17 lines
409 B
C++
17 lines
409 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Containers/Array.h"
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struct FAssetDisplayInfo;
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class IAssetSystemInfoProvider
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{
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public:
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virtual ~IAssetSystemInfoProvider() = default;
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/** Populate the OutAssetDisplayInfo with the information of the Asset like the Path/Size etc... */
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virtual void PopulateAssetInfo(TArray<FAssetDisplayInfo>& OutAssetDisplayInfo) const = 0;
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};
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