes[CurrentViewType] > EThumbnailSize::Medium)
{
TypeNameHeight = -25;
}
else
{
TypeNameHeight = -40;
}
}
return TypeNameHeight;
}
}
float SAssetView::GetSourceControlIconHeight() const
{
return (float)(ThumbnailSizes[CurrentViewType] != EThumbnailSize::Tiny && ISourceControlModule::Get().IsEnabled() && ISourceControlModule::Get().GetProvider().IsAvailable() && !bShowTypeInTileView ? 17.0 : 0.0);
}
float SAssetView::GetListViewItemHeight() const
{
return UE::Editor::ContentBrowser::IsNewStyleEnabled()
? ListViewItemHeight
: (float)(ListViewThumbnailSize + ListViewThumbnailPadding * 2) * FMath::Lerp(MinThumbnailScale, MaxThumbnailScale, GetThumbnailScale());
}
FMargin SAssetView::GetListViewItemPadding() const
{
return UE::Editor::ContentBrowser::IsNewStyleEnabled()
? ThumbnailSizes[CurrentViewType] == EThumbnailSize::Tiny ? FMargin(0.f) : FMargin(0.f, (float)ListViewThumbnailPadding)
: FMargin(0.f);
}
float SAssetView::GetTileViewItemHeight() const
{
return UE::Editor::ContentBrowser::IsNewStyleEnabled()
? GetTileViewItemBaseWidth() + GetTileViewTypeNameHeight() + TileViewHeightPadding
: (((float)TileViewNameHeight + GetTileViewTypeNameHeight()) * FMath::Lerp(MinThumbnailScale, MaxThumbnailScale, GetThumbnailScale())) + GetTileViewItemBaseHeight() * FillScale + GetSourceControlIconHeight();
}
float SAssetView::GetTileViewItemBaseHeight() const
{
return UE::Editor::ContentBrowser::IsNewStyleEnabled()
? GetTileViewItemBaseWidth()
: (float)(TileViewThumbnailSize + TileViewThumbnailPadding * 2) * FMath::Lerp(MinThumbnailScale, MaxThumbnailScale, GetThumbnailScale());
}
float SAssetView::GetTileViewItemWidth() const
{
return UE::Editor::ContentBrowser::IsNewStyleEnabled()
? GetTileViewItemBaseWidth() + TileViewWidthPadding
: GetTileViewItemBaseWidth() * FillScale;
}
float SAssetView::GetTileViewThumbnailDimension() const
{
return GetThumbnailSizeValue();
}
float SAssetView::GetTileViewItemBaseWidth() const //-V524
{
return UE::Editor::ContentBrowser::IsNewStyleEnabled()
? GetTileViewThumbnailDimension()
: (float)( TileViewThumbnailSize + TileViewThumbnailPadding * 2 ) * FMath::Lerp( MinThumbnailScale, MaxThumbnailScale, GetThumbnailScale() );
}
EColumnSortMode::Type SAssetView::GetColumnSortMode(const FName ColumnId) const
{
for (int32 PriorityIdx = 0; PriorityIdx < EColumnSortPriority::Max; PriorityIdx++)
{
const EColumnSortPriority::Type SortPriority = static_cast<EColumnSortPriority::Type>(PriorityIdx);
if (ColumnId == SortManager->GetSortColumnId(SortPriority))
{
return SortManager->GetSortMode(SortPriority);
}
}
static constexpr EColumnSortMode::Type DefaultSortMode = EColumnSortMode::Ascending;
return DefaultSortMode;
}
EColumnSortPriority::Type SAssetView::GetColumnSortPriority(const FName ColumnId) const
{
for (int32 PriorityIdx = 0; PriorityIdx < EColumnSortPriority::Max; PriorityIdx++)
{
const EColumnSortPriority::Type SortPriority = static_cast<EColumnSortPriority::Type>(PriorityIdx);
if (ColumnId == SortManager->GetSortColumnId(SortPriority))
{
return SortPriority;
}
}
static constexpr EColumnSortPriority::Type DefaultSortPriority = EColumnSortPriority::Primary;
return DefaultSortPriority;
}
void SAssetView::OnSortColumnHeader(const EColumnSortPriority::Type SortPriority, const FName& ColumnId, const EColumnSortMode::Type NewSortMode)
{
SortManager->SetSortColumnId(SortPriority, ColumnId);
SortManager->SetSortMode(SortPriority, NewSortMode);
SortList();
}
void SAssetView::SetSortParameters(
const TOptional<const EColumnSortPriority::Type>& InSortPriority,
const TOptional<const FName>& InColumnId,
const TOptional<const EColumnSortMode::Type>& InNewSortMode)
{
FName ColumnId = InColumnId.Get(NAME_None);
static constexpr EColumnSortPriority::Type DefaultSortPriority = EColumnSortPriority::Primary;
// Use specified priority OR default (primary)...
EColumnSortPriority::Type SortPriority = InSortPriority.Get(DefaultSortPriority);
// ... unless a ColumnId WAS specified and a priority was NOT
if (InColumnId.IsSet() && !InSortPriority.IsSet())
{
SortPriority = GetColumnSortPriority(ColumnId);
}
if (!InColumnId.IsSet())
{
ColumnId = SortManager->GetSortColumnId(SortPriority);
}
// Use specified sort mode OR get from the ColumnId
const EColumnSortMode::Type SortMode = InNewSortMode.Get(GetColumnSortMode(ColumnId));
OnSortColumnHeader(SortPriority, ColumnId, SortMode);
}
EVisibility SAssetView::IsAssetShowWarningTextVisible() const
{
return (FilteredAssetItems.Num() > 0 || bQuickFrontendListRefreshRequested) ? EVisibility::Collapsed : EVisibility::HitTestInvisible;
}
FText SAssetView::GetAssetShowWarningText() const
{
if (AssetShowWarningText.IsSet())
{
return AssetShowWarningText.Get();
}
if (InitialNumAmortizedTasks > 0)
{
return LOCTEXT("ApplyingFilter", "Applying filter...");
}
FText NothingToShowText, DropText;
if (ShouldFilterRecursively())
{
NothingToShowText = LOCTEXT( "NothingToShowCheckFilter", "No results, check your filter." );
}
if (ContentSources.HasCollections() && !ContentSources.IsDynamicCollection() )
{
if (ContentSources.GetCollections()[0].Name.IsNone())
{
DropText = LOCTEXT("NoCollectionSelected", "No collection selected.");
}
else
{
DropText = LOCTEXT("DragAssetsHere", "Drag and drop assets here to add them to the collection.");
}
}
else if ( OnGetItemContextMenu.IsBound() )
{
DropText = LOCTEXT( "DropFilesOrRightClick", "Drop files here or right click to create content." );
}
return NothingToShowText.IsEmpty() ? DropText : FText::Format(LOCTEXT("NothingToShowPattern", "{0}\n\n{1}"), NothingToShowText, DropText);
}
bool SAssetView::HasSingleCollectionSource() const
{
return ContentSources.GetCollections().Num() == 1;
}
void SAssetView::SetUserSearching(bool bInSearching)
{
bUserSearching = bInSearching;
// If we're changing between recursive and non-recursive data, we need to fully refresh the source items
if (ShouldFilterRecursively() != bWereItemsRecursivelyFiltered)
{
RequestSlowFullListRefresh();
}
}
void SAssetView::HandleSettingChanged(FName PropertyName)
{
if ((PropertyName == GET_MEMBER_NAME_CHECKED(UContentBrowserSettings, DisplayFolders)) ||
(PropertyName == GET_MEMBER_NAME_CHECKED(UContentBrowserSettings, DisplayEmptyFolders)) ||
(PropertyName == "DisplayDevelopersFolder") ||
(PropertyName == "DisplayEngineFolder") ||
(PropertyName == GET_MEMBER_NAME_CHECKED(UContentBrowserSettings, bDisplayContentFolderSuffix)) ||
(PropertyName == GET_MEMBER_NAME_CHECKED(UContentBrowserSettings, bDisplayFriendlyNameForPluginFolders)) ||
(PropertyName == NAME_None)) // @todo: Needed if PostEditChange was called manually, for now
{
RequestSlowFullListRefresh();
}
}
FText SAssetView::GetQuickJumpTerm() const
{
return FText::FromString(QuickJumpData.JumpTerm);
}
EVisibility SAssetView::IsQuickJumpVisible() const
{
return (QuickJumpData.JumpTerm.IsEmpty()) ? EVisibility::Collapsed : EVisibility::HitTestInvisible;
}
FSlateColor SAssetView::GetQuickJumpColor() const
{
return FAppStyle::GetColor((QuickJumpData.bHasValidMatch) ? "InfoReporting.BackgroundColor" : "ErrorReporting.BackgroundColor");
}
void SAssetView::ResetQuickJump()
{
QuickJumpData.JumpTerm.Empty();
QuickJumpData.bIsJumping = false;
QuickJumpData.bHasChangedSinceLastTick = false;
QuickJumpData.bHasValidMatch = false;
}
FReply SAssetView::HandleQuickJumpKeyDown(const TCHAR InCharacter, const bool bIsControlDown, const bool bIsAltDown, const bool bTestOnly)
{
// Check for special characters
if(bIsControlDown || bIsAltDown)
{
return FReply::Unhandled();
}
// Check for invalid characters
for(int InvalidCharIndex = 0; InvalidCharIndex < UE_ARRAY_COUNT(INVALID_OBJECTNAME_CHARACTERS) - 1; ++InvalidCharIndex)
{
if(InCharacter == INVALID_OBJECTNAME_CHARACTERS[InvalidCharIndex])
{
return FReply::Unhandled();
}
}
switch(InCharacter)
{
// Ignore some other special characters that we don't want to be entered into the buffer
case 0: // Any non-character key press, e.g. f1-f12, Delete, Pause/Break, etc.
// These should be explicitly not handled so that their input bindings are handled higher up the chain.
case 8: // Backspace
case 13: // Enter
case 27: // Esc
return FReply::Unhandled();
default:
break;
}
// Any other character!
if(!bTestOnly)
{
QuickJumpData.JumpTerm.AppendChar(InCharacter);
QuickJumpData.bHasChangedSinceLastTick = true;
}
return FReply::Handled();
}
bool SAssetView::PerformQuickJump(const bool bWasJumping)
{
auto JumpToNextMatch = [this](const int StartIndex, const int EndIndex) -> bool
{
check(StartIndex >= 0);
check(EndIndex <= FilteredAssetItems.Num());
for(int NewSelectedItemIndex = StartIndex; NewSelectedItemIndex < EndIndex; ++NewSelectedItemIndex)
{
TSharedPtr<FAssetViewItem>& NewSelectedItem = FilteredAssetItems[NewSelectedItemIndex];
const FString& NewSelectedItemName = NewSelectedItem->GetItem().GetDisplayName().ToString();
if(NewSelectedItemName.StartsWith(QuickJumpData.JumpTerm, ESearchCase::IgnoreCase))
{
ClearSelection(true);
RequestScrollIntoView(NewSelectedItem);
ClearSelection();
// Consider it derived from a keypress because otherwise it won't update the navigation selector
SetItemSelection(NewSelectedItem, true, ESelectInfo::Type::OnKeyPress);
return true;
}
}
return false;
};
TArray<TSharedPtr<FAssetViewItem>> SelectedItems = GetSelectedViewItems();
TSharedPtr<FAssetViewItem> SelectedItem = (SelectedItems.Num()) ? SelectedItems[0] : nullptr;
// If we have a selection, and we were already jumping, first check to see whether
// the current selection still matches the quick-jump term; if it does, we do nothing
if(bWasJumping && SelectedItem.IsValid())
{
const FString& SelectedItemName = SelectedItem->GetItem().GetDisplayName().ToString();
if(SelectedItemName.StartsWith(QuickJumpData.JumpTerm, ESearchCase::IgnoreCase))
{
return true;
}
}
// We need to move on to the next match in FilteredAssetItems that starts with the given quick-jump term
const int SelectedItemIndex = (SelectedItem.IsValid()) ? FilteredAssetItems.Find(SelectedItem) : INDEX_NONE;
const int StartIndex = (SelectedItemIndex == INDEX_NONE) ? 0 : SelectedItemIndex + 1;
bool ValidMatch = JumpToNextMatch(StartIndex, FilteredAssetItems.Num());
if(!ValidMatch && StartIndex > 0)
{
// If we didn't find a match, we need to loop around and look again from the start (assuming we weren't already)
return JumpToNextMatch(0, StartIndex);
}
return ValidMatch;
}
void SAssetView::ResetColumns()
{
TSharedPtr<SListView<TSharedPtr<FAssetViewItem>>> ViewToUse = ColumnView;
TArray<FString>* HiddenColumnsToUse = &HiddenColumnNames;
TArray<FString> DefaultHiddenColumnToUse = DefaultHiddenColumnNames;
if (UE::Editor::ContentBrowser::IsNewStyleEnabled())
{
if (CurrentViewType == EAssetViewType::List)
{
ViewToUse = ListView;
HiddenColumnsToUse = &ListHiddenColumnNames;
DefaultHiddenColumnToUse = DefaultListHiddenColumnNames;
// When resetting list view columns, reset also this to use the default
bListViewColumnsManuallyChangedOnce = false;
}
else
{
// When resetting column view columns, reset also this to use the default
bColumnViewColumnsManuallyChangedOnce = false;
}
}
for (const SHeaderRow::FColumn &Column : ViewToUse->GetHeaderRow()->GetColumns())
{
ViewToUse->GetHeaderRow()->SetShowGeneratedColumn(Column.ColumnId, !DefaultHiddenColumnToUse.Contains(Column.ColumnId.ToString()));
}
// This is set after updating the column visibilties, because SetShowGeneratedColumn calls OnHiddenColumnsChanged indirectly which can mess up the list
HiddenColumnsToUse->Reset(DefaultHiddenColumnToUse.Num());
HiddenColumnsToUse->Append(DefaultHiddenColumnToUse);
ViewToUse->GetHeaderRow()->RefreshColumns();
ViewToUse->RebuildList();
}
void SAssetView::ExportColumns()
{
IDesktopPlatform* DesktopPlatform = FDesktopPlatformModule::Get();
const void* ParentWindowWindowHandle = FSlateApplication::Get().FindBestParentWindowHandleForDialogs(nullptr);
const FText Title = LOCTEXT("ExportToCSV", "Export columns as CSV...");
const FString FileTypes = TEXT("Data Table CSV (*.csv)|*.csv");
TArray<FString> OutFilenames;
DesktopPlatform->SaveFileDialog(
ParentWindowWindowHandle,
Title.ToString(),
TEXT(""),
TEXT("Report.csv"),
FileTypes,
EFileDialogFlags::None,
OutFilenames
);
if (OutFilenames.Num() > 0)
{
const TIndirectArray<SHeaderRow::FColumn>& Columns = ColumnView->GetHeaderRow()->GetColumns();
TArray<FName> ColumnNames;
for (const SHeaderRow::FColumn& Column : Columns)
{
ColumnNames.Add(Column.ColumnId);
}
FString SaveString;
SortManager->ExportColumnsToCSV(FilteredAssetItems, ColumnNames, CustomColumns, SaveString);
FFileHelper::SaveStringToFile(SaveString, *OutFilenames[0]);
}
}
void SAssetView::OnHiddenColumnsChanged()
{
const bool bIsUsingNewStyle = UE::Editor::ContentBrowser::IsNewStyleEnabled();
// Early out if this is called before creation or during LoadSettings due to SetShowGeneratedColumn(due to loading config etc)
if (bIsUsingNewStyle && bLoadingSettings)
{
return;
}
// Early out if this is called before creation (due to loading config etc)
TSharedPtr<SListView<TSharedPtr<FAssetViewItem>>> ViewToUse = ColumnView;
TArray<FString>* HiddenColumnsToUse = &HiddenColumnNames;
if (bIsUsingNewStyle)
{
if (CurrentViewType == EAssetViewType::List)
{
ViewToUse = ListView;
HiddenColumnsToUse = &ListHiddenColumnNames;
}
}
if (!ViewToUse.IsValid())
{
return;
}
if (bIsUsingNewStyle)
{
if (CurrentViewType == EAssetViewType::List)
{
// Set this to true as soon as the first column is modified by the user
bListViewColumnsManuallyChangedOnce = true;
}
else
{
// Set this to true as soon as the first column is modified by the user
bColumnViewColumnsManuallyChangedOnce = true;
}
}
// We can't directly update the hidden columns list, because some columns maybe hidden, but not created yet
TArray<FName> NewHiddenColumns = ViewToUse->GetHeaderRow()->GetHiddenColumnIds();
// So instead for each column that currently exists, we update its visibility state in the HiddenColumnNames array
for (const SHeaderRow::FColumn& Column : ViewToUse->GetHeaderRow()->GetColumns())
{
const bool bIsColumnVisible = NewHiddenColumns.Contains(Column.ColumnId);
if (bIsColumnVisible)
{
HiddenColumnsToUse->AddUnique(Column.ColumnId.ToString());
}
else
{
HiddenColumnsToUse->Remove(Column.ColumnId.ToString());
}
}
if (FAssetViewInstanceConfig* Config = GetAssetViewConfig())
{
if (CurrentViewType == EAssetViewType::List)
{
Config->ListHiddenColumns.Reset();
Algo::Transform(*HiddenColumnsToUse, Config->ListHiddenColumns, [](const FString& Str) { return FName(*Str); });
}
else
{
Config->HiddenColumns.Reset();
Algo::Transform(*HiddenColumnsToUse, Config->HiddenColumns, [](const FString& Str) { return FName(*Str); });
}
UAssetViewConfig::Get()->SaveEditorConfig();
}
}
bool SAssetView::ShouldColumnGenerateWidget(const FString ColumnName) const
{
return !HiddenColumnNames.Contains(ColumnName);
}
void SAssetView::ForceShowPluginFolder(bool bEnginePlugin)
{
if (bEnginePlugin && !IsShowingEngineContent())
{
ToggleShowEngineContent();
}
if (!IsShowingPluginContent())
{
ToggleShowPluginContent();
}
}
void SAssetView::OverrideShowEngineContent()
{
if (!IsShowingEngineContent())
{
ToggleShowEngineContent();
}
}
void SAssetView::OverrideShowDeveloperContent()
{
if (!IsShowingDevelopersContent())
{
ToggleShowDevelopersContent();
}
}
void SAssetView::OverrideShowPluginContent()
{
if (!IsShowingPluginContent())
{
ToggleShowPluginContent();
}
}
void SAssetView::OverrideShowLocalizedContent()
{
if (!IsShowingLocalizedContent())
{
ToggleShowLocalizedContent();
}
}
void SAssetView::HandleItemDataUpdated(TArrayView<const FContentBrowserItemDataUpdate> InUpdatedItems)
{
TRACE_CPUPROFILER_EVENT_SCOPE(SAssetView::HandleItemDataUpdated);
if (InUpdatedItems.Num() == 0)
{
return;
}
const double HandleItemDataUpdatedStartTime = FPlatformTime::Seconds();
UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem();
TArray<FContentBrowserDataCompiledFilter> CompiledDataFilters;
if (ContentSources.IsIncludingVirtualPaths())
{
const bool bInvalidateFilterCache = false;
const FContentBrowserDataFilter DataFilter = CreateBackendDataFilter(bInvalidateFilterCache);
static const FName RootPath = "/";
const TArrayView<const FName> DataSourcePaths = ContentSources.HasVirtualPaths() ? MakeArrayView(ContentSources.GetVirtualPaths()) : MakeArrayView(&RootPath, 1);
for (const FName& DataSourcePath : DataSourcePaths)
{
FContentBrowserDataCompiledFilter& CompiledDataFilter = CompiledDataFilters.AddDefaulted_GetRef();
ContentBrowserData->CompileFilter(DataSourcePath, DataFilter, CompiledDataFilter);
}
}
bool bRefreshView = false;
TSet<TSharedPtr<FAssetViewItem>> ItemsPendingInplaceFrontendFilter;
auto AddItem = [this, &ItemsPendingInplaceFrontendFilter](FContentBrowserItemData&& InItemData)
{
TSharedPtr<FAssetViewItem> ItemToUpdate = Items->UpdateData(MoveTemp(InItemData));
// Update the custom column data if it exists
ItemToUpdate->CacheCustomColumns(CustomColumns, /* bUpdateSortData */ true, /* bUpdateDisplayText */ true, /* bUpdateExisting */ true);
};
auto RemoveItem = [this, &bRefreshView, &ItemsPendingInplaceFrontendFilter](const FContentBrowserMinimalItemData& ItemDataKey)
{
TSharedPtr<FAssetViewItem> RemovedItem = Items->RemoveItemData(ItemDataKey);
if (RemovedItem.IsValid())
{
// Need to refresh manually after removing items, as adding relies on the pending filter lists to trigger this
bRefreshView = true;
}
};
auto GetBackendFilterCompliantItem = [this, &CompiledDataFilters](const FContentBrowserItemData& InItemData, bool& bOutPassFilter)
{
UContentBrowserDataSource* ItemDataSource = InItemData.GetOwnerDataSource();
FContentBrowserItemData ItemData = InItemData;
for (const FContentBrowserDataCompiledFilter& DataFilter : CompiledDataFilters)
{
// We only convert the item if this is the right filter for the data source
if (ItemDataSource->ConvertItemForFilter(ItemData, DataFilter))
{
bOutPassFilter = ItemDataSource->DoesItemPassFilter(ItemData, DataFilter);
return ItemData;
}
if (ItemDataSource->DoesItemPassFilter(ItemData, DataFilter))
{
bOutPassFilter = true;
return ItemData;
}
}
bOutPassFilter = false;
return ItemData;
};
// Process the main set of updates
for (const FContentBrowserItemDataUpdate& ItemDataUpdate : InUpdatedItems)
{
bool bItemPassFilter = false;
FContentBrowserItemData ItemData = GetBackendFilterCompliantItem(ItemDataUpdate.GetItemData(), bItemPassFilter);
switch (ItemDataUpdate.GetUpdateType())
{
case EContentBrowserItemUpdateType::Added:
if (bItemPassFilter)
{
AddItem(MoveTemp(ItemData));
}
break;
case EContentBrowserItemUpdateType::Modified:
if (bItemPassFilter)
{
AddItem(MoveTemp(ItemData));
}
else
{
RemoveItem(FContentBrowserMinimalItemData(ItemData));
}
break;
case EContentBrowserItemUpdateType::Moved:
{
const FContentBrowserMinimalItemData OldItemDataKey(ItemData.GetItemType(), ItemDataUpdate.GetPreviousVirtualPath(), ItemData.GetOwnerDataSource());
RemoveItem(OldItemDataKey);
if (bItemPassFilter)
{
AddItem(MoveTemp(ItemData));
}
else
{
checkAssetList(!AvailableBackendItems.Contains(ItemDataKey));
}
}
break;
case EContentBrowserItemUpdateType::Removed:
RemoveItem(FContentBrowserMinimalItemData(ItemData));
break;
default:
checkf(false, TEXT("Unexpected EContentBrowserItemUpdateType!"));
break;
}
}
FAssetViewFrontendFilterHelper FrontendFilterHelper(this);
if (Items->PerformPriorityFiltering(FrontendFilterHelper, FilteredAssetItems))
{
bRefreshView = true;
}
if (bRefreshView)
{
RefreshList();
}
UE_LOG(LogContentBrowser, VeryVerbose, TEXT("AssetView - HandleItemDataUpdated completed in %0.4f seconds for %d items (%d available items)"),
FPlatformTime::Seconds() - HandleItemDataUpdatedStartTime, InUpdatedItems.Num(), Items->Num());
}
void SAssetView::HandleItemDataDiscoveryComplete()
{
if (bPendingSortFilteredItems)
{
// If we have a sort pending, then force this to happen next frame now that discovery has finished
LastSortTime = 0;
}
}
void SAssetView::SetFilterBar(TSharedPtr<SFilterList> InFilterBar)
{
FilterBar = InFilterBar;
}
void SAssetView::SetShouldFilterItem(FOnShouldFilterItem InCallback)
{
OnShouldFilterItem = MoveTemp(InCallback);
RequestQuickFrontendListRefresh();
}
TWeakPtr<FAssetViewSortManager> SAssetView::GetSortManager() const
{
return SortManager;
}
void SAssetView::OnCompleteFiltering(double InAmortizeDuration)
{
CurrentFrontendFilterTelemetry.AmortizeDuration = InAmortizeDuration;
CurrentFrontendFilterTelemetry.bCompleted = true;
FTelemetryRouter::Get().ProvideTelemetry(CurrentFrontendFilterTelemetry);
CurrentFrontendFilterTelemetry = {};
}
void SAssetView::OnInterruptFiltering()
{
if (CurrentFrontendFilterTelemetry.FilterSessionCorrelationGuid.IsValid())
{
CurrentFrontendFilterTelemetry.AmortizeDuration = FPlatformTime::Seconds() - AmortizeStartTime;
CurrentFrontendFilterTelemetry.bCompleted = false;
FTelemetryRouter::Get().ProvideTelemetry(CurrentFrontendFilterTelemetry);
CurrentFrontendFilterTelemetry = {};
}
}
void SAssetView::OnInteractDuringFiltering()
{
if (CurrentFrontendFilterTelemetry.FilterSessionCorrelationGuid.IsValid() && !CurrentFrontendFilterTelemetry.TimeUntilInteraction.IsSet())
{
CurrentFrontendFilterTelemetry.TimeUntilInteraction = FPlatformTime::Seconds() - AmortizeStartTime;
}
}
#undef checkAssetList
#undef ASSET_VIEW_PARANOIA_LIST_CHECKS
#undef LOCTEXT_NAMESPACE