20 lines
525 B
C++
20 lines
525 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "KismetCompilerMisc.h"
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class UEdGraphPin;
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class UFunction;
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class UK2Node;
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template <typename FuncType> class TFunctionRef;
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class BLUEPRINTGRAPH_API FBlueprintNodeStatics
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{
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public:
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static UEdGraphPin* CreateSelfPin(UK2Node* Node, const UFunction* Function);
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static bool CreateParameterPinsForFunction(UK2Node* Node, const UFunction* Function, TFunctionRef<void(UEdGraphPin* /*Pin*/)> PostParameterPinCreatedCallback);
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}; |