// Copyright Epic Games, Inc. All Rights Reserved. #include "SAssetView.h" #include "Algo/AnyOf.h" #include "Algo/Compare.h" #include "Algo/RemoveIf.h" #include "Algo/Transform.h" #include "AssetRegistry/AssetRegistryState.h" #include "AssetSelection.h" #include "AssetTextFilter.h" #include "AssetToolsModule.h" #include "AssetView/AssetViewConfig.h" #include "AssetViewTypes.h" #include "AssetViewWidgets.h" #include "Async/ParallelFor.h" #include "Async/WordMutex.h" #include "Async/UniqueLock.h" #include "CollectionManagerModule.h" #include "ContentBrowserCommands.h" #include "ContentBrowserConfig.h" #include "ContentBrowserDataDragDropOp.h" #include "ContentBrowserDataLegacyBridge.h" #include "ContentBrowserDataSource.h" #include "ContentBrowserDataSubsystem.h" #include "ContentBrowserLog.h" #include "ContentBrowserMenuContexts.h" #include "ContentBrowserMenuUtils.h" #include "ContentBrowserModule.h" #include "ContentBrowserSingleton.h" #include "ContentBrowserStyle.h" #include "ContentBrowserUtils.h" #include "DesktopPlatformModule.h" #include "DragAndDrop/AssetDragDropOp.h" #include "DragDropHandler.h" #include "Editor.h" #include "EditorWidgetsModule.h" #include "Engine/Blueprint.h" #include "Engine/Level.h" #include "Factories/Factory.h" #include "Framework/Application/SlateApplication.h" #include "Framework/Commands/GenericCommands.h" #include "Framework/Commands/UIAction.h" #include "Framework/MultiBox/MultiBoxBuilder.h" #include "Framework/Notifications/NotificationManager.h" #include "FrontendFilterBase.h" #include "HAL/FileManager.h" #include "HAL/PlatformApplicationMisc.h" #include "IAssetTools.h" #include "ICollectionContainer.h" #include "ICollectionManager.h" #include "ICollectionSource.h" #include "IContentBrowserDataModule.h" #include "Materials/Material.h" #include "Misc/CommandLine.h" #include "Misc/ConfigCacheIni.h" #include "Misc/FileHelper.h" #include "Misc/NamePermissionList.h" #include "Misc/TextFilterUtils.h" #include "ObjectTools.h" #include "SContentBrowser.h" #include "SFilterList.h" #include "SPrimaryButton.h" #include "Settings/ContentBrowserSettings.h" #include "SlateOptMacros.h" #include "Styling/AppStyle.h" #include "TelemetryRouter.h" #include "Textures/SlateIcon.h" #include "ThumbnailRendering/ThumbnailManager.h" #include "ToolMenus.h" #include "UObject/UnrealType.h" #include "Widgets/Images/SImage.h" #include "Widgets/Input/SComboButton.h" #include "Widgets/Layout/SScrollBorder.h" #include "Widgets/Layout/SScrollBox.h" #include "Widgets/Layout/SSplitter.h" #include "Widgets/Notifications/SProgressBar.h" #include "Widgets/SOverlay.h" #include "Widgets/Text/STextBlock.h" #include "ISourceControlModule.h" #include "RevisionControlStyle/RevisionControlStyle.h" #define LOCTEXT_NAMESPACE "ContentBrowser" #define MAX_THUMBNAIL_SIZE 4096 #define ASSET_VIEW_PARANOIA_LIST_CHECKS (0) #if ASSET_VIEW_PARANOIA_LIST_CHECKS #define checkAssetList(cond) check(cond) #else #define checkAssetList(cond) #endif static bool bEnableGridTileSwitch = false; static FAutoConsoleVariableRef CVarEnableGridTileSwitch( TEXT("ContentBrowser.EnableGridTileSwitch"), bEnableGridTileSwitch, TEXT("If true Grid and List view will switch between each other when reaching certain size.\n" "List > Huge -> Grid.\n" "Grid < Tiny -> List.")); namespace UE::AssetView { /** Time delay between recently added items being added to the filtered asset items list */ constexpr double TimeBetweenAddingNewAssets = 4.0; /** Time delay between performing the last jump, and the jump term being reset */ constexpr double JumpDelaySeconds = 2.0; /** Number of frames a deferred pending list will wait before clearing out the data.*/ constexpr int32 DeferredSyncTimeoutFramesCount = 30; bool AllowAsync = true; FAutoConsoleVariableRef CVarAllowAsync( TEXT("AssetView.AllowAsync"), AllowAsync, TEXT("Whether to allow the asset view to perform work with async tasks (rather than time-sliced)"), ECVF_Default ); bool AllowParallelism = true; FAutoConsoleVariableRef CVarAllowParallelism( TEXT("AssetView.AllowParallelism"), AllowParallelism, TEXT("Whether to allow the asset view to perform work in parallel (e.g. ParallelFor)"), ECVF_Default ); // Return the max size of the batch of items to text filter per task - do fewer if parallelism is disabled int32 GetMaxTextFilterItemBatch() { static const int32 NumWorkers = LowLevelTasks::FScheduler::Get().GetNumWorkers(); return AllowParallelism ? NumWorkers * 1024 : 1024; } bool AreBackendFiltersDifferent(const FARFilter& A, const FARFilter& B) { if (A.PackageNames.Num() != B.PackageNames.Num() || A.PackagePaths.Num() != B.PackageNames.Num() || A.SoftObjectPaths.Num() != B.SoftObjectPaths.Num() || A.ClassPaths.Num() != B.ClassPaths.Num() || A.TagsAndValues.Num() != B.TagsAndValues.Num() || A.RecursiveClassPathsExclusionSet.Num() != B.RecursiveClassPathsExclusionSet.Num() || A.bRecursivePaths != B.bRecursivePaths || A.bRecursiveClasses != B.bRecursiveClasses || A.bIncludeOnlyOnDiskAssets != B.bIncludeOnlyOnDiskAssets || A.WithoutPackageFlags != B.WithoutPackageFlags || A.WithPackageFlags != B.WithPackageFlags) { return true; } // Expect things to be generated in the same order by the filter bar, so just check linear matching if (!Algo::Compare(A.PackageNames, B.PackageNames) || !Algo::Compare(A.PackagePaths, B.PackagePaths) || !Algo::Compare(A.SoftObjectPaths, B.SoftObjectPaths) || !Algo::Compare(A.ClassPaths, B.ClassPaths)) { return true; } for (const FTopLevelAssetPath& Path : A.RecursiveClassPathsExclusionSet) { if (!B.RecursiveClassPathsExclusionSet.Contains(Path)) { return true; } } for (const FTopLevelAssetPath& Path : B.RecursiveClassPathsExclusionSet) { if (!A.RecursiveClassPathsExclusionSet.Contains(Path)) { return true; } } TArray AKeys; A.TagsAndValues.GetKeys(AKeys); for (FName Key : AKeys) { if (!B.TagsAndValues.Contains(Key)) { return true; } TArray> AValues; A.TagsAndValues.MultiFind(Key, AValues); Algo::SortBy(AValues, [](const TOptional& S) { return S.Get(FString()); }); TArray> BValues; B.TagsAndValues.MultiFind(Key, BValues); Algo::SortBy(BValues, [](const TOptional& S) { return S.Get(FString()); }); if (!Algo::Compare(AValues, BValues)) { return true; } } return false; } bool AreCustomPermissionListsDifferent(TArray>* InCustomPermissionLists, TArray>& ExistingPermissionLists) { if (InCustomPermissionLists == nullptr) { return ExistingPermissionLists.IsEmpty(); } // Expect order to be built in the same way so if order is different, trigger a rebuild // Also expect that if filters change their permission lists, they create a new object. return !Algo::Compare(*InCustomPermissionLists, ExistingPermissionLists); } } FAssetViewDragAndDropExtender::FPayload::FPayload(TSharedPtr InDragDropOp, const TArray& InPackagePaths, const TArray& InCollectionSources) : DragDropOp(MoveTemp(InDragDropOp)) , TempCollectionSources() , TempCollections() , PackagePaths(InPackagePaths) , CollectionSources(InCollectionSources) , Collections(TempCollections) { PRAGMA_DISABLE_DEPRECATION_WARNINGS // Fill out deprecated Collections with game project Collections for backwards compatibility. Algo::TransformIf( CollectionSources, TempCollections, [](const FCollectionRef& Collection) { return Collection.Container == FCollectionManagerModule::GetModule().Get().GetProjectCollectionContainer(); }, [](const FCollectionRef& Collection) { return FCollectionNameType(Collection.Name, Collection.Type); }); PRAGMA_ENABLE_DEPRECATION_WARNINGS } FAssetViewDragAndDropExtender::FPayload::FPayload(TSharedPtr InDragDropOp, const TArray& InPackagePaths, const TArray& InCollections) : DragDropOp(MoveTemp(InDragDropOp)) , TempCollectionSources() , TempCollections() , PackagePaths(InPackagePaths) , CollectionSources(TempCollectionSources) , Collections(InCollections) { PRAGMA_DISABLE_DEPRECATION_WARNINGS TempCollectionSources.Reserve(Collections.Num()); Algo::Transform( Collections, TempCollectionSources, [](const FCollectionNameType& Collection) { return FCollectionRef(FCollectionManagerModule::GetModule().Get().GetProjectCollectionContainer(), Collection); }); PRAGMA_ENABLE_DEPRECATION_WARNINGS } FText SAssetView::ThumbnailSizeToDisplayName(EThumbnailSize InSize) { switch (InSize) { case EThumbnailSize::Tiny: return LOCTEXT("TinyThumbnailSize", "Tiny"); case EThumbnailSize::Small: return LOCTEXT("SmallThumbnailSize", "Small"); case EThumbnailSize::Medium: return LOCTEXT("MediumThumbnailSize", "Medium"); case EThumbnailSize::Large: return LOCTEXT("LargeThumbnailSize", "Large"); case EThumbnailSize::XLarge: return LOCTEXT("XLargeThumbnailSize", "X Large"); case EThumbnailSize::Huge: return LOCTEXT("HugeThumbnailSize", "Huge"); default: return FText::GetEmpty(); } } class FAssetViewFrontendFilterHelper { public: explicit FAssetViewFrontendFilterHelper(SAssetView* InAssetView) : AssetView(InAssetView) , ContentBrowserData(IContentBrowserDataModule::Get().GetSubsystem()) , FolderFilter() , bDisplayEmptyFolders(AssetView->IsShowingEmptyFolders()) { if (bDisplayEmptyFolders) { FolderFilter.HideFolderIfEmptyFilter = ContentBrowserData->CreateHideFolderIfEmptyFilter(); } else { FolderFilter.ItemCategoryFilter = InAssetView->DetermineItemCategoryFilter(); } } bool NeedsQueryFilter() { return AssetView->OnShouldFilterItem.IsBound() || AssetView->OnShouldFilterAsset.IsBound(); } bool DoesItemPassQueryFilter(const TSharedPtr& InItemToFilter) { // Folders aren't subject to additional filtering if (InItemToFilter->IsFolder()) { return true; } if (AssetView->OnShouldFilterItem.IsBound() && AssetView->OnShouldFilterItem.Execute(InItemToFilter->GetItem())) { return false; } // If we have OnShouldFilterAsset then it is assumed that we really only want to see true assets and // nothing else so only include things that have asset data and also pass the query filter if (AssetView->OnShouldFilterAsset.IsBound()) { FAssetData ItemAssetData; if (!InItemToFilter->GetItem().Legacy_TryGetAssetData(ItemAssetData) || AssetView->OnShouldFilterAsset.Execute(ItemAssetData)) { return false; } } return true; } bool DoesItemPassFrontendFilter(const TSharedPtr& InItemToFilter) { // Folders are only subject to "empty" filtering if (InItemToFilter->IsFolder()) { if (!ContentBrowserData->IsFolderVisible(InItemToFilter->GetItem().GetVirtualPath(), ContentBrowserUtils::GetIsFolderVisibleFlags(bDisplayEmptyFolders), FolderFilter)) { return false; } return true; } // Run the item through the filters if (AssetView->IsFrontendFilterActive() && !AssetView->PassesCurrentFrontendFilter(InItemToFilter->GetItem())) { return false; } return true; } private: SAssetView* AssetView = nullptr; UContentBrowserDataSubsystem* ContentBrowserData = nullptr; FContentBrowserFolderContentsFilter FolderFilter; const bool bDisplayEmptyFolders = true; }; struct FAssetViewItemFilterState { uint8 Removed : 1; uint8 PassedFrontendFilter : 1; uint8 PassedTextFilter : 1; // This item passed filtering and was published to the view uint8 Published : 1; // Priority filtering was performed because of data updates, do not overwrite results with async filtering results uint8 PriorityFiltered : 1; }; /** * Manages items returned from backend query and incrementally/asynchronously filtering them. * - Recycling of old objects on new query */ class FAssetViewItemCollection { public: FAssetViewItemCollection() { } /** Returns the number of items which were fetched and have not been removed. */ int32 Num() const { return NumValidItems; } /** Returns true if there is any incomplete filtering work. */ bool HasItemsPendingFilter() { // No need to check text filtering progress/task here as PublishProgress cannot surpass text filtering return ItemsPendingPriorityFilter.Num() != 0 || PublishProgress < Items.Num() || ItemsPendingPriorityPublish.Num(); } /** Return the amount of progress made in filtering for presentation to the user; a number between 0 and Num() */ int32 GetFilterProgress() const { return PublishProgress; } /** * Fetch all items from the given paths (sources) matching the given filter, recycling old FAssetViewItem objects. * * @param bAllowItemRecycling Whether or not to allow reuse of items and therefore widgets. * Setting to false can avoid lots of time firing modification delegates for recursive searches. */ void RefreshItemsFromBackend(const FAssetViewContentSources& ContentSources, const FContentBrowserDataFilter& DataFilter, bool bAllowItemRecycling); /** * Find an FAssetViewItem containing the given content browser data if one exists. * Returned item should not be modified as background text processing may be operating on it. */ TSharedPtr FindItemForRename(const FContentBrowserItem& InItem); /** * Create the given item from user interaction (e.g. create asset, rename asset). * Makes the item visible immediately. */ TSharedPtr CreateItemFromUser(FContentBrowserItem&& InItem, TArray>& FilteredAssetItems); /** * Find an existing item or create one from an incremental data update. * If an item exists, the data in it is replaced and a callback fired to be handled by widgets bound to it. * Safe to call during threaded text filtering. */ TSharedPtr UpdateData(FContentBrowserItemData&& InData); /** * Remove the given item data from the FAssetViewItem that contains it and if that item no longer contains any data, * remove the FAssetViewItem and return it. * Safe to call during threaded text filtering. */ TSharedPtr RemoveItemData(const FContentBrowserItemData& InItemData); TSharedPtr RemoveItemData(const FContentBrowserMinimalItemData& InItemData); /** * Remove the given item that was being created/renamed. * Safe to call during threaded text filtering. */ void RemoveItem(const TSharedPtr& ToRemove); /** * Cancel any in progress async text filtering operation and wait for tasks to shut down. */ void AbortTextFiltering(); /** * Clear the filtering results of all known non-removed items to be run again with new filters. * Cancels async text filtering and waits for cancellation to complete safely. */ void ResetFilterState(); /** * Start filtering all items against the given text filter in the background. * Results will be fetched and merged during UpdateItemFiltering. */ void StartTextFiltering(TSharedPtr TextFilter); /** * Run main-thread filtering on items until the specified end time. * * @param InTextFilter Text filter if any for launching new async text filtering tasks if necessary * @param OutItems Array to populate with new items that passed the filter if any. */ void UpdateItemFiltering(FAssetViewFrontendFilterHelper& InHelper, double InEndTime, TArray>& OutItems); /** * Perform filtering on any items which already existed and had been filtered when a data update was received. * Returns true if any items changed filter result. * * @param FilteredAssetItems Items which have already been determined to be visible, to be updated. */ bool PerformPriorityFiltering(FAssetViewFrontendFilterHelper& Helper, TArray>& FilteredAssetItems); private: int32 CreateItem_Locked(FContentBrowserItemData&& InItem) { return CreateItem_Locked(FContentBrowserItem(MoveTemp(InItem))); } int32 CreateItem_Locked(FContentBrowserItem&& InItem) { uint32 Hash = HashItem(InItem); TSharedPtr NewItem = MakeShared(Items.Num(), MoveTemp(InItem)); Items.Add(MoveTemp(NewItem)); FilterState.AddZeroed(1); ++NumValidItems; if (!RefreshLookup()) { // Resize lookup's index list to match capacity of Items rather than its own growth strategy if (Lookup.GetIndexSize() < (uint32)Items.Num()) { Lookup.Resize(Items.Max()); } Lookup.Add(Hash, Items.Num() - 1); } return Items.Num() - 1; } uint32 HashItem(const FContentBrowserItem& Item) { check(Item.IsValid()); return GetTypeHash(Item.GetVirtualPath()); } uint32 HashItem(const FContentBrowserItemData& Item) { check(Item.IsValid()); return GetTypeHash(Item.GetVirtualPath()); } uint32 HashItem(const FContentBrowserMinimalItemData& Item) { check(!Item.GetVirtualPath().IsNone()); return GetTypeHash(Item.GetVirtualPath()); } inline bool IsItemValid(int32 ItemIndex) { return Items[ItemIndex].IsValid() && FilterState[ItemIndex].Removed == false; } struct FTextFilterResult { int32 StartIndex; TBitArray<> Results; UE::Tasks::TTask Next; }; FTextFilterResult AsyncFilterText(int32 StartIndex, int32 MaxItems) const; inline bool ItemPassedAllFilters(int32 Index) const { return !FilterState[Index].Removed && FilterState[Index].PassedFrontendFilter && (bAllItemsPassedTextFilter || FilterState[Index].PassedTextFilter); } inline TSharedPtr MarkItemRemoved(int32 Index) { check(Items[Index].IsValid() && !FilterState[Index].Removed); --NumValidItems; bItemsPendingRemove = true; FilterState[Index].Removed = true; // Do not null out the item because we want to be able to remove it from published items in PerformPriorityFiltering return Items[Index]; } /** * If the number of stored items has grown beyond the bounds of Lookup, rebuild it with larger hash * @return true if the lookup was rebuilt */ bool RefreshLookup(); private: // Lock for access to the size and contents of Items - e.g. when text filtering is operating on a batch of items // The size of Items may need to change or the ItemData object within items may need modification as data scanning progresses mutable FRWLock Lock; // Hash of items by virtual path. There may be multiple items with the same virtual path, deduplication is done manually during // population. Objects with the same path may exist unless they are folders, in which case they are merged. // After population, objects are looked up by path & source for updates. // This lookup is only used on the main thread so it can be safely rebuilt during async text filtering. FHashTable Lookup; // Linear list of items indexed by Lookup. May contain null entries. TArray> Items; // State of non-text filtering matching items in Items. Only modified on main thread. TArray FilterState; // How many items in Items are not null. Atomically decreased during batch merge of folder items. // Also decreased when items are removed by data update notifications. std::atomic NumValidItems{0}; // How many elements of Items have been tested against frontend filtering if required. int32 FrontendFilterProgress = 0; // How many elements of Items have gone through text filtering and had their results merged on the main thread. int32 TextFilterProgress = 0; // How many elements of Items have been published to the view - smaller of FilterProgress and TextFilterProgress on last update // Items with indices below this may have been added to the list/tile/column view so updates to those items require re-filtering int32 PublishProgress = 0; // Cached compiled text filter for the current filtering pass TSharedPtr CompiledTextFilter; // Handle to ongoing task filtering Items by a text query. // Modifications during filtering are protected by the Lock in this class and otherwise yet-to-be-filtered items should not be // provided to external code or modified. UE::Tasks::TTask TextFilterTask; // Flag to signal cancellation of text filtering task std::atomic ShouldCancelTextFiltering{false}; // Items which have been updated while visible, so should be re-filtered immediately TSet ItemsPendingPriorityFilter; // Items which were updated and passed filtering when they previously failed, so need to be published again TSet ItemsPendingPriorityPublish; // If true all items passed text filtering and TextFilterState may be emptied - e.g. if no text filter was applied at all bool bAllItemsPassedTextFilter = false; // Some items have been marked for removal but their pointers have not been cleared yet because we need to compare against them std::atomic bItemsPendingRemove = false; }; bool FAssetViewItemCollection::RefreshLookup() { uint32 HashSize = TSetAllocator<>::GetNumberOfHashBuckets(Items.Num()); if (Lookup.GetHashSize() < HashSize) { Lookup.Clear(HashSize, Items.Max()); ParallelFor(TEXT("FAssetViewItemCollection::RefreshLookup"), Items.Num(), 16 * 1024, [this](int32 ItemIndex){ if (!IsItemValid(ItemIndex)) { return; } const TSharedPtr Item = Items[ItemIndex]; uint32 Hash = HashItem(Item->GetItem()); Lookup.Add_Concurrent(Hash, ItemIndex); }, UE::AssetView::AllowParallelism ? EParallelForFlags::None : EParallelForFlags::ForceSingleThread); return true; } return false; } TSharedPtr FAssetViewItemCollection::FindItemForRename(const FContentBrowserItem& InItem) { const uint32 Hash = HashItem(InItem); FContentBrowserItemKey ItemKey(InItem); for (uint32 It = Lookup.First(Hash); Lookup.IsValid(It); It = Lookup.Next(It)) { if (IsItemValid(It) && ItemKey == FContentBrowserItemKey(Items[It]->GetItem())) { checkf(FilterState[It].Published, TEXT("Only items which have been made visible in the UI should be available for renaming to maintain thread safety with async text filtering.")); return Items[It]; } } return {}; } TSharedPtr FAssetViewItemCollection::CreateItemFromUser(FContentBrowserItem&& InItem, TArray>& FilteredAssetItems) { int32 Index; { FWriteScopeLock Guard(Lock); Index = CreateItem_Locked(MoveTemp(InItem)); } // Make this item visible immediately, forcing it to be so regardless of current filter set until filtering is refreshed. FilterState[Index].PassedFrontendFilter = true; FilterState[Index].PassedTextFilter = true; FilterState[Index].Published = true; FilterState[Index].PriorityFiltered = true; FilteredAssetItems.Add(Items[Index]); return Items[Index]; } TSharedPtr FAssetViewItemCollection::UpdateData(FContentBrowserItemData&& InData) { const uint32 Hash = HashItem(InData); FContentBrowserItemKey ItemKey(InData); int32 ExistingItemIndex = INDEX_NONE; for (uint32 It = Lookup.First(Hash); Lookup.IsValid(It); It = Lookup.Next(It)) { if (IsItemValid(It) && ItemKey == FContentBrowserItemKey(Items[It]->GetItem())) { ExistingItemIndex = It; break; } } if (ExistingItemIndex != INDEX_NONE) { FWriteScopeLock Guard(Lock); // Update the item and mark it for re-filtering if it has already been filtered Items[ExistingItemIndex]->AppendItemData(MoveTemp(InData)); Items[ExistingItemIndex]->BroadcastItemDataChanged(); check(!FilterState[ExistingItemIndex].Removed); } else { FWriteScopeLock Guard(Lock); ExistingItemIndex = CreateItem_Locked(MoveTemp(InData)); } if (ExistingItemIndex < PublishProgress) { // This item was already filtered so we may want to remove it from the view or add it ItemsPendingPriorityFilter.Add(ExistingItemIndex); } return Items[ExistingItemIndex]; } TSharedPtr FAssetViewItemCollection::RemoveItemData(const FContentBrowserItemData& InItemData) { return RemoveItemData(FContentBrowserMinimalItemData(InItemData)); } TSharedPtr FAssetViewItemCollection::RemoveItemData(const FContentBrowserMinimalItemData& InItemData) { const uint32 Hash = HashItem(InItemData); FContentBrowserItemKey ItemKey(InItemData.GetItemType(), InItemData.GetVirtualPath(), InItemData.GetDataSource()); for (uint32 It = Lookup.First(Hash); Lookup.IsValid(It); It = Lookup.Next(It)) { if (IsItemValid(It) && ItemKey == FContentBrowserItemKey(Items[It]->GetItem())) { TSharedRef ItemToRemove = Items[It].ToSharedRef(); { // We only need to lock around the modification of the data stored in ItemToRemove because the background text search may be reading it. FWriteScopeLock Guard(Lock); ItemToRemove->RemoveItemData(InItemData); } // Only fully remove this item if every sub-item is removed (items become invalid when empty) if (ItemToRemove->GetItem().IsValid()) { return {}; } // This item was already filtered so we may want to remove it from the view. if (It < (uint32)PublishProgress) { ItemsPendingPriorityFilter.Add(It); } Lookup.Remove(Hash, It); return MarkItemRemoved(It); } } return {}; } void FAssetViewItemCollection::RemoveItem(const TSharedPtr& ToRemove) { // There is no need to lock here because we don't modify the item which the background text search may be reading. const uint32 Hash = HashItem(ToRemove->GetItem()); for (uint32 It = Lookup.First(Hash); Lookup.IsValid(It); It = Lookup.Next(It)) { if (Items[It] == ToRemove) { check(!FilterState[It].Removed); Lookup.Remove(Hash, It); // This item was already filtered so we may want to remove it from the view. if (It < (uint32)PublishProgress) { ItemsPendingPriorityFilter.Add(It); } MarkItemRemoved(It); return; } } } void FAssetViewItemCollection::ResetFilterState() { check(!TextFilterTask.IsValid()); if (bItemsPendingRemove) { for (int32 i=0; i < Items.Num(); ++i) { if (FilterState[i].Removed) { Items[i].Reset(); } } bItemsPendingRemove = false; } ShouldCancelTextFiltering = true; ItemsPendingPriorityPublish.Reset(); FilterState.Reset(); FilterState.AddZeroed(Items.Num()); FrontendFilterProgress = 0; PublishProgress = 0; TextFilterProgress = 0; // Recreate the Removed flag if necessary after FilterState was wiped so that we know which items are expected to be null if (Items.Num() != NumValidItems) { for (int32 i=0; i < Items.Num(); ++i) { if (!Items[i].IsValid()) { FilterState[i].Removed = true; } } } } void FAssetViewItemCollection::AbortTextFiltering() { ShouldCancelTextFiltering = true; // Wait until the task sees the flag and doesn't spawn a continuation while (TextFilterTask.IsValid()) { TextFilterTask.Wait(); TextFilterTask = TextFilterTask.GetResult().Next; } } void FAssetViewItemCollection::StartTextFiltering(TSharedPtr TextFilter) { // Text filter task reads CompiledTextFilter so must not be running here check(!TextFilterTask.IsValid()); ShouldCancelTextFiltering = false; if (!TextFilter.IsValid() || TextFilter->IsEmpty()) { CompiledTextFilter.Reset(); bAllItemsPassedTextFilter = true; return; } CompiledTextFilter = TextFilter->Compile(); bAllItemsPassedTextFilter = false; if (UE::AssetView::AllowAsync) { const int32 MaxItemsPerTask = UE::AssetView::GetMaxTextFilterItemBatch(); TextFilterTask = UE::Tasks::Launch(UE_SOURCE_LOCATION, [this, MaxItemsPerTask]() { return AsyncFilterText(0, MaxItemsPerTask); }); } } FAssetViewItemCollection::FTextFilterResult FAssetViewItemCollection::AsyncFilterText(int32 StartIndex, int32 InMaxItems) const { if (ShouldCancelTextFiltering) { return FTextFilterResult{ StartIndex, {}, {} }; } FReadScopeLock Guard(Lock); // How many items to filter in between checking for interruption and allowing other threads to acquire the lock int32 NumItemsToFilter = FMath::Min(InMaxItems, Items.Num() - StartIndex); TBitArray<> MergedResult; MergedResult.Add(false, NumItemsToFilter); constexpr int32 MinThreadWorkSize = 1024; TArray Contexts; auto CreateContext = [this](int32 ContextIndex, int32 NumContexts) { return CompiledTextFilter->CloneForThreading(); }; auto DoWork = [&MergedResult, StartIndex, this](FCompiledAssetTextFilter& Filter, int32 TaskIndex) { const TSharedPtr& Item = Items[StartIndex + TaskIndex]; bool bPasses = Item.IsValid() && Filter.PassesFilter(Item->GetItem()); if (bPasses) { MergedResult[TaskIndex].AtomicSet(true); } }; ParallelForWithTaskContext(TEXT("AssetViewTextFiltering"), Contexts, NumItemsToFilter, MinThreadWorkSize, CreateContext, DoWork, UE::AssetView::AllowParallelism ? EParallelForFlags::None : EParallelForFlags::ForceSingleThread); int32 NextStartIndex = StartIndex + NumItemsToFilter; // Need to check termination condition while holding the lock bool bContinue = NextStartIndex < Items.Num() && UE::AssetView::AllowAsync && !ShouldCancelTextFiltering; UE::Tasks::TTask NextTask; if (bContinue) { return FTextFilterResult{ StartIndex, MoveTemp(MergedResult), UE::Tasks::Launch( UE_SOURCE_LOCATION, [this, NextStartIndex, InMaxItems]() mutable { return AsyncFilterText(NextStartIndex, InMaxItems); }) }; } else { return FTextFilterResult{ StartIndex, MoveTemp(MergedResult), {} }; } } void FAssetViewItemCollection::UpdateItemFiltering( FAssetViewFrontendFilterHelper& InHelper, double InEndTime, TArray>& OutItems) { if (ItemsPendingPriorityFilter.Num()) { PerformPriorityFiltering(InHelper, OutItems); } const bool bNeedsQueryFilter = InHelper.NeedsQueryFilter(); do { constexpr int FilterBatchSize = 128; const int32 End = FMath::Min(FrontendFilterProgress + FilterBatchSize, Items.Num()); // Query filter if (bNeedsQueryFilter) { for (int32 Index = FrontendFilterProgress; Index < End; ++Index) { if (FilterState[Index].Removed || FilterState[Index].PriorityFiltered) { continue; } if (!InHelper.DoesItemPassQueryFilter(Items[Index])) { // Failing this filter is equivalent to not being returned from the backend MarkItemRemoved(Index); } } } for (int32 Index = FrontendFilterProgress; Index < End; ++Index) { if (FilterState[Index].Removed || FilterState[Index].PriorityFiltered) { continue; } if (InHelper.DoesItemPassFrontendFilter(Items[Index])) { FilterState[Index].PassedFrontendFilter = true; } } if (!bAllItemsPassedTextFilter) { check(CompiledTextFilter.IsValid()); // Result must be moved in so TextFilterTask can be overwritten auto MergeTextFilterResult = [this](FTextFilterResult Result) { TextFilterTask = MoveTemp(Result.Next); TextFilterProgress = Result.StartIndex + Result.Results.Num(); for (TConstSetBitIterator<> It(Result.Results); It; ++It) { int32 ItemIndex = Result.StartIndex + It.GetIndex(); if (!FilterState[ItemIndex].PriorityFiltered) { FilterState[ItemIndex].PassedTextFilter = true; } } }; if (TextFilterTask.IsValid() && TextFilterTask.IsCompleted()) { MergeTextFilterResult(MoveTemp(TextFilterTask.GetResult())); } if (!TextFilterTask.IsValid() && TextFilterProgress < Items.Num() && UE::AssetView::AllowAsync) { // New elements were added after the text filter attempted to launch a continuation task TextFilterTask = UE::Tasks::Launch(UE_SOURCE_LOCATION, [this, StartIndex = TextFilterProgress]() { return AsyncFilterText(StartIndex, UE::AssetView::GetMaxTextFilterItemBatch()); }); } // In case flag was flipped while filtering was running, wait til task ends before performing text filtering on the game thread. if (!UE::AssetView::AllowAsync && !TextFilterTask.IsValid() && TextFilterProgress < Items.Num()) { FTextFilterResult Result = AsyncFilterText(TextFilterProgress, UE::AssetView::GetMaxTextFilterItemBatch()); MergeTextFilterResult(Result); } } FrontendFilterProgress = End; } while(FPlatformTime::Seconds() < InEndTime); // Append items which have passed both text and frontend filtering to OutItems int32 CanPublish = FMath::Min(FrontendFilterProgress, bAllItemsPassedTextFilter ? Items.Num() : TextFilterProgress); for (int32 i = PublishProgress; i < CanPublish; ++i) { if (!FilterState[i].PriorityFiltered && ensureMsgf(!FilterState[i].Published, TEXT("Standard-publish item %d was already published. PublishProgress: %d CanPublish: %d"), i, PublishProgress, CanPublish)) { const bool bPublish = ItemPassedAllFilters(i); FilterState[i].Published = bPublish; if (bPublish) { OutItems.Add(Items[i]); } } } // Publish items which originally failed filtering and then were updated to pass it for (int32 Index : ItemsPendingPriorityPublish) { if (ensureMsgf(!FilterState[Index].Published, TEXT("Priority-publish item %d was already published. PublishProgress: %d CanPublish: %d"), Index, PublishProgress, CanPublish)) { // Check we didn't update the state again to failure or removal const bool bPublish = ItemPassedAllFilters(Index); FilterState[Index].Published = bPublish; if (bPublish) { OutItems.Add(Items[Index]); } } } ItemsPendingPriorityPublish.Reset(); PublishProgress = CanPublish; } bool FAssetViewItemCollection::PerformPriorityFiltering(FAssetViewFrontendFilterHelper& Helper, TArray>& FilteredAssetItems) { int32 PrevNum = FilteredAssetItems.Num(); if (ItemsPendingPriorityFilter.Num()) { const bool bRunQueryFilter = Helper.NeedsQueryFilter(); if (bRunQueryFilter) { for (int32 Index : ItemsPendingPriorityFilter) { if (FilterState[Index].Removed) { continue; } if (!Helper.DoesItemPassQueryFilter(Items[Index])) { // Failing this filter is equivalent to not being returned from the backend MarkItemRemoved(Index); } } } for (int32 Index : ItemsPendingPriorityFilter) { if (FilterState[Index].Removed) { continue; } // This may hide an item which was shown or show an item which was hidden - later we will check if we can remove without a re-sort, or if we need to add and re-sort FilterState[Index].PassedFrontendFilter = Helper.DoesItemPassFrontendFilter(Items[Index]); } if (!bAllItemsPassedTextFilter) { check(CompiledTextFilter.IsValid()); // TODO: Is it possible we get a very large update from the backend for items which have already been filtered? So should we launch tasks to do this? for (int32 Index : ItemsPendingPriorityFilter) { if (FilterState[Index].Removed) { continue; } bool bPassed = CompiledTextFilter->PassesFilter(Items[Index]->GetItem()); FilterState[Index].PassedTextFilter = bPassed; } } TSet> ToRemove; for (int32 Index : ItemsPendingPriorityFilter) { if (Index >= PublishProgress) { // If item has yet to be published in the normal order, just leave the filter results for UpdateItemFiltering continue; } // Only set flag if we're taking control of this item's publish state FilterState[Index].PriorityFiltered = true; const bool bPublish = !FilterState[Index].Removed && FilterState[Index].PassedFrontendFilter && (bAllItemsPassedTextFilter || FilterState[Index].PassedTextFilter); if (FilterState[Index].Published && !bPublish) { // Remove item while maintaining sorting of remaining items ToRemove.Add(Items[Index]); } else if (!FilterState[Index].Published && bPublish) { // Newly passing item - this means the view will have to be re-sorted // Defer addition until UpdateItemFiltering ItemsPendingPriorityPublish.Add(Index); } } FilteredAssetItems.SetNum(Algo::StableRemoveIf( FilteredAssetItems, [&ToRemove](const TSharedPtr Item) { return ToRemove.Contains(Item); })); ItemsPendingPriorityFilter.Reset(); } if (bItemsPendingRemove) { FWriteScopeLock Guard(Lock); for (int32 i=0; i < Items.Num(); ++i) { if (FilterState[i].Removed && Items[i].IsValid()) { Items[i].Reset(); } } bItemsPendingRemove = false; } return PrevNum != FilteredAssetItems.Num(); } /** * SAssetView */ SAssetView::SAssetView() : Items(MakePimpl()) { } SAssetView::~SAssetView() { if (IContentBrowserDataModule* ContentBrowserDataModule = IContentBrowserDataModule::GetPtr()) { if (UContentBrowserDataSubsystem* ContentBrowserData = ContentBrowserDataModule->GetSubsystem()) { ContentBrowserData->OnItemDataUpdated().RemoveAll(this); ContentBrowserData->OnItemDataRefreshed().RemoveAll(this); ContentBrowserData->OnItemDataDiscoveryComplete().RemoveAll(this); } } // Remove the listener for when view settings are changed UContentBrowserSettings::OnSettingChanged().RemoveAll(this); if ( FrontendFilters.IsValid() ) { // Clear the frontend filter changed delegate FrontendFilters->OnChanged().RemoveAll( this ); } } void SAssetView::Construct( const FArguments& InArgs ) { ViewCorrelationGuid = FGuid::NewGuid(); InitialNumAmortizedTasks = 0; TotalAmortizeTime = 0; AmortizeStartTime = 0; MaxSecondsPerFrame = 0.015f; bFillEmptySpaceInTileView = InArgs._FillEmptySpaceInTileView; FillScale = 1.0f; bShowRedirectors = InArgs._ShowRedirectors; bLastShowRedirectors = bShowRedirectors.Get(false); ThumbnailHintFadeInSequence.JumpToStart(); ThumbnailHintFadeInSequence.AddCurve(0, 0.5f, ECurveEaseFunction::Linear); UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem(); ContentBrowserData->OnItemDataUpdated().AddSP(this, &SAssetView::HandleItemDataUpdated); ContentBrowserData->OnItemDataRefreshed().AddSP(this, &SAssetView::RequestSlowFullListRefresh); ContentBrowserData->OnItemDataDiscoveryComplete().AddSP(this, &SAssetView::HandleItemDataDiscoveryComplete); FilterCacheID.Initialaze(ContentBrowserData); // Listen for when view settings are changed UContentBrowserSettings::OnSettingChanged().AddSP(this, &SAssetView::HandleSettingChanged); ThumbnailSizes = TMap { {EAssetViewType::List, InArgs._InitialThumbnailSize}, {EAssetViewType::Tile, InArgs._InitialThumbnailSize}, // Force only the column default to be tiny like the older CB {EAssetViewType::Column, EThumbnailSize::Tiny}, {EAssetViewType::Custom, InArgs._InitialThumbnailSize}, // Set a default for this case even though it should never land here {EAssetViewType::MAX, InArgs._InitialThumbnailSize} }; // Get desktop metrics FDisplayMetrics DisplayMetrics; FSlateApplication::Get().GetCachedDisplayMetrics( DisplayMetrics ); const FIntPoint DisplaySize( DisplayMetrics.PrimaryDisplayWorkAreaRect.Right - DisplayMetrics.PrimaryDisplayWorkAreaRect.Left, DisplayMetrics.PrimaryDisplayWorkAreaRect.Bottom - DisplayMetrics.PrimaryDisplayWorkAreaRect.Top ); ThumbnailScaleRangeScalar = (float)DisplaySize.Y / 2160.f; // Use the shared ThumbnailPool for the rendering of thumbnails AssetThumbnailPool = UThumbnailManager::Get().GetSharedThumbnailPool(); NumOffscreenThumbnails = 64; ListViewThumbnailResolution = 256; ListViewThumbnailPadding = UE::Editor::ContentBrowser::IsNewStyleEnabled() ? 2 : 4; TileViewThumbnailResolution = 256; TileViewThumbnailPadding = 9; // Max Size for the thumbnail const int32 MaxTileViewThumbnailSize = UE::Editor::ContentBrowser::IsNewStyleEnabled() ? 160 : 150; TileViewThumbnailSize = MaxTileViewThumbnailSize; const int32 MaxListViewThumbnailViewSize = UE::Editor::ContentBrowser::IsNewStyleEnabled() ? 160 : 64; ListViewThumbnailSize = MaxListViewThumbnailViewSize; TileViewNameHeight = 50; // Need to assign the ViewType before updating the ThumbnailSizeValue if (InArgs._InitialViewType >= 0 && InArgs._InitialViewType < EAssetViewType::MAX) { CurrentViewType = InArgs._InitialViewType; } else { CurrentViewType = EAssetViewType::Tile; } UpdateThumbnailSizeValue(); MinThumbnailScale = 0.2f * ThumbnailScaleRangeScalar; MaxThumbnailScale = 1.9f * ThumbnailScaleRangeScalar; SortManager = MakeShared(); bCanShowClasses = InArgs._CanShowClasses; bCanShowFolders = InArgs._CanShowFolders; bCanShowReadOnlyFolders = InArgs._CanShowReadOnlyFolders; bFilterRecursivelyWithBackendFilter = InArgs._FilterRecursivelyWithBackendFilter; bCanShowRealTimeThumbnails = InArgs._CanShowRealTimeThumbnails; bCanShowDevelopersFolder = InArgs._CanShowDevelopersFolder; bCanShowFavorites = InArgs._CanShowFavorites; SelectionMode = InArgs._SelectionMode; bShowPathInColumnView = InArgs._ShowPathInColumnView; bShowTypeInColumnView = InArgs._ShowTypeInColumnView; bSortByPathInColumnView = bShowPathInColumnView && InArgs._SortByPathInColumnView; bShowTypeInTileView = InArgs._ShowTypeInTileView; bForceShowEngineContent = InArgs._ForceShowEngineContent; bForceShowPluginContent = InArgs._ForceShowPluginContent; bForceHideScrollbar = InArgs._ForceHideScrollbar; bShowDisallowedAssetClassAsUnsupportedItems = InArgs._ShowDisallowedAssetClassAsUnsupportedItems; bPendingUpdateThumbnails = false; bShouldNotifyNextAssetSync = true; CurrentThumbnailSize = TileViewThumbnailSize; ContentSources = InArgs._InitialContentSources; PRAGMA_DISABLE_DEPRECATION_WARNINGS if (ContentSources.IsEmpty() && !InArgs._InitialSourcesData.IsEmpty()) { // Fall back to the InitialSourcesData field for backwards compatibility. TArray Collections; Collections.Reserve(InArgs._InitialSourcesData.Collections.Num()); Algo::Transform( InArgs._InitialSourcesData.Collections, Collections, [](const FCollectionNameType& Collection) { return FCollectionRef(FCollectionManagerModule::GetModule().Get().GetProjectCollectionContainer(), Collection); }); ContentSources = FAssetViewContentSources(InArgs._InitialSourcesData.VirtualPaths, MoveTemp(Collections)); ContentSources.OnEnumerateCustomSourceItemDatas = InArgs._InitialSourcesData.OnEnumerateCustomSourceItemDatas; ContentSources.bIncludeVirtualPaths = InArgs._InitialSourcesData.IsIncludingVirtualPaths(); } PRAGMA_ENABLE_DEPRECATION_WARNINGS TSet> UniqueCollectionContainers; for (const FCollectionRef& Collection : ContentSources.GetCollections()) { bool bIsAlreadyInSet = false; UniqueCollectionContainers.Add(Collection.Container, &bIsAlreadyInSet); if (!bIsAlreadyInSet) { Collection.Container->OnAssetsAddedToCollection().AddSP(this, &SAssetView::OnAssetsAddedToCollection); Collection.Container->OnAssetsRemovedFromCollection().AddSP(this, &SAssetView::OnAssetsRemovedFromCollection); Collection.Container->OnCollectionRenamed().AddSP(this, &SAssetView::OnCollectionRenamed); Collection.Container->OnCollectionUpdated().AddSP(this, &SAssetView::OnCollectionUpdated); } } BackendFilter = InArgs._InitialBackendFilter; FrontendFilters = InArgs._FrontendFilters; if (FrontendFilters.IsValid()) { FrontendFilters->OnChanged().AddSP(this, &SAssetView::OnFrontendFiltersChanged); } TextFilter = InArgs._TextFilter; if (TextFilter.IsValid()) { TextFilter->OnChanged().AddSP(this, &SAssetView::OnFrontendFiltersChanged); } OnShouldFilterAsset = InArgs._OnShouldFilterAsset; OnShouldFilterItem = InArgs._OnShouldFilterItem; OnNewItemRequested = InArgs._OnNewItemRequested; OnItemSelectionChanged = InArgs._OnItemSelectionChanged; OnItemsActivated = InArgs._OnItemsActivated; OnGetItemContextMenu = InArgs._OnGetItemContextMenu; OnItemRenameCommitted = InArgs._OnItemRenameCommitted; OnAssetTagWantsToBeDisplayed = InArgs._OnAssetTagWantsToBeDisplayed; OnIsAssetValidForCustomToolTip = InArgs._OnIsAssetValidForCustomToolTip; OnGetCustomAssetToolTip = InArgs._OnGetCustomAssetToolTip; OnVisualizeAssetToolTip = InArgs._OnVisualizeAssetToolTip; OnAssetToolTipClosing = InArgs._OnAssetToolTipClosing; OnGetCustomSourceAssets = InArgs._OnGetCustomSourceAssets; HighlightedText = InArgs._HighlightedText; ThumbnailLabel = InArgs._ThumbnailLabel; AllowThumbnailHintLabel = InArgs._AllowThumbnailHintLabel; InitialCategoryFilter = InArgs._InitialCategoryFilter; AssetShowWarningText = InArgs._AssetShowWarningText; bAllowDragging = InArgs._AllowDragging; bAllowFocusOnSync = InArgs._AllowFocusOnSync; HiddenColumnNames = DefaultHiddenColumnNames = InArgs._HiddenColumnNames; ListHiddenColumnNames = DefaultListHiddenColumnNames = InArgs._ListHiddenColumnNames; CustomColumns = InArgs._CustomColumns; OnSearchOptionsChanged = InArgs._OnSearchOptionsChanged; bShowPathViewFilters = InArgs._bShowPathViewFilters; OnExtendAssetViewOptionsMenuContext = InArgs._OnExtendAssetViewOptionsMenuContext; AssetViewOptionsProfile = InArgs._AssetViewOptionsProfile; bPendingSortFilteredItems = false; bQuickFrontendListRefreshRequested = false; bSlowFullListRefreshRequested = false; LastSortTime = 0; SortDelaySeconds = 8; bBulkSelecting = false; bAllowThumbnailEditMode = InArgs._AllowThumbnailEditMode; bThumbnailEditMode = false; bUserSearching = false; bPendingFocusOnSync = false; bWereItemsRecursivelyFiltered = false; OwningContentBrowser = InArgs._OwningContentBrowser; FAssetToolsModule& AssetToolsModule = FModuleManager::LoadModuleChecked("AssetTools"); AssetClassPermissionList = AssetToolsModule.Get().GetAssetClassPathPermissionList(EAssetClassAction::ViewAsset); FolderPermissionList = AssetToolsModule.Get().GetFolderPermissionList(); WritableFolderPermissionList = AssetToolsModule.Get().GetWritableFolderPermissionList(); if(InArgs._AllowCustomView) { FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked(TEXT("ContentBrowser")); if(ContentBrowserModule.GetContentBrowserViewExtender().IsBound()) { ViewExtender = ContentBrowserModule.GetContentBrowserViewExtender().Execute(); // Bind the delegates the custom view is responsible for firing if(ViewExtender) { ViewExtender->OnSelectionChanged().BindSP(this, &SAssetView::AssetSelectionChanged); ViewExtender->OnContextMenuOpened().BindSP(this, &SAssetView::OnGetContextMenuContent); ViewExtender->OnItemScrolledIntoView().BindSP(this, &SAssetView::ItemScrolledIntoView); ViewExtender->OnItemDoubleClicked().BindSP(this, &SAssetView::OnListMouseButtonDoubleClick); } } } FEditorWidgetsModule& EditorWidgetsModule = FModuleManager::LoadModuleChecked("EditorWidgets"); TSharedRef AssetDiscoveryIndicator = EditorWidgetsModule.CreateAssetDiscoveryIndicator(EAssetDiscoveryIndicatorScaleMode::Scale_Vertical); TSharedRef VerticalBox = SNew(SVerticalBox); BindCommands(); ChildSlot .Padding(0.0f) [ SNew(SBorder) .Padding(0.f) .BorderImage(FAppStyle::Get().GetBrush("Brushes.Panel")) [ VerticalBox ] ]; // Assets area VerticalBox->AddSlot() .FillHeight(1.f) [ SNew( SVerticalBox ) + SVerticalBox::Slot() .AutoHeight() [ SNew( SBox ) .Visibility_Lambda([this] { return InitialNumAmortizedTasks > 0 ? EVisibility::SelfHitTestInvisible : EVisibility::Collapsed; }) .HeightOverride( 2.f ) [ SNew( SProgressBar ) .Percent( this, &SAssetView::GetIsWorkingProgressBarState ) .BorderPadding( FVector2D(0,0) ) ] ] + SVerticalBox::Slot() .FillHeight(1.f) [ SNew(SOverlay) + SOverlay::Slot() .HAlign(HAlign_Fill) .VAlign(VAlign_Fill) [ SAssignNew(ViewContainer, SBox) .Padding(UE::Editor::ContentBrowser::IsNewStyleEnabled() ? FMargin(6.0f, 0.0f) : 6.0f) ] + SOverlay::Slot() .HAlign(HAlign_Fill) .VAlign(VAlign_Center) .Padding(FMargin(0, 14, 0, 0)) [ SNew(SScrollBox) .Visibility( this, &SAssetView::IsAssetShowWarningTextVisible ) +SScrollBox::Slot() [ // A warning to display when there are no assets to show SNew( STextBlock ) .Justification( ETextJustify::Center ) .Text( this, &SAssetView::GetAssetShowWarningText ) .Visibility( this, &SAssetView::IsAssetShowWarningTextVisible ) .AutoWrapText( true ) ] ] + SOverlay::Slot() .HAlign(HAlign_Fill) .VAlign(VAlign_Bottom) .Padding(FMargin(24, 0, 24, 0)) [ // Asset discovery indicator AssetDiscoveryIndicator ] + SOverlay::Slot() .HAlign(HAlign_Right) .VAlign(VAlign_Bottom) .Padding(FMargin(8, 0)) [ SNew(SBorder) .BorderImage(FAppStyle::GetBrush("ErrorReporting.EmptyBox")) .BorderBackgroundColor(this, &SAssetView::GetQuickJumpColor) .Visibility(this, &SAssetView::IsQuickJumpVisible) [ SNew(STextBlock) .Text(this, &SAssetView::GetQuickJumpTerm) ] ] ] ]; // Thumbnail edit mode banner VerticalBox->AddSlot() .AutoHeight() .Padding(0.f, 4.f) [ SNew(SBorder) .Visibility( this, &SAssetView::GetEditModeLabelVisibility ) .BorderImage(FAppStyle::Get().GetBrush("Brushes.Panel")) .Content() [ SNew(SHorizontalBox) +SHorizontalBox::Slot() .VAlign(VAlign_Center) .Padding(4.f, 0.f, 0.f, 0.f) .FillWidth(1.f) [ SNew(STextBlock) .Text(LOCTEXT("ThumbnailEditModeLabel", "Editing Thumbnails. Drag a thumbnail to rotate it if there is a 3D environment.")) .ColorAndOpacity(FAppStyle::Get().GetSlateColor("Colors.Primary")) ] +SHorizontalBox::Slot() .AutoWidth() .VAlign(VAlign_Center) [ SNew(SPrimaryButton) .Text(LOCTEXT("EndThumbnailEditModeButton", "Done Editing")) .OnClicked(this, &SAssetView::EndThumbnailEditModeClicked) ] ] ]; if (InArgs._ShowBottomToolbar) { const TSharedRef BottomToolBarBox = SNew(SHorizontalBox); if (!UE::Editor::ContentBrowser::IsNewStyleEnabled()) { // Asset count BottomToolBarBox->AddSlot() .FillWidth(1.f) .VAlign(VAlign_Center) .Padding(8, 5) [ SNew(STextBlock) .Text(this, &SAssetView::GetAssetCountText) ]; } // View mode combo button BottomToolBarBox->AddSlot() .AutoWidth() [ SNew(SComboButton) .Visibility(InArgs._ShowViewOptions ? EVisibility::Visible : EVisibility::Collapsed) .ContentPadding(0.f) .ButtonStyle( FAppStyle::Get(), "ToggleButton" ) // Use the tool bar item style for this button .OnGetMenuContent( this, &SAssetView::GetViewButtonContent ) .ButtonContent() [ SNew(SHorizontalBox) +SHorizontalBox::Slot() .AutoWidth() .VAlign(VAlign_Center) [ SNew(SImage) .Image( FAppStyle::GetBrush("GenericViewButton") ) ] +SHorizontalBox::Slot() .AutoWidth() .Padding(2.f, 0.f, 0.f, 0.f) .VAlign(VAlign_Center) [ SNew(STextBlock) .Text( LOCTEXT("ViewButton", "View Options") ) ] ] ]; // Bottom panel VerticalBox->AddSlot() .AutoHeight() [ BottomToolBarBox ]; } CreateCurrentView(); if( InArgs._InitialAssetSelection.IsValid() ) { // sync to the initial item without notifying of selection bShouldNotifyNextAssetSync = false; SyncToLegacy( MakeArrayView(&InArgs._InitialAssetSelection, 1), TArrayView() ); } // If currently looking at column, and you could choose to sort by path in column first and then name // Generalizing this is a bit difficult because the column ID is not accessible or is not known // Currently I assume this won't work, if this view mode is not column. Otherwise, I don't think sorting by path // is a good idea. if (CurrentViewType == EAssetViewType::Column && bSortByPathInColumnView) { SortManager->SetSortColumnId(EColumnSortPriority::Primary, SortManager->PathColumnId); SortManager->SetSortColumnId(EColumnSortPriority::Secondary, SortManager->NameColumnId); SortManager->SetSortMode(EColumnSortPriority::Primary, EColumnSortMode::Ascending); SortManager->SetSortMode(EColumnSortPriority::Secondary, EColumnSortMode::Ascending); SortList(); } } TOptional< float > SAssetView::GetIsWorkingProgressBarState() const { if (Items->HasItemsPendingFilter()) { return static_cast(Items->GetFilterProgress()) / static_cast(Items->Num()); } return 0.0f; } void SAssetView::SetContentSources(const FAssetViewContentSources& InContentSources) { TSet> OldCollectionContainers; for (const FCollectionRef& Collection : ContentSources.GetCollections()) { OldCollectionContainers.Add(Collection.Container); } // Update the path and collection lists ContentSources = InContentSources; TSet> NewCollectionContainers; for (const FCollectionRef& Collection : ContentSources.GetCollections()) { NewCollectionContainers.Add(Collection.Container); } for (const TSharedPtr& CollectionContainer : NewCollectionContainers) { if (OldCollectionContainers.Remove(CollectionContainer)) { continue; } CollectionContainer->OnAssetsAddedToCollection().AddSP(this, &SAssetView::OnAssetsAddedToCollection); CollectionContainer->OnAssetsRemovedFromCollection().AddSP(this, &SAssetView::OnAssetsRemovedFromCollection); CollectionContainer->OnCollectionRenamed().AddSP(this, &SAssetView::OnCollectionRenamed); CollectionContainer->OnCollectionUpdated().AddSP(this, &SAssetView::OnCollectionUpdated); } for (const TSharedPtr& CollectionContainer : OldCollectionContainers) { CollectionContainer->OnAssetsAddedToCollection().RemoveAll(this); CollectionContainer->OnAssetsRemovedFromCollection().RemoveAll(this); CollectionContainer->OnCollectionRenamed().RemoveAll(this); CollectionContainer->OnCollectionUpdated().RemoveAll(this); } RequestSlowFullListRefresh(); ClearSelection(); } void SAssetView::SetSourcesData(const FSourcesData& InSourcesData) { PRAGMA_DISABLE_DEPRECATION_WARNINGS TArray Collections; Collections.Reserve(InSourcesData.Collections.Num()); Algo::Transform( InSourcesData.Collections, Collections, [](const FCollectionNameType& Collection) { return FCollectionRef(FCollectionManagerModule::GetModule().Get().GetProjectCollectionContainer(), Collection); }); FAssetViewContentSources NewContentSources(InSourcesData.VirtualPaths, MoveTemp(Collections)); NewContentSources.OnEnumerateCustomSourceItemDatas = InSourcesData.OnEnumerateCustomSourceItemDatas; NewContentSources.bIncludeVirtualPaths = InSourcesData.IsIncludingVirtualPaths(); SetContentSources(NewContentSources); PRAGMA_ENABLE_DEPRECATION_WARNINGS } const FAssetViewContentSources& SAssetView::GetContentSources() const { return ContentSources; } FSourcesData SAssetView::GetSourcesData() const { PRAGMA_DISABLE_DEPRECATION_WARNINGS FSourcesData SourcesData; SourcesData.VirtualPaths = ContentSources.GetVirtualPaths(); Algo::TransformIf( ContentSources.GetCollections(), SourcesData.Collections, [](const FCollectionRef& Collection) { return Collection.Container == FCollectionManagerModule::GetModule().Get().GetProjectCollectionContainer(); }, [](const FCollectionRef& Collection) { return FCollectionNameType(Collection.Name, Collection.Type); }); SourcesData.OnEnumerateCustomSourceItemDatas = ContentSources.OnEnumerateCustomSourceItemDatas; SourcesData.bIncludeVirtualPaths = ContentSources.IsIncludingVirtualPaths(); return SourcesData; PRAGMA_ENABLE_DEPRECATION_WARNINGS } bool SAssetView::IsAssetPathSelected() const { UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem(); TArray InternalPaths; InternalPaths.Reserve(ContentSources.GetVirtualPaths().Num()); for (const FName& VirtualPath : ContentSources.GetVirtualPaths()) { FName ConvertedPath; if (ContentBrowserData->TryConvertVirtualPath(VirtualPath, ConvertedPath) == EContentBrowserPathType::Internal) { InternalPaths.Add(ConvertedPath); } } int32 NumAssetPaths, NumClassPaths; ContentBrowserUtils::CountPathTypes(InternalPaths, NumAssetPaths, NumClassPaths); // Check that only asset paths are selected return NumAssetPaths > 0 && NumClassPaths == 0; } void SAssetView::SetBackendFilter(const FARFilter& InBackendFilter, TArray>* InCustomPermissionLists) { using namespace UE::AssetView; // Sometimes "filter changed" notifications are broadcast for the content browser to rebuild its filtering when nothing actually changed // Notably custom text filters will do this. // If we don't need to do a full refresh, don't bother. if (AreBackendFiltersDifferent(BackendFilter, InBackendFilter) || AreCustomPermissionListsDifferent(InCustomPermissionLists, BackendCustomPathFilters)) { BackendFilter = InBackendFilter; if (InCustomPermissionLists) { BackendCustomPathFilters = *InCustomPermissionLists; } else { BackendCustomPathFilters.Reset(); } RequestSlowFullListRefresh(); } } void SAssetView::AppendBackendFilter(FARFilter& FilterToAppendTo) const { FilterToAppendTo.Append(BackendFilter); } void SAssetView::NewFolderItemRequested(const FContentBrowserItemTemporaryContext& NewItemContext) { // Don't allow asset creation while renaming if (IsRenamingAsset()) { return; } // we should only be creating one deferred folder at a time if (!ensureAlwaysMsgf(!DeferredItemToCreate.IsValid(), TEXT("Deferred new asset folder creation while there is already a deferred item creation: %s"), *NewItemContext.GetItem().GetItemName().ToString())) { if (DeferredItemToCreate->bWasAddedToView) { FContentBrowserItemKey ItemToRemoveKey(DeferredItemToCreate->ItemContext.GetItem()); FilteredAssetItems.RemoveAll([&ItemToRemoveKey](const TSharedPtr& InAssetViewItem) { return ItemToRemoveKey == FContentBrowserItemKey(InAssetViewItem->GetItem()); }); RefreshList(); } DeferredItemToCreate.Reset(); } // Folder creation requires focus to give object a name, otherwise object will not be created TSharedPtr OwnerWindow = FSlateApplication::Get().FindWidgetWindow(AsShared()); if (OwnerWindow.IsValid() && !OwnerWindow->HasAnyUserFocusOrFocusedDescendants()) { FSlateApplication::Get().SetUserFocus(FSlateApplication::Get().GetUserIndexForKeyboard(), AsShared(), EFocusCause::SetDirectly); } // Notify that we're about to start creating this item, as we may need to do things like ensure the parent folder is visible OnNewItemRequested.ExecuteIfBound(NewItemContext.GetItem()); // Defer folder creation until next tick, so we get a chance to refresh the view DeferredItemToCreate = MakeUnique(); DeferredItemToCreate->ItemContext = NewItemContext; UE_LOG(LogContentBrowser, Log, TEXT("Deferred new asset folder creation: %s"), *NewItemContext.GetItem().GetItemName().ToString()); } void SAssetView::NewFileItemRequested(const FContentBrowserItemDataTemporaryContext& NewItemContext) { // Don't allow asset creation while renaming if (IsRenamingAsset()) { return; } // We should only be creating one deferred file at a time if (!ensureAlwaysMsgf(!DeferredItemToCreate.IsValid(), TEXT("Deferred new asset file creation while there is already a deferred item creation: %s"), *NewItemContext.GetItemData().GetItemName().ToString())) { if (DeferredItemToCreate->bWasAddedToView) { FContentBrowserItemKey ItemToRemoveKey(DeferredItemToCreate->ItemContext.GetItem()); FilteredAssetItems.RemoveAll([&ItemToRemoveKey](const TSharedPtr& InAssetViewItem){ return ItemToRemoveKey == FContentBrowserItemKey(InAssetViewItem->GetItem()); }); RefreshList(); } DeferredItemToCreate.Reset(); } // File creation requires focus to give item a name, otherwise the item will not be created TSharedPtr OwnerWindow = FSlateApplication::Get().FindWidgetWindow(AsShared()); if (OwnerWindow.IsValid() && !OwnerWindow->HasAnyUserFocusOrFocusedDescendants()) { FSlateApplication::Get().SetUserFocus(FSlateApplication::Get().GetUserIndexForKeyboard(), AsShared(), EFocusCause::SetDirectly); } // Notify that we're about to start creating this item, as we may need to do things like ensure the parent folder is visible if (OnNewItemRequested.IsBound()) { OnNewItemRequested.Execute(FContentBrowserItem(NewItemContext.GetItemData())); } // Defer file creation until next tick, so we get a chance to refresh the view DeferredItemToCreate = MakeUnique(); DeferredItemToCreate->ItemContext.AppendContext(CopyTemp(NewItemContext)); UE_LOG(LogContentBrowser, Log, TEXT("Deferred new asset file creation: %s"), *NewItemContext.GetItemData().GetItemName().ToString()); } void SAssetView::BeginCreateDeferredItem() { if (DeferredItemToCreate.IsValid() && !DeferredItemToCreate->bWasAddedToView) { TSharedPtr NewItem = MakeShared(INDEX_NONE, DeferredItemToCreate->ItemContext.GetItem()); AwaitingScrollIntoViewForRename = NewItem; DeferredItemToCreate->bWasAddedToView = true; FilteredAssetItems.Insert(NewItem, 0); SortManager->SortList(FilteredAssetItems, MajorityAssetType, CustomColumns); SetSelection(NewItem); RequestScrollIntoView(NewItem); UE_LOG(LogContentBrowser, Log, TEXT("Creating deferred item: %s"), *NewItem->GetItem().GetItemName().ToString()); } } FContentBrowserItem SAssetView::EndCreateDeferredItem(const TSharedPtr& InItem, const FString& InName, const bool bFinalize, FText& OutErrorText) { FContentBrowserItem FinalizedItem; if (DeferredItemToCreate.IsValid() && DeferredItemToCreate->bWasAddedToView) { checkf(FContentBrowserItemKey(InItem->GetItem()) == FContentBrowserItemKey(DeferredItemToCreate->ItemContext.GetItem()), TEXT("DeferredItemToCreate was still set when attempting to rename a different item!")); // Remove the temporary item before we do any work to ensure the new item creation is not prevented Items->RemoveItem(InItem); FilteredAssetItems.Remove(InItem); RequestQuickFrontendListRefresh(); RefreshList(); // If not finalizing then we just discard the temporary if (bFinalize) { UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem(); FScopedSuppressContentBrowserDataTick TickSuppression(ContentBrowserData); if (DeferredItemToCreate->ItemContext.ValidateItem(InName, &OutErrorText)) { FinalizedItem = DeferredItemToCreate->ItemContext.FinalizeItem(InName, &OutErrorText); } } } // Always reset the deferred item to avoid having it dangle, which can lead to potential crashes. DeferredItemToCreate.Reset(); UE_LOG(LogContentBrowser, Log, TEXT("End creating deferred item %s"), *InItem->GetItem().GetItemName().ToString()); return FinalizedItem; } void SAssetView::CreateNewAsset(const FString& DefaultAssetName, const FString& PackagePath, UClass* AssetClass, UFactory* Factory) { ContentBrowserDataLegacyBridge::OnCreateNewAsset().ExecuteIfBound(*DefaultAssetName, *PackagePath, AssetClass, Factory, UContentBrowserDataMenuContext_AddNewMenu::FOnBeginItemCreation::CreateSP(this, &SAssetView::NewFileItemRequested)); } void SAssetView::RenameItem(const FContentBrowserItem& ItemToRename) { if (const TSharedPtr Item = Items->FindItemForRename(ItemToRename)) { AwaitingScrollIntoViewForRename = Item; SetSelection(Item); RequestScrollIntoView(Item); } } void SAssetView::SyncToItems(TArrayView ItemsToSync, const bool bFocusOnSync) { PendingSyncItems.Reset(); for (const FContentBrowserItem& Item : ItemsToSync) { PendingSyncItems.SelectedVirtualPaths.Add(Item.GetVirtualPath()); } InitDeferredPendingSyncItems(); bPendingFocusOnSync = bFocusOnSync; } void SAssetView::SyncToVirtualPaths(TArrayView VirtualPathsToSync, const bool bFocusOnSync) { PendingSyncItems.Reset(); for (const FName& VirtualPathToSync : VirtualPathsToSync) { PendingSyncItems.SelectedVirtualPaths.Add(VirtualPathToSync); } InitDeferredPendingSyncItems(); bPendingFocusOnSync = bFocusOnSync; } void SAssetView::SyncToLegacy(TArrayView AssetDataList, TArrayView FolderList, const bool bFocusOnSync) { PendingSyncItems.Reset(); ContentBrowserUtils::ConvertLegacySelectionToVirtualPaths(AssetDataList, FolderList, /*UseFolderPaths*/false, PendingSyncItems.SelectedVirtualPaths); InitDeferredPendingSyncItems(); bPendingFocusOnSync = bFocusOnSync; } void SAssetView::InitDeferredPendingSyncItems() { DeferredPendingSyncItems.AddMissingVirtualPaths(PendingSyncItems); DeferredSyncTimeoutFrames = UE::AssetView::DeferredSyncTimeoutFramesCount; } void SAssetView::SyncToSelection( const bool bFocusOnSync ) { PendingSyncItems.Reset(); TArray> SelectedItems = GetSelectedViewItems(); for (const TSharedPtr& Item : SelectedItems) { if (Item.IsValid()) { PendingSyncItems.SelectedVirtualPaths.Add(Item->GetItem().GetVirtualPath()); } } bPendingFocusOnSync = bFocusOnSync; } void SAssetView::ApplyHistoryData( const FHistoryData& History ) { SetContentSources(History.ContentSources); PendingSyncItems = History.SelectionData; bPendingFocusOnSync = true; } TArray> SAssetView::GetSelectedViewItems() const { switch (GetCurrentViewType()) { case EAssetViewType::List: return ListView->GetSelectedItems(); case EAssetViewType::Tile: return TileView->GetSelectedItems(); case EAssetViewType::Column: return ColumnView->GetSelectedItems(); case EAssetViewType::Custom: return ViewExtender->GetSelectedItems(); default: ensure(0); // Unknown list type return TArray>(); } } TArray SAssetView::GetSelectedItems() const { TArray> SelectedViewItems = GetSelectedViewItems(); TArray SelectedItems; for (const TSharedPtr& SelectedViewItem : SelectedViewItems) { if (!SelectedViewItem->IsTemporary()) { SelectedItems.Emplace(SelectedViewItem->GetItem()); } } return SelectedItems; } TArray SAssetView::GetSelectedFolderItems() const { TArray> SelectedViewItems = GetSelectedViewItems(); TArray SelectedFolders; for (const TSharedPtr& SelectedViewItem : SelectedViewItems) { if (SelectedViewItem->IsFolder() && !SelectedViewItem->IsTemporary()) { SelectedFolders.Emplace(SelectedViewItem->GetItem()); } } return SelectedFolders; } TArray SAssetView::GetSelectedFileItems() const { TArray> SelectedViewItems = GetSelectedViewItems(); TArray SelectedFiles; for (const TSharedPtr& SelectedViewItem : SelectedViewItems) { if (SelectedViewItem->IsFile() && !SelectedViewItem->IsTemporary()) { SelectedFiles.Emplace(SelectedViewItem->GetItem()); } } return SelectedFiles; } TArray SAssetView::GetSelectedAssets() const { TArray> SelectedViewItems = GetSelectedViewItems(); // TODO: Abstract away? TArray SelectedAssets; for (const TSharedPtr& SelectedViewItem : SelectedViewItems) { // Only report non-temporary & non-folder items FAssetData ItemAssetData; if (!SelectedViewItem->IsTemporary() && SelectedViewItem->IsFile() && SelectedViewItem->GetItem().Legacy_TryGetAssetData(ItemAssetData)) { SelectedAssets.Add(MoveTemp(ItemAssetData)); } } return SelectedAssets; } TArray SAssetView::GetSelectedFolders() const { TArray> SelectedViewItems = GetSelectedViewItems(); // TODO: Abstract away? TArray SelectedFolders; for (const TSharedPtr& SelectedViewItem : SelectedViewItems) { if (SelectedViewItem->IsFolder()) { SelectedFolders.Emplace(SelectedViewItem->GetItem().GetVirtualPath().ToString()); } } return SelectedFolders; } void SAssetView::RequestSlowFullListRefresh() { bSlowFullListRefreshRequested = true; } void SAssetView::RequestQuickFrontendListRefresh() { bQuickFrontendListRefreshRequested = true; } FString SAssetView::GetThumbnailScaleSettingPath(const FString& SettingsString, const FString& InViewTypeString) const { return SettingsString + TEXT(".ThumbnailSize") + InViewTypeString; } void SAssetView::LoadScaleSetting(const FString& IniFilename, const FString& IniSection, const FString& SettingsString, const FString& InViewTypeString, EThumbnailSize& OutThumbnailSize) { int32 ThumbnailSizeConfig = (int32)EThumbnailSize::Medium; if (GConfig->GetInt(*IniSection, *GetThumbnailScaleSettingPath(SettingsString, InViewTypeString), ThumbnailSizeConfig, IniFilename)) { // Clamp value to normal range and update state ThumbnailSizeConfig = FMath::Clamp(ThumbnailSizeConfig, 0, (int32)EThumbnailSize::MAX-1); // TODO: Remove this afterwards, current CB should hide new size if (!UE::Editor::ContentBrowser::IsNewStyleEnabled()) { if ((EThumbnailSize)ThumbnailSizeConfig == EThumbnailSize::XLarge) { ThumbnailSizeConfig -= 1; } } OutThumbnailSize = (EThumbnailSize)ThumbnailSizeConfig; } } FString SAssetView::GetCurrentViewTypeSettingPath(const FString& SettingsString) const { return SettingsString + TEXT(".CurrentViewType"); } void SAssetView::SaveSettings(const FString& IniFilename, const FString& IniSection, const FString& SettingsString) const { // ThumbnailSize saves GConfig->SetInt(*IniSection, *GetThumbnailScaleSettingPath(SettingsString, GridViewSpecifier), (int32)ThumbnailSizes[EAssetViewType::Tile], IniFilename); GConfig->SetInt(*IniSection, *GetThumbnailScaleSettingPath(SettingsString, ListViewSpecifier), (int32)ThumbnailSizes[EAssetViewType::List], IniFilename); GConfig->SetInt(*IniSection, *GetThumbnailScaleSettingPath(SettingsString, CustomViewSpecifier), (int32)ThumbnailSizes[EAssetViewType::Custom], IniFilename); // Save the ThumbnailSize config for the ColumnView only in the new CB if (UE::Editor::ContentBrowser::IsNewStyleEnabled()) { GConfig->SetInt(*IniSection, *GetThumbnailScaleSettingPath(SettingsString, ColumnViewSpecifier), (int32)ThumbnailSizes[EAssetViewType::Column], IniFilename); } GConfig->SetInt(*IniSection, *GetCurrentViewTypeSettingPath(SettingsString), CurrentViewType, IniFilename); GConfig->SetFloat(*IniSection, *(SettingsString + TEXT(".ZoomScale")), ZoomScale, IniFilename); GConfig->SetArray(*IniSection, *(SettingsString + TEXT(".HiddenColumns")), HiddenColumnNames, IniFilename); if (UE::Editor::ContentBrowser::IsNewStyleEnabled()) { // Used to discern if at some point the ColumnVisibility changed, if true the LoadedColumns will always be used instead GConfig->SetBool(*IniSection, *(SettingsString + TEXT(".ListViewColumnsManuallyChangedOnce")), bListViewColumnsManuallyChangedOnce, IniFilename); GConfig->SetBool(*IniSection, *(SettingsString + TEXT(".ColumnViewColumnsManuallyChangedOnce")), bColumnViewColumnsManuallyChangedOnce, IniFilename); // ListView HiddenColumns GConfig->SetArray(*IniSection, *(SettingsString + TEXT(".ListHiddenColumns")), ListHiddenColumnNames, IniFilename); } } void SAssetView::LoadSettings(const FString& IniFilename, const FString& IniSection, const FString& SettingsString) { // Set the LoadSetting flag to true TGuardValue ScopeGuard(bLoadingSettings, true); // ThumbnailSize loadings LoadScaleSetting(IniFilename, *IniSection, SettingsString, GridViewSpecifier, ThumbnailSizes[EAssetViewType::Tile]); LoadScaleSetting(IniFilename, *IniSection, SettingsString, ListViewSpecifier, ThumbnailSizes[EAssetViewType::List]); LoadScaleSetting(IniFilename, *IniSection, SettingsString, CustomViewSpecifier, ThumbnailSizes[EAssetViewType::Custom]); // Load the ThumbnailSize config for the ColumnView only in the new CB if (UE::Editor::ContentBrowser::IsNewStyleEnabled()) { LoadScaleSetting(IniFilename, *IniSection, SettingsString, ColumnViewSpecifier, ThumbnailSizes[EAssetViewType::Column]); } int32 ViewType = EAssetViewType::Tile; if (GConfig->GetInt(*IniSection, *GetCurrentViewTypeSettingPath(SettingsString), ViewType, IniFilename)) { // Clamp value to normal range and update state if (ViewType < 0 || ViewType >= EAssetViewType::MAX) { ViewType = EAssetViewType::Tile; } SetCurrentViewType((EAssetViewType::Type)ViewType); } // Update the size value after loading the config of the CurrentViewType and the sizes // Since if the View was the same as before it won't get called during SetCurrentViewType UpdateThumbnailSizeValue(); float Zoom = 0; if ( GConfig->GetFloat(*IniSection, *(SettingsString + TEXT(".ZoomScale")), Zoom, IniFilename) ) { // Clamp value to normal range and update state ZoomScale = FMath::Clamp(Zoom, 0.f, 1.f); } if (UE::Editor::ContentBrowser::IsNewStyleEnabled()) { bool bColumnChangedManually = false; if (GConfig->GetBool(*IniSection, *(SettingsString + TEXT(".ColumnViewColumnsManuallyChangedOnce")), bColumnChangedManually, IniFilename) ) { // Whether the column where changed by the user even once for this Config, if yes always use the LoadedColumns bColumnViewColumnsManuallyChangedOnce = bColumnChangedManually; } } TArray LoadedHiddenColumnNames; GConfig->GetArray(*IniSection, *(SettingsString + TEXT(".HiddenColumns")), LoadedHiddenColumnNames, IniFilename); if (LoadedHiddenColumnNames.Num() > 0 || bColumnViewColumnsManuallyChangedOnce) { HiddenColumnNames = LoadedHiddenColumnNames; // Also update the visibility of the columns we just loaded in (unless this is called before creation and ColumnView doesn't exist) if (ColumnView) { for (const SHeaderRow::FColumn& Column : ColumnView->GetHeaderRow()->GetColumns()) { ColumnView->GetHeaderRow()->SetShowGeneratedColumn(Column.ColumnId, !HiddenColumnNames.Contains(Column.ColumnId.ToString())); } } } if (UE::Editor::ContentBrowser::IsNewStyleEnabled()) { bool bColumnChangedManually = false; if ( GConfig->GetBool(*IniSection, *(SettingsString + TEXT(".ListViewColumnsManuallyChangedOnce")), bColumnChangedManually, IniFilename) ) { // Whether the column where changed by the user even once for this Config, if yes always use the LoadedColumns bListViewColumnsManuallyChangedOnce = bColumnChangedManually; } TArray LoadedListHiddenColumnNames; GConfig->GetArray(*IniSection, *(SettingsString + TEXT(".ListHiddenColumns")), LoadedListHiddenColumnNames, IniFilename); if (LoadedListHiddenColumnNames.Num() > 0 || bListViewColumnsManuallyChangedOnce) { ListHiddenColumnNames = LoadedListHiddenColumnNames; // Also update the visibility of the columns we just loaded in (unless this is called before creation and ColumnView doesn't exist) if (ListView) { for (const SHeaderRow::FColumn& ListColumn : ListView->GetHeaderRow()->GetColumns()) { ListView->GetHeaderRow()->SetShowGeneratedColumn(ListColumn.ColumnId, !ListHiddenColumnNames.Contains(ListColumn.ColumnId.ToString())); } } } } } // Adjusts the selected asset by the selection delta, which should be +1 or -1) void SAssetView::AdjustActiveSelection(int32 SelectionDelta) { // Find the index of the first selected item TArray> SelectionSet = GetSelectedViewItems(); int32 SelectedSuggestion = INDEX_NONE; if (SelectionSet.Num() > 0) { if (!FilteredAssetItems.Find(SelectionSet[0], /*out*/ SelectedSuggestion)) { // Should never happen ensureMsgf(false, TEXT("SAssetView has a selected item that wasn't in the filtered list")); return; } } else { SelectedSuggestion = 0; SelectionDelta = 0; } if (FilteredAssetItems.Num() > 0) { // Move up or down one, wrapping around SelectedSuggestion = (SelectedSuggestion + SelectionDelta + FilteredAssetItems.Num()) % FilteredAssetItems.Num(); // Pick the new asset const TSharedPtr& NewSelection = FilteredAssetItems[SelectedSuggestion]; RequestScrollIntoView(NewSelection); SetSelection(NewSelection); } else { ClearSelection(); } } void SAssetView::Tick( const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) { using namespace UE::AssetView; // Adjust min and max thumbnail scale based on dpi MinThumbnailScale = (0.2f * ThumbnailScaleRangeScalar)/AllottedGeometry.Scale; MaxThumbnailScale = (1.9f * ThumbnailScaleRangeScalar)/AllottedGeometry.Scale; CalculateFillScale( AllottedGeometry ); CurrentTime = InCurrentTime; if (FSlateApplication::Get().GetActiveModalWindow().IsValid()) { // If we're in a model window then we need to tick the thumbnail pool in order for thumbnails to render correctly. AssetThumbnailPool->Tick(InDeltaTime); } const bool bNewShowRedirectors = bShowRedirectors.Get(false); if (bNewShowRedirectors != bLastShowRedirectors) { bLastShowRedirectors = bNewShowRedirectors; OnFrontendFiltersChanged(); // refresh the same as if filters changed } CalculateThumbnailHintColorAndOpacity(); if (bPendingUpdateThumbnails) { UpdateThumbnails(); bPendingUpdateThumbnails = false; } if (bSlowFullListRefreshRequested) { RefreshSourceItems(); bSlowFullListRefreshRequested = false; bQuickFrontendListRefreshRequested = true; } bool bForceViewUpdate = false; if (bQuickFrontendListRefreshRequested) { ResetQuickJump(); RefreshFilteredItems(); bQuickFrontendListRefreshRequested = false; bForceViewUpdate = true; // If HasItemsPendingFilter is empty we still need to update the view } if (HasItemsPendingFilter() || bForceViewUpdate) { bForceViewUpdate = false; const double TickStartTime = FPlatformTime::Seconds(); const bool bWasWorking = InitialNumAmortizedTasks > 0; // Mark the first amortize time if (AmortizeStartTime == 0) { AmortizeStartTime = FPlatformTime::Seconds(); InitialNumAmortizedTasks = Items->Num(); CurrentFrontendFilterTelemetry = { ViewCorrelationGuid, FilterSessionCorrelationGuid }; CurrentFrontendFilterTelemetry.FrontendFilters = FrontendFilters; CurrentFrontendFilterTelemetry.TotalItemsToFilter = Items->Num(); CurrentFrontendFilterTelemetry.PriorityItemsToFilter = 0; } int32 PreviousFilteredAssetItems = FilteredAssetItems.Num(); ProcessItemsPendingFilter(TickStartTime); if (PreviousFilteredAssetItems == 0 && FilteredAssetItems.Num() != 0) { CurrentFrontendFilterTelemetry.ResultLatency = FPlatformTime::Seconds() - AmortizeStartTime; } CurrentFrontendFilterTelemetry.TotalResults = FilteredAssetItems.Num(); // Provide number of results even if filtering is interrupted if (HasItemsPendingFilter()) { if (bPendingSortFilteredItems && InCurrentTime > LastSortTime + SortDelaySeconds) { // Don't sync to selection if we are just going to do it below SortList(!PendingSyncItems.Num()); } CurrentFrontendFilterTelemetry.WorkDuration += FPlatformTime::Seconds() - TickStartTime; // Need to finish processing queried items before rest of function is safe return; } else { // Update the columns in the column view now that we know the majority type if (CurrentViewType == EAssetViewType::Column) { int32 HighestCount = 0; FName HighestType; for (auto TypeIt = FilteredAssetItemTypeCounts.CreateConstIterator(); TypeIt; ++TypeIt) { if (TypeIt.Value() > HighestCount) { HighestType = TypeIt.Key(); HighestCount = TypeIt.Value(); } } SetMajorityAssetType(HighestType); } if (bPendingSortFilteredItems && (bWasWorking || (InCurrentTime > LastSortTime + SortDelaySeconds))) { // Don't sync to selection if we are just going to do it below SortList(!PendingSyncItems.Num()); } CurrentFrontendFilterTelemetry.WorkDuration += FPlatformTime::Seconds() - TickStartTime; double AmortizeDuration = FPlatformTime::Seconds() - AmortizeStartTime; TotalAmortizeTime += AmortizeDuration; AmortizeStartTime = 0; InitialNumAmortizedTasks = 0; OnCompleteFiltering(AmortizeDuration); } } if ( PendingSyncItems.Num() > 0 ) { if (bPendingSortFilteredItems) { // Don't sync to selection because we are just going to do it below SortList(/*bSyncToSelection=*/false); } bBulkSelecting = true; ClearSelection(); bool bFoundScrollIntoViewTarget = false; for ( auto ItemIt = FilteredAssetItems.CreateConstIterator(); ItemIt; ++ItemIt ) { const auto& Item = *ItemIt; if(Item.IsValid()) { const FName ItemVirtualPath = Item->GetItem().GetVirtualPath(); if (PendingSyncItems.SelectedVirtualPaths.Contains(ItemVirtualPath)) { DeferredPendingSyncItems.SelectedVirtualPaths.Remove(ItemVirtualPath); SetItemSelection(Item, true, ESelectInfo::OnNavigation); // Scroll the first item in the list that can be shown into view if ( !bFoundScrollIntoViewTarget ) { RequestScrollIntoView(Item); bFoundScrollIntoViewTarget = true; } } } } bBulkSelecting = false; if (DeferredSyncTimeoutFrames > 0) { DeferredSyncTimeoutFrames--; if (DeferredSyncTimeoutFrames == 0) { DeferredPendingSyncItems.Reset(); } } if (DeferredPendingSyncItems.Num() == 0) { if (bShouldNotifyNextAssetSync && !bUserSearching) { AssetSelectionChanged(TSharedPtr(), ESelectInfo::Direct); } // Default to always notifying bShouldNotifyNextAssetSync = true; PendingSyncItems.Reset(); if (bAllowFocusOnSync && bPendingFocusOnSync) { FocusList(); } } } if ( IsHovered() ) { // This prevents us from sorting the view immediately after the cursor leaves it LastSortTime = CurrentTime; } else if ( bPendingSortFilteredItems && InCurrentTime > LastSortTime + SortDelaySeconds ) { SortList(); } // create any pending items now BeginCreateDeferredItem(); // Do quick-jump last as the Tick function might have canceled it if(QuickJumpData.bHasChangedSinceLastTick) { QuickJumpData.bHasChangedSinceLastTick = false; const bool bWasJumping = QuickJumpData.bIsJumping; QuickJumpData.bIsJumping = true; QuickJumpData.LastJumpTime = InCurrentTime; QuickJumpData.bHasValidMatch = PerformQuickJump(bWasJumping); } else if(QuickJumpData.bIsJumping && InCurrentTime > QuickJumpData.LastJumpTime + JumpDelaySeconds) { ResetQuickJump(); } TSharedPtr AssetAwaitingRename = AwaitingRename.Pin(); if (AssetAwaitingRename.IsValid()) { TSharedPtr OwnerWindow = FSlateApplication::Get().FindWidgetWindow(AsShared()); if (!OwnerWindow.IsValid()) { AwaitingRename = nullptr; } else if (OwnerWindow->HasAnyUserFocusOrFocusedDescendants()) { AssetAwaitingRename->OnRenameRequested().ExecuteIfBound(); AwaitingRename = nullptr; } } } void SAssetView::CalculateFillScale( const FGeometry& AllottedGeometry ) { if ( bFillEmptySpaceInTileView && CurrentViewType == EAssetViewType::Tile ) { float ItemWidth = GetTileViewItemBaseWidth(); // Scrollbars are 16, but we add 1 to deal with half pixels. const float ScrollbarWidth = 16 + 1; float TotalWidth = AllottedGeometry.GetLocalSize().X -(ScrollbarWidth); float Coverage = TotalWidth / ItemWidth; int32 NumItems = (int)( TotalWidth / ItemWidth ); // If there isn't enough room to support even a single item, don't apply a fill scale. if ( NumItems > 0 ) { float GapSpace = ItemWidth * ( Coverage - (float)NumItems ); float ExpandAmount = GapSpace / (float)NumItems; FillScale = ( ItemWidth + ExpandAmount ) / ItemWidth; FillScale = FMath::Max( 1.0f, FillScale ); } else { FillScale = 1.0f; } } else { FillScale = 1.0f; } } void SAssetView::CalculateThumbnailHintColorAndOpacity() { if ( HighlightedText.Get().IsEmpty() ) { if ( ThumbnailHintFadeInSequence.IsPlaying() ) { if ( ThumbnailHintFadeInSequence.IsForward() ) { ThumbnailHintFadeInSequence.Reverse(); } } else if ( ThumbnailHintFadeInSequence.IsAtEnd() ) { ThumbnailHintFadeInSequence.PlayReverse(this->AsShared()); } } else { if ( ThumbnailHintFadeInSequence.IsPlaying() ) { if ( ThumbnailHintFadeInSequence.IsInReverse() ) { ThumbnailHintFadeInSequence.Reverse(); } } else if ( ThumbnailHintFadeInSequence.IsAtStart() ) { ThumbnailHintFadeInSequence.Play(this->AsShared()); } } const float Opacity = ThumbnailHintFadeInSequence.GetLerp(); ThumbnailHintColorAndOpacity = FLinearColor( 1.0, 1.0, 1.0, Opacity ); } bool SAssetView::HasItemsPendingFilter() const { return Items->HasItemsPendingFilter(); } bool SAssetView::HasThumbnailsPendingUpdate() const { return bPendingUpdateThumbnails; } bool SAssetView::HasDeferredItemToCreate() const { return DeferredItemToCreate.IsValid(); } void SAssetView::ProcessItemsPendingFilter(const double TickStartTime) { const double ProcessItemsPendingFilterStartTime = FPlatformTime::Seconds(); FAssetViewFrontendFilterHelper FrontendFilterHelper(this); const bool bFlushAllPendingItems = TickStartTime < 0; int32 OldCount = FilteredAssetItems.Num(); Items->UpdateItemFiltering(FrontendFilterHelper, bFlushAllPendingItems ? MAX_dbl : TickStartTime + MaxSecondsPerFrame, FilteredAssetItems); if (CurrentViewType == EAssetViewType::Column) { for (int32 i = OldCount; i < FilteredAssetItems.Num(); ++i) { const TSharedPtr& Item = FilteredAssetItems[i]; const FContentBrowserItemDataAttributeValue TypeNameValue = Item->GetItem().GetItemAttribute(ContentBrowserItemAttributes::ItemTypeName); if (TypeNameValue.IsValid()) { FilteredAssetItemTypeCounts.FindOrAdd(TypeNameValue.GetValue())++; } } } if (FilteredAssetItems.Num() > OldCount) { bPendingSortFilteredItems = true; RefreshList(); } UE_LOG(LogContentBrowser, VeryVerbose, TEXT("AssetView - ProcessItemsPendingFilter completed in %0.4f seconds"), FPlatformTime::Seconds() - ProcessItemsPendingFilterStartTime); } void SAssetView::OnDragLeave( const FDragDropEvent& DragDropEvent ) { TSharedPtr< FAssetDragDropOp > AssetDragDropOp = DragDropEvent.GetOperationAs< FAssetDragDropOp >(); if( AssetDragDropOp.IsValid() ) { AssetDragDropOp->ResetToDefaultToolTip(); } TSharedPtr DragDropOp = DragDropEvent.GetOperation(); if (DragDropOp.IsValid()) { // Do we have a custom handler for this drag event? FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked("ContentBrowser"); const TArray& AssetViewDragAndDropExtenders = ContentBrowserModule.GetAssetViewDragAndDropExtenders(); for (const auto& AssetViewDragAndDropExtender : AssetViewDragAndDropExtenders) { if (AssetViewDragAndDropExtender.OnDragLeaveDelegate.IsBound() && AssetViewDragAndDropExtender.OnDragLeaveDelegate.Execute(FAssetViewDragAndDropExtender::FPayload(DragDropOp, ContentSources.GetVirtualPaths(), ContentSources.GetCollections()))) { return; } } } } FReply SAssetView::OnDragOver( const FGeometry& MyGeometry, const FDragDropEvent& DragDropEvent ) { TSharedPtr DragDropOp = DragDropEvent.GetOperation(); if (DragDropOp.IsValid()) { // Do we have a custom handler for this drag event? FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked("ContentBrowser"); const TArray& AssetViewDragAndDropExtenders = ContentBrowserModule.GetAssetViewDragAndDropExtenders(); for (const auto& AssetViewDragAndDropExtender : AssetViewDragAndDropExtenders) { if (AssetViewDragAndDropExtender.OnDragOverDelegate.IsBound() && AssetViewDragAndDropExtender.OnDragOverDelegate.Execute(FAssetViewDragAndDropExtender::FPayload(DragDropOp, ContentSources.GetVirtualPaths(), ContentSources.GetCollections()))) { return FReply::Handled(); } } } if (ContentSources.HasVirtualPaths()) { UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem(); const FContentBrowserItem DropFolderItem = ContentBrowserData->GetItemAtPath(ContentSources.GetVirtualPaths()[0], EContentBrowserItemTypeFilter::IncludeFolders); if (DropFolderItem.IsValid() && DragDropHandler::HandleDragOverItem(DropFolderItem, DragDropEvent)) { return FReply::Handled(); } } else if (HasSingleCollectionSource()) { TArray NewCollectionItems; if (TSharedPtr ContentDragDropOp = DragDropEvent.GetOperationAs()) { for (const FContentBrowserItem& DraggedItem : ContentDragDropOp->GetDraggedFiles()) { FSoftObjectPath CollectionItemId; if (DraggedItem.TryGetCollectionId(CollectionItemId)) { NewCollectionItems.Add(CollectionItemId); } } } else { const TArray AssetDatas = AssetUtil::ExtractAssetDataFromDrag(DragDropEvent); Algo::Transform(AssetDatas, NewCollectionItems, &FAssetData::GetSoftObjectPath); } if (NewCollectionItems.Num() > 0) { if (TSharedPtr AssetDragDropOp = DragDropEvent.GetOperationAs()) { TArray ObjectPaths; const FCollectionRef& Collection = ContentSources.GetCollections()[0]; Collection.Container->GetObjectsInCollection(Collection.Name, Collection.Type, ObjectPaths); bool IsValidDrop = false; for (const FSoftObjectPath& NewCollectionItem : NewCollectionItems) { if (!ObjectPaths.Contains(NewCollectionItem)) { IsValidDrop = true; break; } } if (IsValidDrop) { AssetDragDropOp->SetToolTip(NSLOCTEXT("AssetView", "OnDragOverCollection", "Add to Collection"), FAppStyle::GetBrush(TEXT("Graph.ConnectorFeedback.OK"))); } } return FReply::Handled(); } } return FReply::Unhandled(); } FReply SAssetView::OnDrop( const FGeometry& MyGeometry, const FDragDropEvent& DragDropEvent ) { TSharedPtr DragDropOp = DragDropEvent.GetOperation(); if (DragDropOp.IsValid()) { // Do we have a custom handler for this drag event? FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked("ContentBrowser"); const TArray& AssetViewDragAndDropExtenders = ContentBrowserModule.GetAssetViewDragAndDropExtenders(); for (const auto& AssetViewDragAndDropExtender : AssetViewDragAndDropExtenders) { if (AssetViewDragAndDropExtender.OnDropDelegate.IsBound() && AssetViewDragAndDropExtender.OnDropDelegate.Execute(FAssetViewDragAndDropExtender::FPayload(DragDropOp, ContentSources.GetVirtualPaths(), ContentSources.GetCollections()))) { return FReply::Handled(); } } } if (ContentSources.HasVirtualPaths()) { UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem(); const FContentBrowserItem DropFolderItem = ContentBrowserData->GetItemAtPath(ContentSources.GetVirtualPaths()[0], EContentBrowserItemTypeFilter::IncludeFolders); if (DropFolderItem.IsValid() && DragDropHandler::HandleDragDropOnItem(DropFolderItem, DragDropEvent, AsShared())) { return FReply::Handled(); } } else if (HasSingleCollectionSource()) { TArray NewCollectionItems; if (TSharedPtr ContentDragDropOp = DragDropEvent.GetOperationAs()) { for (const FContentBrowserItem& DraggedItem : ContentDragDropOp->GetDraggedFiles()) { FSoftObjectPath CollectionItemId; if (DraggedItem.TryGetCollectionId(CollectionItemId)) { NewCollectionItems.Add(CollectionItemId); } } } else { const TArray AssetDatas = AssetUtil::ExtractAssetDataFromDrag(DragDropEvent); Algo::Transform(AssetDatas, NewCollectionItems, &FAssetData::GetSoftObjectPath); } if (NewCollectionItems.Num() > 0) { const FCollectionRef& Collection = ContentSources.GetCollections()[0]; Collection.Container->AddToCollection(Collection.Name, Collection.Type, NewCollectionItems); return FReply::Handled(); } } return FReply::Unhandled(); } FReply SAssetView::OnKeyChar( const FGeometry& MyGeometry,const FCharacterEvent& InCharacterEvent ) { const bool bIsControlOrCommandDown = InCharacterEvent.IsControlDown() || InCharacterEvent.IsCommandDown(); const bool bTestOnly = false; if(HandleQuickJumpKeyDown(InCharacterEvent.GetCharacter(), bIsControlOrCommandDown, InCharacterEvent.IsAltDown(), bTestOnly).IsEventHandled()) { return FReply::Handled(); } // If the user pressed a key we couldn't handle, reset the quick-jump search ResetQuickJump(); return FReply::Unhandled(); } FReply SAssetView::OnKeyDown( const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent ) { const bool bIsControlOrCommandDown = InKeyEvent.IsControlDown() || InKeyEvent.IsCommandDown(); if (Commands->ProcessCommandBindings(InKeyEvent)) { return FReply::Handled(); } // Swallow the key-presses used by the quick-jump in OnKeyChar to avoid other things (such as the viewport commands) getting them instead // eg) Pressing "W" without this would set the viewport to "translate" mode else if(HandleQuickJumpKeyDown((TCHAR)InKeyEvent.GetCharacter(), bIsControlOrCommandDown, InKeyEvent.IsAltDown(), /*bTestOnly*/true).IsEventHandled()) { return FReply::Handled(); } return FReply::Unhandled(); } FReply SAssetView::OnMouseWheel( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) { // Make sure to not change the thumbnail scaling when we're in Columns view since thumbnail scaling isn't applicable there. if (MouseEvent.IsControlDown() && IsThumbnailScalingAllowed()) { if (UE::Editor::ContentBrowser::IsNewStyleEnabled()) { const int32 Delta = MouseEvent.GetWheelDelta() > 0 ? 1 : -1; bool IsLessThanMinSize = (int32)ThumbnailSizes[CurrentViewType] + Delta < 0; bool IsMoreThanMaxSize = (int32)ThumbnailSizes[CurrentViewType] + Delta == (int32)EThumbnailSize::MAX; bool bWasSizeSupposedToChange = false; // If shift is pressed or if we are in the List view the CTRL + Wheel should jump ThumbnailSize by design if (MouseEvent.IsShiftDown() || CurrentViewType != EAssetViewType::Tile) { bWasSizeSupposedToChange = true; EThumbnailSize DesiredThumbnailSize = (EThumbnailSize)FMath::Clamp((int32)ThumbnailSizes[CurrentViewType] + Delta, 0, (int32)EThumbnailSize::MAX - 1); if (DesiredThumbnailSize != ThumbnailSizes[CurrentViewType]) { OnThumbnailSizeChanged(DesiredThumbnailSize); } } else { const float NewDelta = (float)Delta * 0.4f; if ((ZoomScale == 1.f && NewDelta > 0) || (ZoomScale == 0.f && NewDelta < 0)) { bWasSizeSupposedToChange = true; const int32 Step = (int32)FMath::Sign(NewDelta); EThumbnailSize OldSize = ThumbnailSizes[CurrentViewType]; ThumbnailSizes[CurrentViewType] = (EThumbnailSize)FMath::Clamp(((int32)ThumbnailSizes[CurrentViewType] + Step), 0, (int32)EThumbnailSize::MAX - 1); if (OldSize != ThumbnailSizes[CurrentViewType]) { OnThumbnailSizeChanged(ThumbnailSizes[CurrentViewType]); ZoomScale = NewDelta > 0.f ? 0.f : 1.f; } } else { ZoomScale = FMath::Clamp(ZoomScale + NewDelta, 0.f, 1.f); // Always refresh the view when changing size otherwise some items may be missing sometimes RefreshList(); } } // Switch the view automatically if (bWasSizeSupposedToChange && bEnableGridTileSwitch) { if (CurrentViewType == EAssetViewType::List && IsMoreThanMaxSize) { ZoomScale = 0.f; SetCurrentViewType(EAssetViewType::Tile); OnThumbnailSizeChanged(EThumbnailSize::Tiny); } else if (CurrentViewType == EAssetViewType::Tile && IsLessThanMinSize) { SetCurrentViewType(EAssetViewType::List); OnThumbnailSizeChanged(EThumbnailSize::Huge); } } } else { // Step up/down a level depending on the scroll wheel direction. // Clamp value to enum min/max before updating. const int32 Delta = MouseEvent.GetWheelDelta() > 0 ? 1 : -1; EThumbnailSize DesiredThumbnailSize = (EThumbnailSize)FMath::Clamp((int32)ThumbnailSizes[CurrentViewType] + Delta, 0, (int32)EThumbnailSize::MAX - 1); // TODO: Remove this afterwards, current CB should hide new size if (DesiredThumbnailSize == EThumbnailSize::XLarge) { if (Delta > 0) { DesiredThumbnailSize = EThumbnailSize::Huge; } else { DesiredThumbnailSize = EThumbnailSize::Large; } } if ( DesiredThumbnailSize != ThumbnailSizes[CurrentViewType] ) { OnThumbnailSizeChanged(DesiredThumbnailSize); } } return FReply::Handled(); } return FReply::Unhandled(); } void SAssetView::OnFocusChanging( const FWeakWidgetPath& PreviousFocusPath, const FWidgetPath& NewWidgetPath, const FFocusEvent& InFocusEvent) { ResetQuickJump(); } TSharedRef SAssetView::CreateTileView() { return SNew(SAssetTileView) .SelectionMode( SelectionMode ) .ListItemsSource(&FilteredAssetItems) .ItemAlignment(EListItemAlignment::LeftAligned) .OnGenerateTile(this, &SAssetView::MakeTileViewWidget) .OnItemToString_Debug_Static(&FAssetViewItem::ItemToString_Debug) .OnItemScrolledIntoView(this, &SAssetView::ItemScrolledIntoView) .OnContextMenuOpening(this, &SAssetView::OnGetContextMenuContent) .OnMouseButtonDoubleClick(this, &SAssetView::OnListMouseButtonDoubleClick) .OnSelectionChanged(this, &SAssetView::AssetSelectionChanged) .ItemHeight(this, &SAssetView::GetTileViewItemHeight) .ItemWidth(this, &SAssetView::GetTileViewItemWidth) .ScrollbarVisibility(bForceHideScrollbar ? EVisibility::Collapsed : EVisibility::Visible); } TSharedRef SAssetView::CreateListView() { TSharedRef RevisionControlColumnIcon = SNew(SLayeredImage) .ColorAndOpacity(FSlateColor::UseForeground()) .Image(FRevisionControlStyleManager::Get().GetBrush("RevisionControl.Icon")); RevisionControlColumnIcon->AddLayer(TAttribute::CreateSP(this, &SAssetView::GetRevisionControlColumnIconBadge)); TSharedPtr NewListView = SNew(SAssetListView) .SelectionMode(SelectionMode) .ListItemsSource(&FilteredAssetItems) .OnGenerateRow(this, &SAssetView::MakeListViewWidget) .OnItemToString_Debug_Static(&FAssetViewItem::ItemToString_Debug) .OnItemScrolledIntoView(this, &SAssetView::ItemScrolledIntoView) .OnContextMenuOpening(this, &SAssetView::OnGetContextMenuContent) .OnMouseButtonDoubleClick(this, &SAssetView::OnListMouseButtonDoubleClick) .OnSelectionChanged(this, &SAssetView::AssetSelectionChanged) .ScrollbarVisibility(bForceHideScrollbar ? EVisibility::Collapsed : EVisibility::Visible) .HeaderRow ( SNew(SHeaderRow) .ResizeMode(UE::Editor::ContentBrowser::IsNewStyleEnabled() ? ESplitterResizeMode::Fill : ESplitterResizeMode::FixedSize) .CanSelectGeneratedColumn(UE::Editor::ContentBrowser::IsNewStyleEnabled()) .OnHiddenColumnsListChanged(this, &SAssetView::OnHiddenColumnsChanged) // Revision Control column, currently doesn't support sorting + SHeaderRow::Column(SortManager->RevisionControlColumnId) .FixedWidth(30.f) .HAlignHeader(HAlign_Center) .VAlignHeader(VAlign_Center) .HAlignCell(HAlign_Center) .VAlignCell(VAlign_Center) .DefaultLabel( LOCTEXT("Column_RC", "Revision Control") ) [ RevisionControlColumnIcon ] + SHeaderRow::Column(SortManager->NameColumnId) .FillWidth(300) .SortMode(TAttribute::Create(TAttribute::FGetter::CreateSP(this, &SAssetView::GetColumnSortMode, SortManager->NameColumnId))) .SortPriority(TAttribute::Create(TAttribute::FGetter::CreateSP(this, &SAssetView::GetColumnSortPriority, SortManager->NameColumnId))) .OnSort( FOnSortModeChanged::CreateSP( this, &SAssetView::OnSortColumnHeader ) ) .DefaultLabel( LOCTEXT("Column_Name", "Name") ) .ShouldGenerateWidget(true) // Can't hide name column, so at least one column is visible ); if (UE::Editor::ContentBrowser::IsNewStyleEnabled()) { const TArray& HiddenColumnsToUse = CurrentViewType == EAssetViewType::List ? ListHiddenColumnNames : HiddenColumnNames; { const bool bIsColumnVisible = !HiddenColumnsToUse.Contains(SortManager->RevisionControlColumnId.ToString()); NewListView->GetHeaderRow()->SetShowGeneratedColumn(SortManager->RevisionControlColumnId, bIsColumnVisible); } NewListView->GetHeaderRow()->SetOnGetMaxRowSizeForColumn(FOnGetMaxRowSizeForColumn::CreateRaw(NewListView.Get(), &SAssetColumnView::GetMaxRowSizeForColumn)); if (bShowTypeInColumnView || CurrentViewType == EAssetViewType::List) { NewListView->GetHeaderRow()->AddColumn( SHeaderRow::Column(SortManager->ClassColumnId) .FillWidth(160) .SortMode(TAttribute::Create(TAttribute< EColumnSortMode::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortMode, SortManager->ClassColumnId))) .SortPriority(TAttribute::Create(TAttribute::FGetter::CreateSP(this, &SAssetView::GetColumnSortPriority, SortManager->ClassColumnId))) .OnSort(FOnSortModeChanged::CreateSP(this, &SAssetView::OnSortColumnHeader)) .DefaultLabel(LOCTEXT("Column_Class", "Type")) ); const bool bIsColumnVisible = !HiddenColumnsToUse.Contains(SortManager->ClassColumnId.ToString()); NewListView->GetHeaderRow()->SetShowGeneratedColumn(SortManager->ClassColumnId, bIsColumnVisible); } if (bShowPathInColumnView && CurrentViewType == EAssetViewType::Column) { NewListView->GetHeaderRow()->AddColumn( SHeaderRow::Column(SortManager->PathColumnId) .FillWidth(160) .SortMode(TAttribute::Create(TAttribute< EColumnSortMode::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortMode, SortManager->PathColumnId))) .SortPriority(TAttribute::Create(TAttribute::FGetter::CreateSP(this, &SAssetView::GetColumnSortPriority, SortManager->PathColumnId))) .OnSort(FOnSortModeChanged::CreateSP(this, &SAssetView::OnSortColumnHeader)) .DefaultLabel(LOCTEXT("Column_Path", "Path")) ); const bool bIsColumnVisible = !HiddenColumnsToUse.Contains(SortManager->PathColumnId.ToString()); NewListView->GetHeaderRow()->SetShowGeneratedColumn(SortManager->PathColumnId, bIsColumnVisible); } } return NewListView.ToSharedRef(); } TSharedRef SAssetView::CreateColumnView() { TSharedRef RevisionControlColumnIcon = SNew(SLayeredImage) .ColorAndOpacity(FSlateColor::UseForeground()) .Image(FRevisionControlStyleManager::Get().GetBrush("RevisionControl.Icon")); RevisionControlColumnIcon->AddLayer(TAttribute::CreateSP(this, &SAssetView::GetRevisionControlColumnIconBadge)); TSharedPtr NewColumnView = SNew(SAssetColumnView) .SelectionMode( SelectionMode ) .ListItemsSource(&FilteredAssetItems) .OnGenerateRow(this, &SAssetView::MakeColumnViewWidget) .OnItemToString_Debug_Static(&FAssetViewItem::ItemToString_Debug) .OnItemScrolledIntoView(this, &SAssetView::ItemScrolledIntoView) .OnContextMenuOpening(this, &SAssetView::OnGetContextMenuContent) .OnMouseButtonDoubleClick(this, &SAssetView::OnListMouseButtonDoubleClick) .OnSelectionChanged(this, &SAssetView::AssetSelectionChanged) .Visibility(this, &SAssetView::GetColumnViewVisibility) .ScrollbarVisibility(bForceHideScrollbar ? EVisibility::Collapsed : EVisibility::Visible) .HeaderRow ( SNew(SHeaderRow) .ResizeMode(ESplitterResizeMode::Fill) .CanSelectGeneratedColumn(true) .OnHiddenColumnsListChanged(this, &SAssetView::OnHiddenColumnsChanged) // Revision Control column, currently doesn't support sorting + SHeaderRow::Column(SortManager->RevisionControlColumnId) .FixedWidth(30.f) .HAlignHeader(HAlign_Center) .VAlignHeader(VAlign_Center) .HAlignCell(HAlign_Center) .VAlignCell(VAlign_Center) .DefaultLabel( LOCTEXT("Column_RC", "Revision Control") ) [ RevisionControlColumnIcon ] + SHeaderRow::Column(SortManager->NameColumnId) .FillWidth(300) .SortMode(TAttribute::Create(TAttribute::FGetter::CreateSP(this, &SAssetView::GetColumnSortMode, SortManager->NameColumnId))) .SortPriority(TAttribute::Create(TAttribute::FGetter::CreateSP(this, &SAssetView::GetColumnSortPriority, SortManager->NameColumnId))) .OnSort( FOnSortModeChanged::CreateSP( this, &SAssetView::OnSortColumnHeader ) ) .DefaultLabel( LOCTEXT("Column_Name", "Name") ) .ShouldGenerateWidget(true) // Can't hide name column, so at least one column is visible ); { const bool bIsColumnVisible = !HiddenColumnNames.Contains(SortManager->RevisionControlColumnId.ToString()); NewColumnView->GetHeaderRow()->SetShowGeneratedColumn(SortManager->RevisionControlColumnId, bIsColumnVisible); } NewColumnView->GetHeaderRow()->SetOnGetMaxRowSizeForColumn(FOnGetMaxRowSizeForColumn::CreateRaw(NewColumnView.Get(), &SAssetColumnView::GetMaxRowSizeForColumn)); if(bShowTypeInColumnView) { NewColumnView->GetHeaderRow()->AddColumn( SHeaderRow::Column(SortManager->ClassColumnId) .FillWidth(160) .SortMode(TAttribute< EColumnSortMode::Type >::Create(TAttribute< EColumnSortMode::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortMode, SortManager->ClassColumnId))) .SortPriority(TAttribute< EColumnSortPriority::Type >::Create(TAttribute< EColumnSortPriority::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortPriority, SortManager->ClassColumnId))) .OnSort(FOnSortModeChanged::CreateSP(this, &SAssetView::OnSortColumnHeader)) .DefaultLabel(LOCTEXT("Column_Class", "Type")) ); const bool bIsColumnVisible = !HiddenColumnNames.Contains(SortManager->ClassColumnId.ToString()); NewColumnView->GetHeaderRow()->SetShowGeneratedColumn(SortManager->ClassColumnId, bIsColumnVisible); } if (bShowPathInColumnView) { NewColumnView->GetHeaderRow()->AddColumn( SHeaderRow::Column(SortManager->PathColumnId) .FillWidth(160) .SortMode(TAttribute< EColumnSortMode::Type >::Create(TAttribute< EColumnSortMode::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortMode, SortManager->PathColumnId))) .SortPriority(TAttribute< EColumnSortPriority::Type >::Create(TAttribute< EColumnSortPriority::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortPriority, SortManager->PathColumnId))) .OnSort(FOnSortModeChanged::CreateSP(this, &SAssetView::OnSortColumnHeader)) .DefaultLabel(LOCTEXT("Column_Path", "Path")) ); const bool bIsColumnVisible = !HiddenColumnNames.Contains(SortManager->PathColumnId.ToString()); NewColumnView->GetHeaderRow()->SetShowGeneratedColumn(SortManager->PathColumnId, bIsColumnVisible); } return NewColumnView.ToSharedRef(); } const FSlateBrush* SAssetView::GetRevisionControlColumnIconBadge() const { if (ISourceControlModule::Get().IsEnabled()) { return FRevisionControlStyleManager::Get().GetBrush("RevisionControl.Icon.ConnectedBadge"); } else { return nullptr; } } bool SAssetView::IsValidSearchToken(const FString& Token) const { if ( Token.Len() == 0 ) { return false; } // A token may not be only apostrophe only, or it will match every asset because the text filter compares against the pattern Class'ObjectPath' if ( Token.Len() == 1 && Token[0] == '\'' ) { return false; } return true; } EContentBrowserItemCategoryFilter SAssetView::DetermineItemCategoryFilter() const { // Check whether any legacy delegates are bound (the Content Browser doesn't use these, only pickers do) // These limit the view to things that might use FAssetData const bool bHasLegacyDelegateBindings = OnIsAssetValidForCustomToolTip.IsBound() || OnGetCustomAssetToolTip.IsBound() || OnVisualizeAssetToolTip.IsBound() || OnAssetToolTipClosing.IsBound() || OnShouldFilterAsset.IsBound(); EContentBrowserItemCategoryFilter ItemCategoryFilter = bHasLegacyDelegateBindings ? EContentBrowserItemCategoryFilter::IncludeAssets : InitialCategoryFilter; if (IsShowingCppContent()) { ItemCategoryFilter |= EContentBrowserItemCategoryFilter::IncludeClasses; } else { ItemCategoryFilter &= ~EContentBrowserItemCategoryFilter::IncludeClasses; } ItemCategoryFilter |= EContentBrowserItemCategoryFilter::IncludeCollections; if (IsShowingRedirectors()) { ItemCategoryFilter |= EContentBrowserItemCategoryFilter::IncludeRedirectors; } else { ItemCategoryFilter &= ~EContentBrowserItemCategoryFilter::IncludeRedirectors; } return ItemCategoryFilter; } FContentBrowserDataFilter SAssetView::CreateBackendDataFilter(bool bInvalidateCache) const { // Assemble the filter using the current sources // Force recursion when the user is searching const bool bHasCollections = ContentSources.HasCollections(); const bool bRecurse = ShouldFilterRecursively(); const bool bUsingFolders = IsShowingFolders() && !bRecurse; FContentBrowserDataFilter DataFilter; DataFilter.bRecursivePaths = bRecurse || !bUsingFolders || bHasCollections; DataFilter.ItemTypeFilter = EContentBrowserItemTypeFilter::IncludeFiles | ((bUsingFolders && !bHasCollections) ? EContentBrowserItemTypeFilter::IncludeFolders : EContentBrowserItemTypeFilter::IncludeNone); DataFilter.ItemCategoryFilter = DetermineItemCategoryFilter(); DataFilter.ItemAttributeFilter = EContentBrowserItemAttributeFilter::IncludeProject | (IsShowingEngineContent() ? EContentBrowserItemAttributeFilter::IncludeEngine : EContentBrowserItemAttributeFilter::IncludeNone) | (IsShowingPluginContent() ? EContentBrowserItemAttributeFilter::IncludePlugins : EContentBrowserItemAttributeFilter::IncludeNone) | (IsShowingDevelopersContent() ? EContentBrowserItemAttributeFilter::IncludeDeveloper : EContentBrowserItemAttributeFilter::IncludeNone) | (IsShowingLocalizedContent() ? EContentBrowserItemAttributeFilter::IncludeLocalized : EContentBrowserItemAttributeFilter::IncludeNone); TSharedPtr CombinedFolderPermissionList = ContentBrowserUtils::GetCombinedFolderPermissionList(FolderPermissionList, IsShowingReadOnlyFolders() ? nullptr : WritableFolderPermissionList); UContentBrowserDataSubsystem* CBData = IContentBrowserDataModule::Get().GetSubsystem(); if (BackendCustomPathFilters.Num()) { if (!CombinedFolderPermissionList.IsValid()) { CombinedFolderPermissionList = MakeShared(); } if (!CombinedFolderPermissionList->HasAllowListEntries() && Algo::AnyOf(BackendCustomPathFilters, UE_PROJECTION_MEMBER(FPathPermissionList, HasAllowListEntries))) { // Need to add an explicit allow-root to the combined list before combining so that the allow list entries don't take everything away CombinedFolderPermissionList->AddAllowListItem("AssetView", TEXTVIEW("/")); } TArray SelectedPaths; SelectedPaths.Reserve(ContentSources.GetVirtualPaths().Num()); // Convert paths to internal if possible for (FName VirtualPath : ContentSources.GetVirtualPaths()) { FName ConvertedPath; CBData->TryConvertVirtualPath(VirtualPath, ConvertedPath); SelectedPaths.Add(ConvertedPath); } // If a filter list explicitly denies a folder we have selected, ignore that filter. for (const TSharedRef& CustomList : BackendCustomPathFilters) { const bool bFiltersExplicitSelection = !bRecurse && Algo::AnyOf(SelectedPaths, [&CustomList](FName SelectedPath) { return !CustomList->PassesStartsWithFilter(WriteToString<256>(SelectedPath)); }); if (!bFiltersExplicitSelection) { CombinedFolderPermissionList = MakeShared(CombinedFolderPermissionList->CombinePathFilters(*CustomList)); } } } if (bShowDisallowedAssetClassAsUnsupportedItems && AssetClassPermissionList && AssetClassPermissionList->HasFiltering()) { // The unsupported item will created as an unsupported asset item instead of normal asset item for the writable folders FContentBrowserDataUnsupportedClassFilter& UnsupportedClassFilter = DataFilter.ExtraFilters.FindOrAddFilter(); UnsupportedClassFilter.ClassPermissionList = AssetClassPermissionList; UnsupportedClassFilter.FolderPermissionList = WritableFolderPermissionList; } ContentBrowserUtils::AppendAssetFilterToContentBrowserFilter(BackendFilter, AssetClassPermissionList, CombinedFolderPermissionList, DataFilter); if (bHasCollections && !ContentSources.IsDynamicCollection()) { FContentBrowserDataCollectionFilter& CollectionFilter = DataFilter.ExtraFilters.FindOrAddFilter(); CollectionFilter.Collections = ContentSources.GetCollections(); PRAGMA_DISABLE_DEPRECATION_WARNINGS // Fill out deprecated SelectedCollections with game project collections for backwards compatibility. Algo::TransformIf( CollectionFilter.Collections, CollectionFilter.SelectedCollections, [](const FCollectionRef& Collection) { return Collection.Container == FCollectionManagerModule::GetModule().Get().GetProjectCollectionContainer(); }, [](const FCollectionRef& Collection) { return FCollectionNameType(Collection.Name, Collection.Type); }); PRAGMA_ENABLE_DEPRECATION_WARNINGS CollectionFilter.bIncludeChildCollections = !bUsingFolders; } if (OnGetCustomSourceAssets.IsBound()) { FContentBrowserDataLegacyFilter& LegacyFilter = DataFilter.ExtraFilters.FindOrAddFilter(); LegacyFilter.OnGetCustomSourceAssets = OnGetCustomSourceAssets; } DataFilter.CacheID = FilterCacheID; if (bInvalidateCache) { if (ContentSources.IsIncludingVirtualPaths()) { static const FName RootPath = "/"; const TArrayView DataSourcePaths = ContentSources.HasVirtualPaths() ? MakeArrayView(ContentSources.GetVirtualPaths()) : MakeArrayView(&RootPath, 1); FilterCacheID.RemoveUnusedCachedData(DataSourcePaths, DataFilter); } else { // Not sure what is the right thing to do here so clear the cache FilterCacheID.ClearCachedData(); } } return DataFilter; } void SAssetView::RefreshSourceItems() { TRACE_CPUPROFILER_EVENT_SCOPE(SAssetView::RefreshSourceItems); const double RefreshSourceItemsStartTime = FPlatformTime::Seconds(); OnInterruptFiltering(); FilterSessionCorrelationGuid = FGuid::NewGuid(); UE::Telemetry::ContentBrowser::FBackendFilterTelemetry Telemetry(ViewCorrelationGuid, FilterSessionCorrelationGuid); VisibleItems.Reset(); RelevantThumbnails.Reset(); if (ContentSources.OnEnumerateCustomSourceItemDatas.IsBound()) { Telemetry.bHasCustomItemSources = true; } const bool bInvalidateFilterCache = true; FContentBrowserDataFilter DataFilter = CreateBackendDataFilter(bInvalidateFilterCache); Telemetry.DataFilter = &DataFilter; bool bChangedRecursiveness = bWereItemsRecursivelyFiltered != DataFilter.bRecursivePaths; bWereItemsRecursivelyFiltered = DataFilter.bRecursivePaths; Items->RefreshItemsFromBackend(ContentSources, DataFilter, !bChangedRecursiveness); Telemetry.NumBackendItems = Items->Num(); Telemetry.RefreshSourceItemsDurationSeconds = FPlatformTime::Seconds() - RefreshSourceItemsStartTime; FTelemetryRouter::Get().ProvideTelemetry(Telemetry); UE_LOG(LogContentBrowser, VeryVerbose, TEXT("AssetView - RefreshSourceItems completed in %0.4f seconds"), FPlatformTime::Seconds() - RefreshSourceItemsStartTime); } void FAssetViewItemCollection::RefreshItemsFromBackend(const FAssetViewContentSources& ContentSources, const FContentBrowserDataFilter& DataFilter, bool bAllowItemRecycling) { AbortTextFiltering(); UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem(); TArray NewItemDatas; if (DataFilter.bRecursivePaths) { NewItemDatas.Reserve(1024 * 1024); // Assume many recursive searches will return a lot of items and start with a lot of space } if (ContentSources.OnEnumerateCustomSourceItemDatas.IsBound()) { ContentSources.OnEnumerateCustomSourceItemDatas.Execute([&NewItemDatas](FContentBrowserItemData&& InItemData) { NewItemDatas.Add(MoveTemp(InItemData)); return true; }); } if (ContentSources.IsIncludingVirtualPaths() || ContentSources.HasCollections()) { if (ContentSources.HasCollections() && EnumHasAnyFlags(DataFilter.ItemCategoryFilter, EContentBrowserItemCategoryFilter::IncludeCollections)) { // If we are showing collections then we may need to add dummy folder items for the child collections // Note: We don't check the IncludeFolders flag here, as that is forced to false when collections are selected, // instead we check the state of bIncludeChildCollections which will be false when we want to show collection folders const FContentBrowserDataCollectionFilter* CollectionFilter = DataFilter.ExtraFilters.FindFilter(); if (CollectionFilter && !CollectionFilter->bIncludeChildCollections) { TArray ChildCollections; for(const FCollectionRef& Collection : ContentSources.GetCollections()) { ChildCollections.Reset(); Collection.Container->GetChildCollections(Collection.Name, Collection.Type, ChildCollections); for (const FCollectionNameType& ChildCollection : ChildCollections) { // Use "Collections" as the root of the path to avoid this being confused with other view folders - see ContentBrowserUtils::IsCollectionPath FContentBrowserItemData FolderItemData( nullptr, EContentBrowserItemFlags::Type_Folder | EContentBrowserItemFlags::Category_Collection, *(TEXT("/Collections/") / Collection.Container->MakeCollectionPath(ChildCollection.Name, ChildCollection.Type)), ChildCollection.Name, FText::FromName(ChildCollection.Name), nullptr, FName() ); NewItemDatas.Add(MoveTemp(FolderItemData)); } } } } if (ContentSources.IsIncludingVirtualPaths()) { SCOPED_NAMED_EVENT(FetchCBItems, FColor::White); static const FName RootPath = "/"; const TArrayView DataSourcePaths = ContentSources.HasVirtualPaths() ? MakeArrayView(ContentSources.GetVirtualPaths()) : MakeArrayView(&RootPath, 1); for (const FName& DataSourcePath : DataSourcePaths) { // Ensure paths do not contain trailing slash ensure(DataSourcePath == RootPath || !FStringView(FNameBuilder(DataSourcePath)).EndsWith(TEXT('/'))); ContentBrowserData->EnumerateItemsUnderPath(DataSourcePath, DataFilter, [&NewItemDatas](FContentBrowserItemData&& Item) { NewItemDatas.Add(MoveTemp(Item)); return true; }); } } } TArray> OldItems = MoveTemp(Items); FHashTable OldLookup = MoveTemp(Lookup); TArray OldItemKeys; OldItemKeys.AddZeroed(OldItems.Num()); ParallelFor(TEXT("ExtractOldItemKeys"), OldItems.Num(), 16 * 1024, [&OldItems, &OldItemKeys](int32 Index) { if (OldItems[Index].IsValid()) { OldItemKeys[Index] = FContentBrowserItemKey(OldItems[Index]->GetItem()); } }); Items.Reset(NewItemDatas.Num()); Items.AddZeroed(NewItemDatas.Num()); bItemsPendingRemove = false; // Create or recyle FAssetViewItem for each FContentBrowserItemData. Build new hashtable concurrently at the same time uint32 HashSize = TSetAllocator<>::GetNumberOfHashBuckets(Items.Num()); std::atomic bAnyFolders(false); std::atomic bAnyRecycled(false); Lookup.Clear(HashSize, Items.Num()); { // Used to handle multiple item data (folder) mapping to the same old item. UE::FMutex OldItemMutex; SCOPED_NAMED_EVENT(CreateItems, FColor::White); ParallelFor(TEXT("CreateFAssetViewItem"), NewItemDatas.Num(), 16 * 1024, [&NewItemDatas, &OldItems, &OldLookup, &OldItemKeys, bAllowItemRecycling, &bAnyRecycled, &bAnyFolders, &OldItemMutex, this](int32 Index) { FContentBrowserItemData& ItemData = NewItemDatas[Index]; FName VirtualPath = ItemData.GetVirtualPath(); int32 OldItemIndex = INDEX_NONE; FContentBrowserItemKey ItemKey(ItemData); uint32 Hash = HashItem(ItemData); if (bAllowItemRecycling) { for (OldItemIndex = OldLookup.First(Hash); OldLookup.IsValid(OldItemIndex); OldItemIndex = OldLookup.Next(OldItemIndex)) { if (ItemKey == OldItemKeys[OldItemIndex]) { bAnyRecycled.store(true, std::memory_order_relaxed); break; } } } if (ItemData.IsFolder()) { bAnyFolders.store(true, std::memory_order_relaxed); } if (OldLookup.IsValid(OldItemIndex)) { TSharedPtr OldItem; // Try and acquire old item if another thread doesn't get there first (folder items share keys) { UE::TUniqueLock OldItemLock(OldItemMutex); OldItem = MoveTemp(OldItems[OldItemIndex]); OldItems[OldItemIndex].Reset(); } if (OldItem.IsValid()) { OldItem->ResetItemData(OldItemIndex, Index, MoveTemp(ItemData)); Items[Index] = MoveTemp(OldItem); Lookup.Add_Concurrent(Hash, Index); return; } } // Was not able to recycle an old item Items[Index] = MakeShared(Index, MoveTemp(ItemData)); Lookup.Add_Concurrent(Hash, Index); }, UE::AssetView::AllowParallelism ? EParallelForFlags::None : EParallelForFlags::ForceSingleThread); } // Reset this before merging to avoid duplicate work around nulled entries ResetFilterState(); NumValidItems = Items.Num(); if (bAnyFolders.load()) { SCOPED_NAMED_EVENT(MergeDuplicates, FColor::White); // Merge items with the same path // Loop over each bucket lookup for duplicate names in that bucket and merging the items // This is done in parallel because each worker will only touch items in its bucket ParallelFor(TEXT("MergeDuplicates"), HashSize, 8, [this](int32 JobIndex) { uint32 Bucket = *reinterpret_cast(&JobIndex); for (uint32 StartIndex = Lookup.First(Bucket); Lookup.IsValid(StartIndex); StartIndex = Lookup.Next(StartIndex)) { if (!Items[StartIndex]->IsFolder()) { continue; } TArray> ToMerge; FContentBrowserItemKey MergeWithKey(Items[StartIndex]->GetItem()); uint32 Other = Lookup.Next(StartIndex); while (Lookup.IsValid(Other)) { check(Items[Other].IsValid()); FContentBrowserItemKey OtherKey(Items[Other]->GetItem()); if (MergeWithKey == OtherKey) { uint32 ToRemove = Other; Other = Lookup.Next(Other); Lookup.Remove(Bucket, ToRemove); ToMerge.Add(ToRemove); } else { Other = Lookup.Next(Other); } } // For determinism, make sure we merge items preserving their original order. // Different items may have different display data, and Lookup.Add_Concurrent // could cause us to select different items to display each time we refresh. if (!ToMerge.IsEmpty()) { ToMerge.Add(StartIndex); ToMerge.Sort(); const uint32 MergeToIndex = ToMerge[0]; if (StartIndex != MergeToIndex) { checkf(Items[MergeToIndex]->GetItem().GetInternalItems().Num() == 1, TEXT("New items should only have a single internal item before merging.")); // Update the Item's index to StartIndex. Items[MergeToIndex]->ResetItemData(MergeToIndex, StartIndex, *Items[MergeToIndex]->GetItem().GetPrimaryInternalItem()); } for (uint32 ToRemove : MakeArrayView(ToMerge).RightChop(1)) { TSharedPtr RemovedItem = MarkItemRemoved(ToRemove); Items[MergeToIndex]->AppendItemData(RemovedItem->GetItem()); Items[ToRemove].Reset(); } // Make sure StartIndex still points to the merged item. if (StartIndex != MergeToIndex) { Swap(Items[StartIndex], Items[MergeToIndex]); Swap(FilterState[StartIndex], FilterState[MergeToIndex]); } } } }, EParallelForFlags::Unbalanced | (UE::AssetView::AllowParallelism ? EParallelForFlags::None : EParallelForFlags::ForceSingleThread)); } // We already nulled out the items we removed above bItemsPendingRemove = false; // If we recycled any items (e.g. we changed item visibility settings but not path) notify their widgets that we changed the item data if (bAnyRecycled.load()) { for (const TSharedPtr& Item : Items) { if (Item.IsValid()) { Item->BroadcastItemDataChanged(); } } } // Until we start filtering and get a compiled filter, initialize to no filtering bAllItemsPassedTextFilter = true; CompiledTextFilter.Reset(); } bool SAssetView::IsFilteringRecursively() const { if (!bFilterRecursivelyWithBackendFilter) { return false; } // In some cases we want to not filter recursively even if we have a backend filter (e.g. the open level window) // Most of the time, bFilterRecursivelyWithBackendFilter is true if (const FContentBrowserInstanceConfig* EditorConfig = GetContentBrowserConfig()) { return EditorConfig->bFilterRecursively; } return GetDefault()->FilterRecursively; } bool SAssetView::IsToggleFilteringRecursivelyAllowed() const { return bFilterRecursivelyWithBackendFilter; } void SAssetView::ToggleFilteringRecursively() { check(IsToggleFilteringRecursivelyAllowed()); bool bNewState = !GetDefault()->FilterRecursively; if (FContentBrowserInstanceConfig* EditorConfig = GetContentBrowserConfig()) { bNewState = !EditorConfig->bFilterRecursively; EditorConfig->bFilterRecursively = bNewState; UContentBrowserConfig::Get()->SaveEditorConfig(); } GetMutableDefault()->FilterRecursively = bNewState; GetMutableDefault()->PostEditChange(); } bool SAssetView::ShouldFilterRecursively() const { // Quick check for conditions that activate the recursive filtering if (bUserSearching) { return true; } if (IsFilteringRecursively()) { if (!BackendFilter.IsEmpty() ) { return true; } // Otherwise, check if there are any non-inverse frontend filters selected if (FrontendFilters.IsValid()) { for (int32 FilterIndex = 0; FilterIndex < FrontendFilters->Num(); ++FilterIndex) { const auto* Filter = static_cast(FrontendFilters->GetFilterAtIndex(FilterIndex).Get()); if (Filter) { if (!Filter->IsInverseFilter()) { return true; } } } } } // No sources - view will show everything if (ContentSources.IsEmpty()) { return true; } // No filters, do not override folder view with recursive filtering return false; } void SAssetView::RefreshFilteredItems() { const double RefreshFilteredItemsStartTime = FPlatformTime::Seconds(); OnInterruptFiltering(); FilteredAssetItems.Reset(); FilteredAssetItemTypeCounts.Reset(); RelevantThumbnails.Reset(); AmortizeStartTime = 0; InitialNumAmortizedTasks = 0; LastSortTime = 0; bPendingSortFilteredItems = true; Items->AbortTextFiltering(); Items->ResetFilterState(); if (TextFilter.IsValid()) { Items->StartTextFiltering(TextFilter); } // Let the frontend filters know the currently used asset filter in case it is necessary to conditionally filter based on path or class filters if (IsFrontendFilterActive() && FrontendFilters.IsValid()) { static const FName RootPath = "/"; const TArrayView DataSourcePaths = ContentSources.HasVirtualPaths() ? MakeArrayView(ContentSources.GetVirtualPaths()) : MakeArrayView(&RootPath, 1); const bool bInvalidateFilterCache = false; const FContentBrowserDataFilter DataFilter = CreateBackendDataFilter(bInvalidateFilterCache); for (int32 FilterIdx = 0; FilterIdx < FrontendFilters->Num(); ++FilterIdx) { // There are only FFrontendFilters in this collection const TSharedPtr& Filter = StaticCastSharedPtr(FrontendFilters->GetFilterAtIndex(FilterIdx)); if (Filter.IsValid()) { Filter->SetCurrentFilter(DataSourcePaths, DataFilter); } } } UE_LOG(LogContentBrowser, VeryVerbose, TEXT("AssetView - RefreshFilteredItems completed in %0.4f seconds"), FPlatformTime::Seconds() - RefreshFilteredItemsStartTime); } FContentBrowserInstanceConfig* SAssetView::GetContentBrowserConfig() const { if (TSharedPtr ContentBrowser = OwningContentBrowser.Pin()) { if (UContentBrowserConfig* EditorConfig = UContentBrowserConfig::Get()) { return UContentBrowserConfig::Get()->Instances.Find(ContentBrowser->GetInstanceName()); } } return nullptr; } FAssetViewInstanceConfig* SAssetView::GetAssetViewConfig() const { if (TSharedPtr ContentBrowser = OwningContentBrowser.Pin()) { const FName InstanceName = ContentBrowser->GetInstanceName(); if (!InstanceName.IsNone()) { if (UAssetViewConfig* Config = UAssetViewConfig::Get()) { return &Config->GetInstanceConfig(InstanceName); } } } return nullptr; } void SAssetView::BindCommands() { Commands = TSharedPtr(new FUICommandList); Commands->MapAction(FGenericCommands::Get().Copy, FUIAction( FExecuteAction::CreateSP(this, &SAssetView::ExecuteCopy, EAssetViewCopyType::ExportTextPath) )); Commands->MapAction(FContentBrowserCommands::Get().AssetViewCopyObjectPath, FUIAction( FExecuteAction::CreateSP(this, &SAssetView::ExecuteCopy, EAssetViewCopyType::ObjectPath) )); Commands->MapAction(FContentBrowserCommands::Get().AssetViewCopyPackageName, FUIAction( FExecuteAction::CreateSP(this, &SAssetView::ExecuteCopy, EAssetViewCopyType::PackageName) )); Commands->MapAction(FGenericCommands::Get().Paste, FUIAction( FExecuteAction::CreateSP(this, &SAssetView::ExecutePaste), FCanExecuteAction::CreateSP(this, &SAssetView::IsAssetPathSelected) )); if (UE::Editor::ContentBrowser::IsNewStyleEnabled()) { Commands->MapAction(FContentBrowserCommands::Get().GridViewShortcut, FUIAction( FExecuteAction::CreateSP(this, &SAssetView::SetCurrentViewTypeFromMenu, EAssetViewType::Tile), FCanExecuteAction(), FIsActionChecked::CreateSP(this, &SAssetView::IsCurrentViewType, EAssetViewType::Tile) )); Commands->MapAction(FContentBrowserCommands::Get().ListViewShortcut, FUIAction( FExecuteAction::CreateSP(this, &SAssetView::SetCurrentViewTypeFromMenu, EAssetViewType::List), FCanExecuteAction(), FIsActionChecked::CreateSP(this, &SAssetView::IsCurrentViewType, EAssetViewType::List) )); Commands->MapAction(FContentBrowserCommands::Get().ColumnViewShortcut, FUIAction( FExecuteAction::CreateSP(this, &SAssetView::SetCurrentViewTypeFromMenu, EAssetViewType::Column), FCanExecuteAction(), FIsActionChecked::CreateSP(this, &SAssetView::IsCurrentViewType, EAssetViewType::Column) )); } FInputBindingManager::Get().RegisterCommandList(FContentBrowserCommands::Get().GetContextName(), Commands.ToSharedRef()); } void SAssetView::PopulateSelectedFilesAndFolders(TArray& OutSelectedFolders, TArray& OutSelectedFiles) const { for (const FContentBrowserItem& SelectedItem : GetSelectedItems()) { if (SelectedItem.IsFile()) { OutSelectedFiles.Add(SelectedItem); } else if (SelectedItem.IsFolder()) { OutSelectedFolders.Add(SelectedItem); } } } void SAssetView::ExecuteCopy(EAssetViewCopyType InCopyType) const { TArray SelectedFiles; TArray SelectedFolders; PopulateSelectedFilesAndFolders(SelectedFolders, SelectedFiles); FString ClipboardText; if (SelectedFiles.Num() > 0) { switch (InCopyType) { case EAssetViewCopyType::ExportTextPath: ClipboardText += ContentBrowserUtils::GetItemReferencesText(SelectedFiles); break; case EAssetViewCopyType::ObjectPath: ClipboardText += ContentBrowserUtils::GetItemObjectPathText(SelectedFiles); break; case EAssetViewCopyType::PackageName: ClipboardText += ContentBrowserUtils::GetItemPackageNameText(SelectedFiles); break; } } ExecuteCopyFolders(SelectedFolders, ClipboardText); if (!ClipboardText.IsEmpty()) { FPlatformApplicationMisc::ClipboardCopy(*ClipboardText); } } void SAssetView::ExecuteCopyFolders(const TArray& InSelectedFolders, FString& OutClipboardText) const { if (InSelectedFolders.Num() > 0) { if (!OutClipboardText.IsEmpty()) { OutClipboardText += LINE_TERMINATOR; } OutClipboardText += ContentBrowserUtils::GetFolderReferencesText(InSelectedFolders); } } static bool IsValidObjectPath(const FString& Path, FString& OutObjectClassName, FString& OutObjectPath, FString& OutPackageName) { if (FPackageName::ParseExportTextPath(Path, &OutObjectClassName, &OutObjectPath)) { if (UClass* ObjectClass = UClass::TryFindTypeSlow(OutObjectClassName, EFindFirstObjectOptions::ExactClass)) { OutPackageName = FPackageName::ObjectPathToPackageName(OutObjectPath); if (FPackageName::IsValidLongPackageName(OutPackageName)) { return true; } } } return false; } static bool ContainsT3D(const FString& ClipboardText) { return (ClipboardText.StartsWith(TEXT("Begin Object")) && ClipboardText.EndsWith(TEXT("End Object"))) || (ClipboardText.StartsWith(TEXT("Begin Map")) && ClipboardText.EndsWith(TEXT("End Map"))); } void SAssetView::ExecutePaste() { FString AssetPaths; TArray AssetPathsSplit; // Get the copied asset paths FPlatformApplicationMisc::ClipboardPaste(AssetPaths); // Make sure the clipboard does not contain T3D AssetPaths.TrimEndInline(); if (!ContainsT3D(AssetPaths)) { AssetPaths.ParseIntoArrayLines(AssetPathsSplit); // Get assets and copy them TArray AssetsToCopy; FAssetToolsModule& AssetToolsModule = FModuleManager::LoadModuleChecked("AssetTools"); for (const FString& AssetPath : AssetPathsSplit) { // Validate string FString ObjectClassName; FString ObjectPath; FString PackageName; if (IsValidObjectPath(AssetPath, ObjectClassName, ObjectPath, PackageName)) { // Only duplicate the objects of the supported classes. if (AssetToolsModule.Get().GetAssetClassPathPermissionList(EAssetClassAction::ViewAsset)->PassesStartsWithFilter(ObjectClassName)) { FLinkerInstancingContext InstancingContext({ ULevel::LoadAllExternalObjectsTag }); UObject* ObjectToCopy = LoadObject(nullptr, *ObjectPath, nullptr, LOAD_None, nullptr, &InstancingContext); if (ObjectToCopy && !ObjectToCopy->IsA(UClass::StaticClass())) { AssetsToCopy.Add(ObjectToCopy); } } } } if (AssetsToCopy.Num()) { UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem(); if (ensure(ContentBrowserData)) { for (const FName& SelectedVirtualPath : ContentSources.GetVirtualPaths()) { const FContentBrowserItem SelectedItem = ContentBrowserData->GetItemAtPath(SelectedVirtualPath, EContentBrowserItemTypeFilter::IncludeFolders); if (SelectedItem.IsValid()) { FName PackagePath; if (SelectedItem.Legacy_TryGetPackagePath(PackagePath)) { ContentBrowserUtils::CopyAssets(AssetsToCopy, PackagePath.ToString()); break; } } } } } } } bool SAssetView::IsCustomViewSet() const { return ViewExtender.IsValid(); } TSharedRef SAssetView::CreateCustomView() { return IsCustomViewSet() ? ViewExtender->CreateView(&FilteredAssetItems) : SNullWidget::NullWidget; } void SAssetView::ToggleShowAllFolder() { const bool bNewValue = !IsShowingAllFolder(); GetMutableDefault()->bShowAllFolder = bNewValue; GetMutableDefault()->PostEditChange(); } bool SAssetView::IsShowingAllFolder() const { return GetDefault()->bShowAllFolder; } void SAssetView::ToggleOrganizeFolders() { const bool bNewValue = !IsOrganizingFolders(); GetMutableDefault()->bOrganizeFolders = bNewValue; GetMutableDefault()->PostEditChange(); } bool SAssetView::IsOrganizingFolders() const { return GetDefault()->bOrganizeFolders; } void SAssetView::SetMajorityAssetType(FName NewMajorityAssetType) { if (CurrentViewType != EAssetViewType::Column) { return; } auto IsFixedColumn = [this](FName InColumnId) { const bool bIsFixedNameColumn = InColumnId == SortManager->NameColumnId; const bool bIsFixedRevisionControlColumn = InColumnId == SortManager->RevisionControlColumnId; const bool bIsFixedClassColumn = bShowTypeInColumnView && InColumnId == SortManager->ClassColumnId; const bool bIsFixedPathColumn = bShowPathInColumnView && InColumnId == SortManager->PathColumnId; return bIsFixedNameColumn || bIsFixedRevisionControlColumn || bIsFixedClassColumn || bIsFixedPathColumn; }; FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked(TEXT("ContentBrowser")); bool bHasDynamicColumns = ContentBrowserModule.IsDynamicTagAssetClass(NewMajorityAssetType); if ( NewMajorityAssetType != MajorityAssetType || bHasDynamicColumns) { UE_LOG(LogContentBrowser, Verbose, TEXT("The majority of assets in the view are of type: %s"), *NewMajorityAssetType.ToString()); MajorityAssetType = NewMajorityAssetType; TArray AddedColumns; TSharedPtr>> ViewToUse = ColumnView; // Since the asset type has changed, remove all columns except name and class const TIndirectArray& Columns = ViewToUse->GetHeaderRow()->GetColumns(); for ( int32 ColumnIdx = Columns.Num() - 1; ColumnIdx >= 0; --ColumnIdx ) { const FName ColumnId = Columns[ColumnIdx].ColumnId; if ( ColumnId != NAME_None && !IsFixedColumn(ColumnId) ) { ViewToUse->GetHeaderRow()->RemoveColumn(ColumnId); } } // Keep track of the current column name to see if we need to change it now that columns are being removed // Name, Class, and Path are always relevant struct FSortOrder { bool bSortRelevant; FName SortColumn; FSortOrder(bool bInSortRelevant, const FName& InSortColumn) : bSortRelevant(bInSortRelevant), SortColumn(InSortColumn) {} }; TArray CurrentSortOrder; for (int32 PriorityIdx = 0; PriorityIdx < EColumnSortPriority::Max; PriorityIdx++) { const FName SortColumn = SortManager->GetSortColumnId(static_cast(PriorityIdx)); if (SortColumn != NAME_None) { const bool bSortRelevant = SortColumn == FAssetViewSortManager::NameColumnId || SortColumn == FAssetViewSortManager::ClassColumnId || SortColumn == FAssetViewSortManager::PathColumnId; CurrentSortOrder.Add(FSortOrder(bSortRelevant, SortColumn)); } } // Add custom columns for (const FAssetViewCustomColumn& Column : CustomColumns) { FName TagName = Column.ColumnName; if (AddedColumns.Contains(TagName)) { continue; } AddedColumns.Add(TagName); ViewToUse->GetHeaderRow()->AddColumn( SHeaderRow::Column(TagName) .SortMode(TAttribute< EColumnSortMode::Type >::Create(TAttribute< EColumnSortMode::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortMode, TagName))) .SortPriority(TAttribute< EColumnSortPriority::Type >::Create(TAttribute< EColumnSortPriority::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortPriority, TagName))) .OnSort(FOnSortModeChanged::CreateSP(this, &SAssetView::OnSortColumnHeader)) .DefaultLabel(Column.DisplayName) .DefaultTooltip(Column.TooltipText) .FillWidth(180)); const bool bIsColumnVisible = !HiddenColumnNames.Contains(TagName.ToString()); ViewToUse->GetHeaderRow()->SetShowGeneratedColumn(TagName, bIsColumnVisible); // If we found a tag the matches the column we are currently sorting on, there will be no need to change the column for (int32 SortIdx = 0; SortIdx < CurrentSortOrder.Num(); SortIdx++) { if (TagName == CurrentSortOrder[SortIdx].SortColumn) { CurrentSortOrder[SortIdx].bSortRelevant = true; } } } // If we have a new majority type, add the new type's columns if (NewMajorityAssetType != NAME_None) { FContentBrowserItemDataAttributeValues UnionedItemAttributes; // Find an item of this type so we can extract the relevant attribute data from it TSharedPtr MajorityAssetItem; for (const TSharedPtr& FilteredAssetItem : FilteredAssetItems) { const FContentBrowserItemDataAttributeValue ClassValue = FilteredAssetItem->GetItem().GetItemAttribute(ContentBrowserItemAttributes::ItemTypeName); if (ClassValue.IsValid() && ClassValue.GetValue() == NewMajorityAssetType) { if (bHasDynamicColumns) { const FContentBrowserItemDataAttributeValues ItemAttributes = FilteredAssetItem->GetItem().GetItemAttributes(/*bIncludeMetaData*/true); UnionedItemAttributes.Append(ItemAttributes); MajorityAssetItem = FilteredAssetItem; } else { MajorityAssetItem = FilteredAssetItem; break; } } } // Determine the columns by querying the reference item if (MajorityAssetItem) { FContentBrowserItemDataAttributeValues ItemAttributes = bHasDynamicColumns ? UnionedItemAttributes : MajorityAssetItem->GetItem().GetItemAttributes(/*bIncludeMetaData*/true); // Add a column for every tag that isn't hidden or using a reserved name for (const auto& TagPair : ItemAttributes) { if (IsFixedColumn(TagPair.Key)) { // Reserved name continue; } if (TagPair.Value.GetMetaData().AttributeType == UObject::FAssetRegistryTag::TT_Hidden) { // Hidden attribute continue; } if (!OnAssetTagWantsToBeDisplayed.IsBound() || OnAssetTagWantsToBeDisplayed.Execute(NewMajorityAssetType, TagPair.Key)) { if (AddedColumns.Contains(TagPair.Key)) { continue; } AddedColumns.Add(TagPair.Key); ViewToUse->GetHeaderRow()->AddColumn( SHeaderRow::Column(TagPair.Key) .SortMode(TAttribute< EColumnSortMode::Type >::Create(TAttribute< EColumnSortMode::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortMode, TagPair.Key))) .SortPriority(TAttribute< EColumnSortPriority::Type >::Create(TAttribute< EColumnSortPriority::Type >::FGetter::CreateSP(this, &SAssetView::GetColumnSortPriority, TagPair.Key))) .OnSort(FOnSortModeChanged::CreateSP(this, &SAssetView::OnSortColumnHeader)) .DefaultLabel(TagPair.Value.GetMetaData().DisplayName) .DefaultTooltip(TagPair.Value.GetMetaData().TooltipText) .FillWidth(180)); const bool bIsColumnVisible = !HiddenColumnNames.Contains(TagPair.Key.ToString()); ViewToUse->GetHeaderRow()->SetShowGeneratedColumn(TagPair.Key, bIsColumnVisible); // If we found a tag the matches the column we are currently sorting on, there will be no need to change the column for (int32 SortIdx = 0; SortIdx < CurrentSortOrder.Num(); SortIdx++) { if (TagPair.Key == CurrentSortOrder[SortIdx].SortColumn) { CurrentSortOrder[SortIdx].bSortRelevant = true; } } } } } } // Are any of the sort columns irrelevant now, if so remove them from the list bool CurrentSortChanged = false; for (int32 SortIdx = CurrentSortOrder.Num() - 1; SortIdx >= 0; SortIdx--) { if (!CurrentSortOrder[SortIdx].bSortRelevant) { CurrentSortOrder.RemoveAt(SortIdx); CurrentSortChanged = true; } } if (CurrentSortOrder.Num() > 0 && CurrentSortChanged) { // Sort order has changed, update the columns keeping those that are relevant int32 PriorityNum = EColumnSortPriority::Primary; for (int32 SortIdx = 0; SortIdx < CurrentSortOrder.Num(); SortIdx++) { check(CurrentSortOrder[SortIdx].bSortRelevant); if (!SortManager->SetOrToggleSortColumn(static_cast(PriorityNum), CurrentSortOrder[SortIdx].SortColumn)) { // Toggle twice so mode is preserved if this isn't a new column assignation SortManager->SetOrToggleSortColumn(static_cast(PriorityNum), CurrentSortOrder[SortIdx].SortColumn); } bPendingSortFilteredItems = true; PriorityNum++; } } else if (CurrentSortOrder.Num() == 0) { // If the current sort column is no longer relevant, revert to "Name" and resort when convenient SortManager->ResetSort(); bPendingSortFilteredItems = true; } } } void SAssetView::OnAssetsAddedToCollection( ICollectionContainer& CollectionContainer, const FCollectionNameType& Collection, TConstArrayView ObjectPaths ) { if (!ContentSources.GetCollections().ContainsByPredicate([&CollectionContainer, &Collection](const FCollectionRef& CollectionRef) { return &CollectionContainer == CollectionRef.Container.Get() && Collection.Name == CollectionRef.Name && Collection.Type == CollectionRef.Type; })) { return; } RequestSlowFullListRefresh(); } void SAssetView::OnAssetsRemovedFromCollection( ICollectionContainer& CollectionContainer, const FCollectionNameType& Collection, TConstArrayView ObjectPaths ) { if (!ContentSources.GetCollections().ContainsByPredicate([&CollectionContainer, &Collection](const FCollectionRef& CollectionRef) { return &CollectionContainer == CollectionRef.Container.Get() && Collection.Name == CollectionRef.Name && Collection.Type == CollectionRef.Type; })) { return; } RequestSlowFullListRefresh(); } void SAssetView::OnCollectionRenamed( ICollectionContainer& CollectionContainer, const FCollectionNameType& OriginalCollection, const FCollectionNameType& NewCollection ) { const int32 FoundIndex = ContentSources.GetCollections().IndexOfByPredicate([&CollectionContainer, &OriginalCollection](const FCollectionRef& Collection) { return &CollectionContainer == Collection.Container.Get() && OriginalCollection.Name == Collection.Name && OriginalCollection.Type == Collection.Type; }); if (FoundIndex != INDEX_NONE) { TArray Collections = ContentSources.GetCollections(); Collections[ FoundIndex ] = FCollectionRef(CollectionContainer.AsShared(), NewCollection); ContentSources.SetCollections(Collections); } } void SAssetView::OnCollectionUpdated( ICollectionContainer& CollectionContainer, const FCollectionNameType& Collection ) { // A collection has changed in some way, so we need to refresh our backend list RequestSlowFullListRefresh(); } void SAssetView::OnFrontendFiltersChanged() { // We're refreshing so update the redirector visibility state in case it's not also bound to a frontend filter. // This potentially avoids a double refresh on the next tick. bLastShowRedirectors = bShowRedirectors.Get(false); RequestQuickFrontendListRefresh(); // Combine any currently active custom text filters with the asset text filtering task if (TextFilter.IsValid() && FrontendFilters.IsValid()) { TArray CustomTextFilters; for (int32 i = 0; i < FrontendFilters->Num(); ++i) { TSharedPtr Filter = StaticCastSharedPtr(FrontendFilters->GetFilterAtIndex(i)); if (Filter.IsValid()) { TOptional Text = Filter->GetAsCustomTextFilter(); if (Text.IsSet()) { CustomTextFilters.Add(Text.GetValue()); } } } TextFilter->SetCustomTextFilters(MoveTemp(CustomTextFilters)); } // If we're changing between recursive and non-recursive data, we need to fully refresh the source items if (ShouldFilterRecursively() != bWereItemsRecursivelyFiltered) { RequestSlowFullListRefresh(); } } bool SAssetView::IsFrontendFilterActive() const { return ( FrontendFilters.IsValid() && FrontendFilters->Num() > 0 ); } bool SAssetView::PassesCurrentFrontendFilter(const FContentBrowserItem& Item) const { return !FrontendFilters.IsValid() || FrontendFilters->PassesAllFilters(Item); } void SAssetView::SortList(bool bSyncToSelection) { if ( !IsRenamingAsset() ) { SortManager->SortList(FilteredAssetItems, MajorityAssetType, CustomColumns); // Update the thumbnails we were using since the order has changed bPendingUpdateThumbnails = true; if ( bSyncToSelection ) { // Make sure the selection is in view const bool bFocusOnSync = false; SyncToSelection(bFocusOnSync); } RefreshList(); bPendingSortFilteredItems = false; LastSortTime = CurrentTime; } else { bPendingSortFilteredItems = true; } } FLinearColor SAssetView::GetThumbnailHintColorAndOpacity() const { //We update this color in tick instead of here as an optimization return ThumbnailHintColorAndOpacity; } TSharedRef SAssetView::GetViewButtonContent() { // Get all menu extenders for this context menu from the content browser module FContentBrowserModule& ContentBrowserModule = FModuleManager::GetModuleChecked( TEXT("ContentBrowser") ); const TArray& MenuExtenderDelegates = ContentBrowserModule.GetAllAssetViewViewMenuExtenders(); TArray> Extenders; for (const FContentBrowserMenuExtender& Extender : MenuExtenderDelegates) { if (Extender.IsBound()) { Extenders.Add(Extender.Execute()); } } UContentBrowserAssetViewContextMenuContext* Context = NewObject(); Context->AssetView = SharedThis(this); Context->OwningContentBrowser = OwningContentBrowser; TSharedPtr MenuExtender = FExtender::Combine(Extenders); FToolMenuContext MenuContext(nullptr, MenuExtender, Context); if(AssetViewOptionsProfile.IsSet()) { UToolMenuProfileContext* ProfileContext = NewObject(); ProfileContext->ActiveProfiles.Add(AssetViewOptionsProfile.GetValue()); MenuContext.AddObject(ProfileContext); } if (OnExtendAssetViewOptionsMenuContext.IsBound()) { OnExtendAssetViewOptionsMenuContext.Execute(MenuContext); } return UToolMenus::Get()->GenerateWidget("ContentBrowser.AssetViewOptions", MenuContext); } void SAssetView::PopulateFilterAdditionalParams(FFiltersAdditionalParams& OutParams) { OutParams.CanShowCPPClasses = FCanExecuteAction::CreateSP(this, &SAssetView::IsToggleShowCppContentAllowed); OutParams.CanShowDevelopersContent = FCanExecuteAction::CreateSP(this, &SAssetView::IsToggleShowDevelopersContentAllowed); OutParams.CanShowEngineFolder = FCanExecuteAction::CreateSP(this, &SAssetView::IsToggleShowEngineContentAllowed); OutParams.CanShowPluginFolder = FCanExecuteAction::CreateSP(this, &SAssetView::IsToggleShowPluginContentAllowed); OutParams.CanShowLocalizedContent = FCanExecuteAction::CreateSP(this, &SAssetView::IsToggleShowLocalizedContentAllowed); } void SAssetView::OnSetSortParameters( const FToolMenuContext& InMenuContext, const TOptional InSortPriority, const TOptional InColumnId, const TOptional InNewSortMode) { TOptional NewSortMode = InNewSortMode; // Set sort mode to the currently active one, if none specified if (!InNewSortMode.IsSet()) { NewSortMode.Emplace(GetSortManager().Pin()->GetSortMode(EColumnSortPriority::Primary)); } SetSortParameters(InSortPriority, InColumnId, NewSortMode); } void SAssetView::PopulateSortingButtonMenu(UToolMenu* InToolMenu) { UContentBrowserAssetSortingContextMenuContext* SortingContext = NewObject(); SortingContext->OwningContentBrowser = OwningContentBrowser; SortingContext->AssetView = SharedThis(this); SortingContext->AssetViewSortManager = GetSortManager(); InToolMenu->Context.AddObject(SortingContext); FToolMenuSection& SortBySection = InToolMenu->AddSection("SortBy", LOCTEXT("SortByHeading", "Sort By")); { static const TOptional UnsetSortPriority; static const TOptional UnsetSortMode; static const FName SortableColumnIds[] = { FAssetViewSortManager::NameColumnId, FAssetViewSortManager::DiskSizeColumnId }; for (const FName SortableColumnId : SortableColumnIds) { const TOptional ColumnId = SortableColumnId; FToolUIAction SortByAction; SortByAction.ExecuteAction = FToolMenuExecuteAction::CreateSP( this, &SAssetView::OnSetSortParameters, UnsetSortPriority, ColumnId, UnsetSortMode); SortByAction.GetActionCheckState = FToolMenuGetActionCheckState::CreateSPLambda( this, [](const FToolMenuContext& InMenuContext, const FName InId) { if (const UContentBrowserAssetSortingContextMenuContext* SortingContext = InMenuContext.FindContext()) { if (const TSharedPtr StrongSortManager = SortingContext->AssetViewSortManager.Pin()) { return StrongSortManager->GetSortColumnId(EColumnSortPriority::Primary) == InId ? ECheckBoxState::Checked : ECheckBoxState::Unchecked; } } return ECheckBoxState::Unchecked; }, SortableColumnId); // @todo: should this be localized? FText SortableColumnLabel = FText::FromName(SortableColumnId); SortBySection.AddMenuEntry( SortableColumnId, SortableColumnLabel, FText::Format(LOCTEXT("SortByOptionToolTip", "Sorts the items by {0}"), SortableColumnLabel), FSlateIcon(), SortByAction, EUserInterfaceActionType::RadioButton); } } FToolMenuSection& SortTypeSection = InToolMenu->AddSection("SortType", LOCTEXT("SortTypeHeading", "Sort Type")); { auto SetSortMode = [](const FToolMenuContext& InMenuContext, const EColumnSortMode::Type InMode) { if (UContentBrowserAssetSortingContextMenuContext* SortingContext = InMenuContext.FindContext()) { if (TSharedPtr StrongAssetView = SortingContext->AssetView.Pin()) { StrongAssetView->SetSortParameters(EColumnSortPriority::Primary, { }, InMode); } } }; auto IsSortMode = [](const FToolMenuContext& InMenuContext, const EColumnSortMode::Type InMode) { if (const UContentBrowserAssetSortingContextMenuContext* SortingContext = InMenuContext.FindContext()) { if (const TSharedPtr StrongSortManager = SortingContext->AssetViewSortManager.Pin()) { return StrongSortManager->GetSortMode(EColumnSortPriority::Primary) == InMode ? ECheckBoxState::Checked : ECheckBoxState::Unchecked; } } return ECheckBoxState::Unchecked; }; FToolUIAction SortAscendingAction; SortAscendingAction.ExecuteAction = FToolMenuExecuteAction::CreateSPLambda( this, SetSortMode, EColumnSortMode::Ascending); SortAscendingAction.GetActionCheckState = FToolMenuGetActionCheckState::CreateSPLambda( this, IsSortMode, EColumnSortMode::Ascending); SortTypeSection.AddMenuEntry( "Ascending", LOCTEXT("AscendingOrder", "Ascending"), LOCTEXT("AscendingOrderToolTip", "Sort the items in Ascending order"), FSlateIcon(), SortAscendingAction, EUserInterfaceActionType::RadioButton); FToolUIAction SortDescendingAction; SortDescendingAction.ExecuteAction = FToolMenuExecuteAction::CreateSPLambda( this, SetSortMode, EColumnSortMode::Descending); SortDescendingAction.GetActionCheckState = FToolMenuGetActionCheckState::CreateSPLambda( this, IsSortMode, EColumnSortMode::Descending); SortTypeSection.AddMenuEntry( "Descending", LOCTEXT("DescendingOrder", "Descending"), LOCTEXT("DescendingOrderToolTip", "Sort the items in Descending order"), FSlateIcon(), SortDescendingAction, EUserInterfaceActionType::RadioButton); } } void SAssetView::ToggleShowFolders() { check(IsToggleShowFoldersAllowed()); bool bNewState = !GetDefault()->DisplayFolders; if (FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { bNewState = !Config->bShowFolders; Config->bShowFolders = bNewState; UContentBrowserConfig::Get()->SaveEditorConfig(); } GetMutableDefault()->DisplayFolders = bNewState; GetMutableDefault()->PostEditChange(); } bool SAssetView::IsToggleShowFoldersAllowed() const { return bCanShowFolders; } bool SAssetView::IsShowingFolders() const { if (!IsToggleShowFoldersAllowed()) { return false; } if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { return Config->bShowFolders; } return GetDefault()->DisplayFolders; } bool SAssetView::IsShowingReadOnlyFolders() const { return bCanShowReadOnlyFolders; } void SAssetView::ToggleShowEmptyFolders() { check(IsToggleShowEmptyFoldersAllowed()); bool bNewState = !GetDefault()->DisplayEmptyFolders; if (FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { bNewState = !Config->bShowEmptyFolders; Config->bShowEmptyFolders = bNewState; UContentBrowserConfig::Get()->SaveEditorConfig(); } GetMutableDefault()->DisplayEmptyFolders = !GetDefault()->DisplayEmptyFolders; GetMutableDefault()->PostEditChange(); } bool SAssetView::IsToggleShowEmptyFoldersAllowed() const { return bCanShowFolders; } bool SAssetView::IsShowingEmptyFolders() const { if (!IsToggleShowEmptyFoldersAllowed()) { return false; } if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { return Config->bShowEmptyFolders; } return GetDefault()->DisplayEmptyFolders; } bool SAssetView::IsShowingRedirectors() const { return bShowRedirectors.Get(false); } void SAssetView::ToggleRealTimeThumbnails() { check(CanShowRealTimeThumbnails()); bool bNewState = !IsShowingRealTimeThumbnails(); GetMutableDefault()->RealTimeThumbnails = bNewState; GetMutableDefault()->PostEditChange(); } bool SAssetView::CanShowRealTimeThumbnails() const { return bCanShowRealTimeThumbnails; } bool SAssetView::IsShowingRealTimeThumbnails() const { if (!CanShowRealTimeThumbnails()) { return false; } return GetDefault()->RealTimeThumbnails; } void SAssetView::ToggleShowPluginContent() { check(IsToggleShowPluginContentAllowed()); bool bNewState = !GetDefault()->GetDisplayPluginFolders(); if (FContentBrowserInstanceConfig* EditorConfig = GetContentBrowserConfig()) { bNewState = !EditorConfig->bShowPluginContent; EditorConfig->bShowPluginContent = bNewState; UContentBrowserConfig::Get()->SaveEditorConfig(); } GetMutableDefault()->SetDisplayPluginFolders(bNewState); GetMutableDefault()->PostEditChange(); } bool SAssetView::IsShowingPluginContent() const { if (bForceShowPluginContent) { return true; } if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { return Config->bShowPluginContent; } return GetDefault()->GetDisplayPluginFolders(); } void SAssetView::ToggleShowEngineContent() { check(IsToggleShowEngineContentAllowed()); bool bNewState = !GetDefault()->GetDisplayEngineFolder(); if (FContentBrowserInstanceConfig* EditorConfig = GetContentBrowserConfig()) { bNewState = !EditorConfig->bShowEngineContent; EditorConfig->bShowEngineContent = bNewState; UContentBrowserConfig::Get()->SaveEditorConfig(); } GetMutableDefault()->SetDisplayEngineFolder(bNewState); GetMutableDefault()->PostEditChange(); } bool SAssetView::IsShowingEngineContent() const { if (bForceShowEngineContent) { return true; } if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { return Config->bShowEngineContent; } return GetDefault()->GetDisplayEngineFolder(); } void SAssetView::ToggleShowDevelopersContent() { check(IsToggleShowDevelopersContentAllowed()); bool bNewState = !GetDefault()->GetDisplayDevelopersFolder(); if (FContentBrowserInstanceConfig* EditorConfig = GetContentBrowserConfig()) { bNewState = !EditorConfig->bShowDeveloperContent; EditorConfig->bShowDeveloperContent = bNewState; UContentBrowserConfig::Get()->SaveEditorConfig(); } GetMutableDefault()->SetDisplayDevelopersFolder(bNewState); GetMutableDefault()->PostEditChange(); } bool SAssetView::IsToggleShowDevelopersContentAllowed() const { return bCanShowDevelopersFolder; } bool SAssetView::IsToggleShowEngineContentAllowed() const { return !bForceShowEngineContent; } bool SAssetView::IsToggleShowPluginContentAllowed() const { return !bForceShowPluginContent; } bool SAssetView::IsShowingDevelopersContent() const { if (!IsToggleShowDevelopersContentAllowed()) { return false; } if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { return Config->bShowDeveloperContent; } return GetDefault()->GetDisplayDevelopersFolder(); } void SAssetView::ToggleShowLocalizedContent() { check(IsToggleShowLocalizedContentAllowed()); bool bNewState = !GetDefault()->GetDisplayL10NFolder(); if (FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { bNewState = !Config->bShowLocalizedContent; Config->bShowLocalizedContent = bNewState; UContentBrowserConfig::Get()->SaveEditorConfig(); } GetMutableDefault()->SetDisplayL10NFolder(bNewState); GetMutableDefault()->PostEditChange(); } bool SAssetView::IsToggleShowLocalizedContentAllowed() const { return true; } bool SAssetView::IsShowingLocalizedContent() const { if (!IsToggleShowLocalizedContentAllowed()) { return false; } if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { return Config->bShowLocalizedContent; } return GetDefault()->GetDisplayL10NFolder(); } void SAssetView::ToggleShowFavorites() { check(IsToggleShowFavoritesAllowed()); bool bNewState = !GetDefault()->GetDisplayFavorites(); if (FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { bNewState = !Config->bShowFavorites; Config->bShowFavorites = bNewState; UContentBrowserConfig::Get()->SaveEditorConfig(); } GetMutableDefault()->SetDisplayFavorites(bNewState); GetMutableDefault()->PostEditChange(); } bool SAssetView::IsToggleShowFavoritesAllowed() const { return bCanShowFavorites; } bool SAssetView::IsShowingFavorites() const { if (!IsToggleShowFavoritesAllowed()) { return false; } if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { return Config->bShowFavorites; } return GetDefault()->GetDisplayFavorites(); } bool SAssetView::IsToggleShowCppContentAllowed() const { return bCanShowClasses; } bool SAssetView::IsShowingCppContent() const { if (!IsToggleShowCppContentAllowed()) { return false; } if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { return Config->bShowCppFolders; } return GetDefault()->GetDisplayCppFolders(); } void SAssetView::ToggleIncludeClassNames() { check(IsToggleIncludeClassNamesAllowed()); bool bNewState = !GetDefault()->GetIncludeClassNames(); if (FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { bNewState = !Config->bSearchClasses; Config->bSearchClasses = bNewState; UContentBrowserConfig::Get()->SaveEditorConfig(); } GetMutableDefault()->SetIncludeClassNames(bNewState); GetMutableDefault()->PostEditChange(); OnSearchOptionsChanged.ExecuteIfBound(); } bool SAssetView::IsToggleIncludeClassNamesAllowed() const { return true; } bool SAssetView::IsIncludingClassNames() const { if (!IsToggleIncludeClassNamesAllowed()) { return false; } if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { return Config->bSearchClasses; } return GetDefault()->GetIncludeClassNames(); } void SAssetView::ToggleIncludeAssetPaths() { check(IsToggleIncludeAssetPathsAllowed()); bool bNewState = !GetDefault()->GetIncludeAssetPaths(); if (FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { bNewState = !Config->bSearchAssetPaths; Config->bSearchAssetPaths = bNewState; UContentBrowserConfig::Get()->SaveEditorConfig(); } GetMutableDefault()->SetIncludeAssetPaths(bNewState); GetMutableDefault()->PostEditChange(); OnSearchOptionsChanged.ExecuteIfBound(); } bool SAssetView::IsToggleIncludeAssetPathsAllowed() const { return true; } bool SAssetView::IsIncludingAssetPaths() const { if (!IsToggleIncludeAssetPathsAllowed()) { return false; } if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { return Config->bSearchAssetPaths; } return GetDefault()->GetIncludeAssetPaths(); } void SAssetView::ToggleIncludeCollectionNames() { check(IsToggleIncludeCollectionNamesAllowed()); bool bNewState = !GetDefault()->GetIncludeCollectionNames(); if (FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { bNewState = !Config->bSearchCollections; Config->bSearchCollections = bNewState; UContentBrowserConfig::Get()->SaveEditorConfig(); } GetMutableDefault()->SetIncludeCollectionNames(bNewState); GetMutableDefault()->PostEditChange(); OnSearchOptionsChanged.ExecuteIfBound(); } bool SAssetView::IsToggleIncludeCollectionNamesAllowed() const { return true; } bool SAssetView::IsIncludingCollectionNames() const { if (!IsToggleIncludeCollectionNamesAllowed()) { return false; } if (const FContentBrowserInstanceConfig* Config = GetContentBrowserConfig()) { return Config->bSearchCollections; } return GetDefault()->GetIncludeCollectionNames(); } void SAssetView::SetCurrentViewType(EAssetViewType::Type NewType) { if ( ensure(NewType != EAssetViewType::MAX) && NewType != CurrentViewType ) { // If we are setting to the custom type, but the view extender does not exist for some reason - default back to tile if(NewType == EAssetViewType::Custom) { if(!IsCustomViewSet()) { NewType = EAssetViewType::Tile; } } ResetQuickJump(); CurrentViewType = NewType; CreateCurrentView(); SyncToSelection(); // Clear relevant thumbnails to render fresh ones in the new view if needed RelevantThumbnails.Reset(); VisibleItems.Reset(); if ( NewType == EAssetViewType::Tile ) { CurrentThumbnailSize = TileViewThumbnailSize; bPendingUpdateThumbnails = true; } else if ( NewType == EAssetViewType::List ) { if (UE::Editor::ContentBrowser::IsNewStyleEnabled()) { if (ThumbnailSizes[CurrentViewType] >= EThumbnailSize::Small) { CurrentThumbnailSize = ListViewThumbnailSize; bPendingUpdateThumbnails = true; } } else { CurrentThumbnailSize = ListViewThumbnailSize; bPendingUpdateThumbnails = true; } } else if ( NewType == EAssetViewType::Column ) { if (UE::Editor::ContentBrowser::IsNewStyleEnabled()) { if (ThumbnailSizes[CurrentViewType] >= EThumbnailSize::Small) { CurrentThumbnailSize = ListViewThumbnailSize; bPendingUpdateThumbnails = true; } } // No thumbnails, but we do need to refresh filtered items to determine a majority asset type MajorityAssetType = NAME_None; RefreshFilteredItems(); SortList(); } // Update the size value when switching view to match the current view size UpdateThumbnailSizeValue(); if (FAssetViewInstanceConfig* Config = GetAssetViewConfig()) { Config->ViewType = (uint8) NewType; UAssetViewConfig::Get()->SaveEditorConfig(); } } } void SAssetView::SetCurrentThumbnailSize(EThumbnailSize NewThumbnailSize) { if (ThumbnailSizes[CurrentViewType] != NewThumbnailSize) { OnThumbnailSizeChanged(NewThumbnailSize); } } void SAssetView::SetCurrentViewTypeFromMenu(EAssetViewType::Type NewType) { if (NewType != CurrentViewType) { SetCurrentViewType(NewType); } } void SAssetView::CreateCurrentView() { TileView.Reset(); ListView.Reset(); ColumnView.Reset(); TSharedRef NewView = SNullWidget::NullWidget; switch (CurrentViewType) { case EAssetViewType::Tile: TileView = CreateTileView(); NewView = CreateShadowOverlay(TileView.ToSharedRef()); break; case EAssetViewType::List: ListView = CreateListView(); NewView = CreateShadowOverlay(ListView.ToSharedRef()); break; case EAssetViewType::Column: if (UE::Editor::ContentBrowser::IsNewStyleEnabled()) { ColumnView = CreateListView(); } else { ColumnView = CreateColumnView(); } NewView = CreateShadowOverlay(ColumnView.ToSharedRef()); break; case EAssetViewType::Custom: // The custom view does not necessarily have an accessible list, so we create a generic scroll border CustomView = CreateCustomView(); NewView = CustomView.ToSharedRef(); break; } ViewContainer->SetContent( NewView ); } TSharedRef SAssetView::CreateShadowOverlay( TSharedRef Table ) { if (bForceHideScrollbar) { return Table; } return SNew(SScrollBorder, Table) [ Table ]; } EAssetViewType::Type SAssetView::GetCurrentViewType() const { return CurrentViewType; } bool SAssetView::IsCurrentViewType(EAssetViewType::Type ViewType) const { return GetCurrentViewType() == ViewType; } void SAssetView::FocusList() const { switch ( GetCurrentViewType() ) { case EAssetViewType::List: FSlateApplication::Get().SetKeyboardFocus(ListView, EFocusCause::SetDirectly); break; case EAssetViewType::Tile: FSlateApplication::Get().SetKeyboardFocus(TileView, EFocusCause::SetDirectly); break; case EAssetViewType::Column: FSlateApplication::Get().SetKeyboardFocus(ColumnView, EFocusCause::SetDirectly); break; } } void SAssetView::RefreshList() { switch ( GetCurrentViewType() ) { case EAssetViewType::List: ListView->RequestListRefresh(); break; case EAssetViewType::Tile: TileView->RequestListRefresh(); break; case EAssetViewType::Column: ColumnView->RequestListRefresh(); break; case EAssetViewType::Custom: ViewExtender->OnItemListChanged(&FilteredAssetItems); break; } } void SAssetView::SetSelection(const TSharedPtr& Item) { switch ( GetCurrentViewType() ) { case EAssetViewType::List: ListView->SetSelection(Item); break; case EAssetViewType::Tile: TileView->SetSelection(Item); break; case EAssetViewType::Column: ColumnView->SetSelection(Item); break; case EAssetViewType::Custom: ViewExtender->SetSelection(Item, true, ESelectInfo::Direct); break; } } void SAssetView::SetItemSelection(const TSharedPtr& Item, bool bSelected, const ESelectInfo::Type SelectInfo) { switch ( GetCurrentViewType() ) { case EAssetViewType::List: ListView->SetItemSelection(Item, bSelected, SelectInfo); break; case EAssetViewType::Tile: TileView->SetItemSelection(Item, bSelected, SelectInfo); break; case EAssetViewType::Column: ColumnView->SetItemSelection(Item, bSelected, SelectInfo); break; case EAssetViewType::Custom: ViewExtender->SetSelection(Item, bSelected, SelectInfo); break; } } void SAssetView::RequestScrollIntoView(const TSharedPtr& Item) { switch ( GetCurrentViewType() ) { case EAssetViewType::List: ListView->RequestScrollIntoView(Item); break; case EAssetViewType::Tile: TileView->RequestScrollIntoView(Item); break; case EAssetViewType::Column: ColumnView->RequestScrollIntoView(Item); break; case EAssetViewType::Custom: ViewExtender->RequestScrollIntoView(Item); break; } } void SAssetView::OnOpenAssetsOrFolders() { if (OnItemsActivated.IsBound()) { OnInteractDuringFiltering(); const TArray SelectedItems = GetSelectedItems(); OnItemsActivated.Execute(SelectedItems, EAssetTypeActivationMethod::Opened); } } void SAssetView::OnPreviewAssets() { if (OnItemsActivated.IsBound()) { OnInteractDuringFiltering(); const TArray SelectedItems = GetSelectedItems(); OnItemsActivated.Execute(SelectedItems, EAssetTypeActivationMethod::Previewed); } } void SAssetView::ClearSelection(bool bForceSilent) { const bool bTempBulkSelectingValue = bForceSilent ? true : bBulkSelecting; TGuardValue Guard(bBulkSelecting, bTempBulkSelectingValue); switch ( GetCurrentViewType() ) { case EAssetViewType::List: ListView->ClearSelection(); break; case EAssetViewType::Tile: TileView->ClearSelection(); break; case EAssetViewType::Column: ColumnView->ClearSelection(); break; case EAssetViewType::Custom: ViewExtender->ClearSelection(); break; } } TSharedRef SAssetView::MakeListViewWidget(TSharedPtr AssetItem, const TSharedRef& OwnerTable) { if ( !ensure(AssetItem.IsValid()) ) { return SNew( STableRow>, OwnerTable ); } if (UE::Editor::ContentBrowser::IsNewStyleEnabled() && CurrentViewType == EAssetViewType::Column) { // Update the cached custom data AssetItem->CacheCustomColumns(CustomColumns, /* bUpdateSortData */ false, /* bUpdateDisplayText */ true, /* bUpdateExisting */ false); } VisibleItems.Add(AssetItem); bPendingUpdateThumbnails = true; const FTableRowStyle& ListViewStyle = UE::Editor::ContentBrowser::IsNewStyleEnabled() ? UE::ContentBrowser::Private::FContentBrowserStyle::Get().GetWidgetStyle("ContentBrowser.AssetListView.ColumnListTableRow") : FAppStyle::GetWidgetStyle("ContentBrowser.AssetListView.ColumnListTableRow"); if (AssetItem->IsFolder()) { return SNew(SAssetListViewRow, OwnerTable) .Style(&ListViewStyle) .OnDragDetected(this, &SAssetView::OnDraggingAssetItem) .Cursor(bAllowDragging ? EMouseCursor::GrabHand : EMouseCursor::Default) .Padding(this, &SAssetView::GetListViewItemPadding) .AssetListItem( SNew(SAssetListItem) .AssetItem(AssetItem) .ItemHeight(this, &SAssetView::GetListViewItemHeight) .CurrentThumbnailSize(this, &SAssetView::GetThumbnailSize) .OnRenameBegin(this, &SAssetView::AssetRenameBegin) .OnRenameCommit(this, &SAssetView::AssetRenameCommit) .OnVerifyRenameCommit(this, &SAssetView::AssetVerifyRenameCommit) .OnItemDestroyed(this, &SAssetView::AssetItemWidgetDestroyed) .ShouldAllowToolTip(this, &SAssetView::ShouldAllowToolTips) .HighlightText(HighlightedText) ); } else { TSharedPtr& AssetThumbnail = RelevantThumbnails.FindOrAdd(AssetItem); if (!AssetThumbnail) { AssetThumbnail = MakeShared(FAssetData(), ListViewThumbnailResolution, ListViewThumbnailResolution, AssetThumbnailPool); AssetItem->GetItem().UpdateThumbnail(*AssetThumbnail); AssetThumbnail->GetViewportRenderTargetTexture(); // Access the texture once to trigger it to render } return SNew(SAssetListViewRow, OwnerTable) .Style(&ListViewStyle) .OnDragDetected(this, &SAssetView::OnDraggingAssetItem) .Cursor(bAllowDragging ? EMouseCursor::GrabHand : EMouseCursor::Default) .Padding(this, &SAssetView::GetListViewItemPadding) .AssetListItem( SNew(SAssetListItem) .AssetThumbnail(AssetThumbnail) .AssetItem(AssetItem) .ThumbnailPadding((float)ListViewThumbnailPadding) .ItemHeight(this, &SAssetView::GetListViewItemHeight) .CurrentThumbnailSize(this, &SAssetView::GetThumbnailSize) .OnRenameBegin(this, &SAssetView::AssetRenameBegin) .OnRenameCommit(this, &SAssetView::AssetRenameCommit) .OnVerifyRenameCommit(this, &SAssetView::AssetVerifyRenameCommit) .OnItemDestroyed(this, &SAssetView::AssetItemWidgetDestroyed) .ShouldAllowToolTip(this, &SAssetView::ShouldAllowToolTips) .HighlightText(HighlightedText) .ThumbnailEditMode(this, &SAssetView::IsThumbnailEditMode) .ThumbnailLabel(ThumbnailLabel) .ThumbnailHintColorAndOpacity( this, &SAssetView::GetThumbnailHintColorAndOpacity ) .AllowThumbnailHintLabel(AllowThumbnailHintLabel) .OnIsAssetValidForCustomToolTip(OnIsAssetValidForCustomToolTip) .OnGetCustomAssetToolTip(OnGetCustomAssetToolTip) .OnVisualizeAssetToolTip(OnVisualizeAssetToolTip) .OnAssetToolTipClosing(OnAssetToolTipClosing) ); } } TSharedRef SAssetView::MakeTileViewWidget(TSharedPtr AssetItem, const TSharedRef& OwnerTable) { if ( !ensure(AssetItem.IsValid()) ) { return SNew( STableRow>, OwnerTable ); } VisibleItems.Add(AssetItem); bPendingUpdateThumbnails = true; if (AssetItem->IsFolder()) { TSharedPtr< STableRow> > TableRowWidget; SAssignNew( TableRowWidget, STableRow>, OwnerTable ) .Style(UE::ContentBrowser::Private::FContentBrowserStyle::Get(), "ContentBrowser.AssetListView.TileTableRow" ) .Cursor( bAllowDragging ? EMouseCursor::GrabHand : EMouseCursor::Default ) .OnDragDetected( this, &SAssetView::OnDraggingAssetItem ); TSharedRef Item = SNew(SAssetTileItem) .AssetItem(AssetItem) .CurrentThumbnailSize(this, &SAssetView::GetThumbnailSize) .ThumbnailDimension(this, &SAssetView::GetTileViewThumbnailDimension) .ThumbnailPadding((float)TileViewThumbnailPadding) .ItemWidth(this, &SAssetView::GetTileViewItemWidth) .OnRenameBegin(this, &SAssetView::AssetRenameBegin) .OnRenameCommit(this, &SAssetView::AssetRenameCommit) .OnVerifyRenameCommit(this, &SAssetView::AssetVerifyRenameCommit) .OnItemDestroyed(this, &SAssetView::AssetItemWidgetDestroyed) .ShouldAllowToolTip(this, &SAssetView::ShouldAllowToolTips) .HighlightText( HighlightedText ) .IsSelected(FIsSelected::CreateSP(TableRowWidget.Get(), &STableRow>::IsSelected)) .IsSelectedExclusively(FIsSelected::CreateSP(TableRowWidget.Get(), &STableRow>::IsSelectedExclusively)) .AddMetaData(AssetItem->GetItem().GetItemName()); TableRowWidget->SetContent(Item); return TableRowWidget.ToSharedRef(); } else { TSharedPtr& AssetThumbnail = RelevantThumbnails.FindOrAdd(AssetItem); if (!AssetThumbnail) { AssetThumbnail = MakeShared(FAssetData(), TileViewThumbnailResolution, TileViewThumbnailResolution, AssetThumbnailPool); AssetItem->GetItem().UpdateThumbnail(*AssetThumbnail); AssetThumbnail->GetViewportRenderTargetTexture(); // Access the texture once to trigger it to render } TSharedPtr< STableRow> > TableRowWidget; SAssignNew( TableRowWidget, STableRow>, OwnerTable ) .Style(UE::ContentBrowser::Private::FContentBrowserStyle::Get(), "ContentBrowser.AssetListView.TileTableRow") .Cursor( bAllowDragging ? EMouseCursor::GrabHand : EMouseCursor::Default ) .OnDragDetected( this, &SAssetView::OnDraggingAssetItem ); TSharedRef Item = SNew(SAssetTileItem) .AssetThumbnail(AssetThumbnail) .AssetItem(AssetItem) .ThumbnailPadding((float)TileViewThumbnailPadding) .CurrentThumbnailSize(this, &SAssetView::GetThumbnailSize) .ThumbnailDimension(this, &SAssetView::GetTileViewThumbnailDimension) .ItemWidth(this, &SAssetView::GetTileViewItemWidth) .OnRenameBegin(this, &SAssetView::AssetRenameBegin) .OnRenameCommit(this, &SAssetView::AssetRenameCommit) .OnVerifyRenameCommit(this, &SAssetView::AssetVerifyRenameCommit) .OnItemDestroyed(this, &SAssetView::AssetItemWidgetDestroyed) .ShouldAllowToolTip(this, &SAssetView::ShouldAllowToolTips) .HighlightText( HighlightedText ) .ThumbnailEditMode(this, &SAssetView::IsThumbnailEditMode) .ThumbnailLabel( ThumbnailLabel ) .ThumbnailHintColorAndOpacity( this, &SAssetView::GetThumbnailHintColorAndOpacity ) .AllowThumbnailHintLabel( AllowThumbnailHintLabel ) .IsSelected(FIsSelected::CreateSP(TableRowWidget.Get(), &STableRow>::IsSelected)) .IsSelectedExclusively( FIsSelected::CreateSP(TableRowWidget.Get(), &STableRow>::IsSelectedExclusively) ) .OnIsAssetValidForCustomToolTip(OnIsAssetValidForCustomToolTip) .OnGetCustomAssetToolTip(OnGetCustomAssetToolTip) .OnVisualizeAssetToolTip( OnVisualizeAssetToolTip ) .OnAssetToolTipClosing( OnAssetToolTipClosing ) .ShowType(bShowTypeInTileView) .AddMetaData(AssetItem->GetItem().GetItemName()); TableRowWidget->SetContent(Item); return TableRowWidget.ToSharedRef(); } } TSharedRef SAssetView::MakeColumnViewWidget(TSharedPtr AssetItem, const TSharedRef& OwnerTable) { if ( !ensure(AssetItem.IsValid()) ) { return SNew( STableRow>, OwnerTable ) .Style(UE::ContentBrowser::Private::FContentBrowserStyle::Get(), "ContentBrowser.AssetListView.ColumnListTableRow"); } // Update the cached custom data AssetItem->CacheCustomColumns(CustomColumns, /* bUpdateSortData */ false, /* bUpdateDisplayText */ true, /* bUpdateExisting */ false); return SNew( SAssetColumnViewRow, OwnerTable ) .OnDragDetected( this, &SAssetView::OnDraggingAssetItem ) .Cursor( bAllowDragging ? EMouseCursor::GrabHand : EMouseCursor::Default ) .AssetColumnItem( SNew(SAssetColumnItem) .AssetItem(AssetItem) .OnRenameBegin(this, &SAssetView::AssetRenameBegin) .OnRenameCommit(this, &SAssetView::AssetRenameCommit) .OnVerifyRenameCommit(this, &SAssetView::AssetVerifyRenameCommit) .OnItemDestroyed(this, &SAssetView::AssetItemWidgetDestroyed) .HighlightText( HighlightedText ) .OnIsAssetValidForCustomToolTip(OnIsAssetValidForCustomToolTip) .OnGetCustomAssetToolTip(OnGetCustomAssetToolTip) .OnVisualizeAssetToolTip( OnVisualizeAssetToolTip ) .OnAssetToolTipClosing( OnAssetToolTipClosing ) ); } void SAssetView::AssetItemWidgetDestroyed(const TSharedPtr& Item) { if(RenamingAsset.Pin().Get() == Item.Get()) { /* Check if the item is in a temp state and if it is, commit using the default name so that it does not entirely vanish on the user. This keeps the functionality consistent for content to never be in a temporary state */ if (Item && Item->IsTemporary()) { if (Item->IsFile()) { FText OutErrorText; EndCreateDeferredItem(Item, Item->GetItem().GetItemName().ToString(), /*bFinalize*/true, OutErrorText); } else { DeferredItemToCreate.Reset(); } } RenamingAsset.Reset(); } if ( VisibleItems.Remove(Item) != INDEX_NONE ) { bPendingUpdateThumbnails = true; } } void SAssetView::UpdateThumbnails() { int32 MinItemIdx = INDEX_NONE; int32 MaxItemIdx = INDEX_NONE; int32 MinVisibleItemIdx = INDEX_NONE; int32 MaxVisibleItemIdx = INDEX_NONE; const int32 HalfNumOffscreenThumbnails = NumOffscreenThumbnails / 2; for ( auto ItemIt = VisibleItems.CreateConstIterator(); ItemIt; ++ItemIt ) { int32 ItemIdx = FilteredAssetItems.Find(*ItemIt); if ( ItemIdx != INDEX_NONE ) { const int32 ItemIdxLow = FMath::Max(0, ItemIdx - HalfNumOffscreenThumbnails); const int32 ItemIdxHigh = FMath::Min(FilteredAssetItems.Num() - 1, ItemIdx + HalfNumOffscreenThumbnails); if ( MinItemIdx == INDEX_NONE || ItemIdxLow < MinItemIdx ) { MinItemIdx = ItemIdxLow; } if ( MaxItemIdx == INDEX_NONE || ItemIdxHigh > MaxItemIdx ) { MaxItemIdx = ItemIdxHigh; } if ( MinVisibleItemIdx == INDEX_NONE || ItemIdx < MinVisibleItemIdx ) { MinVisibleItemIdx = ItemIdx; } if ( MaxVisibleItemIdx == INDEX_NONE || ItemIdx > MaxVisibleItemIdx ) { MaxVisibleItemIdx = ItemIdx; } } } if ( MinItemIdx != INDEX_NONE && MaxItemIdx != INDEX_NONE && MinVisibleItemIdx != INDEX_NONE && MaxVisibleItemIdx != INDEX_NONE ) { // We have a new min and a new max, compare it to the old min and max so we can create new thumbnails // when appropriate and remove old thumbnails that are far away from the view area. TMap< TSharedPtr, TSharedPtr > NewRelevantThumbnails; // Operate on offscreen items that are furthest away from the visible items first since the thumbnail pool processes render requests in a LIFO order. while (MinItemIdx < MinVisibleItemIdx || MaxItemIdx > MaxVisibleItemIdx) { const int32 LowEndDistance = MinVisibleItemIdx - MinItemIdx; const int32 HighEndDistance = MaxItemIdx - MaxVisibleItemIdx; if ( HighEndDistance > LowEndDistance ) { if(FilteredAssetItems.IsValidIndex(MaxItemIdx) && FilteredAssetItems[MaxItemIdx]->IsFile()) { AddItemToNewThumbnailRelevancyMap(FilteredAssetItems[MaxItemIdx], NewRelevantThumbnails); } MaxItemIdx--; } else { if(FilteredAssetItems.IsValidIndex(MinItemIdx) && FilteredAssetItems[MinItemIdx]->IsFile()) { AddItemToNewThumbnailRelevancyMap(FilteredAssetItems[MinItemIdx], NewRelevantThumbnails); } MinItemIdx++; } } // Now operate on VISIBLE items then prioritize them so they are rendered first TArray< TSharedPtr > ThumbnailsToPrioritize; for ( int32 ItemIdx = MinVisibleItemIdx; ItemIdx <= MaxVisibleItemIdx; ++ItemIdx ) { if(FilteredAssetItems.IsValidIndex(ItemIdx) && FilteredAssetItems[ItemIdx]->IsFile()) { TSharedPtr Thumbnail = AddItemToNewThumbnailRelevancyMap( FilteredAssetItems[ItemIdx], NewRelevantThumbnails ); if ( Thumbnail.IsValid() ) { ThumbnailsToPrioritize.Add(Thumbnail); } } } // Now prioritize all thumbnails there were in the visible range if ( ThumbnailsToPrioritize.Num() > 0 ) { AssetThumbnailPool->PrioritizeThumbnails(ThumbnailsToPrioritize, CurrentThumbnailSize, CurrentThumbnailSize); } // Assign the new map of relevant thumbnails. This will remove any entries that were no longer relevant. RelevantThumbnails = NewRelevantThumbnails; } } TSharedPtr SAssetView::AddItemToNewThumbnailRelevancyMap(const TSharedPtr& Item, TMap< TSharedPtr, TSharedPtr >& NewRelevantThumbnails) { checkf(Item->IsFile(), TEXT("Only files can have thumbnails!")); TSharedPtr Thumbnail = RelevantThumbnails.FindRef(Item); if (!Thumbnail) { if (!ensure(CurrentThumbnailSize > 0 && CurrentThumbnailSize <= MAX_THUMBNAIL_SIZE)) { // Thumbnail size must be in a sane range CurrentThumbnailSize = 64; } // The thumbnail newly relevant, create a new thumbnail int32 ThumbnailResolution = UE::Editor::ContentBrowser::IsNewStyleEnabled() ? CurrentThumbnailSize : FMath::TruncToInt((float)CurrentThumbnailSize * MaxThumbnailScale); Thumbnail = MakeShared(FAssetData(), ThumbnailResolution, ThumbnailResolution, AssetThumbnailPool); Item->GetItem().UpdateThumbnail(*Thumbnail); Thumbnail->GetViewportRenderTargetTexture(); // Access the texture once to trigger it to render } if (Thumbnail) { NewRelevantThumbnails.Add(Item, Thumbnail); } return Thumbnail; } void SAssetView::AssetSelectionChanged( TSharedPtr< FAssetViewItem > AssetItem, ESelectInfo::Type SelectInfo ) { if (!bBulkSelecting) { if (AssetItem) { OnItemSelectionChanged.ExecuteIfBound(AssetItem->GetItem(), SelectInfo); } else { OnItemSelectionChanged.ExecuteIfBound(FContentBrowserItem(), SelectInfo); } } } void SAssetView::ItemScrolledIntoView(TSharedPtr AssetItem, const TSharedPtr& Widget ) { if (AssetItem == AwaitingScrollIntoViewForRename) { AwaitingScrollIntoViewForRename.Reset(); // Make sure we have window focus to avoid the inline text editor from canceling itself if we try to click on it // This can happen if creating an asset opens an intermediary window which steals our focus, // eg, the blueprint and slate widget style class windows (TTP# 314240) TSharedPtr OwnerWindow = FSlateApplication::Get().FindWidgetWindow(AsShared()); if (OwnerWindow.IsValid()) { OwnerWindow->BringToFront(); } AwaitingRename = AssetItem; } } TSharedPtr SAssetView::OnGetContextMenuContent() { if (CanOpenContextMenu()) { if (IsRenamingAsset()) { RenamingAsset.Pin()->OnRenameCanceled().ExecuteIfBound(); RenamingAsset.Reset(); } OnInteractDuringFiltering(); const TArray SelectedItems = GetSelectedItems(); return OnGetItemContextMenu.Execute(SelectedItems); } return nullptr; } bool SAssetView::CanOpenContextMenu() const { if (!OnGetItemContextMenu.IsBound()) { // You can only a summon a context menu if one is set up return false; } if (IsThumbnailEditMode()) { // You can not summon a context menu for assets when in thumbnail edit mode because right clicking may happen inadvertently while adjusting thumbnails. return false; } TArray> SelectedItems = GetSelectedViewItems(); // Detect if at least one temporary item was selected. If there is only a temporary item selected, then deny the context menu. int32 NumTemporaryItemsSelected = 0; int32 NumCollectionFoldersSelected = 0; for (const TSharedPtr& Item : SelectedItems) { if (Item->IsTemporary()) { ++NumTemporaryItemsSelected; } if (Item->IsFolder() && EnumHasAnyFlags(Item->GetItem().GetItemCategory(), EContentBrowserItemFlags::Category_Collection)) { ++NumCollectionFoldersSelected; } } // If there are only a temporary items selected, deny the context menu if (SelectedItems.Num() > 0 && SelectedItems.Num() == NumTemporaryItemsSelected) { return false; } // If there are any collection folders selected, deny the context menu if (NumCollectionFoldersSelected > 0) { return false; } return true; } void SAssetView::OnListMouseButtonDoubleClick(TSharedPtr AssetItem) { if ( !ensure(AssetItem.IsValid()) ) { return; } if ( IsThumbnailEditMode() ) { // You can not activate assets when in thumbnail edit mode because double clicking may happen inadvertently while adjusting thumbnails. return; } if ( AssetItem->IsTemporary() ) { // You may not activate temporary items, they are just for display. return; } if (OnItemsActivated.IsBound()) { OnInteractDuringFiltering(); OnItemsActivated.Execute(MakeArrayView(&AssetItem->GetItem(), 1), EAssetTypeActivationMethod::DoubleClicked); } } FReply SAssetView::OnDraggingAssetItem( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) { if (bAllowDragging) { OnInteractDuringFiltering(); // Use the custom drag handler? if (FEditorDelegates::OnAssetDragStarted.IsBound()) { TArray SelectedAssets = GetSelectedAssets(); SelectedAssets.RemoveAll([](const FAssetData& InAssetData) { return InAssetData.IsRedirector(); }); if (SelectedAssets.Num() > 0) { FEditorDelegates::OnAssetDragStarted.Broadcast(SelectedAssets, nullptr); return FReply::Handled(); } } // Use the standard drag handler? if (MouseEvent.IsMouseButtonDown(EKeys::LeftMouseButton)) { TArray SelectedItems = GetSelectedItems(); SelectedItems.RemoveAll([](const FContentBrowserItem& InItem) { return InItem.IsFolder() && EnumHasAnyFlags(InItem.GetItemCategory(), EContentBrowserItemFlags::Category_Collection); }); if (TSharedPtr DragDropOp = DragDropHandler::CreateDragOperation(SelectedItems)) { return FReply::Handled().BeginDragDrop(DragDropOp.ToSharedRef()); } } } return FReply::Unhandled(); } bool SAssetView::AssetVerifyRenameCommit(const TSharedPtr& Item, const FText& NewName, const FSlateRect& MessageAnchor, FText& OutErrorMessage) { const FString& NewItemName = NewName.ToString(); if (DeferredItemToCreate.IsValid() && DeferredItemToCreate->bWasAddedToView) { checkf(FContentBrowserItemKey(Item->GetItem()) == FContentBrowserItemKey(DeferredItemToCreate->ItemContext.GetItem()), TEXT("DeferredItemToCreate was still set when attempting to rename a different item!")); return DeferredItemToCreate->ItemContext.ValidateItem(NewItemName, &OutErrorMessage); } else if (!Item->GetItem().GetItemName().ToString().Equals(NewItemName)) { UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem(); return Item->GetItem().CanRename(&NewItemName, ContentBrowserData ->CreateHideFolderIfEmptyFilter().Get(), &OutErrorMessage); } return true; } void SAssetView::AssetRenameBegin(const TSharedPtr& Item, const FString& NewName, const FSlateRect& MessageAnchor) { check(!RenamingAsset.IsValid()); RenamingAsset = Item; OnInteractDuringFiltering(); if (DeferredItemToCreate.IsValid()) { UE_LOG(LogContentBrowser, Log, TEXT("Renaming the item being created (Deferred Item: %s)."), *Item->GetItem().GetItemName().ToString()); } } void SAssetView::AssetRenameCommit(const TSharedPtr& Item, const FString& NewName, const FSlateRect& MessageAnchor, const ETextCommit::Type CommitType) { FText ErrorMessage; TSharedPtr UpdatedItem; UE_LOG(LogContentBrowser, Log, TEXT("Attempting asset rename: %s -> %s"), *Item->GetItem().GetItemName().ToString(), *NewName); if (DeferredItemToCreate.IsValid() && DeferredItemToCreate->bWasAddedToView) { const bool bFinalize = CommitType != ETextCommit::OnCleared; // Clearing the rename box on a newly created item cancels the entire creation process FContentBrowserItem NewItem = EndCreateDeferredItem(Item, NewName, bFinalize, ErrorMessage); if (NewItem.IsValid()) { // Add result to view UpdatedItem = Items->CreateItemFromUser(MoveTemp(NewItem), FilteredAssetItems); } } else if (CommitType != ETextCommit::OnCleared && !Item->GetItem().GetItemName().ToString().Equals(NewName)) { UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem(); FScopedSuppressContentBrowserDataTick TickSuppression(ContentBrowserData); FContentBrowserItem NewItem; if (Item->GetItem().CanRename(&NewName, ContentBrowserData->CreateHideFolderIfEmptyFilter().Get(), &ErrorMessage) && Item->GetItem().Rename(NewName, &NewItem)) { // Add result to view (the old item will be removed via the notifications, as not all data sources may have been able to perform the rename) UpdatedItem = Items->CreateItemFromUser(MoveTemp(NewItem), FilteredAssetItems); } } if (UpdatedItem) { // Sort in the new item bPendingSortFilteredItems = true; if (UpdatedItem->IsFile()) { // Refresh the thumbnail if (TSharedPtr AssetThumbnail = RelevantThumbnails.FindRef(Item)) { if (UpdatedItem != Item) { // This item was newly created - move the thumbnail over from the temporary item RelevantThumbnails.Remove(Item); RelevantThumbnails.Add(UpdatedItem, AssetThumbnail); UpdatedItem->GetItem().UpdateThumbnail(*AssetThumbnail); } if (AssetThumbnail->GetAssetData().IsValid()) { AssetThumbnailPool->RefreshThumbnail(AssetThumbnail); } } } // Sync the view { TArray ItemsToSync; ItemsToSync.Add(UpdatedItem->GetItem()); if (OnItemRenameCommitted.IsBound() && !bUserSearching) { // If our parent wants to potentially handle the sync, let it, but only if we're not currently searching (or it would cancel the search) OnItemRenameCommitted.Execute(ItemsToSync); } else { // Otherwise, sync just the view SyncToItems(ItemsToSync); } } } else if (!ErrorMessage.IsEmpty()) { // Prompt the user with the reason the rename/creation failed ContentBrowserUtils::DisplayMessage(ErrorMessage, MessageAnchor, SharedThis(this), ContentBrowserUtils::EDisplayMessageType::Error); } RenamingAsset.Reset(); } bool SAssetView::IsRenamingAsset() const { return RenamingAsset.IsValid(); } bool SAssetView::ShouldAllowToolTips() const { bool bIsRightClickScrolling = false; switch( CurrentViewType ) { case EAssetViewType::List: bIsRightClickScrolling = ListView->IsRightClickScrolling(); break; case EAssetViewType::Tile: bIsRightClickScrolling = TileView->IsRightClickScrolling(); break; case EAssetViewType::Column: bIsRightClickScrolling = ColumnView->IsRightClickScrolling(); break; case EAssetViewType::Custom: bIsRightClickScrolling = ViewExtender->IsRightClickScrolling(); break; default: bIsRightClickScrolling = false; break; } return !bIsRightClickScrolling && !IsThumbnailEditMode() && !IsRenamingAsset(); } bool SAssetView::IsThumbnailEditMode() const { return IsThumbnailEditModeAllowed() && bThumbnailEditMode; } bool SAssetView::IsThumbnailEditModeAllowed() const { return bAllowThumbnailEditMode && (UE::Editor::ContentBrowser::IsNewStyleEnabled() || GetCurrentViewType() != EAssetViewType::Column); } FReply SAssetView::EndThumbnailEditModeClicked() { bThumbnailEditMode = false; return FReply::Handled(); } FText SAssetView::GetAssetCountText() const { const int32 NumAssets = FilteredAssetItems.Num(); const int32 NumSelectedAssets = GetSelectedViewItems().Num(); FText AssetCount = FText::GetEmpty(); if ( NumSelectedAssets == 0 ) { if ( NumAssets == 1 ) { AssetCount = LOCTEXT("AssetCountLabelSingular", "1 item"); } else { AssetCount = FText::Format( LOCTEXT("AssetCountLabelPlural", "{0} items"), FText::AsNumber(NumAssets) ); } } else { if ( NumAssets == 1 ) { AssetCount = FText::Format( LOCTEXT("AssetCountLabelSingularPlusSelection", "1 item ({0} selected)"), FText::AsNumber(NumSelectedAssets) ); } else { AssetCount = FText::Format( LOCTEXT("AssetCountLabelPluralPlusSelection", "{0} items ({1} selected)"), FText::AsNumber(NumAssets), FText::AsNumber(NumSelectedAssets) ); } } return AssetCount; } EVisibility SAssetView::GetEditModeLabelVisibility() const { return IsThumbnailEditMode() ? EVisibility::Visible : EVisibility::Collapsed; } EVisibility SAssetView::GetListViewVisibility() const { return GetCurrentViewType() == EAssetViewType::List ? EVisibility::Visible : EVisibility::Collapsed; } EVisibility SAssetView::GetTileViewVisibility() const { return GetCurrentViewType() == EAssetViewType::Tile ? EVisibility::Visible : EVisibility::Collapsed; } EVisibility SAssetView::GetColumnViewVisibility() const { return GetCurrentViewType() == EAssetViewType::Column ? EVisibility::Visible : EVisibility::Collapsed; } void SAssetView::ToggleTooltipExpandedState() { bool bNewState = !GetDefault()->GetAlwaysExpandTooltips(); GetMutableDefault()->SetAlwaysExpandTooltips(bNewState); GetMutableDefault()->PostEditChange(); } bool SAssetView::IsTooltipExpandedByDefault() { return GetDefault()->GetAlwaysExpandTooltips(); } void SAssetView::ToggleThumbnailEditMode() { bThumbnailEditMode = !bThumbnailEditMode; } void SAssetView::OnThumbnailSizeChanged(EThumbnailSize NewThumbnailSize) { ThumbnailSizes[CurrentViewType] = NewThumbnailSize; UpdateThumbnailSizeValue(); if (FAssetViewInstanceConfig* Config = GetAssetViewConfig()) { Config->ThumbnailSize = (uint8) NewThumbnailSize; UAssetViewConfig::Get()->SaveEditorConfig(); } RefreshList(); } bool SAssetView::IsThumbnailSizeChecked(EThumbnailSize InThumbnailSize) const { return ThumbnailSizes[CurrentViewType] == InThumbnailSize; } float SAssetView::GetThumbnailScale() const { float BaseScale; switch (ThumbnailSizes[CurrentViewType]) { case EThumbnailSize::Tiny: BaseScale = 0.1f; break; case EThumbnailSize::Small: BaseScale = 0.25f; break; case EThumbnailSize::Medium: BaseScale = 0.5f; break; case EThumbnailSize::Large: BaseScale = 0.75f; break; case EThumbnailSize::XLarge: BaseScale = 0.9f; break; case EThumbnailSize::Huge: BaseScale = 1.0f; break; default: BaseScale = 0.5f; break; } return BaseScale * GetTickSpaceGeometry().Scale; } float SAssetView::GetThumbnailSizeValue() const { return FMath::Lerp(MinThumbnailSize, MaxThumbnailSize, ZoomScale); } void SAssetView::UpdateThumbnailSizeValue() { switch (ThumbnailSizes[CurrentViewType]) { case EThumbnailSize::Tiny: MinThumbnailSize = 64.f; MaxThumbnailSize = 80.f; ListViewItemHeight = 22.f; break; case EThumbnailSize::Small: MinThumbnailSize = 80.f; MaxThumbnailSize = 96.f; ListViewItemHeight = 24.f; break; case EThumbnailSize::Medium: MinThumbnailSize = 96.f; MaxThumbnailSize = 112.f; ListViewItemHeight = 32.f; break; case EThumbnailSize::Large: MinThumbnailSize = 112.f; MaxThumbnailSize = 128.f; ListViewItemHeight = 48.f; break; case EThumbnailSize::XLarge: MinThumbnailSize = 128.f; MaxThumbnailSize = 136.f; ListViewItemHeight = 64.f; break; case EThumbnailSize::Huge: MinThumbnailSize = 136.f; MaxThumbnailSize = 160.f; ListViewItemHeight = 80.f; break; default: MinThumbnailSize = 64.f; MaxThumbnailSize = 80.f; ListViewItemHeight = 22.f; break; } } bool SAssetView::IsThumbnailScalingAllowed() const { return (UE::Editor::ContentBrowser::IsNewStyleEnabled() || GetCurrentViewType() != EAssetViewType::Column) && GetCurrentViewType() != EAssetViewType::Custom; } float SAssetView::GetTileViewTypeNameHeight() const { if (UE::Editor::ContentBrowser::IsNewStyleEnabled()) { if (ThumbnailSizes[CurrentViewType] == EThumbnailSize::Tiny) { return 0; } return 67.f; } else { float TypeNameHeight = 0; if (bShowTypeInTileView) { TypeNameHeight = 50; } else { if (ThumbnailSizes[CurrentViewType] == EThumbnailSize::Small) { TypeNameHeight = 25; } else if (ThumbnailSizes[CurrentViewType] == EThumbnailSize::Medium) { TypeNameHeight = -5; } else if (ThumbnailSizes[CurrentViewType] > EThumbnailSize::Medium) { TypeNameHeight = -25; } else { TypeNameHeight = -40; } } return TypeNameHeight; } } float SAssetView::GetSourceControlIconHeight() const { return (float)(ThumbnailSizes[CurrentViewType] != EThumbnailSize::Tiny && ISourceControlModule::Get().IsEnabled() && ISourceControlModule::Get().GetProvider().IsAvailable() && !bShowTypeInTileView ? 17.0 : 0.0); } float SAssetView::GetListViewItemHeight() const { return UE::Editor::ContentBrowser::IsNewStyleEnabled() ? ListViewItemHeight : (float)(ListViewThumbnailSize + ListViewThumbnailPadding * 2) * FMath::Lerp(MinThumbnailScale, MaxThumbnailScale, GetThumbnailScale()); } FMargin SAssetView::GetListViewItemPadding() const { return UE::Editor::ContentBrowser::IsNewStyleEnabled() ? ThumbnailSizes[CurrentViewType] == EThumbnailSize::Tiny ? FMargin(0.f) : FMargin(0.f, (float)ListViewThumbnailPadding) : FMargin(0.f); } float SAssetView::GetTileViewItemHeight() const { return UE::Editor::ContentBrowser::IsNewStyleEnabled() ? GetTileViewItemBaseWidth() + GetTileViewTypeNameHeight() + TileViewHeightPadding : (((float)TileViewNameHeight + GetTileViewTypeNameHeight()) * FMath::Lerp(MinThumbnailScale, MaxThumbnailScale, GetThumbnailScale())) + GetTileViewItemBaseHeight() * FillScale + GetSourceControlIconHeight(); } float SAssetView::GetTileViewItemBaseHeight() const { return UE::Editor::ContentBrowser::IsNewStyleEnabled() ? GetTileViewItemBaseWidth() : (float)(TileViewThumbnailSize + TileViewThumbnailPadding * 2) * FMath::Lerp(MinThumbnailScale, MaxThumbnailScale, GetThumbnailScale()); } float SAssetView::GetTileViewItemWidth() const { return UE::Editor::ContentBrowser::IsNewStyleEnabled() ? GetTileViewItemBaseWidth() + TileViewWidthPadding : GetTileViewItemBaseWidth() * FillScale; } float SAssetView::GetTileViewThumbnailDimension() const { return GetThumbnailSizeValue(); } float SAssetView::GetTileViewItemBaseWidth() const //-V524 { return UE::Editor::ContentBrowser::IsNewStyleEnabled() ? GetTileViewThumbnailDimension() : (float)( TileViewThumbnailSize + TileViewThumbnailPadding * 2 ) * FMath::Lerp( MinThumbnailScale, MaxThumbnailScale, GetThumbnailScale() ); } EColumnSortMode::Type SAssetView::GetColumnSortMode(const FName ColumnId) const { for (int32 PriorityIdx = 0; PriorityIdx < EColumnSortPriority::Max; PriorityIdx++) { const EColumnSortPriority::Type SortPriority = static_cast(PriorityIdx); if (ColumnId == SortManager->GetSortColumnId(SortPriority)) { return SortManager->GetSortMode(SortPriority); } } static constexpr EColumnSortMode::Type DefaultSortMode = EColumnSortMode::Ascending; return DefaultSortMode; } EColumnSortPriority::Type SAssetView::GetColumnSortPriority(const FName ColumnId) const { for (int32 PriorityIdx = 0; PriorityIdx < EColumnSortPriority::Max; PriorityIdx++) { const EColumnSortPriority::Type SortPriority = static_cast(PriorityIdx); if (ColumnId == SortManager->GetSortColumnId(SortPriority)) { return SortPriority; } } static constexpr EColumnSortPriority::Type DefaultSortPriority = EColumnSortPriority::Primary; return DefaultSortPriority; } void SAssetView::OnSortColumnHeader(const EColumnSortPriority::Type SortPriority, const FName& ColumnId, const EColumnSortMode::Type NewSortMode) { SortManager->SetSortColumnId(SortPriority, ColumnId); SortManager->SetSortMode(SortPriority, NewSortMode); SortList(); } void SAssetView::SetSortParameters( const TOptional& InSortPriority, const TOptional& InColumnId, const TOptional& InNewSortMode) { FName ColumnId = InColumnId.Get(NAME_None); static constexpr EColumnSortPriority::Type DefaultSortPriority = EColumnSortPriority::Primary; // Use specified priority OR default (primary)... EColumnSortPriority::Type SortPriority = InSortPriority.Get(DefaultSortPriority); // ... unless a ColumnId WAS specified and a priority was NOT if (InColumnId.IsSet() && !InSortPriority.IsSet()) { SortPriority = GetColumnSortPriority(ColumnId); } if (!InColumnId.IsSet()) { ColumnId = SortManager->GetSortColumnId(SortPriority); } // Use specified sort mode OR get from the ColumnId const EColumnSortMode::Type SortMode = InNewSortMode.Get(GetColumnSortMode(ColumnId)); OnSortColumnHeader(SortPriority, ColumnId, SortMode); } EVisibility SAssetView::IsAssetShowWarningTextVisible() const { return (FilteredAssetItems.Num() > 0 || bQuickFrontendListRefreshRequested) ? EVisibility::Collapsed : EVisibility::HitTestInvisible; } FText SAssetView::GetAssetShowWarningText() const { if (AssetShowWarningText.IsSet()) { return AssetShowWarningText.Get(); } if (InitialNumAmortizedTasks > 0) { return LOCTEXT("ApplyingFilter", "Applying filter..."); } FText NothingToShowText, DropText; if (ShouldFilterRecursively()) { NothingToShowText = LOCTEXT( "NothingToShowCheckFilter", "No results, check your filter." ); } if (ContentSources.HasCollections() && !ContentSources.IsDynamicCollection() ) { if (ContentSources.GetCollections()[0].Name.IsNone()) { DropText = LOCTEXT("NoCollectionSelected", "No collection selected."); } else { DropText = LOCTEXT("DragAssetsHere", "Drag and drop assets here to add them to the collection."); } } else if ( OnGetItemContextMenu.IsBound() ) { DropText = LOCTEXT( "DropFilesOrRightClick", "Drop files here or right click to create content." ); } return NothingToShowText.IsEmpty() ? DropText : FText::Format(LOCTEXT("NothingToShowPattern", "{0}\n\n{1}"), NothingToShowText, DropText); } bool SAssetView::HasSingleCollectionSource() const { return ContentSources.GetCollections().Num() == 1; } void SAssetView::SetUserSearching(bool bInSearching) { bUserSearching = bInSearching; // If we're changing between recursive and non-recursive data, we need to fully refresh the source items if (ShouldFilterRecursively() != bWereItemsRecursivelyFiltered) { RequestSlowFullListRefresh(); } } void SAssetView::HandleSettingChanged(FName PropertyName) { if ((PropertyName == GET_MEMBER_NAME_CHECKED(UContentBrowserSettings, DisplayFolders)) || (PropertyName == GET_MEMBER_NAME_CHECKED(UContentBrowserSettings, DisplayEmptyFolders)) || (PropertyName == "DisplayDevelopersFolder") || (PropertyName == "DisplayEngineFolder") || (PropertyName == GET_MEMBER_NAME_CHECKED(UContentBrowserSettings, bDisplayContentFolderSuffix)) || (PropertyName == GET_MEMBER_NAME_CHECKED(UContentBrowserSettings, bDisplayFriendlyNameForPluginFolders)) || (PropertyName == NAME_None)) // @todo: Needed if PostEditChange was called manually, for now { RequestSlowFullListRefresh(); } } FText SAssetView::GetQuickJumpTerm() const { return FText::FromString(QuickJumpData.JumpTerm); } EVisibility SAssetView::IsQuickJumpVisible() const { return (QuickJumpData.JumpTerm.IsEmpty()) ? EVisibility::Collapsed : EVisibility::HitTestInvisible; } FSlateColor SAssetView::GetQuickJumpColor() const { return FAppStyle::GetColor((QuickJumpData.bHasValidMatch) ? "InfoReporting.BackgroundColor" : "ErrorReporting.BackgroundColor"); } void SAssetView::ResetQuickJump() { QuickJumpData.JumpTerm.Empty(); QuickJumpData.bIsJumping = false; QuickJumpData.bHasChangedSinceLastTick = false; QuickJumpData.bHasValidMatch = false; } FReply SAssetView::HandleQuickJumpKeyDown(const TCHAR InCharacter, const bool bIsControlDown, const bool bIsAltDown, const bool bTestOnly) { // Check for special characters if(bIsControlDown || bIsAltDown) { return FReply::Unhandled(); } // Check for invalid characters for(int InvalidCharIndex = 0; InvalidCharIndex < UE_ARRAY_COUNT(INVALID_OBJECTNAME_CHARACTERS) - 1; ++InvalidCharIndex) { if(InCharacter == INVALID_OBJECTNAME_CHARACTERS[InvalidCharIndex]) { return FReply::Unhandled(); } } switch(InCharacter) { // Ignore some other special characters that we don't want to be entered into the buffer case 0: // Any non-character key press, e.g. f1-f12, Delete, Pause/Break, etc. // These should be explicitly not handled so that their input bindings are handled higher up the chain. case 8: // Backspace case 13: // Enter case 27: // Esc return FReply::Unhandled(); default: break; } // Any other character! if(!bTestOnly) { QuickJumpData.JumpTerm.AppendChar(InCharacter); QuickJumpData.bHasChangedSinceLastTick = true; } return FReply::Handled(); } bool SAssetView::PerformQuickJump(const bool bWasJumping) { auto JumpToNextMatch = [this](const int StartIndex, const int EndIndex) -> bool { check(StartIndex >= 0); check(EndIndex <= FilteredAssetItems.Num()); for(int NewSelectedItemIndex = StartIndex; NewSelectedItemIndex < EndIndex; ++NewSelectedItemIndex) { TSharedPtr& NewSelectedItem = FilteredAssetItems[NewSelectedItemIndex]; const FString& NewSelectedItemName = NewSelectedItem->GetItem().GetDisplayName().ToString(); if(NewSelectedItemName.StartsWith(QuickJumpData.JumpTerm, ESearchCase::IgnoreCase)) { ClearSelection(true); RequestScrollIntoView(NewSelectedItem); ClearSelection(); // Consider it derived from a keypress because otherwise it won't update the navigation selector SetItemSelection(NewSelectedItem, true, ESelectInfo::Type::OnKeyPress); return true; } } return false; }; TArray> SelectedItems = GetSelectedViewItems(); TSharedPtr SelectedItem = (SelectedItems.Num()) ? SelectedItems[0] : nullptr; // If we have a selection, and we were already jumping, first check to see whether // the current selection still matches the quick-jump term; if it does, we do nothing if(bWasJumping && SelectedItem.IsValid()) { const FString& SelectedItemName = SelectedItem->GetItem().GetDisplayName().ToString(); if(SelectedItemName.StartsWith(QuickJumpData.JumpTerm, ESearchCase::IgnoreCase)) { return true; } } // We need to move on to the next match in FilteredAssetItems that starts with the given quick-jump term const int SelectedItemIndex = (SelectedItem.IsValid()) ? FilteredAssetItems.Find(SelectedItem) : INDEX_NONE; const int StartIndex = (SelectedItemIndex == INDEX_NONE) ? 0 : SelectedItemIndex + 1; bool ValidMatch = JumpToNextMatch(StartIndex, FilteredAssetItems.Num()); if(!ValidMatch && StartIndex > 0) { // If we didn't find a match, we need to loop around and look again from the start (assuming we weren't already) return JumpToNextMatch(0, StartIndex); } return ValidMatch; } void SAssetView::ResetColumns() { TSharedPtr>> ViewToUse = ColumnView; TArray* HiddenColumnsToUse = &HiddenColumnNames; TArray DefaultHiddenColumnToUse = DefaultHiddenColumnNames; if (UE::Editor::ContentBrowser::IsNewStyleEnabled()) { if (CurrentViewType == EAssetViewType::List) { ViewToUse = ListView; HiddenColumnsToUse = &ListHiddenColumnNames; DefaultHiddenColumnToUse = DefaultListHiddenColumnNames; // When resetting list view columns, reset also this to use the default bListViewColumnsManuallyChangedOnce = false; } else { // When resetting column view columns, reset also this to use the default bColumnViewColumnsManuallyChangedOnce = false; } } for (const SHeaderRow::FColumn &Column : ViewToUse->GetHeaderRow()->GetColumns()) { ViewToUse->GetHeaderRow()->SetShowGeneratedColumn(Column.ColumnId, !DefaultHiddenColumnToUse.Contains(Column.ColumnId.ToString())); } // This is set after updating the column visibilties, because SetShowGeneratedColumn calls OnHiddenColumnsChanged indirectly which can mess up the list HiddenColumnsToUse->Reset(DefaultHiddenColumnToUse.Num()); HiddenColumnsToUse->Append(DefaultHiddenColumnToUse); ViewToUse->GetHeaderRow()->RefreshColumns(); ViewToUse->RebuildList(); } void SAssetView::ExportColumns() { IDesktopPlatform* DesktopPlatform = FDesktopPlatformModule::Get(); const void* ParentWindowWindowHandle = FSlateApplication::Get().FindBestParentWindowHandleForDialogs(nullptr); const FText Title = LOCTEXT("ExportToCSV", "Export columns as CSV..."); const FString FileTypes = TEXT("Data Table CSV (*.csv)|*.csv"); TArray OutFilenames; DesktopPlatform->SaveFileDialog( ParentWindowWindowHandle, Title.ToString(), TEXT(""), TEXT("Report.csv"), FileTypes, EFileDialogFlags::None, OutFilenames ); if (OutFilenames.Num() > 0) { const TIndirectArray& Columns = ColumnView->GetHeaderRow()->GetColumns(); TArray ColumnNames; for (const SHeaderRow::FColumn& Column : Columns) { ColumnNames.Add(Column.ColumnId); } FString SaveString; SortManager->ExportColumnsToCSV(FilteredAssetItems, ColumnNames, CustomColumns, SaveString); FFileHelper::SaveStringToFile(SaveString, *OutFilenames[0]); } } void SAssetView::OnHiddenColumnsChanged() { const bool bIsUsingNewStyle = UE::Editor::ContentBrowser::IsNewStyleEnabled(); // Early out if this is called before creation or during LoadSettings due to SetShowGeneratedColumn(due to loading config etc) if (bIsUsingNewStyle && bLoadingSettings) { return; } // Early out if this is called before creation (due to loading config etc) TSharedPtr>> ViewToUse = ColumnView; TArray* HiddenColumnsToUse = &HiddenColumnNames; if (bIsUsingNewStyle) { if (CurrentViewType == EAssetViewType::List) { ViewToUse = ListView; HiddenColumnsToUse = &ListHiddenColumnNames; } } if (!ViewToUse.IsValid()) { return; } if (bIsUsingNewStyle) { if (CurrentViewType == EAssetViewType::List) { // Set this to true as soon as the first column is modified by the user bListViewColumnsManuallyChangedOnce = true; } else { // Set this to true as soon as the first column is modified by the user bColumnViewColumnsManuallyChangedOnce = true; } } // We can't directly update the hidden columns list, because some columns maybe hidden, but not created yet TArray NewHiddenColumns = ViewToUse->GetHeaderRow()->GetHiddenColumnIds(); // So instead for each column that currently exists, we update its visibility state in the HiddenColumnNames array for (const SHeaderRow::FColumn& Column : ViewToUse->GetHeaderRow()->GetColumns()) { const bool bIsColumnVisible = NewHiddenColumns.Contains(Column.ColumnId); if (bIsColumnVisible) { HiddenColumnsToUse->AddUnique(Column.ColumnId.ToString()); } else { HiddenColumnsToUse->Remove(Column.ColumnId.ToString()); } } if (FAssetViewInstanceConfig* Config = GetAssetViewConfig()) { if (CurrentViewType == EAssetViewType::List) { Config->ListHiddenColumns.Reset(); Algo::Transform(*HiddenColumnsToUse, Config->ListHiddenColumns, [](const FString& Str) { return FName(*Str); }); } else { Config->HiddenColumns.Reset(); Algo::Transform(*HiddenColumnsToUse, Config->HiddenColumns, [](const FString& Str) { return FName(*Str); }); } UAssetViewConfig::Get()->SaveEditorConfig(); } } bool SAssetView::ShouldColumnGenerateWidget(const FString ColumnName) const { return !HiddenColumnNames.Contains(ColumnName); } void SAssetView::ForceShowPluginFolder(bool bEnginePlugin) { if (bEnginePlugin && !IsShowingEngineContent()) { ToggleShowEngineContent(); } if (!IsShowingPluginContent()) { ToggleShowPluginContent(); } } void SAssetView::OverrideShowEngineContent() { if (!IsShowingEngineContent()) { ToggleShowEngineContent(); } } void SAssetView::OverrideShowDeveloperContent() { if (!IsShowingDevelopersContent()) { ToggleShowDevelopersContent(); } } void SAssetView::OverrideShowPluginContent() { if (!IsShowingPluginContent()) { ToggleShowPluginContent(); } } void SAssetView::OverrideShowLocalizedContent() { if (!IsShowingLocalizedContent()) { ToggleShowLocalizedContent(); } } void SAssetView::HandleItemDataUpdated(TArrayView InUpdatedItems) { TRACE_CPUPROFILER_EVENT_SCOPE(SAssetView::HandleItemDataUpdated); if (InUpdatedItems.Num() == 0) { return; } const double HandleItemDataUpdatedStartTime = FPlatformTime::Seconds(); UContentBrowserDataSubsystem* ContentBrowserData = IContentBrowserDataModule::Get().GetSubsystem(); TArray CompiledDataFilters; if (ContentSources.IsIncludingVirtualPaths()) { const bool bInvalidateFilterCache = false; const FContentBrowserDataFilter DataFilter = CreateBackendDataFilter(bInvalidateFilterCache); static const FName RootPath = "/"; const TArrayView DataSourcePaths = ContentSources.HasVirtualPaths() ? MakeArrayView(ContentSources.GetVirtualPaths()) : MakeArrayView(&RootPath, 1); for (const FName& DataSourcePath : DataSourcePaths) { FContentBrowserDataCompiledFilter& CompiledDataFilter = CompiledDataFilters.AddDefaulted_GetRef(); ContentBrowserData->CompileFilter(DataSourcePath, DataFilter, CompiledDataFilter); } } bool bRefreshView = false; TSet> ItemsPendingInplaceFrontendFilter; auto AddItem = [this, &ItemsPendingInplaceFrontendFilter](FContentBrowserItemData&& InItemData) { TSharedPtr ItemToUpdate = Items->UpdateData(MoveTemp(InItemData)); // Update the custom column data if it exists ItemToUpdate->CacheCustomColumns(CustomColumns, /* bUpdateSortData */ true, /* bUpdateDisplayText */ true, /* bUpdateExisting */ true); }; auto RemoveItem = [this, &bRefreshView, &ItemsPendingInplaceFrontendFilter](const FContentBrowserMinimalItemData& ItemDataKey) { TSharedPtr RemovedItem = Items->RemoveItemData(ItemDataKey); if (RemovedItem.IsValid()) { // Need to refresh manually after removing items, as adding relies on the pending filter lists to trigger this bRefreshView = true; } }; auto GetBackendFilterCompliantItem = [this, &CompiledDataFilters](const FContentBrowserItemData& InItemData, bool& bOutPassFilter) { UContentBrowserDataSource* ItemDataSource = InItemData.GetOwnerDataSource(); FContentBrowserItemData ItemData = InItemData; for (const FContentBrowserDataCompiledFilter& DataFilter : CompiledDataFilters) { // We only convert the item if this is the right filter for the data source if (ItemDataSource->ConvertItemForFilter(ItemData, DataFilter)) { bOutPassFilter = ItemDataSource->DoesItemPassFilter(ItemData, DataFilter); return ItemData; } if (ItemDataSource->DoesItemPassFilter(ItemData, DataFilter)) { bOutPassFilter = true; return ItemData; } } bOutPassFilter = false; return ItemData; }; // Process the main set of updates for (const FContentBrowserItemDataUpdate& ItemDataUpdate : InUpdatedItems) { bool bItemPassFilter = false; FContentBrowserItemData ItemData = GetBackendFilterCompliantItem(ItemDataUpdate.GetItemData(), bItemPassFilter); switch (ItemDataUpdate.GetUpdateType()) { case EContentBrowserItemUpdateType::Added: if (bItemPassFilter) { AddItem(MoveTemp(ItemData)); } break; case EContentBrowserItemUpdateType::Modified: if (bItemPassFilter) { AddItem(MoveTemp(ItemData)); } else { RemoveItem(FContentBrowserMinimalItemData(ItemData)); } break; case EContentBrowserItemUpdateType::Moved: { const FContentBrowserMinimalItemData OldItemDataKey(ItemData.GetItemType(), ItemDataUpdate.GetPreviousVirtualPath(), ItemData.GetOwnerDataSource()); RemoveItem(OldItemDataKey); if (bItemPassFilter) { AddItem(MoveTemp(ItemData)); } else { checkAssetList(!AvailableBackendItems.Contains(ItemDataKey)); } } break; case EContentBrowserItemUpdateType::Removed: RemoveItem(FContentBrowserMinimalItemData(ItemData)); break; default: checkf(false, TEXT("Unexpected EContentBrowserItemUpdateType!")); break; } } FAssetViewFrontendFilterHelper FrontendFilterHelper(this); if (Items->PerformPriorityFiltering(FrontendFilterHelper, FilteredAssetItems)) { bRefreshView = true; } if (bRefreshView) { RefreshList(); } UE_LOG(LogContentBrowser, VeryVerbose, TEXT("AssetView - HandleItemDataUpdated completed in %0.4f seconds for %d items (%d available items)"), FPlatformTime::Seconds() - HandleItemDataUpdatedStartTime, InUpdatedItems.Num(), Items->Num()); } void SAssetView::HandleItemDataDiscoveryComplete() { if (bPendingSortFilteredItems) { // If we have a sort pending, then force this to happen next frame now that discovery has finished LastSortTime = 0; } } void SAssetView::SetFilterBar(TSharedPtr InFilterBar) { FilterBar = InFilterBar; } void SAssetView::SetShouldFilterItem(FOnShouldFilterItem InCallback) { OnShouldFilterItem = MoveTemp(InCallback); RequestQuickFrontendListRefresh(); } TWeakPtr SAssetView::GetSortManager() const { return SortManager; } void SAssetView::OnCompleteFiltering(double InAmortizeDuration) { CurrentFrontendFilterTelemetry.AmortizeDuration = InAmortizeDuration; CurrentFrontendFilterTelemetry.bCompleted = true; FTelemetryRouter::Get().ProvideTelemetry(CurrentFrontendFilterTelemetry); CurrentFrontendFilterTelemetry = {}; } void SAssetView::OnInterruptFiltering() { if (CurrentFrontendFilterTelemetry.FilterSessionCorrelationGuid.IsValid()) { CurrentFrontendFilterTelemetry.AmortizeDuration = FPlatformTime::Seconds() - AmortizeStartTime; CurrentFrontendFilterTelemetry.bCompleted = false; FTelemetryRouter::Get().ProvideTelemetry(CurrentFrontendFilterTelemetry); CurrentFrontendFilterTelemetry = {}; } } void SAssetView::OnInteractDuringFiltering() { if (CurrentFrontendFilterTelemetry.FilterSessionCorrelationGuid.IsValid() && !CurrentFrontendFilterTelemetry.TimeUntilInteraction.IsSet()) { CurrentFrontendFilterTelemetry.TimeUntilInteraction = FPlatformTime::Seconds() - AmortizeStartTime; } } #undef checkAssetList #undef ASSET_VIEW_PARANOIA_LIST_CHECKS #undef LOCTEXT_NAMESPACE