26 lines
597 B
C++
26 lines
597 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Containers/UnrealString.h"
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#include "CoreMinimal.h"
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#include "Math/Vector2D.h"
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class AUDIOEDITOR_API FSoundClassEditorUtilities
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{
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public:
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/**
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* Create a new SoundClass
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*
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* @param Graph Graph representing sound classes
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* @param FromPin Pin that was dragged to create sound class
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* @param Location Location for new sound class
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*/
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static void CreateSoundClass(const class UEdGraph* Graph, class UEdGraphPin* FromPin, const FVector2D& Location, FString Name);
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private:
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FSoundClassEditorUtilities() {}
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};
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