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UnrealEngine/Engine/Source/Editor/AssetDefinition/Public/AssetStatusAssetDataInfoProvider.h
2025-05-18 13:04:45 +08:00

24 lines
531 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IAssetStatusInfoProvider.h"
#include "AssetRegistry/AssetData.h"
class ASSETDEFINITION_API FAssetStatusAssetDataInfoProvider : public IAssetStatusInfoProvider
{
public:
FAssetStatusAssetDataInfoProvider(FAssetData InAssetData)
: AssetData(InAssetData)
{}
virtual UPackage* FindPackage() const override;
virtual FString TryGetFilename() const override;
virtual FAssetData TryGetAssetData() const override;
private:
FAssetData AssetData;
};