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UnrealEngine/Engine/Source/Editor/AnimGraph/Public/AnimationTransitionGraph.h
2025-05-18 13:04:45 +08:00

21 lines
460 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "AnimationGraph.h"
#include "AnimationTransitionGraph.generated.h"
UCLASS(MinimalAPI)
class UAnimationTransitionGraph : public UAnimationGraph
{
GENERATED_UCLASS_BODY()
UPROPERTY()
TObjectPtr<class UAnimGraphNode_TransitionResult> MyResultNode;
ANIMGRAPH_API class UAnimGraphNode_TransitionResult* GetResultNode();
};