Files
UnrealEngine/Engine/Source/Editor/ClothPainter/Private/ClothPainterCommands.h
2025-05-18 13:04:45 +08:00

29 lines
781 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Framework/Commands/Commands.h"
#include "HAL/Platform.h"
#include "Internationalization/Internationalization.h"
#include "Styling/AppStyle.h"
#include "Templates/SharedPointer.h"
#include "UObject/NameTypes.h"
#include "UObject/UnrealNames.h"
class FUICommandInfo;
class FClothPainterCommands : public TCommands<FClothPainterCommands>
{
public:
FClothPainterCommands()
: TCommands<FClothPainterCommands>(TEXT("ClothPainterTools"), NSLOCTEXT("Contexts", "ClothPainter", "Cloth Painter"), NAME_None, FAppStyle::GetAppStyleSetName())
{
}
virtual void RegisterCommands() override;
static const FClothPainterCommands& Get();
/** Clothing commands */
TSharedPtr<FUICommandInfo> TogglePaintMode;
};