Files
UnrealEngine/Engine/Source/Editor/CommonMenuExtensions/Private/LumenVisualizationMenuCommands.cpp
2025-05-18 13:04:45 +08:00

147 lines
4.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "LumenVisualizationMenuCommands.h"
#include "Delegates/Delegate.h"
#include "EditorViewportClient.h"
#include "Framework/Commands/InputChord.h"
#include "Framework/Commands/UIAction.h"
#include "Framework/Commands/UICommandInfo.h"
#include "Framework/Commands/UICommandList.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "Internationalization/Internationalization.h"
#include "Internationalization/Text.h"
#include "LumenVisualizationData.h"
#include "Misc/AssertionMacros.h"
#include "Styling/AppStyle.h"
#include "UObject/UnrealNames.h"
#define LOCTEXT_NAMESPACE "LumenVisualizationMenuCommands"
FLumenVisualizationMenuCommands::FLumenVisualizationMenuCommands()
: TCommands<FLumenVisualizationMenuCommands>
(
TEXT("LumenVisualizationMenu"), // Context name for fast lookup
NSLOCTEXT("Contexts", "LumenVisualizationMenu", "Lumen"), // Localized context name for displaying
NAME_None, // Parent context name.
FAppStyle::GetAppStyleSetName() // Icon Style Set
),
CommandMap()
{
}
void FLumenVisualizationMenuCommands::BuildCommandMap()
{
const FLumenVisualizationData& VisualizationData = GetLumenVisualizationData();
const FLumenVisualizationData::TModeMap& ModeMap = VisualizationData.GetModeMap();
CommandMap.Empty();
for (FLumenVisualizationData::TModeMap::TConstIterator It = ModeMap.CreateConstIterator(); It; ++It)
{
const FLumenVisualizationData::FModeRecord& Entry = It.Value();
FLumenVisualizationRecord& Record = CommandMap.Add(Entry.ModeName, FLumenVisualizationRecord());
Record.Name = Entry.ModeName;
Record.Command = FUICommandInfoDecl(
this->AsShared(),
Entry.ModeName,
Entry.ModeText,
Entry.ModeDesc)
.UserInterfaceType(EUserInterfaceActionType::RadioButton)
.DefaultChord(FInputChord()
);
switch (Entry.ModeType)
{
default:
case FLumenVisualizationData::FModeType::Overview:
Record.Type = FLumenVisualizationType::Overview;
break;
case FLumenVisualizationData::FModeType::Standard:
Record.Type = FLumenVisualizationType::Standard;
break;
}
}
}
void FLumenVisualizationMenuCommands::BuildVisualisationSubMenu(FMenuBuilder& Menu)
{
const FLumenVisualizationMenuCommands& Commands = FLumenVisualizationMenuCommands::Get();
if (Commands.IsPopulated())
{
Menu.BeginSection("LevelViewportLumenVisualizationMode", LOCTEXT("LumenVisualizationHeader", "Lumen Visualization Mode"));
if (Commands.AddCommandTypeToMenu(Menu, FLumenVisualizationType::Overview))
{
Menu.AddMenuSeparator();
}
Commands.AddCommandTypeToMenu(Menu, FLumenVisualizationType::Standard);
Menu.EndSection();
}
}
bool FLumenVisualizationMenuCommands::AddCommandTypeToMenu(FMenuBuilder& Menu, const FLumenVisualizationType Type) const
{
bool bAddedCommands = false;
const TLumenVisualizationModeCommandMap& Commands = CommandMap;
for (TCommandConstIterator It = CreateCommandConstIterator(); It; ++It)
{
const FLumenVisualizationRecord& Record = It.Value();
if (Record.Type == Type)
{
Menu.AddMenuEntry(Record.Command, NAME_None, Record.Command->GetLabel());
bAddedCommands = true;
}
}
return bAddedCommands;
}
FLumenVisualizationMenuCommands::TCommandConstIterator FLumenVisualizationMenuCommands::CreateCommandConstIterator() const
{
return CommandMap.CreateConstIterator();
}
void FLumenVisualizationMenuCommands::RegisterCommands()
{
BuildCommandMap();
}
void FLumenVisualizationMenuCommands::BindCommands(FUICommandList& CommandList, const TSharedPtr<FEditorViewportClient>& Client) const
{
// Map Lumen visualization mode actions
for (FLumenVisualizationMenuCommands::TCommandConstIterator It = FLumenVisualizationMenuCommands::Get().CreateCommandConstIterator(); It; ++It)
{
const FLumenVisualizationMenuCommands::FLumenVisualizationRecord& Record = It.Value();
CommandList.MapAction(
Record.Command,
FExecuteAction::CreateStatic(&FLumenVisualizationMenuCommands::ChangeLumenVisualizationMode, Client.ToWeakPtr(), Record.Name),
FCanExecuteAction(),
FIsActionChecked::CreateStatic(&FLumenVisualizationMenuCommands::IsLumenVisualizationModeSelected, Client.ToWeakPtr(), Record.Name)
);
}
}
void FLumenVisualizationMenuCommands::ChangeLumenVisualizationMode(TWeakPtr<FEditorViewportClient> WeakClient, FName InName)
{
if (TSharedPtr<FEditorViewportClient> Client = WeakClient.Pin())
{
Client->ChangeLumenVisualizationMode(InName);
}
}
bool FLumenVisualizationMenuCommands::IsLumenVisualizationModeSelected(TWeakPtr<FEditorViewportClient> WeakClient, FName InName)
{
if (TSharedPtr<FEditorViewportClient> Client = WeakClient.Pin())
{
return Client->IsLumenVisualizationModeSelected(InName);
}
return false;
}
#undef LOCTEXT_NAMESPACE