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UnrealEngine/Engine/Source/Editor/AnimGraph/Public/AnimationBlendSpaceSampleGraph.h
2025-05-18 13:04:45 +08:00

22 lines
495 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "AnimationGraph.h"
#include "AnimationBlendSpaceSampleGraph.generated.h"
class UAnimGraphNode_BlendSpaceSampleResult;
UCLASS(MinimalAPI)
class UAnimationBlendSpaceSampleGraph : public UAnimationGraph
{
GENERATED_BODY()
public:
// Result node within the state's animation graph
UPROPERTY()
TObjectPtr<UAnimGraphNode_BlendSpaceSampleResult> ResultNode;
};